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shermantanker

DE or Manual AA for my Atlanta?

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I almost have my 4th skill on my Atlanta, but I'm. It sure weather to take DE or manual AA. What are your guys experience with either?

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Fourth skill? Why not AFT? It affect your AA range. And you can sorta....hit potato driven battleships at edge of your boosted range...

 

AFT+ AA range mod = 7km for 127mm DP AA

Edited by Hurlbut

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Manual AA if you already have AFT will make you a 14km-across no-fly-zone.

 

DE may improve your damage with RNG fires.

 

Depends on if you want to be an escort or think only of yourself.

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Fourth skill? Why not AFT? It affect your AA range. And you can sorta....hit potato driven battleships at edge of your boosted range...

 

Yep, agreed with AFT.  It gives you extra range on your main guns and boosts your AA capabilities at the same time.

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AFT.  Expands your AA coverage in addition to main battery firing range.

 

Edit:  Dammit phone, triple-ninja'd again!

Edited by DoomStomper

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I took DE, but it wasn't specifically for the Atlanta.  It definitely seemed to make a difference though.  I've never been in a situation where I felt like my AA wasn't sufficient either, so I'd recommend DE.

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Some ships really shine with MFC-AAA, while others don't benefit a lot. Atlanta, being heavily focussed around long-range DP AAA benefits greatly from it. But it's universally true that AFT is a better advantage than MFC-AAA, so you should always choose AFT first.

 

Because of how often long-range AA ticks, AFT has a larger impact on taking down planes than one might surmise simply by analyzing duration-in-umbrella for hostile aircraft.

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I almost have my 4th skill on my Atlanta, but I'm. It sure weather to take DE or manual AA. What are your guys experience with either?

 

WTH? Bro AFT! Your max range goes up to 13.3(which is helpful) and if you fully spec for secondaries you can hit 7.2km range on your 127s.  DE or MS? Are you high?

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I took DE, but it wasn't specifically for the Atlanta.  It definitely seemed to make a difference though.  I've never been in a situation where I felt like my AA wasn't sufficient either, so I'd recommend DE.

 

With Atlanta she's in a completely different category. Most of her AA power is in her 127/38s. If you're going for AA spec you want to maximize that as much as possible. 7.2 km with that kind of dps for AA is murder against planes, toss in DF as the planes approach, you can evaporate entire strikes.

 

Trust me, for an AA spec'd Atlanta, AFT all the way.

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With Atlanta she's in a completely different category. Most of her AA power is in her 127/38s. If you're going for AA spec you want to maximize that as much as possible. 7.2 km with that kind of dps for AA is murder against planes, toss in DF as the planes approach, you can evaporate entire strikes.

 

Trust me, for an AA spec'd Atlanta, AFT all the way.

 

I started typing before anyone else posted.  Had I read the other responses first, I probably would have kept my mouth shut lol.

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WTH? Bro AFT! Your max range goes up to 13.3(which is helpful) and if you fully spec for secondaries you can hit 7.2km range on your 127s.  DE or MS? Are you high?

 

Probably, yes. :trollface:

 

Seriously though, it's a 2-for-1 deal that's so good it would be a crime not to have it on Atlanta. 

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DE personally (I got DE first and now have AFT as well). AFT is nice on paper but without DF at the same time, planes can and will casually fly through your 7.2km AA range, assuming theres even a CV present. DE allows you to take down BBs, CAs more effectively.

 

Ultimate question, do you support your fleet by forcing CVs to go around you or do you help by burning down BBs and CAs.

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DE personally (I got DE first and now have AFT as well). AFT is nice on paper but without DF at the same time, planes can and will casually fly through your 7.2km AA range, assuming theres even a CV present. DE allows you to take down BBs, CAs more effectively.

 

Ultimate question, do you support your fleet by forcing CVs to go around you or do you help by burning down BBs and CAs.

 

DE might get you a fire or two more but aft gives you a bigger buffer on dropping the rain on those BBs, and quite frankly Atlanta needs all the range she can get for BB bombardment.

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so you are "specing" out an atlanta capt SPECIFICALLY for the Atlanta???

