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Your team controls 3 caps, it is 5 on 1 and the one enemy ship happens to be a Langley with no planes left. Yet you still manage to lose by one point because time expires.

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I just plain hate it when the only enemy team-member left is the CV, and we all got to waste our time looking for it, since it's often positioned in the farthest reaches of the map or behind a big rock.  This is precisely why I have no sympathy for CVs.  It's so difficult to punish them for being cowards.

Edited by Sventex
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I just plain hate it when the only enemy team-member left is the CV, and we all got to waste our time looking for it, since it's often positioned in the farthest reaches of the map or behind a big rock.  This is precisely why I have no sympathy for CVs.  It's so difficult to punish them for being cowards.

 

Hell man, I just go in when my back against the wall. I was alone in my Hosho and I killed a Kaiser with TBs and a Svietlana with secondaries before I went down. I don't like cowardly CV players either. CVs should support a fleet, not sit in a corner alone. 

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Your team controls 3 caps, it is 5 on 1 and the one enemy ship happens to be a Langley with no planes left. Yet you still manage to lose by one point because time expires.

 

If you have a 5 to 1 ship advantage at the end, and control all 3 cap points and lose on points....you only have your team to blame.

 

Edit: what really annoys me is when I'm on the team with only the Langley left, we have the lead, and the Langley doesn't know enough to just keep out of sight and either let time expire or allow the counter to reach 1000

Edited by Captain_Dilbert
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Hell man, I just go in when my back against the wall. I was alone in my Hosho and I killed a Kaiser with TBs and a Svietlana with secondaries before I went down. I don't like cowardly CV players either. CVs should support a fleet, not sit in a corner alone. 

 

That I can definitively respect.  When the announcer says "Your team, depends upon you!", then it's time to go down in a blaze of glory.

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That I can definitively respect.  When the announcer says "Your team, depends upon you!", then it's time to go down in a blaze of glory.

 

Unless you have a points lead and your team depends upon you to survive.  I earned my one and only Solo Warrior last night in my Isokaze on the Strait map...my team had a points lead and cap advantage and we were down by 1 or 2 ships...the rest of my team absolutely melted...we had just lost the A cap and I was between A and B...I sailed up and capped A, the enemy capped C and even though they had a 4 to 1 ship advantage they never capped B for some insane reason and we won on points.

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If you have a 5 to 1 ship advantage at the end, and control all 3 cap points and lose on points....you only have your team to blame.

 

Edit: what really annoys me is when I'm on the team with only the Langley left, we have the lead, and the Langley doesn't know enough to just keep out of sight and either let time expire or allow the counter to reach 1000

 

This. The reason you lost isn't because you hold 3 cap points and you sank the enemy fleet except for one last carrier, you lost because you didn't hold the caps during the battle.

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Unless you have a points lead and your team depends upon you to survive.  I earned my one and only Solo Warrior last night in my Isokaze on the Strait map...my team had a points lead and cap advantage and we were down by 1 or 2 ships...the rest of my team absolutely melted...we had just lost the A cap and I was between A and B...I sailed up and capped A, the enemy capped C and even though they had a 4 to 1 ship advantage they never capped B for some insane reason and we won on points.

 

Well yeah, your not wasting the enemy team's time if your winning.  But this is so rarely the case that a CV can pull a victory solo while at the edge of the map or hiding behind a rock.  If you control all the caps, they can't earn any points unless though kills, and if that CV is greatly outnumbered, it's unlikely they have a point advantage.

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I just plain hate it when the only enemy team-member left is the CV, and we all got to waste our time looking for it, since it's often positioned in the farthest reaches of the map or behind a big rock.  This is precisely why I have no sympathy for CVs.  It's so difficult to punish them for being cowards.

 

 

Oh puh-LEEEZE!  This is why it's sometimes difficult to take someone seriously who talks about "cowards".  I'm definitely no fan of CV's.  But as far as I'm concerned, any CV that's NOT hiding is being just plain stupid!  CV's have no duty to expose themselves to you can find them easier. 

 

I will say though that I tend not to be a fan of CV's statically sitting behind islands near the back of a map either.  Those tend to be super predictable hiding spots.  And furthermore, a sneaky DD player can keep the island between him and an enemy CV that he thinks is there (because the planes disappear after they fly over the island, of course), and in doing so, the DD is able to get very, very close to the CV without triggering the CV's situational awareness.  IMO, the best thing a CV can do to protect itself and hide is stay near the back but in open water so that he can spot and not let them get close without being spotted.

