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Westword

How I've Advanced In Rank This Season

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I've made very good progress in rank this season.

 

Here's what i did;

 

1.) I prepared two Tier 8 BBs with 15 point captains each.  I have an Amagi and a Bismarck with full flags, camo, and consumables locked and loaded.  If I get sunk in a match, I switch to either or.  Mostly I have played the Bismarck.

 

2.) Spare no expense.  Going to lose credits for the most part.  Even if I win, I'm 100k credits in the hole most of the time, and it's all worth it to me.  The only thing I don't upgrade is the plane, which I feel doesn't get enough out of being premium.

 

3.) Map awareness is more important than good aim.  This means knowing the general location of enemy ships.  Knowing where the guns of bad bbs are pointed.  Knowing when they've fired them.  Knowing the general location of enemy destroyers.

 

4.) Being unpredictable.  This means pulling off feints (act like you're being aggressive and backing off at the last second), using cover to drastically change course, stopping and waiting for 20 seconds before moving onto target.

 

5.) Supporting my destroyers.  I hate sitting back and seeing a match boil down to who has the better destroyer corps.  I'd rather get shot to hell than lose a friendly destroyer, and I play in this manner game permitting.  I'll get in close to a cap and even show broadside other to battleships just to give friendly dds an edge over their competitors.

 

6.) As long as there isn't a carrier on the map, sometimes I'll fly solo.  Some people will tell you battleships are very easy to take out.  These people are, in my experience, wrong.  As long as I don't do anything stupid, I'll readily pull away two or three enemy ships away from my team, and if I do it right, live to tell the tale.  Naturally the moment the other team has lost interest in me, I charge right back in.  Bait the other team into over-committing.

 

Plus, having battleship shells flying in from multiple angles is incredible.

 

7.) I started playing rank a week ago.  There are players much better than me and all of those guys have ranked out by now.  Most of the people left now are seals by comparison.  If i encountered a "wall" in rank where I couldn't progress, I'd wait a day or two.  There are people better than me.  Playing against them is quite a brutal experience.  A learning experience, to be sure, but a brutal one.  

 

Admitting to yourself that there are people that are simply better at the game, even going so far as to admit that you simply do not understand how or why they are, the game will be much less frustrating (although still very frustrating you bastards).

 

8.) Having goals is good.  Not reaching them is not the end of the world or a good reason to wish someone to die horribly...most of the time.

 

I had a 80%+ win rate in my Bismarck tonight.  I made mistakes, I got lucky sometimes, but most games I sponged 2 million potential damage, I worked with my team (whether they noticed or not), and if I didn't die early in a match, I used up all of my consumables before it was over.

 

Highlight was having a match with IChase on my team, who scrubbed it up a bit in his Shokaku, being sunk by the enemy carrier half way in.  Even so, I like to think his mere presence was like a +3 to team work because everyone else on my team actually worked with one another and were mindful of what they were doing.

 

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Well said.  As a primarily DD player, I like that you support your little guys.  We are there to take out other little dudes, but mostly to spot for you.  I feel pretty useless shooting a BB that is baring down on me and won't run away when I pew-pew at him.  Mini-map awareness.  Critical.  You can't have a solid direction if you don't know what is coming at you, well said.  Preparation, good point.  If you aren't camo'd, flagged, consumabled up you will likely not succeed.  I've been in real combat, there nothing better than having the "best" of everything and nothing worse than being caught with your pants down (literally once).  Your post is well thought and stated.  +1 Brother.  I hope we end up on the same team sometime, until then good hunting.

 

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That's all well and good but no matter how well you play, you cannot carry when three people charge the point in their BBS, then panic and turn broadside and try to run away, dying in the first few minutes of the game.I get to rank nine,

Or your BBs sit at max range and try and snipe the enemy team in German BBs with terrible dispersion at max range.

 

Then I get lemmings till I'm back at 11, even with taking the top xp spot in several matches. That or the DDs on your team just eat torpedoes as soon as they get to the point. or the Fubuki players who sit at max range spamming torpedoes and never hitting anything.

 

Then there is the afk players or those who don't seem to load into the match(seen three matches where our carrier never moves, or he launches his planes and heads to the edge of the map with his planes circling him). What about when you have the whole team agree on a strategy and there is the one guy who rages and types in all caps about how stupid the plan is and everyone should stay in a tight group and charge the point, totally ignoring the other cap and the situation which usually, in my experience leaves the flanks open and you get shot to crapfrom the front with a Kutuzov and a Fubuki off on your flank raining down fire and torpedoes until you lose.

 

I could go on and on and on. Sorry Rant Over. I feel like getting to the higher levels with a high skill player pool relies too much on the luck of the draw and man do I have [edited]luck

 

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That's all well and good but no matter how well you play, you cannot carry when three people charge the point in their BBS, then panic and turn broadside and try to run away, dying in the first few minutes of the game.I get to rank nine,

Or your BBs sit at max range and try and snipe the enemy team in German BBs with terrible dispersion at max range.

