160 [WAP] RockaholicRaven Beta Testers 797 posts 10,513 battles Report post #1 Posted August 21, 2016 (edited) Don your aluminum foil hat because im starting to believe more and more RNG is handicapped better for average/bad players and worse for above average players not only for: dispersion, RNG damage/fire chance/flooding chance/penetration chance/bounces/modules dying, but MM as well. For months now, I have been dealing with the absolute worst Dispersion and RNG rolls I have ever seen and it does not matter what ship or tier im playing. Bracketing battlships with cruisers at under 15km, 100+ hits in destroyers with HE for 0 fires, 100+ hit with Zao HE no fires, Landing torps on full health destroyers for lowest damage roles possible, having battlships shoot at me from over 18k and landing single AP shells that detonate my destroyers. The list is endless. Today I hit a full HP Fletcher with a fletcher torp IE full HP means he had no over-saturated sections on his ship. I hit him for 9158 damage less than half the max damage of a fletcher torp which falls at 19033. As I said this is not a one time thing or something that has been happening rarely to me, this is an 85% of my games occurrence. What's the deal? Edited August 21, 2016 by RockaholicRaven Share this post Link to post Share on other sites
862 [KNTAI] Submarine_Wahoo [KNTAI] Alpha Tester, Beta Testers 3,176 posts 7,789 battles Report post #2 Posted August 21, 2016 You struck him on an already damaged section of the ship, so the torpedo depleted the rest of the hp stored in that section which happens to be 9k. Happens: I had a takedown on a Benson that required 4 Fubuki torpedoes once. Share this post Link to post Share on other sites
3,326 [MUDDX] CAPTMUDDXX Banned 8,144 posts 25,411 battles Report post #3 Posted August 21, 2016 OK everyone please tell WG to fix this for him just because of REASONS Share this post Link to post Share on other sites
457 [GOAT] BGrey Beta Testers 1,523 posts 7,150 battles Report post #4 Posted August 21, 2016 There isn't even any RNG related to torp damage at all is there? How can the RNG be rigged if it doesn't exist... Share this post Link to post Share on other sites
160 [WAP] RockaholicRaven Beta Testers 797 posts 10,513 battles Report post #5 Posted August 21, 2016 You struck him on an already damaged section of the ship, so the torpedo depleted the rest of the hp stored in that section which happens to be 9k. Happens: I had a takedown on a Benson that required 4 Fubuki torpedoes once. READ THE WHOLE TOPIC Share this post Link to post Share on other sites
160 [WAP] RockaholicRaven Beta Testers 797 posts 10,513 battles Report post #6 Posted August 21, 2016 (edited) There isn't even any RNG related to torp damage at all is there? How can the RNG be rigged if it doesn't exist... You realize what RNG stands for? Random number generator, it literally generates every single damage counter in the game and for how much based off an algorithm Edited August 21, 2016 by RockaholicRaven Share this post Link to post Share on other sites
457 [GOAT] BGrey Beta Testers 1,523 posts 7,150 battles Report post #7 Posted August 21, 2016 You realize what RNG stands for? Random number generator, it literally generates every single damage counter in the game and for how much based off an algorithm This isn't world of tanks. Share this post Link to post Share on other sites
160 [WAP] RockaholicRaven Beta Testers 797 posts 10,513 battles Report post #8 Posted August 21, 2016 This isn't world of tanks. yeah you are totally right silly me the damage you see on your screen when you hit ships is an act of god not something designed into the game lol Share this post Link to post Share on other sites
862 [KNTAI] Submarine_Wahoo [KNTAI] Alpha Tester, Beta Testers 3,176 posts 7,789 battles Report post #9 Posted August 21, 2016 READ THE WHOLE TOPIC OKAY. SO YOU STRUCK A FULL HEALTH FLETCHER ON A FORE OR AFT SECTION OF THE SHIP, WHICH HAPPENED TO HAVE 9K HP. Share this post Link to post Share on other sites
160 [WAP] RockaholicRaven Beta Testers 797 posts 10,513 battles Report post #10 Posted August 21, 2016 OKAY. SO YOU STRUCK A FULL HEALTH FLETCHER ON A FORE OR AFT SECTION OF THE SHIP, WHICH HAPPENED TO HAVE 9K HP. do you pick your nose often or just in my posts? Share this post Link to post Share on other sites
7,521 [HINON] RipNuN2 Members 14,340 posts Report post #11 Posted August 21, 2016 (edited) Some things are more chance defined but others are not. A torp hit is not chance defined with the exception of the odds of flooding occuring. It hits a section and does a defined amount of damage based on the dmg reduction amount and limited by the HP in that section. Nothing random about that. Either you hit that ship with the torp and do the damage, or you dont. Edited August 21, 2016 by RipNuN2 Share this post Link to post Share on other sites
862 [KNTAI] Submarine_Wahoo [KNTAI] Alpha Tester, Beta Testers 3,176 posts 7,789 battles Report post #12 Posted August 21, 2016 do you pick your nose often or just in my posts? Do you always act like a child? 1 Share this post Link to post Share on other sites
160 [WAP] RockaholicRaven Beta Testers 797 posts 10,513 battles Report post #13 Posted August 21, 2016 Do you always act like a child? I'm a child because you can't read and entire topic headline before posting something ignorant? good one Share this post Link to post Share on other sites
391 Venom81 Members 1,840 posts 2,716 battles Report post #14 Posted August 21, 2016 There is much anger and rage in here lately.... Share this post Link to post Share on other sites
862 [KNTAI] Submarine_Wahoo [KNTAI] Alpha Tester, Beta Testers 3,176 posts 7,789 battles Report post #15 Posted August 21, 2016 I'm a child because you can't read and entire topic headline before posting something ignorant? good one Whatever makes your e-peen feel better. Share this post Link to post Share on other sites
