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MJPIA

0.5.9 really has greatly changed match making

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Okay my hard drive ran out of space at one point so some screenshots are post game which are harder to read sorry.

 

But anyways, match making has greatly changed.

T5's are now commonly thrown against T7's, T6's frequently go against T8's and T7's occasionally get thrown into T9 matches and all of these are much more common than they used to be.

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Was fortunate to be in my Cleveland this match even though I don't run defensive fire, was able to prevent a repeat of pearl harbor.

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Bunch more wacky matches under spoilers.


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 1r0qrdI.png?1

 elthFvi.png?1

 gEJ3C1P.png?1

 Atvpn0b.png?1

 PmVfYel.png?1

 pK7mKv3.png?1

Eutrj2V.png?1

While it is amusing to see bow on Omaha's shred Atlanta's some of these shouldn't happen.

All of these are from the past couple days and I have many more screenshots of such matches, these are common now.

I am frequently running into Kongo's and New York's/Texas as well as T5 cruisers in my Nagato now.

Lower tier BB's can nuke cruisers just as well as higher tier ones but when they find themselves facing a BB 2 tiers higher than them they are utterly outclassed.

Personally I find going against T8 ships in my Cleveland fun but I doubt T5's are enjoying this as much.

And Fuso's facing a bow on NC closing in with cruisers supporting it?

:trollface::red_button::teethhappy:

 

 

 

 

 

 

 

 

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T5's and 6's are a little more susceptible to uptiering now since wargaming chanced the matchmaking rules to where T3's never see T5's anymore and T4's never see T6's. This has probably negatively affected T6's the most since they are now in a position where they will almost never be top tier. It used to be T3 cruisers and DD's could see T5's, but not BB's, and T4 cruisers and DD's could see T6, but again not BB's or CV's.

Edited by ryuukei8569

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Well I have not seen the new rules spelled out. I see them in action. In some respects they are good. But now the crap ships are still cruisers, mostly(70% +) of the time face ships 2 tiers higher.(T5-T7) that is.

 

The fact that it makes players care less how the match tures out, cleveland just can't kill t8 bbs, makes the game less fun.

 

T8 BBs are not a challenge for a nurmburg, they should be run from at all cost.

 

WG has opened a can of worms. Instead of ajusting ships they are modifying MM. The next step will be to implement t3 cruiser mm to all cruisers. If the St Luis under performs v t5, t6 cruisers will endup the same. WG fix will have to be the same.

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Bunch more wacky matches under spoilers.

 

What is whacky about them?  Each match is closely balanced in terms of tiers and ship types, as per the MM update notes.  No longer will you have 5DDs on one team and 2 on the other, or other causes for general unrest that were cited as MM failures in the past.

 

Now, it's that you're noticing that you have to face ships +2/-2 with subjectively more frequency than you did before?  And this is bad somehow?

 

When did the appreciation of challenge give sway to the notion that you should never be at a disadvantage of any sort, real or implied?

 

I don't distinguish what tier i am relative to opponents because it really doesn't make the determining difference in the outcome.  In the end, either I or the ship i'm facing is going to play better (or if you really want to go there, get better RNG).  I'm confident facing +2 tiers, because while i might have lesser calibre armament or HP or whatever specific gripe may apply, my approach to fighting those ships won't change.  If i'm playing a dd and facing a dd, i know without question that i can kill a +2 tier dd and if i don't, it's because i got outplayed.  All other combinations apply equally.  If i get outplayed, i learn from it and try to do better next time.

 

I'm not one to give other people a hard time when they complain, but at some point i really get to a point of loss where i don't understand their position.  It isn't that i think they're unjustly complaining - they probably have a gripe that is significant in their eyes and i just don't see it - fine, i appreciate that.  But i also don't get why they can't see the opportunities they face in that challenge.  If i'm the last ship alive vs. several enemy ships for example, i know i'm going to lose, but i'm going to take as many enemies with me as i can, and put in a good show, not for my team necessarily, but for me.

 

While i've read your post, i admit, i haven't figured out the crux of your complain if it's something other than "i'm in +2 battles more often that i think i used to be/should be".  I encourage you though to not see this as a problem.  This is a game, and for any game to be challenging and thus rewarding there must be disadvantage.  Whether challenge was the motivator for the MM changes or not, it's a consequence, and beneficial one at that.  I hope that you find the benefit in this as you face more of these challenges in game.