 

 

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Well yeah, your not wasting the enemy team's time if your winning.  But this is so rarely the case that a CV can pull a victory solo while at the edge of the map or hiding behind a rock.  If you control all the caps, they can't earn any points unless though kills, and if that CV is greatly outnumbered, it's unlikely they have a point advantage.

 

So you really expect the enemy CV to suicide just to get the game over sooner?  Granted if I were in that situation in a BB or DD I'd go down swining.  Granted I'd have no choice in BB because I'd be spotted easy enough, and in a DD while I may not be able to pull out a win I can at least attempt to do more damage and bring someone else down with me...but in a CV, all you are doing is increasing your repair costs.
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If you have a 5 to 1 ship advantage at the end, and control all 3 cap points and lose on points....you only have your team to blame.

 

Edit: what really annoys me is when I'm on the team with only the Langley left, we have the lead, and the Langley doesn't know enough to just keep out of sight and either let time expire or allow the counter to reach 1000

 

This. The reason you lost isn't because you hold 3 cap points and you sank the enemy fleet except for one last carrier, you lost because you didn't hold the caps during the battle.

 

 

Exactly!!!  Simply holding all 3 caps at the same time doesn't mean a lot, beyond the other team not gaining any more domination points.  You want to control them for a good long period of time.  If you're ahead 5 ships to 1 but behind on points, that tells me that the team with 5 ships didn't gain control of the caps until very, very late in the battle and allowed the other team to gain a LOT of domination points.  In short, the team with 5 ships didn't fight to the mission soon enough to ensure a victory.

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Well yeah, your not wasting the enemy team's time if your winning.  But this is so rarely the case that a CV can pull a victory solo while at the edge of the map or hiding behind a rock.  If you control all the caps, they can't earn any points unless though kills, and if that CV is greatly outnumbered, it's unlikely they have a point advantage.

 

So you really expect the enemy CV to suicide just to get the game over sooner?  Granted if I were in that situation in a BB or DD I'd go down swining.  Granted I'd have no choice in BB because I'd be spotted easy enough, and in a DD while I may not be able to pull out a win I can at least attempt to do more damage and bring someone else down with me...but in a CV, all you are doing is increasing your repair costs.

 

 

Actually, dilbert, if I was in a DD in the aforementioned 5v1 situation and I was on the 1 ship team, and ahead on points, I'd be hiding and running away as hard as I could.  The point of the game is to win by whatever means possible, and if hiding gets the job done, then do it.

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I just plain hate it when the only enemy team-member left is the CV, and we all got to waste our time looking for it, since it's often positioned in the farthest reaches of the map or behind a big rock.  This is precisely why I have no sympathy for CVs.  It's so difficult to punish them for being cowards.

 

So you expect a ship that is an absolute magnet for enemy fire as soon as it is spotted, that has minimal ability to defend itself, to sail into the middle of the map and survive the battle?  Honestly, I hate it when the CV on my team does NOT stay at the back of the map, because that almost always leads to the team needing to spend resources to defend the CV and thereby lose map control, and then still losing the CV early in the battle. 

 

Just curious, have you ever read much about the battle of Midway...where the IJN and USN fleets never actually came close enough to see the other?

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Actually, dilbert, if I was in a DD in the aforementioned 5v1 situation and I was on the 1 ship team, and ahead on points, I'd be hiding and running away as hard as I could.  The point of the game is to win by whatever means possible, and if hiding gets the job done, then do it.

 

EXACTLY how I earned my Solo Warrior.  

 

It sounds to me though that folks are expecting the lone CV on in an obvious losing battle to simply suicide to get the battle over quicker even though the only benefit to the CV is being able to get into another battle sooner.

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Actually, dilbert, if I was in a DD in the aforementioned 5v1 situation and I was on the 1 ship team, and ahead on points, I'd be hiding and running away as hard as I could.  The point of the game is to win by whatever means possible, and if hiding gets the job done, then do it.

 

EXACTLY how I earned my Solo Warrior.  

 

It sounds to me though that folks are expecting the lone CV on in an obvious losing battle to simply suicide to get the battle over quicker even though the only benefit to the CV is being able to get into another battle sooner.

