351 Citrusss Members 1,150 posts 9,100 battles Report post #1 Posted September 20, 2016 Most satisfying way 2 Share this post Link to post Share on other sites
1,490 [---] Raptor_alcor Banned 6,739 posts 10,146 battles Report post #2 Posted September 20, 2016 Yeah that's one very effective way to do it, nice work. Share this post Link to post Share on other sites
1,735 gurudennis Beta Testers 5,082 posts 5,575 battles Report post #3 Posted September 20, 2016 What the hell is this clickbait. I wish downvotes were still a thing. 2 Share this post Link to post Share on other sites
310 [BTD] mustangman6579 Beta Testers, In AlfaTesters 1,253 posts 5,851 battles Report post #4 Posted September 20, 2016 lol ramming Share this post Link to post Share on other sites
106 [HFXSD] Morpheus29 Beta Testers 753 posts 8,107 battles Report post #5 Posted September 20, 2016 Nicely done. Share this post Link to post Share on other sites
351 Citrusss Members 1,150 posts 9,100 battles Report post #6 Posted September 20, 2016 Here is a replay with all the details! (didn't know I had them enabled...) http://wowreplays.com/Replay/17292 Share this post Link to post Share on other sites
300 [WKY20] LifePilgrim Members 1,313 posts 7,074 battles Report post #7 Posted September 20, 2016 Whenever I see smoke being used by enemy dd especially at cap points I launch my torpedoes at two approximate or guessing spots. 33% chance my torp will hit the dd and 20% chance it will sink it. Share this post Link to post Share on other sites
1,363 [HYD] Aduial Members 7,105 posts 5,289 battles Report post #8 Posted September 20, 2016 If i'm playing USN DDs, i wait until they launch torps, come in from their side (i.e where their guns aren't pointing), and start burning them down. Share this post Link to post Share on other sites
537 [KNTAI] Battlecruiser_Amagi [KNTAI] Members 3,134 posts 9,120 battles Report post #9 Posted September 20, 2016 You charge the smoke, if playing a BB. If playing a cruiser, specially IJN, just torp the cloud. Share this post Link to post Share on other sites
175 reaper_swpz Members 1,138 posts 7,247 battles Report post #10 Posted September 20, 2016 Haven't been able to pull this off sadly, they just keep running away Share this post Link to post Share on other sites
715 Gomez_Adams Members 2,246 posts 2,562 battles Report post #11 Posted September 20, 2016 Take all my +1's! Well done! Share this post Link to post Share on other sites
1,113 [CHASE] Komrade_Rylo Beta Testers, In AlfaTesters 2,973 posts 13,112 battles Report post #12 Posted September 20, 2016 (edited) Most satisfying way wait but if you did 13,800 ramming damage, then how did you only do 10,038 damage to the sims? I mean i guess 10,038 can be rearranged to 13,800, so maybe the game screwed up... I confused Edited September 20, 2016 by Fog_Battleship_NCarolina Share this post Link to post Share on other sites
1,363 [HYD] Aduial Members 7,105 posts 5,289 battles Report post #13 Posted September 20, 2016 wait but if you did 13,800 ramming damage, then how did you only do 10,038 damage to the sims? I mean i guess 10,038 can be rearranged to 13,800, so maybe the game screwed up... I confused That's damage taken from the ram. If you look, you'll see he started two floods, and the little tab says 1 flood. Share this post Link to post Share on other sites
814 [SALTY] aAkula Members 1,291 posts 4,139 battles Report post #14 Posted September 20, 2016 well done Share this post Link to post Share on other sites
39 SPACEDUDE71 Beta Testers 1,362 posts 4,392 battles Report post #15 Posted September 20, 2016 i see only one kill. is that what u consider exceptional ability? Share this post Link to post Share on other sites
1,363 [HYD] Aduial Members 7,105 posts 5,289 battles Report post #16 Posted September 20, 2016 i see only one kill. is that what u consider exceptional ability? His point was that he rammed a DD that was inside smoke. No need to be rude. Share this post Link to post Share on other sites
175 reaper_swpz Members 1,138 posts 7,247 battles Report post #17 Posted September 20, 2016 (edited) I will raise you this, from the opposing perspective. Pretty sure I won that trade off though! Edited September 20, 2016 by reaper_swpz Share this post Link to post Share on other sites
29 Gnarspall Members 310 posts 2,647 battles Report post #18 Posted September 20, 2016 Whenever I see smoke being used by enemy dd especially at cap points I launch my torpedoes at two approximate or guessing spots. 33% chance my torp will hit the dd and 20% chance it will sink it. Yup this. Soon as smoke goes up and im in anything with torps and im in range i let the fish swim center and if possible another launch to whatever side I feel the dd may run to. But hell ramming works too hahahah Share this post Link to post Share on other sites
310 [BTD] mustangman6579 Beta Testers, In AlfaTesters 1,253 posts 5,851 battles Report post #19 Posted September 20, 2016 This is how I do it. Share this post Link to post Share on other sites
98 [K-F] Nota_Chance Members 109 posts 10,698 battles Report post #20 Posted September 20, 2016 Please charge the smoke and try to ram me. Please. Share this post Link to post Share on other sites