(that really makes no sense)

If you are asking if you want this set up for your DeMoines (which is the be all end all of cruisers for USN, then perhaps that might make a better poll.....If you are using it to train like you should be, you should not worry about such things....

I use my Fletcher capt from time to time, have AFT and CE... makes for a lot of fun...

MY NO capt has AFT as well...

Using the Atlanta and Marblehead for XP boosts, to get the CE for that when the DM is ready to buy.,...

I might reskill for Manual AA for it, but for now....looking for the 5th point to decide

Edited by pmgaudio

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so you are "specing" out an atlanta capt SPECIFICALLY for the Atlanta???

(that really makes no sense)

If you are asking if you want this set up for your DeMoines (which is the be all end all of cruisers for USN, then perhaps that might make a better poll.....If you are using it to train like you should be, you should not worry about such things....

I use my Fletcher capt from time to time, have AFT and CE... makes for a lot of fun...

MY NO capt has AFT as well...

Using the Atlanta and Marblehead for XP boosts, to get the CE for that when the DM is ready to buy.,...

I might reskill for Manual AA for it, but for now....looking for the 5th point to decide

 

Yeah have a 16 point Balt skipper I like to use who has AFT and CE. That is so much fun when you suddenly appear under 10km from a DD and goes "oh ****!"

 

Have DD skippers I routinely put on Atlanta. Again aft is just the way I go.

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Manual AA if you already have AFT will make you a 14km-across no-fly-zone.

 

DE may improve your damage with RNG fires.

 

Depends on if you want to be an escort or think only of yourself.

 

Manual AA is extremely powerful but at the cost of extreme micromanaging focusing on one squadron while ignoring others. I would lean to DE as long as you already have AFT.

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so you are "specing" out an atlanta capt SPECIFICALLY for the Atlanta???

(that really makes no sense)

If you are asking if you want this set up for your DeMoines

 

If we're bringing up Des Moines commander builds, there's a better thread for it here.

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Yeah... I had a brain fart, and forgot AFT effected AA too. At first I was dismissing it, because you can't hit anything at those ranges anyway. 

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so you are "specing" out an atlanta capt SPECIFICALLY for the Atlanta???

(that really makes no sense)

If you are asking if you want this set up for your DeMoines (which is the be all end all of cruisers for USN, then perhaps that might make a better poll.....If you are using it to train like you should be, you should not worry about such things....

I use my Fletcher capt from time to time, have AFT and CE... makes for a lot of fun...

MY NO capt has AFT as well...

Using the Atlanta and Marblehead for XP boosts, to get the CE for that when the DM is ready to buy.,...

I might reskill for Manual AA for it, but for now....looking for the 5th point to decide

 

Yeah... I seem to be the minority in that I almost always have 1 main captain for all my premiums that is only for that ship.

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Yeah... I had a brain fart, and forgot AFT effected AA too. At first I was dismissing it, because you can't hit anything at those ranges anyway. 

 

You can, it's just generally only battleships and only for harassment purposes.

 

The biggest effect it has is Atlanta's AA range.

 

My dream Atlanta build is Manual AA + AFT rather than any tier 5 skill. Hilariously this frees up a point and allows an 18 point Atlanta captain to have AFT + DE + MAA all at once assuming no other tier 1 or 2 or 3 skills beyond the first set.

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I use BFT/EM/Vigilance/DE/AFT on my Atlanta. Old NC captain got respecced.

 

It works pretty well until I get picked off. There's no reason for a fire-spammer to take CE unless you're afraid of dying.

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I would you the DE for secondaries if i would engage 2 or more targets at the same time...so if it does wot it supposed to the, the guns that are not active on the main target, they would fire on the secondary targets.  

 

well that what i would hope it does...for the Atlanta the secondary batteries are the main batteries also. 

 

however, i have a 15pt capt for her, but i don't have any of the T5 Capt skills...two T1 skill, one T2/T3 skill, two T4 skills.  at my current exp level i need the T2s and T4s skill more than i would need any of the T5 ATM.   

Edited by Shinnidan

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