160 [WAP] RockaholicRaven Beta Testers 797 posts 10,513 battles Report post #16 Posted August 21, 2016 Whatever makes your e-peen feel better. Hey if you have a reading disorder you shoulda just said so. IE your first post had nothing intelligent or worth my time for reading because your explanation was already voided in my first post. Share this post Link to post Share on other sites
473 LemonadeWarrior Members 1,776 posts 6,776 battles Report post #17 Posted August 21, 2016 (edited) I know kinda how you feel. I am doing the Gneisenau grind and it is a pain in the butt. Missing broadside cruisers under 10km when I aim for the citadel and my shells decide to fly over the ship or land meters in front of the ship. On the other hand this factor is part of this game. I personally would like to see a Navyfield kindish aiming system, with an improvement to the current spread of shells, to make it more.. uhh skill based.. if that is the right word for it Edited August 21, 2016 by joris92 Share this post Link to post Share on other sites
1,762 Sir_Davos_Seaworth Members 4,272 posts 5,302 battles Report post #18 Posted August 21, 2016 ALL HANDS ABANDON THREAD!!! Share this post Link to post Share on other sites
391 Venom81 Members 1,840 posts 2,716 battles Report post #19 Posted August 21, 2016 Share this post Link to post Share on other sites
2,596 [-KIA-] TenguBlade Banned 9,382 posts 28,311 battles Report post #20 Posted August 21, 2016 (edited) Hey if you have a reading disorder you shoulda just said so. IE your first post had nothing intelligent or worth my time for reading because your explanation was already voided in my first post Except he's not wrong. The bow and stern sections of a DD don't have as much health as the midsection and thus your torpedo just removed all of that section's HP without killing him because there wasn't enough HP to take away. Besides dispersion, fire/flood chance, and AA, nothing is RNG-based in this game. You need to stop jumping down people's throats just because they say what you don't like. Edited August 21, 2016 by TenguBlade 2 Share this post Link to post Share on other sites
160 [WAP] RockaholicRaven Beta Testers 797 posts 10,513 battles Report post #21 Posted August 21, 2016 Except he's not wrong. The bow and stern sections of a DD don't have as much health as the midsection and thus your torpedo just removed all of that section's HP without killing him. Besides dispersion, fire/flood chance, and AA, nothing is RNG-based in this game. You need to stop jumping down people's throats just because they say what you don't like. you want to post the link to the exact hp pools of a fletchers fore or aft section? O that's right that link doesn't exist weird, where did you get your numbers from then? Share this post Link to post Share on other sites
468 Fog_Battleship_Tosa Members 2,379 posts 4,072 battles Report post #22 Posted August 21, 2016 (edited) Don your aluminum foil hat because im starting to believe more and more RNG is handicapped better for average/bad players and worse for above average players not only for: dispersion, RNG damage/fire chance/flooding chance/penetration chance/bounces/modules dying, but MM as well. For months now, I have been dealing with the absolute worst Dispersion and RNG rolls I have ever seen and it does not matter what ship or tier im playing. Bracketing battlships with cruisers at under 15km, 100+ hits in destroyers with HE for 0 fires, 100+ hit with Zao HE no fires, Landing torps on full health destroyers for lowest damage roles possible, having battlships shoot at me from over 18k and landing single AP shells that detonate my destroyers. The list is endless. Today I hit a full HP Fletcher with a fletcher torp IE full HP means he had no over-saturated sections on his ship. I hit him for 9158 damage less than half the max damage of a fletcher torp which falls at 19033. As I said this is not a one time thing or something that has been happening rarely to me, this is an 85% of my games occurrence. What's the deal? you hit the fletcher in a module like the rudder, did 10K to the module, and the 9K is your slash damadge you want to post the link to the exact hp pools of a fletchers fore or aft section? O that's right that link doesn't exist weird, where did you get your numbers from then? It's known that dd's run 10/80/10 as their HP pools, but hitting the bow would just nuke the bow and part of the midships because the radius of torps is like the size of the fletcher. Edited August 21, 2016 by TheSupremeOne34 1 Share this post Link to post Share on other sites
4,521 [WOLF7] awiggin Members 12,620 posts Report post #23 Posted August 21, 2016 Why does it seem like the anger/toxic levels have jumped since the new rules were put in effect. Seems like a lot of players should be seeing strikes if anyone is actually bothering to report them.... To bad the antiquated reporting system probably prevents most reports. Share this post Link to post Share on other sites
160 [WAP] RockaholicRaven Beta Testers 797 posts 10,513 battles Report post #24 Posted August 21, 2016 you hit the fletcher in a module like the rudder, did 10K to the module, and the 9K is your slash damadge A comment that makes sense based on the information I gave thank you! Share this post Link to post Share on other sites
862 [KNTAI] Submarine_Wahoo [KNTAI] Alpha Tester, Beta Testers 3,176 posts 7,789 battles Report post #25 Posted August 21, 2016 Hey if you have a reading disorder you shoulda just said so. IE your first post had nothing intelligent or worth my time for reading because your explanation was already voided in my first post. I'm sorry that you have to resort to petty personal attacks to feel better about yourself. Share this post Link to post Share on other sites