 

Then I get lemmings till I'm back at 11, even with taking the top xp spot in several matches. That or the DDs on your team just eat torpedoes as soon as they get to the point. or the Fubuki players who sit at max range spamming torpedoes and never hitting anything.

 

Then there is the afk players or those who don't seem to load into the match(seen three matches where our carrier never moves, or he launches his planes and heads to the edge of the map with his planes circling him). What about when you have the whole team agree on a strategy and there is the one guy who rages and types in all caps about how stupid the plan is and everyone should stay in a tight group and charge the point, totally ignoring the other cap and the situation which usually, in my experience leaves the flanks open and you get shot to crapfrom the front with a Kutuzov and a Fubuki off on your flank raining down fire and torpedoes until you lose.

 

I could go on and on and on. Sorry Rant Over. I feel like getting to the higher levels with a high skill player pool relies too much on the luck of the draw and man do I have [edited]luck

 

 

1.) DDs need help torpedoing enemy ships.  If your bbs are playing too passively, the opposing team will be better able to evade destroyers.  A battleship needs to help create a kill box for destroyers or otherwise provide a distraction, either by being very threatening or seemingly vulnerable.  A lone DD attempting to torpedo enemy ships who know what they're doing is going to have a very difficult time hitting anything.

 

2.) DDs sitting in smoke and getting torp'd happens all the time.  I'd even go so far as to say this happens to my team more often than not.  That said, he hasn't stopped me from reaching my current rank.

 

3.) Unruly teammates, happened to me too.  Had a game where the team said one point, one DD runs off to the other point, the other DDs follow him, while our BBs go to the original point, leading to a situation where neither point is capped and our DDs are exposed to the opposing team.  

 

But splitting your team up is always a bad idea due to the importance of killing destroyers in the opening minutes of a match.  A destroyer that slips away with a couple thousand health is still EXTREMELY DANGEROUS.  I've had many games where if only *that* Benson had participated in capping the enemy Fubuki that torp'd our NC later in the match would have been likely destroyed.

 

I've had hard fought matches where we didn't cap anything in the first 10 minutes, coming back from a 800 points deficit, just because we remained as a unit, provided cover, and pressed our advantage when it appeared.  Being part of a group allows you to more severely punish mistakes made by the opposing team.  You might only have a 10 second window in which to attack an enemy destroyer that blinked in and out of smoke.  When seconds count like that, you need everyone ready to put in everything they've got when it matters.

 

Really, the point is any scenario that's happened to you has happened to virtually every ranked player.  And as I mentioned, there are better players, and sometimes they can seem near mystical in how they're able to perform.  You probably won't even realize why they're better, you literally won't see any difference between your play and theirs, and it may take hundreds of games before you come close to understanding it.

 

Ranking out is not a right.  It's something you earn and the playing field is pretty even for everyone.  Even in matches with slightly different ships like Chaps vs. Kutus, you just have to adapt and play to your strengths.  The bread and butter tactics people tend to rely on won't always work, and that's when you need to create opportunities and improvise.

Edited by Westword

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That's all well and good but no matter how well you play, you cannot carry when three people charge the point in their BBS, then panic and turn broadside and try to run away, dying in the first few minutes of the game.I get to rank nine,

Or your BBs sit at max range and try and snipe the enemy team in German BBs with terrible dispersion at max range.

 

Then I get lemmings till I'm back at 11, even with taking the top xp spot in several matches. That or the DDs on your team just eat torpedoes as soon as they get to the point. or the Fubuki players who sit at max range spamming torpedoes and never hitting anything.

 

Then there is the afk players or those who don't seem to load into the match(seen three matches where our carrier never moves, or he launches his planes and heads to the edge of the map with his planes circling him). What about when you have the whole team agree on a strategy and there is the one guy who rages and types in all caps about how stupid the plan is and everyone should stay in a tight group and charge the point, totally ignoring the other cap and the situation which usually, in my experience leaves the flanks open and you get shot to crapfrom the front with a Kutuzov and a Fubuki off on your flank raining down fire and torpedoes until you lose.

 

I could go on and on and on. Sorry Rant Over. I feel like getting to the higher levels with a high skill player pool relies too much on the luck of the draw and man do I have [edited]luck

 

 

Your post is pretty delusional and contradicting of its self.

 

You can still easily win games 3v1, you can get to rank 1 with a sub 40% win rate if you are good, there is already someone at rank 1 with a 43% win rate. If you are good you will get first on your team in a loss and move up. 

 

I've climbed by determining what it is that I am doing that caused me to loose a game, not worry about my team. I get first on my team in the majority of my losses and so I don't loose a star.

