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godzilla5549

Do Not Buff USN CV Fighter Ammunition Count

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Please Lesta. This is absolute worst thing  you could do to CVs. This will only make more and more people spam the disease that is Air Superiority. There are ways to make USN CVs better but this is just terrible. There is nothing good that can come out of buffing fighters. We already have enough poisonous AS spam on the NA server, we do not need more of it. 

 

AS just need to be removed from the game, not buffed.

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Lol. The disease that is AS. You mean the disease that is the best way to support your team in a CV match when you're up against a superior ship, that gets fighters and attack aircraft with their strike loads. No, this is what needs to happen. That, or give the US CVs fighters with their strike loads. 

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Please Lesta. This is absolute worst thing  you could do to CVs. This will only make more and more people spam the disease that is Air Superiority. There are ways to make USN CVs better but this is just terrible. There is nothing good that can come out of buffing fighters. We already have enough poisonous AS spam on the NA server, we do not need more of it. 

 

AS just need to be removed from the game, not buffed.

 

Absolutely. I think someone's inevitably going to say,"AS is [edited]" and that is very true indeed.

 

The reason: AS does little for your team, and little for you. You may shut down an enemy carrier now and then, but you generally won't help as much as other setups would, and you get very little XP and credits for it, too.

Edited by legoboy0401

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Lol. The disease that is AS. You mean the disease that is the best way to support your team in a CV match when you're up against a superior ship, that gets fighters and attack aircraft with their strike loads. No, this is what needs to happen. That, or give the US CVs fighters with their strike loads. 

 

Fighters with their strike loads. Saipan has such a loadout, and it's great. No, AS needs to go.

 

There's nothing good, or fun, or balanced about it. American CVs(excepting the Saipan) are the line of extremes, and that needs to change.

Edited by legoboy0401
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Absolutely. I think someone's going to say,"AS is [edited]" and that is very true indeed.

 

The reason: AS does little for your team, and little for you. You may shut down an enemy carrier now and then, but you generally won't help as much as other setups would, and you get very little XP and credits for it, too.

 

Really, that's not a problem with AS being unbalanced, just that the economy is out of wack. Spotting and killing planes needs to give some/more XP. Simple as that. AS just got more useful.

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The way you buff USN CV is simple. You add a squadron of bombers/fighters to each respective load-out. 

 

It should be 2-1-1, 2-0-3, and 1-1-3 for range and lex. Use this same method for essex and midway...BALANCE.

Edited by Xenomancers
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Absolutely. I think someone's inevitably going to say,"AS is [edited]" and that is very true indeed.

 

The reason: AS does little for your team, and little for you. You may shut down an enemy carrier now and then, but you generally won't help as much as other setups would, and you get very little XP and credits for it, too.

 

I have had games where I was the top exp earner in a game in my Saipan, we will still lose.. But I don't care as long as I ruin an enemy CV day.

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Tier 4-5 CV all run 1/1/1 loadout.

Tier 6-7 CV all run 2/2/2 loadout.

Tier 8+ CV all run 3/3/3 loadout.

 

IJN and USN get 5 plane squadrons.

 

Balance/flavor around the aircraft assigned, make USN better DB, IJN better TB etc.

 

There I may not have completely fixed the problem but it's a hell of a lot better than what we have now.  I would legitimately rather have this setup with perfectly mirrored carrier/plane stats for a few patches while you sort them out than the current crapfest of all USN CV being worthless for exp AS or forced into strike to do any damage whatsoever and thus leaving their team wide open to enemy strikecraft.

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It almost seems to me like Lesta made the change looking exclusively at the Essex-Taiho and Midway-Hak matchup and forgot about every other USN carrier.

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There's already a half-dozen suggestions in this thread that all sound more interesting and dynamic than the upcoming fighter buff.

 

I don't understand what's going on.

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Personally, I don't really care if they buff USN fighter ammo loads.  But yeah, it's fixing at worst a tertiary problem.

 

It's like a patient walking into the emergency room with an obviously broken arm, and they ignore the arm, instead treating a minor cut on the leg.

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Lol. The disease that is AS. You mean the disease that is the best way to support your team in a CV match when you're up against a superior ship, that gets fighters and attack aircraft with their strike loads. No, this is what needs to happen. That, or give the US CVs fighters with their strike loads. 

 

Air Superiority is a disease.  All it does is make the other CV player quit playing CVs.  When I first tried to go down the IJN CV line, I eventually had to spec AA guns since USN CVs could park fighters over my ship for half the match so that I couldn't launch a single plane.  I would get "Clear Skies" from AA guns alone.
Edited by Sventex

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This change is likely a poorly thought out attempt to make the USN balanced loadouts more effective by giving the fighters a better ability to strafe. 

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"Lets buff the US fighters so more players chooses AS, countering more the IJN CVs and decreasing their stats, to people think that we fixed the problem."

 

A USN CV that uses AS doesn't even counter USN Strike. I have faced 2/0/2 Rangers in my 0/1/3 Ranger and it is still a walk in the park. AS just needs to be removed as it does not contribute anything at all to a match.

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This change is likely a poorly thought out attempt to make the USN balanced loadouts more effective by giving the fighters a better ability to strafe. 

 

It's gonna buff 2/1/2 Midway very nicely, but that's because 2/1/2 is simply the best loadout.

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Air Superiority is a disease.  All it does is make the other CV player quit playing CVs.  When I first tried to go down the IJN CV line, I eventually had to spec AA guns since USN CVs could park fighters over my ship for half the match so that I couldn't launch a single plane.

 

Hmm. Yes. Terrible. That must be why the Hakuryu and the Taiho are both in the top ten ships for the last two weeks. Where are their US counterparts? The highest US CV (Saipan excluded, because it's special), is the Langley, at a solid 59th place. Essex is at 140. Midway is at 141, with the worst winrate on the server. Those US CVs must be soooo overpowered.

Edited by SergeantHop

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AS isn't effective enough at its job to warrant this kind of buff. USN carriers need changes but this is not going to help them.

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WG provided the option, now they are buffing it. 

You'd think they might listen to their players....but you'd be wrong....:teethhappy:

Edited by awiggin

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From another post but still holds true:

 

It isnt even XP or credits that holds me back from running AS, its the fact that I cannot impact the game in any meaningful way. I get 2 Fighters on my Ranger, enemy Hiryu gets 4 bombers and 2 fighters. TF? How am I supposed to stop anything? More ammo is not going to change anything

 

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Hmm. Yes. Terrible. That must be why the Hakuryu and the Taiho are both in the top ten ships for the last two weeks. Where are their US counterparts? The highest US CV (Saipan excluded, because it's special), is the Langley, at a solid 59th place. Essex is at 140. Midway is at 141, with the worst winrate on the server. Those US CVs must be soooo overpowered.

 

Nothing in Sventex's post indicated this was recently, and there's several clues he's talking about quite a few patches ago, when USN CVs could walk over IJN ones.

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I think I might actually like seeing an AS midway in the match with this change.  Right now, even with 70 plane kills at the end of a match, I think it's too little too late.

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It's gonna buff 2/1/2 Midway very nicely, but that's because 2/1/2 is simply the best loadout.

 

More like least terrible, the point is that high tier USN fighters have to strafe because they dont have enough fighters to stop an IJN strike and the IJN CV still has enough fighters to tie up a balanced USN fighters. 

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From another post but still holds true:

 

 

It does, it does. Such is the gist of my argument against AS as well.

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