320 SandraSmiles Members 3,014 posts Report post #1 Posted September 27, 2016 Can anyone confirm? Share this post Link to post Share on other sites
116 [-I-] Balck_ Members 721 posts 9,624 battles Report post #2 Posted September 27, 2016 RN Cruisers have been pushed back after initial testing. Share this post Link to post Share on other sites
177 DemarticusStone Members 801 posts 2,864 battles Report post #3 Posted September 27, 2016 RN Cruisers have been pushed back after initial testing. Any reason as to why? Share this post Link to post Share on other sites
5,106 [ERN] MajorRenegade Alpha Tester, Alpha Tester, In AlfaTesters, Beta Testers 10,906 posts 4,896 battles Report post #4 Posted September 27, 2016 It will come when it done, not a moment sooner 1 Share this post Link to post Share on other sites
25 [D33P6] FB2000 Beta Testers 125 posts 15,187 battles Report post #5 Posted September 27, 2016 They have been removed for the super testers. So no surprise, As well you should expect the Premium to be released first then a patch or 2 later the Line should be release. But the line in general, is being worked on for now. Share this post Link to post Share on other sites
135 CPT_Nelson Beta Testers 801 posts 4,296 battles Report post #6 Posted September 27, 2016 Their crumpet toasters weren't toasting enough it seems. 1 Share this post Link to post Share on other sites
228 Skye_Hino Members 726 posts 1,810 battles Report post #7 Posted September 27, 2016 Your question indicates you are interested in the RN Cruisers. Yet you haven't noticed the MULTIPLE sources (Both here and elsewhere) telling us they've been delayed? Share this post Link to post Share on other sites
177 DemarticusStone Members 801 posts 2,864 battles Report post #8 Posted September 27, 2016 It will come when it done, not a moment sooner They should at least keep us up to date as to why it was pushed back. Share this post Link to post Share on other sites
2,556 [GWG] AVR_Project Members 8,019 posts 15,964 battles Report post #9 Posted September 27, 2016 Until then, we can just enjoy the free Campbeltown Torpedoes. Share this post Link to post Share on other sites
437 [ANKER] Combined_Fleet_HQ Members 1,196 posts 6,289 battles Report post #10 Posted September 27, 2016 Can anyone confirm? no. if anything we will most likely see Perth and the new IJN line come first as they have been added to the client for supertesting. Although the HMS CL was added prior, I don't know if they're still being retweaked based on their previous combat effectiveness with their smoke and flamethrowers Share this post Link to post Share on other sites
5,661 Macabe Alpha Tester, Members, In AlfaTesters, Beta Testers 12,413 posts Report post #11 Posted September 27, 2016 They should at least keep us up to date as to why it was pushed back. They said they don't want to implement more smoke/fire spam into the game. It's mentioned in the dev Q&A that's currently going. Share this post Link to post Share on other sites
157 PTX_007_03C Members 800 posts 7,594 battles Report post #12 Posted September 27, 2016 It should be delayed until the new ranked season ends. Same for the IJN DD changes. Share this post Link to post Share on other sites
4,521 [WOLF7] awiggin Members 12,620 posts Report post #13 Posted September 27, 2016 Any reason as to why? After 5 years of development, WG changed their plan for RN Cruisers, realizing that a smoke an HE fest + releasing a bunch of clones to the Ranked reward ship, probably wouldn't have been good for the game. So they did a complete about face, tried to turn them into fast gunboats and realized that probably isn't going to work well either.... In order to extract the maximum amount of money from player's pockets, the new lines need to be slightly better than the old ones....to promote players converting XP to play them. 2 Share this post Link to post Share on other sites
642 [-K--] iHaveNoIntelligence Members 1,817 posts 9,035 battles Report post #14 Posted September 27, 2016 They are pushed back for complete new designing. Initially they were smoke and invis HE spammers but now WG is going to remove HE and smoke completely from them(except for HMS Emerald) and give a unique AP bonus as well as special engine boost and unique repair consumable will be available tier 8. 1 Share this post Link to post Share on other sites
3,415 [REVY] Royeaux Members 9,753 posts 7,317 battles Report post #15 Posted September 27, 2016 Once again, the RN's lackluster combat designs and cheapskate philosophy makes their ships notoriously difficult to balance. Share this post Link to post Share on other sites
2,622 [-KIA-] Czevak Senior Volunteer Moderator, Beta Testers, Supertester, Privateers, Senior Volunteer Moderator 6,550 posts 8,491 battles Report post #16 Posted September 27, 2016 They said they don't want to implement more smoke/fire spam into the game. It's mentioned in the dev Q&A that's currently going. Thing is, a BB goes bow on and suddenly the RN CLs won't damage it since everything will bounce. They will either have to have great penetration characteristics or.. HE will have to be rethought. I predict RN CLs will be in Supertest for a while longer.. maybe 0.5.14? 1 Share this post Link to post Share on other sites