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Yes MM has changed but I like the change sure I get put in against Vll in my Murmansk but with a 18 point Captain I can hold my own as long as I change my style of play and the good thing I now get a good number of games with just V being the highest, same with the higher tiers for MM

 

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Putting a 5 against a 7 or a 6 against an 8 makes no more sense than putting 3's against 5's. WG has no clue how to address matchmaking issues.:amazed:

 

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Will you people never stop crying?  If you want to see matchmaking tier imbalance, go back to World of Tanks, where a tier 5 tank with 450 hit points routinely sees tier 7's with 1500.  In WOWS, you can  be competitive as a bottom tier ship in a +-2 match.  That was NOT the case in WOT.  WG has learned its lesson in terms of the gaps between the capabilities of the ships as tiers change.  They have done a fantastic job with the tier balancing in WOWS.

 

While its never "fun" to be bottom of the barrel, its competitive.  Be thankful that you don't have to fight Iowa's in your New York, because that kind of matchmaking was still present when WOT was WOWS' age.

Edited by Pope_Shizzle
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Will you people never stop crying?  If you want to see matchmaking tier imbalance, go back to World of Tanks, where a tier 5 tank with 450 hit points routinely sees tier 7's with 1500.  In WOWS, you can  be competitive as a bottom tier ship in a +-2 match.  That was NOT the case in WOT.  WG has learned its lesson in terms of the gaps between the capabilities of the ships as tiers change.  They have done a fantastic job with the tier balancing in WOWS.

 

While its never "fun" to be bottom of the barrel, its competitive.  Be thankful that you don't have to fight Iowa's in your New York, because that kind of matchmaking was still present when WOT was WOWS' age.

 

The poor AMX 40 "Duck" drivers...... I remember that :ohmy:

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The poor AMX 40 "Duck" drivers...... I remember that :ohmy:

 

Thing with WoT is that the MM is still so damn unbalanced. In WoWS we can now get the same or similar number of battleships, in the same tiers. We can get the same number of CVs in the same tiers, and we can get the same number of DDs in the same tiers too.

 

@Topic

My last battle in WoT last night in my Firefly:

Our team, four heavy tanks.

Their team, four heavy tanks.

Not bad, right? Wrong.

Their heavies: T29, Tiger, KV-2 and KV-85.

Our Heavies: KV-85, T-150, KV-1 and T1 Heavy.

Tell me, how balanced is that, how stupidly hard will it be for the MM to distribute that T29 or Tiger to our team, and move one of the Tier 5 heavies over to their team?

In other words, our MM is balanced, it is fine and it is working well. Stop whining, worse things can happen. At least here even an Umikaze can kill a Yamato (Extreme example, I know.)

 

~Hunter

Edited by Hunter_Steel

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I think the latest MM changes to roll out are the best ever. No more teams being stacked with 6 DDs while the other has 1 DD. I really like what Wargaming did. You still see high tier death squads, but they get balanced out now. 

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Will you people never stop crying?  If you want to see matchmaking tier imbalance, go back to World of Tanks, where a tier 5 tank with 450 hit points routinely sees tier 7's with 1500.  In WOWS, you can  be competitive as a bottom tier ship in a +-2 match.  That was NOT the case in WOT.  WG has learned its lesson in terms of the gaps between the capabilities of the ships as tiers change.  They have done a fantastic job with the tier balancing in WOWS.

 

While its never "fun" to be bottom of the barrel, its competitive.  Be thankful that you don't have to fight Iowa's in your New York, because that kind of matchmaking was still present when WOT was WOWS' age.

 

Amen, or back in the day with +4 MM and being a poor JGPZIV and run smack into a Maus.  Talk about being completely outclassed.

 

Like you said even being 2 tiers down you're still combat capable in this game.

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Amen, or back in the day with +4 MM and being a poor JGPZIV and run smack into a Maus.  Talk about being completely outclassed.

 

Like you said even being 2 tiers down you're still combat capable in this game.

 

With caveat of..... if you have skills if not then  "hello little low tier damage pinata, bye"!

This is the problem l see.... the skill imbalance at bottom tiers within a battle will reck your team if there are a few of them. Dead in 60 secs and now you get to face 2 or 3 ships sometimes more at once. Means you really have to watch not getting caught and focused by a group.

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