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The Current IJN DD line will be balanced as a "universal line" with the new DDs being Artillery Focused - RU Forums/Sub_Octavian

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Source: https://www.reddit.com/r/WorldOfWarships/comments/51adgg/the_current_ijn_dd_line_will_be_balanced_as_a/

 

Original RU forums source: http://forum.worldofwarships.ru/index.php?showtopic=64507&view=findpost&p=2631535

 


 

Russian Text:

 

Предполагается, что будет сформировано два типа игрового процесса:

  • Достаточно универсальные корабли, малозаметные, ориентированные как на стрельбу ГК, так и на использование торпед;
  • Более "артиллерийские" варианты, с меньшим количеством торпед (но с повышенной дальностью хода) и с доступом к ускорению перезарядки.

Существующий стиль игры "суповые ниндзя" будем, таким образом, менять.

Но это пока предварительная информация, ветка в ближайшее время отправится на супертест.

 

Translation Done by IKU19:

 

It's assumed that two types of playstyle will be made:

  • Sufficiently versatile ships, stealthy and designed to both use main caliber and torpedoes [probably along the lines of multi-purpose, jack-of-all-trades-- think USN DDs]
  • More "artillery" variants with fewer torpedoes (but with wider arcs/faster traverse/faster torpedoes) and access to the reload accelerator [torpedo reload booster consumable, more specialized in artillery but with a torpedo bite-- think VMF DDs]

The current playstyle of "stealth [torpedo] soup" will therefore change. [Expect torpedo nerfs, and artillery buffs]

But this is preliminary information, the branch in the near future will go to supertest. [This information is not final]

 

All text in [brackets] are personal notes by IKU19.

 


 

Also, as an aside:

 

The Russian portal announcement roughly translates to something involving this:

 

 In order to make them more consistent with the current realities of the game, it was decided to introduce an additional branch of the Japanese destroyers and slightly change the attributes of certain existing vehicles.

 

Take that as you will.

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I am actually down with that as long as they give the guns decent range, flat firing arcs and decent reload speed combined with torps that have about a 10km range and 60+ knot torpedoes.

 

Honestly that is exactly the DD I am looking for.  Middle of the road in all categories, kind of like the Blys only a whole line that plays that way. 

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I really hope they don't do something too dramatic and change the IJN DDs completely. 

 

Also, another question is, how are they going to balance Fubuki at tier 6? I can't see that working. Maybe at tier 7, but tier 6 is going too far. They're going to have to nerf the ship significantly to make it fit. 

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Side note: "(но с повышенной дальностью хода)" means "(but with longer range)", not "(but with wider arcs/faster traverse/faster torpedoes)".

 

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In other words they're doing gunboat destroyers as an excuse to utterly destroy any viability in torpedo boat destroyers.

 

Why even have them in the freakin' game at this point?

 

They're not overpowered. They're not dealing stupid amounts of damage. they're not hard to find or kill. They're the weakest and most inconsistent ship type and they keep getting nerfed.

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In other words they're doing gunboat destroyers as an excuse to utterly destroy any viability in torpedo boat destroyers.

 

Why even have them in the freakin' game at this point?

 

They're not overpowered. They're not dealing stupid amounts of damage. they're not hard to find or kill. They're the weakest and most inconsistent ship type and they keep getting nerfed.

 

My personal take on all of this is that Lesta is giving up on balancing a torpedo-based line of destroyers.

 

Instead of somehow finding a way to make them effective, enjoyable, and not broken, they just will avoid having any torpedo-based DD line.

 

I guess it isn't all that bad, as we could get a lot of the problems with the IJN DD guns fixed, but if someone liked the whole "sit back in stealth and plan out torpedo attacks" play style, they are out of luck.

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Gun boats work, Torpedo boats don't. If this also means buffs to IJN guns to make them useful all around rather than be torp spammers that either do great against newbies or suck entirely against experienced players, it's good news.

