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Summon3r

world of BB & DD is getting old

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Yeah, when trying to grind a baltimore and a schors, it gets VERY old.

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same...i really like CA/Ls but in the current game environment they are brutal to play unless you play perfectly...the current meta is all about either max fire power or using stealth to annoy with invisi-fire and torpedoes. 

 

 

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maybe instead of constantly nerfing anything thats not a BB we nerf the BBs and then the game becomes enjoyable again

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Tonight I was in a match where both teams had 5 Battleships, 5 Destroyers, A CV and One Cruiser. I see less cruisers the higher the tier I play. I like playing my cruisers but at tier 7 you are a sitting duck waiting on death, At tier 6 its a bit better but still challenging, and my tier 5 is spending more time fighting tier 6s and 7s than other 5s. Guess I'll spend my time playing my fleet of destroyers till something changes. 

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maybe instead of constantly nerfing anything thats not a BB we nerf the BBs and then the game becomes enjoyable again

Another option is give cruisers back AFT at higher tiers Vl-X

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maybe instead of constantly nerfing anything thats not a BB we nerf the BBs and then the game becomes enjoyable again

 

Yeah, because Battleships totally deserve a nerf, right?

 

I guess Destroyer's aren't enough, ya know, because they totally can't delete us from existence if we aren't careful. :sceptic:

 

What CRUISER players should do, is instead of going all lone wolf, they need to stick with the pack, it has nothing to do with Battleships, it's all you.

 

When I play my Cruisers, I stick with the pack, and guess what? I don't get shot at as often! :ohmy::sceptic::facepalm:

 

Edit: Oh, yeah, and cruisers can delete us too, Myself in a Kutuzov, and my friend in a Hipper deleted a Yamato, in less than 5 minutes.

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Yeah, because Battleships totally deserve a nerf, right?

 

I guess Destroyer's aren't enough, ya know, because they totally can't delete us from existence if we aren't careful. :sceptic:

 

What CRUISER players should do, is instead of going all lone wolf, they need to stick with the pack, it has nothing to do with Battleships, it's all you.

 

When I play my Cruisers, I stick with the pack, and guess what? I don't get shot at as often! :ohmy::sceptic::facepalm:

 

Edit: Oh, yeah, and cruisers can delete us too, Myself in a Kutuzov, and my friend in a Hipper deleted a Yamato, in less than 5 minutes.

 

 

That's all well and good at tier 5 and 6 where cruisers aren't hysterically outranged by BBs. But Again point to baltimore. To get enough ROF where I can cause serious damage to a DD I had to forgo Arty plotting room 3 for the reload buff which gives me a nice 11 second reload on my 203s, but restricts my range to 15.8km range with the upgraded FCS. If I "sit and wait with the pack" I literally sit there hat in hand as BBs duke it out 18km+ at tier 9+.  To get damage in I gotta get closer than the pack does, why I tend to either lone wolf or push with the DDs.

 

This does get me killed A LOT, but I also can finally bring my own guns to bear and do damage.  Not very fun sitting in the pack not being able to fire and get our own damage in.

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personally think BB's shojld be limited to a max of 3 per side, after all they are capital ships

 

Wargaming toyed with this idea back when people complained about too many DD's and they rejected it, it's the last thing they want to (or should) do. 

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That's all well and good at tier 5 and 6 where cruisers aren't hysterically outranged by BBs. But Again point to baltimore. To get enough ROF where I can cause serious damage to a DD I had to forgo Arty plotting room 3 for the reload buff which gives me a nice 11 second reload on my 203s, but restricts my range to 15.8km range with the upgraded FCS. If I "sit and wait with the pack" I literally sit there hat in hand as BBs duke it out 18km+ at tier 9+.  To get damage in I gotta get closer than the pack does, why I tend to either lone wolf or push with the DDs.

 

This does get me killed A LOT, but I also can finally bring my own guns to bear and do damage.  Not very fun sitting in the pack not being able to fire and get our own damage in.

 

As a destroyer captain I appreciate a ship that will push with us small boats. Getting caught by radar or Hydro while trying to cap while our support is camping or hidding is maddening.

Personally the over saturation of Battleships who are bow on in camp mode while trying to snipe is getting old. 

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And then there's the Moskva and Zao...would rather see 5 BBs than 5 of either of them.

 

Yeah well they can get away with not having plotting room 3 as Moskova has over 17km base range and Zao can stealth fire. something the two others simply can't do. And sure as hell baltimore can't. I know I keep harping on Baltimore but damn is it frustrating. I see the other cruisers with enough to work with and baltimore has to give up something some where to get something elsewhere.  If I want range, I have to drop my reload which means up close I'm sucking wind against DDs.  Or I max my reload and it really hurts my ability to fire on other cruisers and BBs.

