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AXELGREASE

Cleveland Vs T8

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You get hit by a BB you die, you lose with no damage because you can't shoot that far.

 

You get hit by a Cruiser, you die, you hope your team can carry, cause you can't shoot that far and have ZERO damage.

 

You can't  seeT8 DDs unless they want you too so all you do is get spotted and die, with no damage cause YOU CAN'T SHOOT THAT FAR!!!!!!

 

I bet you all get the picture.

 

WG you have to fix something if Clevelands are going to see this many T8 games, they are totally not competitive. With the 5 BB per match meta and the T8 thing, the Cleveland is basically a worthless POS!  You can't shoot far enough to ever hop to do real damage that might somehow make difference.

 

If you goal is to drive the mid tier cruiser players out of the game, your doing a spectacular JOB, well done!

 

IDIOTS!

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Don't get hit by a BB.  Dispersion at that range is trash, and even on the odd chance it isn't a bad roll, then the shells are easily avoidable by paying attention.  Scharnhorst and Dunkerque aside no BB can get shells even a third of the way to you by the time they're rendered on your screen.

 

Don't get hit by a cruiser.  No CA can invisi-torp, yet, and while cruiser dispersion isn't bad at long ranges, the shells take time to fall.  Be erratic in your WASD.

 

Don't go chasing a DD, especially if you can't see or hit him while he can do the same to you.  Common sense for any warship.

 

Nothing to see here, just a player who doesn't understand how to drive a cruiser when he's uptiered.

Edited by TenguBlade

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don't show broadside

plain and simple

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Don't get hit by a BB.  Dispersion at that range is trash, and even on the odd chance it isn't a bad roll, then the shells are easily avoidable by paying attention.  Scharnhorst and Dunkerque aside no BB can get shells even a third of the way to you by the time they're rendered on your screen.

 

Don't get hit by a cruiser.  No CA can invisi-torp, yet, and while cruiser dispersion isn't bad at long ranges, the shells take time to fall.  Be erratic in your WASD.

 

Don't go chasing a DD, especially if you can't see or hit him while he can do the same to you.  Common sense for any warship.

 

Nothing to see here, just a player who doesn't understand how to drive a cruiser when he's uptiered.

Doing this but when 3 BBs are shooting you not much chance of missing every single bullet.  WASD can only get you so far.  But you miss my point, YOU CAN NOT EVEN RETURN FIRE!

 

don't show broadside

plain and simple

A T8 BB  does not need to see your broadside to get a citadel, or didn't you know that.

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don't show broadside

plain and simple

 

Doesn't always work. Especially close range where high caliber shells easily overmatch the front of cruisers.

Don't get hit by a cruiser.  No CA can invisi-torp, yet, and while cruiser dispersion isn't bad at long ranges, the shells take time to fall.  Be erratic in your WASD

Mogami, Atago, and Ibuki can all stealth torp considering that you have the concealment module and concealment expert for your commander.

 

Also the Cleveland may not compete well with T8 because when it is top tier, those ships have to compete with the Cleveland. If it was competitive (which it is when you play it right) in T8 it would be a T8 ship.

 

 

 

Edited by MrEndeavour

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Doing this but when 3 BBs are shooting you not much chance of missing every single bullet.  WASD can only get you so far.  But you miss my point, YOU CAN NOT EVEN RETURN FIRE!

I thought the Cleveland could fire farther than she could be spotted until the first shot. (13km detection range vs 14km shooting range) you must be doing something wrong if you do zero damage in the Cleveland.

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I thought the Cleveland could fire farther than she could be spotted until the first shot. (13km detection range vs 14km shooting range) you must be doing something wrong if you do zero damage in the Cleveland.

 

She can't be detected when she isn't firing at a range of 12.9 km (13.3 km Hull A). Detectability after firing a main shell on the cleveland is 17.5 km (17.9 km hull A) while the firing range is 14.6 km. Even with concealment expert (5 point Captain skill) you will still be detected at 15.4 km and won't be able to invisifire.
Edited by MrEndeavour

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If you're in a T8 match you have to take a support role in the Cleveland.  Buddy up with the T8 BB in the match and let him take the brunt while you sneak HE salvos when you can.  If not that then support the DD's and hit what they spot.  Keep up your speed and plan your route on the map so you are not exposing your broadside for BBs.  If you can't handle a +2 match, you need get better, plain and simple.  You will be seeing a lot of them.  

Edited by A_Hugh_Jorgan

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Doesn't always work. Especially close range where high caliber shells easily overmatch the front of cruisers.

 

If you're getting that close, then there's your problem.