 

I played 6 games on Sunday - I lost 4 and won 2 and gained 2 stars. That is how you get to rank up. By being better than your contemporaries, or at least posting higher overall exp than them, consistently. I you are not doing that then you don't move up and that is how it should be. I got stuck at Rank 9. It took me 30 games with a 75% win rate to hit rank 9. Once I got there I played another 50 games 8-9-8-9-8-9-8-9-8-9-8-9-8 until I was able to change a few things about my play style that started allowing me to be first on my team, deal more damage provide better support and play better. Once I made those changes I got to 5 pretty fast. 

 

Now sitting at 5 I played a game and First blood did not occur until 10 minutes into the match - that tells me competition is going to be STEEP. So I don't play until I feel I am on point. I wanted to play ranked yesterday, but I was worn out from work, and tired. So I chose not to, because I knew, that I was in no shape to carry at that level. It's choices like this that allow you to rank up as well. 

 

 

Edited by vind21

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How did i advance in ranked yesterday... oh right, i didn't.

33% WR with 85k average in NC. I was dealing lot of dmg, killing everything i could, capping the bases, basically everything. 

But it doesnt matter if friendly DDs are sitting motionless in smoke and getting blind torpd, it doeant matter if a BB says "im going to corner and wait for defeat, it doeant matter because always the one cowboy in DD that going to different cap tham the rest of the team and finds three DDs working together. And when my NC got deleted twice from range of 17km with 5 citadels i was not very happy. In fact i was quite mad. And salty. And toxic as ......

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Your post is pretty delusional and contradicting of its self.

 

You can still easily win games 3v1, you can get to rank 1 with a sub 40% win rate if you are good, there is already someone at rank 1 with a 43% win rate. If you are good you will get first on your team in a loss and move up. 

 

I've climbed by determining what it is that I am doing that caused me to loose a game, not worry about my team. I get first on my team in the majority of my losses and so I don't loose a star.

 

I played 6 games on Sunday - I lost 4 and won 2 and gained 2 stars. That is how you get to rank up. By being better than your contemporaries, or at least posting higher overall exp than them, consistently. I you are not doing that then you don't move up and that is how it should be. I got stuck at Rank 9. It took me 30 games with a 75% win rate to hit rank 9. Once I got there I played another 50 games 8-9-8-9-8-9-8-9-8-9-8-9-8 until I was able to change a few things about my play style that started allowing me to be first on my team, deal more damage provide better support and play better. Once I made those changes I got to 5 pretty fast. 

 

Now sitting at 5 I played a game and First blood did not occur until 10 minutes into the match - that tells me competition is going to be STEEP. So I don't play until I feel I am on point. I wanted to play ranked yesterday, but I was worn out from work, and tired. So I chose not to, because I knew, that I was in no shape to carry at that level. It's choices like this that allow you to rank up as well. 

 

 

 

on USA server the worst rank 1 player is 49.75% there is only one below 50%

 

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Just as a side note based on math, no one will reach rank one with a sub 40% win rate.  Then saying if your good enough to always be 1st that's silly... Good players dont

Lose 60% of their games. 

    Even if your advancing with 49% win rate your the problem by playing for your self and not working with others which is the key and fun of ranked.

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I find I am making progress .. slowly.  I am sticking with Ranked more this time than in any other season.  I am a bit surprised by what I see on Ship Comrade as far as the stats go.  Are there really only 2900 or so players playing ranked games ?  Like normal I seem to be solidly average in terms of win rate and number of games to get to the rank I am at.  Not great not potatoe just average ... might .. maybe .. perhaps .. manage to grind for the first time to rank 1.  

 

 SCAh3dC.png

 

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That's why I'm saying luck has more to do with getting to higher ranks. Luck of the draw on your team mates.

 

I've had games where I died from being stupid 3 minutes into a match with barely anything to show for it and my team still pulled through.  You're complaining about "bads" but I've been one on more than a few occasions.  

 

Even poor players can get lucky and have assistance provided to them to get results.

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Another good night.  Not as dominating a win/loss ratio as the previous night, but I still advanced into rank 2.  

 

There was some salt though, as you might expect from players who are on the losing side of things.  Specifically there was this NC that claimed I cost us the game, despite the fact that even though I dealt fairly low damage during the match, I broke the other team's synergy, and allowed our team to pick off the opposing Fubukis.

 

Yeah, the NC dealt 100k damage by the end of the match, but he hang back so much at the start that he wasn't able to secure the lead we'd made.  Not that I played perfectly, I could have won the match for us if I focused on finishing off an Amagi or shot a cruiser that exposed himself, but hanging back for half the match and thinking you're some hot shot just because you dealt some damage to battleships who are just going to heal back up shows your lack of understanding on what wins games.

 

I sponged 2.5 million damage in that game.  I evaded almost all of the torps thrown my way.  Doing low damage because I have 15 inch guns in a bow on/smoke meta doesn't mean I did badly or contributed nothing to the match.

 

Being close to an opponent increases your damage and reduces their ability to escape a bad fight.  If the NC hadn't been hanging back at 15 km, he would have been able to finish off the Amagi.

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