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Estimated_Prophet

First Tier 8 games... Sort of...

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Well, I deliberately avoided Tier 8 games like the plague since docking my Atago a few month ago, and only purchased Lexington, Shokaku, and North Carolina when they were discounted for some vague point in the future when I felt like I might want to use them. As of this time I see no reason to, and have no intention of purchasing any additional tier 8 ships.

 

No as to the 'sort of' part;

 

In Atago I have 135 games in PvP, and 10 in PvE;

 

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Comparatively I do better in my ARP Myoko;

 

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Atago is like a Tier 8 Zao? You're kidding, right? To me it is the slow turning, too long, too easily citadeled Blue Barge. I don't like it because I can't seem to 'get into it,' like I feel I have with ships like Bogue, Konigsburg, New Mexico, and to an extent, Ranger and Saipan.

 

Bizarrely; for a ship I don't like, my win rate is above average...

 

(-)

 

Now, they were all in PvE, but these were my first games in North Carolina, Lexington, and Shokaku; (five games played total, PvE, in each ship,)

 

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Now, these are merely my opinions, and don't reflect how others have done with the ships, or their stats on the game web page or WS.T;

 

North Carolina; I like that the gun reloads seem fast, and that the turrets seem to rotate fast; actual or not, that is my perception. The ship seems maneuverable and fast, (compared to the 'Standard' USN BBs I'm used too,) but I can't really judge the armor, since I worked to avoid getting focused by the bots.

 

Lexington; Lexington seems to be the epitome of the 'point and click' style of carrier play many have complained about. Wave attacking with the 3 DBs and 1 TB almost never failed to at least massively cripple a ship when successful. That being said; I finally understand some of the complaints of higher tier CV drivers, at least on the USN side; the 1-1-1 'balanced' loadout is a joke. THREE squadrons at Tier 8? I had THREE squadrons in my Bogue. The 2-0-2 loadout is maybe not so bad, since I've used it and an Air Supremacy commander to good effect in Ranger and Saipan. Overall I like the ship and its attack power, but wish it had at least one fighter in the 0-1-3 loadout.

 

Shokaku; Considering I've done pretty good in Ryujo, you might think I would do okay in Shokaku... I can't stand the thing, and feel the same way about Hiryu. Despite others doing well in those ships, I found the attack groups weak, vulnerable to fighters and AA, and lacking in attack power. That these ships are so feared, and I had so much trouble using them, even in PvE, makes me wonder if anyone who gets attacked by their squadrons even tries to defend against them...

 

​Did you maneuver to defeat the attack? Did you launch your Catapult Fighter? Did you focus your AA fire at the closest/most dangerous squadron? We're you off alone or with a group?

 

Maybe I'm just no good at the multi-tasking IJN CVs nead...

 

As a general comment about carriers; 'Oh, carriers are insta-delete, point-and-click no-brainier winning machines...' Yeah, right... Try running a carrier in a battle when you pick strike, and the other carrier picks Air Superiority. Try running a carrier when it's a four carrier battle, (2 v 2) and you're the low tier carrier, never mind if you also happen to be low tier versus the rest of the enemy ships. Try running a carrier when several cruisers on the enemy team have Defensive Fire, never mind almost EVERY ship on the enemy team having Defensive Fire, (cruiser mobs,) or is a battleship with an almost suicidally high AA rating.

 

Yeah; running carriers is sooooo easy.

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CVs get really hard to use in the high tiers, simply because it's much faster paced due to the speed of the planes at those tiers. Also, you're better off thinking the Atago is a Myoko with better gun angles, slightly worse reload, and has a heal. That's what it looks like to me :P

 

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CVs get really hard to use in the high tiers, simply because it's much faster paced due to the speed of the planes at those tiers. Also, you're better off thinking the Atago is a Myoko with better gun angles, slightly worse reload, and has a heal. That's what it looks like to me :P

 

don't forget way much better torpedo angles

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High tier AAs are just insane... And Hiryu... T6 TBs are paper planes in T7/8 battles... sometimes even in T6 if RNG hates you...

 

USN CVs... I just found no reason to play high tier USN CVs after replacing TB squad with DB... The damage from DBs is not reliable, sometimes they just completely miss when you aim very well, other times they simply incapacitate modules without doing any damage... Saipan is an exception however...

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High tier AAs are just insane... And Hiryu... T6 TBs are paper planes in T7/8 battles... sometimes even in T6 if RNG hates you...

 

USN CVs... I just found no reason to play high tier USN CVs after replacing TB squad with DB... The damage from DBs is not reliable, sometimes they just completely miss when you aim very well, other times they simply incapacitate modules without doing any damage... Saipan is an exception however...

 

Yeah, did see total miss drops or incapps only from both CVs DB in a couple of the games. On Saipan I can't get used to the 2-2-0 Strike Loadout, though I've been trying. I've done better just hunting DDs or lonely ships, and chewing up aircraft with the 3-0-1 loadout... Which is REALLY nice because my 16pt CV captain is in Ranger/Saipan right now, and the 3 extra fighters and extra DB from Air Supremacy seem to make a HUGE difference.

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