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As a destroyer captain I appreciate a ship that will push with us small boats. Getting caught by radar or Hydro while trying to cap while our support is camping or hidding is maddening.

Personally the over saturation of Battleships who are bow on in camp mode while trying to snipe is getting old. 

 

It's not that I'm willing to, it's I have no choice with the way my ship is set up if I want to get damage in. I have to be up close.

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That's all well and good at tier 5 and 6 where cruisers aren't hysterically outranged by BBs. But Again point to baltimore. To get enough ROF where I can cause serious damage to a DD I had to forgo Arty plotting room 3 for the reload buff which gives me a nice 11 second reload on my 203s, but restricts my range to 15.8km range with the upgraded FCS. If I "sit and wait with the pack" I literally sit there hat in hand as BBs duke it out 18km+ at tier 9+.  To get damage in I gotta get closer than the pack does, why I tend to either lone wolf or push with the DDs.

 

This does get me killed A LOT, but I also can finally bring my own guns to bear and do damage.  Not very fun sitting in the pack not being able to fire and get our own damage in.

 

Cruiser range isn't a problem, especially with American Cruisers that are meant to use AP, and with a HUGE arch, you can't use it, same goes to the Japanese Cruisers and German Cruisers.

 

Cruisers have low range because they're ungodly powerful with their HE, HE is a BIG problem for Battleships, hence the reason why you have such little range, if you had something like 18KM Range, it'd be ridiculous, because the you could just sit and light ships on fire no problem, and possibly do it behind a mountain because of that extra arch given for the range.

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Cruiser range isn't a problem, especially with American Cruisers that are meant to use AP, and with a HUGE arch, you can't use it, same goes to the Japanese Cruisers and German Cruisers.

 

Cruisers have low range because they're ungodly powerful with their HE, HE is a BIG problem for Battleships, hence the reason why you have such little range, if you had something like 18KM Range, it'd be ridiculous, because the you could just sit and light ships on fire no problem, and possibly do it behind a mountain because of that extra arch given for the range.

 

But to get within range to use that AP means I can't sit back with the pack. I HAVE to close that range if I want to get any kind of decent damage in, which is my point.

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But to get within range to use that AP means I can't sit back with the pack. I HAVE to close that range if I want to get any kind of decent damage in, which is my point.

 

The problem isn't either ship actually, it's WG's designs of maps, most maps are more battleship friendly than cruiser friendly, so if they'd add in a few more Cruiser friendly maps, then there wouldn't be any issues with this.

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The problem isn't either ship actually, it's WG's designs of maps, most maps are more battleship friendly than cruiser friendly, so if they'd add in a few more Cruiser friendly maps, then there wouldn't be any issues with this.

 

And what exactly is "cruiser friendly"? What more terrain. That only goes so far, and ends up benefitting other classes more times than cruisers. Problem isn't maps, it's overall viability.

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The problem isn't either ship actually, it's WG's designs of maps, most maps are more battleship friendly than cruiser friendly, so if they'd add in a few more Cruiser friendly maps, then there wouldn't be any issues with this.

Yeah, you are certainly right about that.

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And what exactly is "cruiser friendly"? What more terrain. That only goes so far, and ends up benefitting other classes more times than cruisers. Problem isn't maps, it's overall viability.

I'll admit, I am not enjoying grinding my Aoba right now, Cruisers are in a bit of a pickle indeed.

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I'll admit, I am not enjoying grinding my Aoba right now, Cruisers are in a bit of a pickle indeed.

 

Issue is jack of all trades. Which sounds nice but in practice it means you get all of the weaknesses of DDs and BBs and very few of the strengths.
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My Myoko's been having a perfectly fine time dancing between the 16-inch AP shells of my enemies and setting them on fire 3 times between reloads. Honestly I think that cruisers are balanced relative to strengths and weaknesses for right now as a whole (USN cruisers are behind, as I well realize) but overall their powerful firespitting guns on a fragile hull is balanced as is.

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My Myoko's been having a perfectly fine time dancing between the 16-inch AP shells of my enemies and setting them on fire 3 times between reloads. Honestly I think that cruisers are balanced relative to strengths and weaknesses for right now as a whole (USN cruisers are behind, as I well realize) but overall their powerful firespitting guns on a fragile hull is balanced as is.

 

Mid tiers aren't too bad, mogami might make you cry. Cruisers 5-7 are in an ok place because the guns of BBs aren't quite that good. Tier 9 however....

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Mid tiers aren't too bad, mogami might make you cry. Cruisers 5-7 are in an ok place because the guns of BBs aren't quite that good. Tier 9 however....

 

BBs are way too powerful up at tier 10 imo, which is why I don't intend on going any higher than tier 8. As much as I want a Yamato tier 10 sounds boring and stupid. Mid tiers are that balance between frantic mid-close range action and planned out battle that I like the most.

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