 

 

I've earned the Solo Warrior a handful of times.  The 2 most memorable times were in my Minekaze and KamikazeR on New Dawn, standard mode (north spawn) when the enemy team were all chasing after the other remaining ship(s) on my team in the extreme NE corner.  I noticed the flow of the battle and ran for the enemy base.  Both times I easily capped the other team out because not a single one of them had bothered to stay behind and start capping my team's base.  They were all chasing my team's 2nd to last remaining ship and got themselves so far into the NE corner that they couldn't get back to MY team's cap fast enough to put 3 ships on it to out-cap me, let alone run all the way across the map to get to me on their cap.

 

I've also been in close battles when I was in a gravely wounded ship (under 1k HP) where the game was so close that if the enemy finished off my ship, we'd have lost.  So in those situations, I would run as hard as I could away from the enemy, hide as best I could, do whatever it took to stay alive as the clock was running out so that they couldn't get my ship's domination points. 

 

Too many people are too focused on sinking the enemy.  Heck, there are a lot of people who don't appreciate some of the subtleties of capping and domination points in Standard mode.  You can be in a close battle, and you know that you won't have time to cap the enemy's base for the win before he could get back to reset it.  But that doesn't mean that there's no value in capping.  Sometimes capping is useful as a distraction.  But a more concrete value is to cap the enemy base to stop him from gaining points for a few cap point cycles!  And in a close battle, if you can do that, it can be the difference between winning and losing, or winning or a draw.  All it takes is to get on cap for maybe 10-20 seconds and stop the enemy from gaining points for a little while, then run away before you're spotted.

 

 

 

 

 

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I'd say that the Langely did what it was supposed to do in order to win the game.  Flip the tables and you're watching your friendly Langely staying alive in order to win the game.  ...How critical of that CV would you be if it just took a voyage to the center of the map to die, giving you the loss?

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When victory is all but assured, and a planeless CV is the only ship left on the enemy team, I generally take a page out of Arlios' book.  I offer them a chance to regain their honor and secure their place in Sto'Vo'Kor by engaging me in a ram.

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If it comes down to staying alive and we win, I'll hide. I'm usually not in that kind of position because I play aggressively and get sunk, but I'll run if it means securing the win. 

 

edit - If I know there is no chance for a win I'll go down swinging. If I'm in a planeless CV, I'll go for a ram. 

Edited by PPH402

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Oh puh-LEEEZE!  This is why it's sometimes difficult to take someone seriously who talks about "cowards".  I'm definitely no fan of CV's.  But as far as I'm concerned, any CV that's NOT hiding is being just plain stupid!  CV's have no duty to expose themselves to you can find them easier. 

 

I will say though that I tend not to be a fan of CV's statically sitting behind islands near the back of a map either.  Those tend to be super predictable hiding spots.  And furthermore, a sneaky DD player can keep the island between him and an enemy CV that he thinks is there (because the planes disappear after they fly over the island, of course), and in doing so, the DD is able to get very, very close to the CV without triggering the CV's situational awareness.  IMO, the best thing a CV can do to protect itself and hide is stay near the back but in open water so that he can spot and not let them get close without being spotted.

 

 

 

What's the point of saying hidden when you've lost and you doing nothing to change that?  Maxing damage and trolling the other team?

 

 

So you expect a ship that is an absolute magnet for enemy fire as soon as it is spotted, that has minimal ability to defend itself, to sail into the middle of the map and survive the battle?  Honestly, I hate it when the CV on my team does NOT stay at the back of the map, because that almost always leads to the team needing to spend resources to defend the CV and thereby lose map control, and then still losing the CV early in the battle. 

 

Just curious, have you ever read much about the battle of Midway...where the IJN and USN fleets never actually came close enough to see the other?

 

Yes, if the match is lost, your causing your team's ship to remain tied down for even longer and wasting the time of the winning team too.  What is there to be gained by denying the enemy team the damage?

 

If I'm reenacting the Battle of Midway, I wont mind sailing around not doing anything for long minutes at a time.  If I'm playing WoWS and the match is clearly won, I do mind sailing around wasting time, I don't have a lot of time on my workdays so wasting 5-7 minutes playing "hunt the last ship" isn't fun at all.  This game doesn't exactly have an auto-resolve button, or a surrender option.  And I swear, last night, there was a round where the last remaining ship was a CV that was humping the corner of the map, and our nearest ship to it was 35km away.  We won on points before we could even get to within firing range, and I took a bathroom break during the chase.

