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Sabot_100

Torpedoes and Scharnhorst

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Just wondering if something has changed recently with the release of Scharnhorst. Within the last week I have gotten 4 TT hits from a 6 TT Minekaze salvo three times. (One victim might have been a Kongo). These weren't point blank/can't miss shots but 6-8k shots fired in a narrow spread, left/on center/right of the indicator at a mostly broadside target. Usually I am happy to get one hit, two is great and three a cause for celebration. Is the Sharn that long, that unmaneuverable that it takes more hits or is it that they are often being driven by newbies that haven't learned what WASD stands for?

 

 

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Just wondering if something has changed recently with the release of Scharnhorst. Within the last week I have gotten 4 TT hits from a 6 TT Minekaze salvo three times. (One victim might have been a Kongo). These weren't point blank/can't miss shots but 6-8k shots fired in a narrow spread, left/on center/right of the indicator at a mostly broadside target. Usually I am happy to get one hit, two is great and three a cause for celebration. Is the Sharn that long, that unmaneuverable that it takes more hits or is it that they are often being driven by newbies that haven't learned what WASD stands for?

 

 

 

second one

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They don't have the WASD hack.

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if you hit a mini that far with torps from a Scharn..........
Someone needs to have a talk with him....

 

 

but nice shot man...

Edited by pmgaudio

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PMG, you have things backwards, I'm in the Mini. DD getting torped by a Scharn would be embarrassing.

 

As far as the Scharn driver, I'm certainly not going to go on chat and mention he should have turned or changed speed. Let him keep thinking it is magical.

 

Just to put things in perspective, I have had many a battle where everyone knows the hack and I can't hit sh-t.

Edited by Sabot_100

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