2,140 [MCWF] K1ra_Yoshikage Beta Testers, In AlfaTesters 7,026 posts 29,156 battles Report post #17 Posted September 27, 2016 The RN is never late, nor is she early, she arrives precisely when she means to. They test another setup for RN cruisers. Beside the t1 and t5 none of them will have HE ammo but the AP ammo will do more damage even the shell didn't penetrate. The few I meet with ST sit in smoke and set ships afire by the sheer number of shells they put in the air. Like the Flint but with better rifles. If things work out they will be ingame with 5.13 (end of October?). Share this post Link to post Share on other sites
4,043 [SALTY] Ace_04 Members 8,932 posts 18,341 battles Report post #18 Posted September 27, 2016 After 5 years of development, WG changed their plan for RN Cruisers, realizing that a smoke an HE fest + releasing a bunch of clones to the Ranked reward ship, probably wouldn't have been good for the game. So they did a complete about face, tried to turn them into fast gunboats and realized that probably isn't going to work well either.... In order to extract the maximum amount of money from player's pockets, the new lines need to be slightly better than the old ones....to promote players converting XP to play them. I realize their "need" for national flavor, but why not just rework them by removing the smoke and still giving them HE and AP shells? Make them rapid fire cruisers with low fire chance or something. I just don't understand the rationale in making them AP only. What is a 5-6" AP shell going to be able to do to an angled target? Share this post Link to post Share on other sites
74 Fiero85 Members 383 posts 1,545 battles Report post #19 Posted September 27, 2016 (edited) What is a 5-6" AP shell going to be able to do to an angled target? Absolutely diddly-squat, that's what. Edited September 27, 2016 by Fiero85 Share this post Link to post Share on other sites
3,415 [REVY] Royeaux Members 9,753 posts 7,317 battles Report post #20 Posted September 27, 2016 I realize their "need" for national flavor, but why not just rework them by removing the smoke and still giving them HE and AP shells? Make them rapid fire cruisers with low fire chance or something. I just don't understand the rationale in making them AP only. What is a 5-6" AP shell going to be able to do to an angled target? Leave the enemy shaken, not stirred. 2 Share this post Link to post Share on other sites
2,140 [MCWF] K1ra_Yoshikage Beta Testers, In AlfaTesters 7,026 posts 29,156 battles Report post #21 Posted September 27, 2016 Ahh found it Their alpha damage is lowered initially 3200, to 1400 till tier 4 1500 on tiers 5 to 8 1600 on tier 9 to 10. When a RN cruiser AP shell hits anywhere except the citadel, its damage will be 1/2, instead of the usual 1/6. Share this post Link to post Share on other sites
1,455 [FOXEH] DoomStomper Beta Testers 3,985 posts 2,373 battles Report post #22 Posted September 27, 2016 The truth behind the RN cruiser delays Share this post Link to post Share on other sites
320 SandraSmiles Members 3,014 posts Report post #23 Posted September 27, 2016 I realize their "need" for national flavor, but why not just rework them by removing the smoke and still giving them HE and AP shells? Make them rapid fire cruisers with low fire chance or something. I just don't understand the rationale in making them AP only. What is a 5-6" AP shell going to be able to do to an angled target? We're hoping it will been an armor piercing shell all to its own...not shared by any other ship in the game. People whined about HE spamming.. Ok, fine. Get a few salvos of this. What? can leave the engagement fast enough? There will be no slow burning. Every ship will have a set number of hit points that will specifically react to the RN AP. Like the Atlanta, they won't be popular until 10 skill sets and up are applied. If my guess is correct, some of the RN cruisers will be the most sought after ships in the entire game. Players will flock in droves. This along with the improved IJN destroyer line will make the last quarter of 2016 a milestone year for WG...if they hurry it up. Share this post Link to post Share on other sites
28 [WFR] Dratt_Dastardly [WFR] Beta Testers 252 posts 4,709 battles Report post #24 Posted September 27, 2016 I've been saving my free XP for that line. Sad to hear all will mostly lose their smoke. Share this post Link to post Share on other sites
1,063 [DAMP] Fodder4U In AlfaTesters, In AlfaTesters 2,703 posts 14,166 battles Report post #25 Posted September 27, 2016 Any reason as to why? Because I am not ready to share yet Share this post Link to post Share on other sites