344 Mahrs Members 1,797 posts 7,977 battles Report post #1 Posted September 21, 2016 I just played a match where, in retrospect, it would absolutely have been the right call to very probably torp a green. A Dunker maneuvered through the A cap on Estuary towards a friendly Konig. The Konig was just trying to hide behind an island and reverse. The Dunker rounded the island...I was at ideal torp range, but held fire because 95% sure the green eats at least one+ torp, probably sinks. The only problem is, I am spotted...and the BB driver isn't an idiot, so his secondaries are on me. I get smoke out, but it's too late. Between using my damage control and getting blind fired by a Cleveland, I am on the way out. The Konig got beat down hard, no surprise...and I burnt down shortly after. The only chance my team had to sink that boat was for me to put torpedoes in the water and sink the friendly along with the red. I didn't do it. My team lost that flank, that objective and the match (we were trailing by one or two ships, but it was still winnable). Arguably all because I didn't just take the pink and torp a friendly. What do you guys think? Is the tactical TK ever appropriate? Or do you just take your lumps an move on. Share this post Link to post Share on other sites
825 [ARMDA] Unabletony Members 9,004 posts 6,506 battles Report post #2 Posted September 21, 2016 You didn't sink your Friendly and got honorably defeated It seems all good~ Share this post Link to post Share on other sites
196 H_Skillet Members 415 posts 6,404 battles Report post #3 Posted September 21, 2016 When in doubt, whip it out. 1 Share this post Link to post Share on other sites
194 BadNews420 Members 555 posts 11,596 battles Report post #4 Posted September 21, 2016 It is just a game, you don't kill a friend to win it. 1 Share this post Link to post Share on other sites
1,284 The_first_harbinger Members 3,681 posts 8,111 battles Report post #5 Posted September 21, 2016 I just played a match where, in retrospect, it would absolutely have been the right call to very probably torp a green. A Dunker maneuvered through the A cap on Estuary towards a friendly Konig. The Konig was just trying to hide behind an island and reverse. The Dunker rounded the island...I was at ideal torp range, but held fire because 95% sure the green eats at least one+ torp, probably sinks. The only problem is, I am spotted...and the BB driver isn't an idiot, so his secondaries are on me. I get smoke out, but it's too late. Between using my damage control and getting blind fired by a Cleveland, I am on the way out. The Konig got beat down hard, no surprise...and I burnt down shortly after. The only chance my team had to sink that boat was for me to put torpedoes in the water and sink the friendly along with the red. I didn't do it. My team lost that flank, that objective and the match (we were trailing by one or two ships, but it was still winnable). Arguably all because I didn't just take the pink and torp a friendly. What do you guys think? Is the tactical TK ever appropriate? Or do you just take your lumps an move on. I believe it should be appropriate, yet it is not realistic to implement it into the game How can we tell it is an appropriate TK instead of a low tier pink dd rushing toward you right at the start of the game not suspicious at all? Share this post Link to post Share on other sites
39,263 [HINON] Lert Alpha Tester 27,725 posts 26,569 battles Report post #6 Posted September 21, 2016 It is just a game, you don't kill a friend to win it. This. I would've held my fire. Share this post Link to post Share on other sites
537 [KNTAI] Battlecruiser_Amagi [KNTAI] Members 3,134 posts 9,120 battles Report post #7 Posted September 21, 2016 This. I would've held my fire. Screw that. You play for the objective. The way he described it, it sounded justifiable to me. It's a war game. Casualties happen. Of course, the decision probably had some more factors to it. For starters, your track record for TK and stuff. If my record on TK was not too good, I would try my best to avoid friendly fire in all scenarios. If it was a none-issue, however, I'd have to make the tactical decision given the circumstances at the time. After all, forgoing the 50% bonus XP for the whole team to "possibly" save 1 player? Hmmm. The needs of the many outweigh the needs of the few. Share this post Link to post Share on other sites