Edited by Sventex

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Oh puh-LEEEZE!  This is why it's sometimes difficult to take someone seriously who talks about "cowards".  I'm definitely no fan of CV's.  But as far as I'm concerned, any CV that's NOT hiding is being just plain stupid!  CV's have no duty to expose themselves to you can find them easier. 

 

I will say though that I tend not to be a fan of CV's statically sitting behind islands near the back of a map either.  Those tend to be super predictable hiding spots.  And furthermore, a sneaky DD player can keep the island between him and an enemy CV that he thinks is there (because the planes disappear after they fly over the island, of course), and in doing so, the DD is able to get very, very close to the CV without triggering the CV's situational awareness.  IMO, the best thing a CV can do to protect itself and hide is stay near the back but in open water so that he can spot and not let them get close without being spotted.

 

 

 

What's the point of saying hidden when you've lost and you doing nothing to change that?  Maxing damage and trolling the other team?

 

Now you're changing the subject.  You were calling them cowards for doing what they SHOULD be doing!!!

 

Regardless, if I was a CV player (I'm not, BTW), I'd be hiding as long as I could.  You don't like that?  Tough.  Find me and sink me, because I would NEVER come out and make it easier for you to sink my CV.    I *can* tell you that when I'm in a seemingly lost battle in a nice stealthy DD against a bunch of enemy BB's that have no chance of running me down, I'm not going to just start firing my guns so that they can see me.  No, siree. I may attempt to stealth torp their ... big, fat, metal ... sterns for the rest of the battle, just to make their lives a living heII until they cap out or whatever, but NO GIMMEES and NO SURRENDERS.

 

 

 

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I hate it when I slip below a 50% winrate in lexington despite having nearly double the average Lexington player damage and kills.

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Now you're changing the subject.  You were calling them cowards for doing what they SHOULD be doing!!!

 

Regardless, if I was a CV player (I'm not, BTW), I'd be hiding as long as I could.  You don't like that?  Tough.  Find me and sink me, because I would NEVER come out and make it easier for you to sink my CV.    I *can* tell you that when I'm in a seemingly lost battle in a nice stealthy DD against a bunch of enemy BB's that have no chance of running me down, I'm not going to just start firing my guns so that they can see me.  No, siree. I may attempt to stealth torp their ... big, fat, metal ... sterns for the rest of the battle, just to make their lives a living heII until they cap out or whatever, but NO GIMMEES and NO SURRENDERS.

 

 

 

THAT'S THE PROBLEM, THE GAME MAKES IT TOO EASY FOR YOU TO POINTLESS HIDE.  Waste everyone's time.  No sympathy for coward CVs!  Shameful display!

What do I do when I'm outnumbered?  I ATTACK!  Rammed a New York to cap their base!  I didn't hide like a little coward shouting "NO GIMMEES".

qbl1vVv.jpg

Edited by Sventex

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Why exactly now should I let the enemy pad their stats with my hitpoints? In ANY ship? When I don't personally obsess over stats like some seem to do, and my team melts and there's no point in trying to fight? I'm going to run. I'm not soaking up a higher repair bill just to let people get into another game faster... If they want out faster? Then they need to be capping, and not chasing me down.

 

Enemy team want's to waste time chasing me down? Then they can come and get me. I consider my making them use that time to be punishment for their being too bloody good.

 

I like a close, dramatic match in whatever form that takes. Curbstomps bore the heck out of me, and I'm not going to do ANYTHING that makes things easier for the ones responsible for such.

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Why exactly now should I let the enemy pad their stats with my hitpoints? In ANY ship? When I don't personally obsess over stats like some seem to do, and my team melts and there's no point in trying to fight? I'm going to run. I'm not soaking up a higher repair bill just to let people get into another game faster... If they want out faster? Then they need to be capping, and not chasing me down.

 

Enemy team want's to waste time chasing me down? Then they can come and get me. I consider my making them use that time to be punishment for their being too bloody good.

 

I like a close, dramatic match in whatever form that takes. Curbstomps bore the heck out of me, and I'm not going to do ANYTHING that makes things easier for the ones responsible for such.

 

Oh yeah, nothing like the thrill of waiting out the clock...To the victors goes the boredom.

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