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KermitTheGamer

How do I make credits T4 and below

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Hi,

 

I'm a rather new player to WoWS who has logged around 13,000 battles in WoT Blitz (finally got a PC for school and it plays WoWS wonderfully, I can average 50FPS on medium settings with no lag whatsoever), and it appears to me that the credit economy is absolutely AWFUL. With premium consumables being basically required for everything, it seems like the only ship I could ever make money in is Dresden despite doing over 50k damage regularly in ships like Ms. Pacman (Waka-Waka-Wakatake), Isokaze, and Nassau. What does it take to make credits and what ships are the best for it? I am getting myself the Blyskawica tomorrow, will that solve my problems?

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One, no premium consumables unless you can absolutely afford it (ie. lots of credits banked, good enough to offset costs in credits, etc.). Two, damage= credits. Deal tons of it. Three, ????. Four, Profit.

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Well I honestly feel I don't need many premium consumables till tier 8.  Maybe the BB's with the repair but outside of that, that's really not so needed.  also not until tier 7-8+ do you tend to tread or lose credits in your ship.  Tier five can be rather solid in making credits, six too.  Though I just use my premium tier 7 or 8 to rake in credits when I find myself truly needing.

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Well, first. Premium consumables are not mandatory. I didn't start using them til around 1.1k battles, and use silver. Especially at low tier, I wouldn't bother with them. The real money is in Tiers 5-6 (thought thre are some issues there right now), and Tier 8 Premiums. Premium time, of course, helps.

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Well there's two correct answers.

 

Answer 1: Very easily. I've never once seen someone manage to actually lose credits in a T1-4 match...

 

Answer 2: Premium consumables are required for LITERALLY NOTHING. Most CERTAINLY not at scrub-tiers. Like... wth? How the HELL do you think they're REQUIRED?? They are basically USELESS even up at high tiers. Same goes for flags. IDK wthgoes on over in WoT, but premium consumables don't even get touched over here... except you know by those few guys that are absolutely obsessed with winrate because they think a big winrate will compensate for their sma- uh... nevermind. Anyways the point is- stop being premium consumables ya nub.

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Answer 2: Premium consumables are.... They are basically USELESS even up at high tiers. Same goes for flags.

I wouldn't say premium consumables are worthless the extra repair on a BB or sooner fire repair is very helpful.  (never touched the planes), AA defense yeah, radar/sonar possibly, smoke is good for the DD, speed boost?  debatable.  They are HELPFUL, but not required is a better thing to state.  Also the reduced repair cost on tier 9+ tier flag is really nice ;)

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I did limit myself to taking the prem consumables off the Isokaze but it's gotten me killed in a few games where a cheeky carrier just happened to launch a squadron in my direction while I was outside of detection range of nearby enemies and I was too close to the carrier to be able to maneuver away and at that stage of the battle I had used my second smoke charge...

 

Like I said I am getting Blyskawica tomorrow so hopefully that will help the credits situation...

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I wouldn't say premium consumables are worthless the extra repair on a BB or sooner fire repair is very helpful.  (never touched the planes), AA defense yeah, radar/sonar possibly, smoke is good for the DD, speed boost?  debatable.  They are HELPFUL, but not required is a better thing to state.  Also the reduced repair cost on tier 9+ tier flag is really nice ;)

 

Not to mention the -100% to detonation flag...had it happen a few times before I ranked enough to get flags where I was trying to ambush a BB in the Wickes before I decided US DD's just weren't my thing and the first salvo he fired at me detonated me...if you aren't flying the detonation flag there's something wrong with you

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Not to mention the -100% to detonation flag...had it happen a few times before I ranked enough to get flags where I was trying to ambush a BB in the Wickes before I decided US DD's just weren't my thing and the first salvo he fired at me detonated me...if you aren't flying the detonation flag there's something wrong with you

 

I only use detonation flags on my DD's I feel they get detonated the most.

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Not to mention the -100% to detonation flag...had it happen a few times before I ranked enough to get flags where I was trying to ambush a BB in the Wickes before I decided US DD's just weren't my thing and the first salvo he fired at me detonated me...if you aren't flying the detonation flag there's something wrong with you

 

The detonation flag does not actually keep you from being detonated. You can still be detonated while using it. Detonations are bad all around and need to go or change.