3,640 [WOLF1] pmgaudio Members 9,915 posts 18,231 battles Report post #8 Posted September 21, 2016 IF the enemy ship was the LAST SHIP on their team, then, and pretty much ONLY then, and only if you are 100% sure your torps will hit and KILL him, would I fire on that ship... and after firing I would say EXACTLY that in chat if I had time to type it... but even that scenario is iffy.... but that would be the only instance where a TK would be "OK" and solidify a win... BUT, again as said, it is only a game..... no need to kill a bud Share this post Link to post Share on other sites
4,053 [SYN] MrDeaf Members 16,027 posts 12,803 battles Report post #9 Posted September 21, 2016 I'd fire the torps. But then again, I'm an awful person. Share this post Link to post Share on other sites
27 Trip_Wir3 Beta Testers 361 posts 4,437 battles Report post #10 Posted September 21, 2016 i tactical strafe friendly planes as long as im taking more then what hes losing. but this is a different case, i dont think so unless its ftw Share this post Link to post Share on other sites
746 [LEAK] amade Beta Testers 1,686 posts 209 battles Report post #11 Posted September 21, 2016 If I had ages to think I about it, yeah I'd fire the torps and take the penalty. Apologize afterwards. But in the heat of the moment? I'd probably hesitate and hold fire. Share this post Link to post Share on other sites
1,322 [-K-] Special_Kay Beta Testers 5,660 posts 18,914 battles Report post #12 Posted September 21, 2016 (edited) I might do it if I thought it necessary for victory, but I would only do it being fully prepared to accept the consequences. Of course, in 2k+ matches thusfar, I've yet to be in a situation where I felt it necessary. I have hypothesized about it before though. You might be interested in that, OP. Edited September 21, 2016 by Special_Kay 1 Share this post Link to post Share on other sites
244 [GAMMA] jkirschy Members 909 posts 18,341 battles Report post #13 Posted September 21, 2016 I wouldn't do it. I might try to get close enough that I wouldn't hit the friendly and then drop the torps if I could, but its not worth taking out a friendly and getting pinked in my opinion. Share this post Link to post Share on other sites
39,263 [HINON] Lert Alpha Tester 27,725 posts 26,569 battles Report post #14 Posted September 21, 2016 Screw that. You play for the objective. One of the primary objectives of the game is not to kill your teammates. 1 Share this post Link to post Share on other sites
344 Mahrs Members 1,797 posts 7,977 battles Report post #15 Posted September 21, 2016 Screw that. You play for the objective. The way he described it, it sounded justifiable to me. It's a war game. Casualties happen. Of course, the decision probably had some more factors to it. For starters, your track record for TK and stuff. If my record on TK was not too good, I would try my best to avoid friendly fire in all scenarios. If it was a none-issue, however, I'd have to make the tactical decision given the circumstances at the time. After all, forgoing the 50% bonus XP for the whole team to "possibly" save 1 player? Hmmm. The needs of the many outweigh the needs of the few. I have TK'd once. It was a while back...think I was grinding the Wickes at the time. I did a bad read on what a friendly Bogatyr was doing, thought I could get the torps past him, I was wrong. I had cut it close a few times, but that one caught us both out. Since then, I have been much more conservative in my torpedo usage. If there is a chance for torps on green, I usually either hold fire or coordinate the shot ahead of time. I was pretty upset with myself for the pink the one time I earned it. I willing to take a high risk shot in this case...but, I didn't occur to me to "take the pink" for the sink until afterwards because my aversion to fratricide is pretty high. I was mostly just curious if folks have done, or seen it done, and what/if there is etiquette for it. It suppose it may be too contentious a tactic and too limited in application to really have much consensus. Share this post Link to post Share on other sites
66 iagolan Members 646 posts 3,678 battles Report post #16 Posted September 21, 2016 Maybe just announce your intentions? Tough call, because few actually read the chat. Something like "Hard right, torps incoming to save you!" Typing all that can waste the moment too though. It would be nice to have one of the function keys for a custom message. Share this post Link to post Share on other sites
