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Peregrinas

I'm sorry, but insane repair costs must go!

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It's like overnight I instantly began sucking with my high tier ships. I got Donskoi about maybe a week before the German BB line was released. I absolutely loved her. Scoring plenty of damage and netting some credits with my nonpremium account. Now I did take a break from her to work up the German BB line, but now I thought I'd continue grinding up to the Moskva for a third tier 10 before the birthday event closes so I can collect 50 more flags.

 

But it's so infuriating to play now for some reason. First, it probably doesn't help the fact that my luck has been in the gutters since I started yesterday, with poor teams that die easily and/or don't push (I seriously ended up leading a push with my Donskoi in one game which got me promptly deleted). But most importantly, it's the insane repair costs. I don't even have to get killed to easily go negative. If I do get killed, that is a giant chunk of lost credits, even if my game performance was decently above average.

 

Yes, I know I'm beating a dead horse right here. But repair costs need to go down, seriously. It really hurts my morale every single time I go negative, which makes my gameplay worse, which makes me go even more negative, and so on. This cycle kept going on last night until it seemed like I was the image of the devil, talking and cursing out loud to my computer in a devilish voice. I went to bed unhappy and displeased.

 

I've been trying with the Fletcher too, but it has the same exact story. So many 15k damage games, it is horribly disappointing, a severe shadow of my former self from a few weeks ago. And the repair costs certainly aren't helping. I thought today would be different, but it's not. I've played 6 battles so far, and I thought I'd let my emotions out right now before I go into full-on rage mode again like last night and humiliate myself (like so many times previously).

Edited by Peregrinas

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you having issue with 69% WR in last7 days?  :hmm:    if you are running several premium consumables,   would that account for the loss? 

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If you're getting consistent low-damage Fletcher games you're doing something wrong.

 

Stay back and pelt the enemy. The repair costs are high for a reason - populate low-medium tiers.

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It is a bit ruff when you are grinding thru tier 9.

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If you're getting consistent low-damage Fletcher games you're doing something wrong.

 

Stay back and pelt the enemy. The repair costs are high for a reason - populate low-medium tiers.

 

 

DDoge, I don't think that many argue with that.  But all things considered, it was nicer a couple months back when the repair costs were a little lower and didn't seem as punitive.

 

 

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you having issue with 69% WR in last7 days?  :hmm:    if you are running several premium consumables,   would that account for the loss? 

 

I said since yesterday. My cruiser WTR for yesterday is at an appalling 762, and for today it is still a bad 1170, considering my cruiser average is 1560. 

 

If you're getting consistent low-damage Fletcher games you're doing something wrong.

 

Stay back and pelt the enemy. The repair costs are high for a reason - populate low-medium tiers.

 

Thing is it's not consistent. I used to be able to play consistently well with DDs, except now it's like I suddenly forgot how to play overnight.

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They are running a business and if that insults your sensitive soul then this game might be not for you.

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If you're getting consistent low-damage Fletcher games you're doing something wrong.

 

Stay back and pelt the enemy. The repair costs are high for a reason - populate low-medium tiers.

 

They can get plenty of population in those tiers using other methods. Right now it's doing it's job but it's also driving people out of the high tiers they work for. That loses customers........ There's gotta be a better way of going about it.

 

Such as what I've suggested before for example... : Reduce credit/XP (free included) gain on T10 ships and also completely remove repair costs. This fixes two issues. 1: people are currently "unable to play" the T10s they work up for so hard, leaving them in disappointment. 2: people no longer have an excuse to sit back and do absolutely nothing all round (seriously if you're going to start the damn game just to not play it there's something wrong with ya m8s) because they don't have to worry about repair fees.

 

The games at the high tiers become more active. People no longer feel like they're working up to disappointment. The economy doesn't go out of control since you can get limited XP (free included) and credits (does not apply to captain XP as that's seperate from normal XP). There's then a reason to use both mid and high tier ships. Everyone is happy, everything works out. People will finally be able to enjoy their T10 ships at their leisure but still have the reason of making money/xp for other ships to go back down to the lower tiers. People will not sit in T10 forever (most of them, at least) because they'll get bored playing the same thing over and over, want something new, and go down to lower tiers for that experience and to unlock other things they don't already have.

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DDoge, I don't think that many argue with that.  But all things considered, it was nicer a couple months back when the repair costs were a little lower and didn't seem as punitive.

 

 

 

This is true.

 

 

I said since yesterday. My cruiser WTR for yesterday is at an appalling 762, and for today it is still a bad 1170, considering my cruiser average is 1560. 

 

 

Thing is it's not consistent. I used to be able to play consistently well with DDs, except now it's like I suddenly forgot how to play overnight.

 

Same thing happened to me tbh. 

 

 

 

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They are running a business and if that insults your sensitive soul then this game might be not for you.

 

Where's the damn downvote button...

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In tier 8 plus non-premium ships it is more about surviving than anything else. You can have a so so match and live and with premium and make a small profit but even quite good matches you will lose if you die. Is it any wonder that no one pushes in those tiers?

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Any time I click "Battle" with a tier 9 ship I might as well have just gone back to port.