 

And to your other comment above where "you died to that carrier because you didn't have your premium consumables on". Yeah no- that's because you couldn't out-match him. It was a lack of skill, not a lack of special consumables that do almost nothing anyways. You're using these things like a half-broken crutch. Walk on your own two feet or you're never going to be able to stand on your own cause you get used to having someone do it for you.

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Hi,

 

I'm a rather new player to WoWS who has logged around 13,000 battles in WoT Blitz (finally got a PC for school and it plays WoWS wonderfully, I can average 50FPS on medium settings with no lag whatsoever), and it appears to me that the credit economy is absolutely AWFUL. With premium consumables being basically required for everything, it seems like the only ship I could ever make money in is Dresden despite doing over 50k damage regularly in ships like Ms. Pacman (Waka-Waka-Wakatake), Isokaze, and Nassau. What does it take to make credits and what ships are the best for it? I am getting myself the Blyskawica tomorrow, will that solve my problems?

Earning credits is about minimizing expenses and maximizing your returns. It might help if we knew whether you're typically playing co-op or random since the rewards in random are greater. (Though you can still do well in co-op...)

 

On the expenses front...  As the others have said, you don't need premium consumables in low tiers. The free versions will work well enough in the tiers you're asking about. Another area you can save some credits is the the camo you're using. Type 1 and type 2 are substantially cheaper than type 5. If you're driving a DD, you might go with type 1 instead of type 5. If you're driving a cruiser type 2 works reasonably well. If you're driving a battleship... Well... Not sure I'd even bother with camo on a BB on a consistent basis.

 

On the maximizing your returns portion... You're rewarded with credits for doing things that will help your team win. So you need to do damage to the enemy team, sink enemy ships, and when possible cap.

 

Much as this will ruffle feathers, if you really want to bank credits, I recommend dropping down to tier 1. There's no repair or ammunition bill in tier 1. So provided you're not using camo, anything you make is pure profit. Besides, tier 1 can give you a chance to practice the basics and smooth out any rough edges before you go into higher tier matches.

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The detonation flag does not actually keep you from being detonated. You can still be detonated while using it. Detonations are bad all around and need to go or change.

 

And to your other comment above where "you died to that carrier because you didn't have your premium consumables on". Yeah no- that's because you couldn't out-match him. It was a lack of skill, not a lack of special consumables that do almost nothing anyways. You're using these things like a half-broken crutch. Walk on your own two feet or you're never going to be able to stand on your own cause you get used to having someone do it for you.

 

-100% chance to being detonated if I don't have any other captain skills or consumables that increase it sounds like it's impossible to be detonated to me...is there what a 200% chance to detonate someone or something?

 

Well I think my 61% winrate after 71 battles should attest to my having some skill...

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Earning credits is about minimizing expenses and maximizing your returns. It might help if we knew whether you're typically playing co-op or random since the rewards in random are greater. (Though you can still do well in co-op...)

 

On the expenses front...  As the others have said, you don't need premium consumables in low tiers. The free versions will work well enough in the tiers you're asking about. Another area you can save some credits is the the camo you're using. Type 1 and type 2 are substantially cheaper than type 5. If you're driving a DD, you might go with type 1 instead of type 5. If you're driving a cruiser type 2 works reasonably well. If you're driving a battleship... Well... Not sure I'd even bother with camo on a BB on a consistent basis.

 

On the maximizing your returns portion... You're rewarded with credits for doing things that will help your team win. So you need to do damage to the enemy team, sink enemy ships, and when possible cap.

 

Much as this will ruffle feathers, if you really want to bank credits, I recommend dropping down to tier 1. There's no repair or ammunition bill in tier 1. So provided you're not using camo, anything you make is pure profit. Besides, tier 1 can give you a chance to practice the basics and smooth out any rough edges before you go into higher tier matches.

 

I play only randoms unless I'm helping one of my Blitz buddies who is taking my example and getting into the game...thanks for the tip about the camos, I would've thought that the 100 free Type 5 camos they gave me when I reached the rank that unlocks camo would mean that they would be free...maybe I need to pay attention to expenses more...