5,912 [CNO] Soshi_Sone Members 7,450 posts 23,087 battles Report post #17 Posted September 22, 2016 What do you guys think? Is the tactical TK ever appropriate? Or do you just take your lumps an move on. It's called danger close. Sometimes you gotta risk fratricide when engaging the enemy. It's a tough call. It's often not a clear cut call (right or wrong). It just is what it is. I guess the main measure is attitude. If you're pissed that a friendly got in the way of your shot, then "no", because the attitude is as much punishment on the friendly as it is damage to the opponent. If you're thinking about the team (including the possible friendly casualty), then you have the correct attitude. You don't want to hurt the friendly. That's the hard call. Share this post Link to post Share on other sites
492 [STW] KTcraft Beta Testers 1,984 posts 10,616 battles Report post #18 Posted September 22, 2016 (edited) What do you guys think? Is the tactical TK ever appropriate? Or do you just take your lumps an move on. Funny thing, ISSM brought up a good point earlier. Teamkilling a friendly right before they die can actually be useful to the team, as since that kill wasn't earned by the enemy, it won't give them points, you'll only lose points(which you lose anyway). In a ranked battle, this could actually be very useful. Edited September 22, 2016 by KTcraft Share this post Link to post Share on other sites
4,521 [WOLF7] awiggin Members 12,620 posts Report post #19 Posted September 22, 2016 Funny thing, ISSM brought up a good point earlier. Teamkilling a friendly right before they die can actually be useful to the team, as since that kill wasn't earned by the enemy, it won't give them points, you'll only lose points(which you lose anyway). In a ranked battle, this could actually be very useful. And should be considered an exploit, no different than CV agreements. If the only way to win is killing a team mate, you lost.... Share this post Link to post Share on other sites
5,912 [CNO] Soshi_Sone Members 7,450 posts 23,087 battles Report post #20 Posted September 22, 2016 And should be considered an exploit, no different than CV agreements. If the only way to win is killing a team mate, you lost.... Think of it as destroying a ship to prevent capture. A quick study of history will show this happened to several ships in WWII. Sometimes it was a scuttle by the crew, and sometimes it was the job of the friendly destroyers putting torps in 'em. Share this post Link to post Share on other sites
492 [STW] KTcraft Beta Testers 1,984 posts 10,616 battles Report post #21 Posted September 22, 2016 And should be considered an exploit, no different than CV agreements. If the only way to win is killing a team mate, you lost.... Unlike CV agreements, one of the involved players-the TKer actually gets the short end of the stick turning pink, While the teamkilled would have died a second later anyway and even gets some compensation via credits. This is not an exploit in that it doesn't give you some obnoxious advantage over the enemy, any more then farming caps for exp is an exploit. Share this post Link to post Share on other sites
1,122 Battleship_DukeofYork Members 1,650 posts 1,608 battles Report post #22 Posted September 22, 2016 (edited) I would have sunk him, but that's me. An ally in one game is just an enemy in the next. Edited September 22, 2016 by Battlecruiser_Tiger Share this post Link to post Share on other sites
2,596 [-KIA-] TenguBlade Banned 9,382 posts 28,311 battles Report post #23 Posted September 22, 2016 Depends. Given what you've said here, I would agree that putting torpedoes out would be the best thing to do - the Konig wasn't going to last long anyhow. With any luck he might even have died before your torps reached him. But, whether it would be worth the TK to save the flank is hard to know without seeing a player list. If a decent number of those on your side have a general idea of how to pilot the ships they use, then yes, it would be. If the team was anything like the teams from the weekends...nope. Not a chance in hell would it be worth it. Share this post Link to post Share on other sites
326 Captain_Dilbert Members 1,494 posts 12,756 battles Report post #24 Posted September 22, 2016 Your scenario is not making sense to me because it sounds like the friendly Konig is between you and the Dunk, if so, wouldn't the Konig eat all the torps? If I'm wrong and the Dunk was somehow between you and the Konig and it looked like the Konig was going to die to the Dunk, I would probably fire the torps and warn the Konig that they were incoming. Share this post Link to post Share on other sites