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Compassghost

The Rise of the Machine - Some Stories Don't Have Happy Endings.

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[DIEHP]
Beta Testers
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wow,thats bad

 

But how is he getting any damage if he just starts the battle and hits w?

 

Edited by KRDiesel

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39,263
[HINON]
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34rbzoh.jpg

 

In all seriousness, that's just copulated in an ascending direction.

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The problem for WG is that he isn't technically botting and is legitimately playing at times.  Their hands are somewhat tied when it comes to dealing with this matter, because it's a legitimate player that is using a loophole.  The fact that spotting XP is now a thing doesn't help minimize incentive.

 

If it cheers you up, the new rewards system from 0.5.12 will hopefully go a way towards fixing this.  WG is aware the loophole exists, it seems.

This is what happens when you can fail to the top, with no prerequisite but pressing Battle enough times~

The thing is, this player actually does fairly well when he drives his ships; his Yamato stats are better than mine.  He's cheating the game because he found a loophole that WG didn't close.

Edited by TenguBlade
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I've run into players with 7000+ battles averaging about 7k damage a game. Most likely using literal bot programs (watched a Hipper swim circles firing torpedoes at nothing during a cyclone, only was able to acquire targets when cyclone ceased). I've reported him the 3 times he has been in game. Still playing...

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Beta Testers, In AlfaTesters
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Interesting post.. hopefully wargaming looks into players like this, though im not sure if they will do anything about it really.

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Interesting post.. hopefully wargaming looks into players like this, though im not sure if they will do anything about it really.

Well, we don't know if he was actually botting.  He actually uses his ships properly in some instances, and when he's not, all he does is mash "W" and wait to die.  Bot programs can do more than that, and he's probably aware that a bot program will get him banned.

 

If he indeed isn't botting and is just mashing "W" and DCing after he's dead to start another battle, then this is a loophole WG can't close via the rules.  To do so they would be asserting a right to pretty much ban people for being bad, because other than testimony from players - which can be biased - they don't have anything out of the ordinary to levy against said player under the current rules.  They don't keep logs of our actions on their servers, hence why no autobanning system exists in this game.  The 0.5.12 economy rework might cause future emulators to profit less from this tactic, but it can't close the loophole completely because spotting XP and credits are a thing now.

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Who cares? They aren't affecting your performance.

 

It's not like teamwork and winning actually matters for having fun and earning rewards.

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Well its not hard to reverse engineer the identity of this user. I agree that is very scumbag even more than the guy that kills himself in his CV if he does not like the matchup. 

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The thing is, this player actually does fairly well when he drives his ships; his Yamato stats are better than mine.  He's cheating the game because he found a loophole that WG didn't close.

 

Not the same thing as bads who fail their way to T10, but enabled by that same lack of checks on progression.

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[KTKM]
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Well, we don't know if he was actually botting.  He actually uses his ships properly in some instances, and when he's not, all he does is mash "W" and wait to die.  Bot programs can do more than that, and he's probably aware that a bot program will get him banned.

 

If he indeed isn't botting and is just mashing "W" and DCing after he's dead to start another battle, then this is a loophole WG can't close via the rules.  To do so they would be asserting a right to pretty much ban people for being bad, because other than testimony from players - which can be biased - they don't have anything out of the ordinary to levy against said player under the current rules.  They don't keep logs of our actions on their servers, hence why no autobanning system exists in this game.  The 0.5.12 economy rework might cause future emulators to profit less from this tactic, but it can't close the loophole completely because spotting XP and credits are a thing now.

 

It's passive behavior which is against the EULA.
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Who cares? They aren't affecting your performance.

 

It's not like teamwork and winning actually matters for having fun and earning rewards.

 

It does for me. I do not enjoy losing. 

 

 

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You could say that this player is definitely not a Noble Cetacea.

 

:red_button:

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It's passive behavior which is against the EULA.

 

Or, it's incompetency.

 

The EULA is worthless in that it's almost completely subjective.

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[CHASE]
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Isn't the way XP is earned getting reworked next patch? I seem to recall that if you do no damage, you get no XP now.

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Supertester
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Who cares? They aren't affecting your performance.

 

It's not like teamwork and winning actually matters for having fun and earning rewards.

 

This from one of the main guys who complains incesssantly about detonations because they influence the outcome of games.  And this behavior doesn't?

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Or, it's incompetency.

 

The EULA is worthless in that it's almost completely subjective.

 

It is not incompetency,  the player in question obviously has some level of competency that he chooses to use extremely sparingly. 

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