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All I get out of this (Yes I looked in depth at each new destroyers' armaments and already pieced together the alt line is gun-based) is

 

"Well we give up fixing them so let's nerf down fubuki the last good ship down to T6 and ruin the last good ship. Not fix shimakaze, and to give you a CHANCE of competing with USN DDs instead of fixing what's left we'll put in a tier that is basically the same thing instead of rebalancing the USN dds and IJN dds like we should.

 

Oh. And you can't have any of those DDs that can actually compete with the USN DDs Above Tier 8 because we hate the Japanese."

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Nevermind that torpedo "soup" is a valid real life tactic by disrupting ship formations and force them to change their courses so often or risk getting hit. Using the torpedoes wasn't just about trying to get hits on your targets, it was also forcing them to react to them.

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My personal take on all of this is that Lesta is giving up on balancing a torpedo-based line of destroyers.

 

Instead of somehow finding a way to make them effective, enjoyable, and not broken, they just will avoid having any torpedo-based DD line.

 

I guess it isn't all that bad, as we could get a lot of the problems with the IJN DD guns fixed, but if someone liked the whole "sit back in stealth and plan out torpedo attacks" play style, they are out of luck.

 

Yes so let's force the slowest ships with the worst guns to be gunfighters and gut their only real form of attack so it can't be used.

 

Let's take the nation that developed the world's deadliest torpedo in the era the game covers and make it short-ranged and harmless.

 

THIS MAKES PERFECT SENSE RIGHT.

 

As a destroyer main I'm more than a little upset that I spent all this time refining the skills necessary to be competitive in a torpedo boat destroyer only to hear that WG is apparently completely removing that form of combat completely from the game.

 

This is like if WOT decided to remove tank destroyers "Because nobody likes snipers".

Edited by Destroyer_Kiyoshimo
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Why even have them in the freakin' game at this point?

 

Torpedo boat destroyers will be converted into multi-purpose stealth destroyers.

What I predict is that the torpedo focused destroyers will get an artillery buff and an torpedo nerf.

In the regard of the torpedoes will be short range, no more than 10km with a longer reload.

They will also be able to fire from concealment, but not as good as USN.

The gunboat DDs will have the longer range torpedoes but they will be slower but reload faster, their artillery will also compare to USN.

 

IJN will fit in the mid range, being able to stealth fire from around 8 to 10km while having a nasty torpedo bite.

 

But again, these are all predictions. Watch the news for official words.

 

It's clear that a pure torpedo platform will never work in the game. It is too lobsided and makes it for headache to balance. IJN DDs with the buffs some people are requesting would be devastating to game balance.

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Nevermind that torpedo "soup" is a valid real life tactic by disrupting ship formations and force them to change their courses so often or risk getting hit. Using the torpedoes wasn't just about trying to get hits on your targets, it was also forcing them to react to them.

 

See. This is what NO ONE GETS. Torpedoes aren't about KILLING. Torpedoes are about area control. That's how I use them. There's a whole book on Strike vs Threat attacks by navies. When to do what. Strike means to actually attack with the goal of sinking a ship. Threat means to attack with the goal of controlling how a ship can move- more likely than not to let ANOTHER ship take a strike attack.
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Gun boats work, Torpedo boats don't. If this also means buffs to IJN guns to make them useful all around rather than be torp spammers that either do great against newbies or suck entirely against experienced players, it's good news.

 

They used to work until there torpedos turned into underwater flares. Revert the nerf to IJN high tier torpedoes detection, similar to what the Fletcher and Gearing currently enjoy and IJN Torpedo boats would work just fine.

 

Play the Gearing and then tell me Torp boats don't work....

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Yes so let's force the slowest ships with the worst guns to be gunfighters and gut their only real form of attack so it can't be used.

 

Let's take the nation that developed the world's deadliest torpedo in the era the game covers and make it short-ranged and harmless.

 

THIS MAKES PERFECT SENSE RIGHT.

 

^^^^^^ #****

 

Content Moderated By Njourour.

