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Disable Incapacitated Modules for Friendly Torps

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  1. 1. Agree or Disagree

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446 posts
5,382 battles

So I was in my Kirishima and this Kuma came up behind me and planted 3 torps into me and knocked out my steering, the problem was about 20 seconds earlier I used my Damage control to put out 3 fires and started healing. So about 10 seconds later when 6 enemy Minekazes torps came I took all 6 and died. 

I can live with the 9k damage I take but not the 36k caused by a friendly.

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Beta Testers
252 posts
4,353 battles

Let them still cause criticals.  Why change it because of since bad luck, from team damage?  


Perhaps they could penalize the offender in some way, for a period of time, for enemy damage.

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