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If you're getting that close, then there's your problem.

 

You mean to say after over 1,000 battles in crusiers, you never found yourself in a close range scenario?

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You mean to say after over 1,000 battles in crusiers, you never found yourself in a close range scenario?

 

I'm not saying I've never found myself in that situation. I'm saying that if you're getting that close to a battleship, getting killed, and then complaining that the cruiser is underpowered, there's the problem.

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I'm not saying I've never found myself in that situation. I'm saying that if you're getting that close to a battleship, getting killed, and then complaining that the cruiser is underpowered, there's the problem.

 

I'm not complaining. I said cruisers will get overmatched at close range. That's all.

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don't show broadside

plain and simple

 

Remember Me?

I hammered you with my Tirpitz...and you were showing your broadside.

The last time I saw you on the water, your front turrets were taken out.

 

Its not about broadside...its weaving that matters most.

Unless one prefers racing to the border or the corners of the map.

Sound familiar?

 

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Remember Me?

I hammered you with my Tirpitz...and you were showing your broadside.

The last time I saw you on the water, your front turrets were taken out.

 

Its not about broadside...its weaving that matters most.

Unless one prefers racing to the border or the corners of the map.

Sound familiar?

 

???

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You get hit by a BB you die, you lose with no damage because you can't shoot that far.

 

So potentially the same as a tier 6 or 7 battleship..

 

You get hit by a Cruiser, you die, you hope your team can carry, cause you can't shoot that far and have ZERO damage.

 

So potentially the same as a tier 6 or 7 cruiser..

 

You can't  seeT8 DDs unless they want you too so all you do is get spotted and die, with no damage cause YOU CAN'T SHOOT THAT FAR!!!!!!

 

So potentially the same as a tier 6 or 7 destroyer..

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High tier ships in a high tier matches are responsible for most of the carry.  Low tier ships play a support role.  A Cleveland in a T6-T8 match will not carry often, and will seldom find its place in the top 3.  But it can help the team win.  Pick your battles.  Fight ships distracted by bigger threats.  Use cover; land mass or even dd smoke (a good dd player will pop some for you).  Avoid broadsides.  Stay nimble.  Use your arcs. 

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I don't suppose anyone here is going to be disingenuous or ill-informed enough to argue that Cleveland is competitive in T8 matches? We know it sucks to be bottom tier in a relatively short-range cruiser that doesn't scale gracefully up the tiers and basically constitutes food when facing Blys, Atago, Chapayev etc.

 

On the other hand, to claim that Cleveland is "a worthless POS" would be bending the truth, too. Cleveland can perform similarly to Atlanta if you play her like one, especially when you are uptiered and thus deprived of other options. Find an island and, as it were, hug it like it's your waifu. When in the open, stay on the move and use your teammates for cover. You know, the usual routine.

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I don't suppose anyone here is going to be disingenuous or ill-informed enough to argue that Cleveland is competitive in T8 matches? We know it sucks to be bottom tier in a relatively short-range cruiser that doesn't scale gracefully up the tiers and basically constitutes food when facing Blys, Atago, Chapayev etc.

 

On the other hand, to claim that Cleveland is "a worthless POS" would be bending the truth, too. Cleveland can perform similarly to Atlanta if you play her like one, especially when you are uptiered and thus deprived of other options. Find an island and, as it were, hug it like it's your waifu. When in the open, stay on the move and use your teammates for cover. You know, the usual routine.

Like I said, just more PEBKAC that can't understand that the rules of combat change when you're no longer the apex predator but prey that happens to have teeth and claws.

Edited by TenguBlade

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It's T6. The Aoba has about the same range, at 14 KM, albeit with less ROF. I wouldn't mind seeing a buff on those two ships' range (to 15KM and no more), however, as they get uptiered more often nowadays, because of the MM change (Ranks 4's not seeing ranks 6's anymore).

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T6 took a wholesale nerf by the hand of the MM, and T5 is somewhat worse off now too. Keeping in mind that those were some of the more balanced, desirable and popular tiers in the game, it's a pretty spectacular fail on WG's part. The one place they had to simply leave alone, and instead they touched it rather inappropriately. I iz not happy.

 

IElZJhB.png?1

Edited by gurudennis

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 Buddy up with the T8 BB in the match and let him take the brunt while you sneak HE salvos when you can.

Not disagreeing with the general theory or hating on the Cleave but: As if T8 BBs are ever within 14km of their enemy :sceptic:

This is the NA server man, you & I know they gonna be sittin' back behind an island at 20+ :child:

Edited by hoom

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