 

Last night it took 3 games just to get a win with my Iowa.  

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Playing high tier ships for the silver income is like driving a Lamborghini for the gas mileage.

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What did you focus on that helped you play well back then, as opposed to now?

 

Should chill out, getting mad over losing in a game is not a good reason to play again.

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Personally, I do not mind it. I made about 1 million between my 7 games and 5 of those games where in my T10s. I do run full premium consumables and camos on my T10s. I also have premium time.

 

But thats just me.

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It is a little ridiculous, but all we can do at this point is to wait and see if WG acts on the data they obtained for those two months that they reduced high tier repair costs.

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The repair costs are high for a reason - populate low-medium tiers.

 

I've always found this hard to believe and I still do. It takes a long time to grind up one line. My stats say I'm a unicum, yet I just got the Gneisenau a few nights ago, after I even free xp'ed the Nassau. And guess what? The British cruiser line is coming soon so once again I'll be in the low-mid tiers! There are so many lines now in the game that almost everyone will have an interest to play at least more than one line, keeping them in the low-mid tiers for an even longer time. And if new players keep coming in, the low-medium tiers will always be populated. I'd say that the unplayability of the high tiers due to repairs is actually a turn-off point for many potential players.

 

I'd like to bring up the example of a certain other game (which I've only played for a short period of time before WoWs went into open beta and then a bit later with a friend for a few weeks for air combat), where repair costs are so much more manageable and rather insignificant, and yet I never had trouble in getting good games even at the most basic tiers. So again, I find it hard to believe that these ridiculously expensive repair costs for the high tiers in WoWs are for the purpose of populating the lower tiers.

Edited by Peregrinas

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 t9LhtyM.jpg

 

X6FJMhc.jpg

 

Over 1400 base xp on a loss and I still lose credits... at tier 9... with -10% to repairs and +5% from MMC flag. This is so demoralizing.

 

Oh, and this is a great example at how this game is borderline pay-to-win. If I pay, I don't lose credits which will allow me to indefinitely have the advantage against lower tier ships. Yeah, definitely not pay to win.

Edited by Peregrinas

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Personally, I do not mind it. I made about 1 million between my 7 games and 5 of those games where in my T10s. I do run full premium consumables and camos on my T10s. I also have premium time.

 

But thats just me.

 

...yeah, but you're a MANIAC! 

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Oh COME ON!!!! Just died with my Fletcher in the first 3 minutes because once again, I'm on the wrong damn team!!! Why is it always the enemy team that actually supports capping objectives while my team always tends to sail parallel to them!!!!!

 

FFFFFFFFFFFFFFFFFF

 

Only 5k damage. Come the ffffff on@@@@!@@$@$!!!!

 

This is suuuuuch buuuuuuuuuuuuuuuuuuuuulllshiiiiiiiiiiiiiiiiiiiiiiiiiiiit

Edited by Peregrinas

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...yeah, but you're a MANIAC! 

 

True, I am insane in the membrane (feeling old now lol) 

 

Do I dislike exorbitant repair costs? Not really. On the same coin however, I also do not think that a player that is averaging 40% win rate in something like a Yamato averaging 7k over 4k battles (yes, this is a real player) in it should be able to spam battles back to back. High tiers is only reprieve the more competitive players get until we have something better than ranked, (or at least between seasons).

 

Call me what you will be why is it OK for bad players to be able to stumble and team kill their way at high tier and ruin peoples fun but its not OK for us to request that they have some sort of limitation that keeps the numbers of players such as those out of high tiers. Just my opinion though *puts on flame retardant suit* bring it forums :D

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They are running a business and if that insults your sensitive soul then this game might be not for you.

 

Wrong answer, the customer base should be considered when profit is considered, I know plenty of people who could have been potential paying customers but the repair cost and many other stupid options wargaming has pulled made them close their wallets forever. 

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They can get plenty of population in those tiers using other methods. Right now it's doing it's job but it's also driving people out of the high tiers they work for. That loses customers........ There's gotta be a better way of going about it.

 

Such as what I've suggested before for example... : Reduce credit/XP (free included) gain on T10 ships and also completely remove repair costs. This fixes two issues. 1: people are currently "unable to play" the T10s they work up for so hard, leaving them in disappointment. 2: people no longer have an excuse to sit back and do absolutely nothing all round (seriously if you're going to start the damn game just to not play it there's something wrong with ya m8s) because they don't have to worry about repair fees.

 

The games at the high tiers become more active. People no longer feel like they're working up to disappointment. The economy doesn't go out of control since you can get limited XP (free included) and credits (does not apply to captain XP as that's seperate from normal XP). There's then a reason to use both mid and high tier ships. Everyone is happy, everything works out. People will finally be able to enjoy their T10 ships at their leisure but still have the reason of making money/xp for other ships to go back down to the lower tiers. People will not sit in T10 forever (most of them, at least) because they'll get bored playing the same thing over and over, want something new, and go down to lower tiers for that experience and to unlock other things they don't already have.

 

Yeah you can forget that noise. Remove repair costs on tier 10. GL trying to convince WG of that.

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