Edited by Njourour

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Stop assuming that they won't get their artillery buffed

 

They already mentioned that the current destroyers will get buffed to fit the new playstyle :hiding:

 

 Imagine Shimakaze with 4~6s reloads though, that would be extremely powerful especially with IJN [edited] HE fire %

 

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This really isn't enough. USN DDs have every advantage over IJN DDs. The IJN DDs are clearly biased against at this point. USN- faster reload guns. More guns. Guns do 2x the DPS. "Oh but their gunboats so that's the point". Sure- until you factor in that THEIR TORPS IN ALL REASONABLE AND REALISTIC SCENARIOS ARE BETTER THAN THE IJN TORP BOATS' TORPS IN EVERY ASPECT SHY OF RANGE AT A POINT WHERE THE RANGE STOPS MATTERING.

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I used to pride myself on never using this term, but if what I'm understanding from this official post is true, then

 

Congratulations, baBBies. You officially destroyed one of the most skill-dependent classes and play-styles just because you're too stupid to learn how to turn slightly every now and then.

 

Yes I'm a little upset. You would be too if you cared about the line. Literally the only people who would be happy about this are the same mouthbreathers that whine about torpedoes being OP every day.

Edited by Destroyer_Kiyoshimo
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It's clear that a pure torpedo platform will never work in the game. It is too lobsided and makes it for headache to balance. IJN DDs with the buffs some people are requesting would be devastating to game balance.

How was Kagero and Shim any worse than what Khab is essentially doing right now? Only in a different way, now its just BB mains [edited]about fires, beforee it was torpedoes...

 

 

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So will they buff the servivablity of these ships?   because as of right now they take it the hardest of all the dd. 

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Gun boats work, Torpedo boats don't. If this also means buffs to IJN guns to make them useful all around rather than be torp spammers that either do great against newbies or suck entirely against experienced players, it's good news.

 

I am so totally sick of hearing "torp spammers'. Torp spamming DOES NOT EXIST. I don't hear people complaining about USN DDS doing all their "GUN SPAMMING". SEE? SEE how RIDICULOUS it sounds? It is their MAIN ARMAMENT. THE WHOLE DAMN POINT IS TO USE THEM. IJN DD GUNS SUCK. THEIR ENTIRE ATTACKING POTENTIAL lies in the torpedoes. There is no SPAMMING your main armament- that's the ONLY WAY to use it.
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Stop assuming that they won't get their artillery buffed

 

They already mentioned that the current destroyers will get buffed to fit the new playstyle :hiding:

 

 Imagine Shimakaze with 4~6s reloads though, that would be extremely powerful especially with IJN [edited] HE fire %

 

 

I already play the Fubuki as an invisfire gunboat, adaptation period will be smaller for me at least. Looking forward to better guns for IJN DDs

 

 

I am so totally sick of hearing "torp spammers'. Torp spamming DOES NOT EXIST. I don't hear people complaining about USN DDS doing all their "GUN SPAMMING". SEE? SEE how RIDICULOUS it sounds? It is their MAIN ARMAMENT. THE WHOLE DAMN POINT IS TO USE THEM. IJN DD GUNS SUCK. THEIR ENTIRE ATTACKING POTENTIAL lies in the torpedoes. There is no SPAMMING your main armament- that's the ONLY WAY to use it.

 

You should get that Caps Lock key checked, it seems to be having a few problems for you :amazed:

Edited by BunnyOfTheFleet
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This really isn't enough. USN DDs have every advantage over IJN DDs. The IJN DDs are clearly biased against at this point. USN- faster reload guns. More guns. Guns do 2x the DPS. "Oh but their gunboats so that's the point". Sure- until you factor in that THEIR TORPS IN ALL REASONABLE AND REALISTIC SCENARIOS ARE BETTER THAN THE IJN TORP BOATS' TORPS IN EVERY ASPECT SHY OF RANGE AT A POINT WHERE THE RANGE STOPS MATTERING.

 

Kagero didnt need guns, at all...

 

If I want to play gun boats Ill play gun boats....

 

btw chill the [edited]out, take a breath or something

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Gun boats work, Torpedo boats don't. If this also means buffs to IJN guns to make them useful all around rather than be torp spammers that either do great against newbies or suck entirely against experienced players, it's good news.

 

So you can spam something with a 2 minute reload, but not something with a 6 second reload? What do you think USN and RU destroyers do?
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