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no premium consumable for a while.  only class that you really need them is on mid and higher tier BBs.    even there, its a luxury.   smoke is nice though for DD at times.  only consumeable I ran was 8k camo for DD and 14k camo for other ships for most of my playing.   most of my dd, I hardly run any flags either.    only in BB, where flags are nice to have.   save up the Juliet Charley flag .  low tier detonation is no biggy.  you won't lose money anyway.

 

the tier for good money making is t5/6 though.        t4 just don't make much.  good luck with blyskawica.   good dd, but will take a while to train up a captain.

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i run prem consumables on every match i play.

 

If there is a chance that I might stay alive to win a match because I have smokes faster or can use more heals i will always pay the price in creds. The point of the game is to win, not credit grind.

 

Get good with Isokaze, she prints credits for T4. No ship that low of tier is a great earner in comparison to their higher tier counterparts, that's just how the game works.

 

If you want a monster credit maker buy the Atago and get good with it.

Edited by slak__

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-100% chance to being detonated if I don't have any other captain skills or consumables that increase it sounds like it's impossible to be detonated to me...is there what a 200% chance to detonate someone or something?

 

Well I think my 61% winrate after 71 battles should attest to my having some skill...

 

they use percent to represent a multiple essentially. Example being the other mod that is "+100% AA gun survivability" - it's basically doubling the hit points. Detonations however, are extremely rare I find so not a big difference anyway. It's terribly worded and confuses most people, but think of it more like the "safe stowage" skill - makes it harder to ammo rack, but not impossible.

 

On earning credits - seriously, drop the premium consumables, you don't need them. I don't think I've ever even seen anyone use them. Aside from the fact to some of us Winrate means very little (unless you can verify that you have carried your team on every victory, you had help from 11 other players, or could be a scrub that gets lucky and gets carried), it's a small sample size. If you drop premium consumables and aren't making money? Then you are clearly not nearly as good as you think because that means you are not doing any damage. Tier 4 and below in particular I don't take a damned thing seriously and still profit unless I get nuked with 0 damage. If your looking for profit of the "bathing in money" variety - thats not till tiers 5-7.

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I play only randoms unless I'm helping one of my Blitz buddies who is taking my example and getting into the game...thanks for the tip about the camos, I would've thought that the 100 free Type 5 camos they gave me when I reached the rank that unlocks camo would mean that they would be free...maybe I need to pay attention to expenses more...

Check your inventory. If you have camo showing in inventory without a price tag attached then they should be free. It might just be that the premium consumables are chewing up your winnings, especially if you auto-resupply enabled.

Well I think my 61% winrate after 71 battles should attest to my having some skill...

Win-rate isn't as important as you'd think when it comes to earning credits since this is a team game. You can have people who do absolutely nothing and still wind up on winning teams. Its more a matter of what you're doing in the game.

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Well there's two correct answers.

 

Answer 1: Very easily. I've never once seen someone manage to actually lose credits in a T1-4 match...

 

Answer 2: Premium consumables are required for LITERALLY NOTHING. Most CERTAINLY not at scrub-tiers. Like... wth? How the HELL do you think they're REQUIRED?? They are basically USELESS even up at high tiers. Same goes for flags. IDK wthgoes on over in WoT, but premium consumables don't even get touched over here... except you know by those few guys that are absolutely obsessed with winrate because they think a big winrate will compensate for their sma- uh... nevermind. Anyways the point is- stop being premium consumables ya nub.

Premium consumables can be the difference between life and death at high tiers especially on battleships where you are constantly needing to repair and recover hp. That extra charge and lower cooldown keeps you in the fight longer. Premium consumables are dirt cheap so i don't know why anyone wouldn't run them.

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Premium consumables can be the difference between life and death at high tiers especially on battleships where you are constantly needing to repair and recover hp. That extra charge and lower cooldown keeps you in the fight longer. Premium consumables are dirt cheap so i don't know why anyone wouldn't run them.

 

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i run prem consumables on every match i play.

 

If there is a chance that I might stay alive to win a match because I have smokes faster or can use more heals i will always pay the price in creds. The point of the game is to win, not credit grind.

 

Get good with Isokaze, she prints credits for T4. No ship that low of tier is a great earner in comparison to their higher tier counterparts, that's just how the game works.

 

If you want a monster credit maker buy the Atago and get good with it.

 

I'd like to think I'm good with Isokaze, I can easily do 50k+ damage in a game as her torps seem to hit far more often than Waka-Waka for some reason...

 

After doing absolutely horribly in St. Louis (but great in Dresden and Kolberg), I'm worried I'm just not a cruiser player...haven't tried IJN cruisers though and the Mogami is my favorite IJN ship of WW2 after all so I'll have to see...

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-100% chance to being detonated if I don't have any other captain skills or consumables that increase it sounds like it's impossible to be detonated to me...is there what a 200% chance to detonate someone or something?

 

Well I think my 61% winrate after 71 battles should attest to my having some skill...

 

Sounds like it is- actually is not. I'm not sure what the underlying coding is that causes it, but it's happened to a multitude of players. That's not to say it doesn't significantly decrease your rate of detonation, ofc. It's just "still possible".

 

and don't turn into one of those winrate people... please. Winrate is not determined by your personal skill. 90% of your winrate comes from the teams your paired with. Generally the higher winrate players are just plain lucky.

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I'd like to think I'm good with Isokaze, I can easily do 50k+ damage in a game as her torps seem to hit far more often than Waka-Waka for some reason...

 

After doing absolutely horribly in St. Louis (but great in Dresden and Kolberg), I'm worried I'm just not a cruiser player...haven't tried IJN cruisers though and the Mogami is my favorite IJN ship of WW2 after all so I'll have to see...

 

Play each and every line to five, yes even the CVs if only in Co Op. See what you like and see which lines you perform well in. Go down those.

 

I started off playing IJN Battleships because everyone kept saying how much better they were, come to find out I do significantly better in USN Battleships. Find out for yourself what ship types you prefer.

 

If you hate a ship class now though, say Destroyers for instance, don't completely write them off. I despised IJN DDs when I started playing and know they are a favorite, flavor and "meta" of the game changes and you have to adapt with it.

 

Once you figure out your absolute favorite type of ship on the regular tech tree investing in a premium is a good idea, not necessary but if you play a lot it can be a valuable tool. Lets say you are down with Cruisers and find that Furutaka is one of your favorite ships, if you have the $$$ Atago would be a wise investment.

 

From briefly looking at your ships played I would say if you ever see Kamikaze R or Fujin up for sale again you would likely find no better earner in game for the money($20ish) and in my opinion buying a premium you know you can do well in has more value than premium time.

 

Good luck though, you are way ahead of where I started out with your Destroyer numbers and this is a terrible time to play Cruisers so don't give up on them.

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Play each and every line to five, yes even the CVs if only in Co Op. See what you like and see which lines you perform well in. Go down those.

 

I started off playing IJN Battleships because everyone kept saying how much better they were, come to find out I do significantly better in USN Battleships. Find out for yourself what ship types you prefer.

 

If you hate a ship class now though, say Destroyers for instance, don't completely write them off. I despised IJN DDs when I started playing and know they are a favorite, flavor and "meta" of the game changes and you have to adapt with it.

 

Once you figure out your absolute favorite type of ship on the regular tech tree investing in a premium is a good idea, not necessary but if you play a lot it can be a valuable tool. Lets say you are down with Cruisers and find that Furutaka is one of your favorite ships, if you have the $$$ Atago would be a wise investment.

 

From briefly looking at your ships played I would say if you ever see Kamikaze R or Fujin up for sale again you would likely find no better earner in game for the money($20ish) and in my opinion buying a premium you know you can do well in has more value than premium time.

 

Good luck though, you are way ahead of where I started out with your Destroyer numbers and this is a terrible time to play Cruisers so don't give up on them.

 

I am DEFINITELY going to get a Kamikaze R if it's ever available again. I have never seen it not do well and somehow it manages to knifefight a Nicholas with ease while still being able to stealth-torp with fast torps and long range on them.

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I am DEFINITELY going to get a Kamikaze R if it's ever available again. I have never seen it not do well and somehow it manages to knifefight a Nicholas with ease while still being able to stealth-torp with fast torps and long range on them.

 

It's literally juat a minekaze.

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i only use premium consumables on my tier X Des Moines, not even on my tier IX fletcher.......

 

the amount of credit you make is tiny at low tier, using premium consumables will make earning money incredibly hard for you

though the good side of low tier is its almost impossible to lose money...the repair cost is negligible

Edited by jason199506

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