0 [MMP] Longtang_Lin Members 7 posts 20,809 battles Report post #1 Posted August 6, 2016 The following is my idea of new premium account model : Each team - 16 ships CV--1 (optional) , premium BB-- 1 or 2 , premium CA--2 , premium high end CL--- 2 premium ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ low end CL-- 3, non premium DD----- 6 or more , non premium premium account 's ship has roughly more than 5-6 times of health than non-premium. Thus, It takes average 3 non -premium ships to attack premium Capital Ship at the same time, in order to take it down. It is even close to real world 's sea battle case. It also encourage team works, from those low end ships. It is like Lion vs wild dogs system.. What do you think ??? Share this post Link to post Share on other sites
39,482 [HINON] Lert Alpha Tester 27,859 posts 27,320 battles Report post #2 Posted August 6, 2016 I think that idea is hilariously pay-to-win, completely unrealistic and would be the death of the game. 4 Share this post Link to post Share on other sites
0 [MMP] Longtang_Lin Members 7 posts 20,809 battles Report post #3 Posted August 7, 2016 wows need incomes to pay their programmers. Try to get a reasonable balance between.. Player skill, business model, and Fun .. of course. If Wows fail to get revenue then their programmers will be laid off then we can not play any more.. :-) Share this post Link to post Share on other sites
5,661 Macabe Alpha Tester, Members, In AlfaTesters, Beta Testers 12,413 posts Report post #4 Posted August 7, 2016 This sounds hilariously broken. Share this post Link to post Share on other sites
39,482 [HINON] Lert Alpha Tester 27,859 posts 27,320 battles Report post #5 Posted August 7, 2016 wows need incomes to pay their programmers Have you seen WG's profit numbers? They're not lacking for income. Also, 'would be the death of the game' means that the game would die, and there would be no income. 1 Share this post Link to post Share on other sites
1,605 [HINON] Nuk_ Beta Testers 3,931 posts 8,150 battles Report post #6 Posted August 7, 2016 WG is by no means losing money... What gave you the idea that the programmers are going to be "laid off?" This idea would be the death of the game. Share this post Link to post Share on other sites
295 [BONKZ] Amogussy Members 888 posts 11,881 battles Report post #7 Posted August 7, 2016 wows need incomes to pay their programmers. Try to get a reasonable balance between.. Player skill, business model, and Fun .. of course. If Wows fail to get revenue then their programmers will be laid off then we can not play any more.. :-) This "Free to play game" series that WG has with WoT, WoWp, and WoWs has turned the CEO into a billionare, that should put into the perspective of just how much money these games make. Share this post Link to post Share on other sites
249 Skramjet Members 733 posts 2,483 battles Report post #8 Posted August 7, 2016 Share this post Link to post Share on other sites
0 [MMP] Longtang_Lin Members 7 posts 20,809 battles Report post #9 Posted August 7, 2016 oops.. you are right wargaming made 590 million US in 2015.. Share this post Link to post Share on other sites
1,696 [FOXEH] BladedPheonix Alpha Tester 6,887 posts 22,793 battles Report post #10 Posted August 7, 2016 current game set up is fine and doesn't need to be changed! Also, why should WG break something that isn't broken? Lastly this just screams P2W and if it were implemented WG would lose all their player base within a 2 week period because of favortisium! Share this post Link to post Share on other sites
1,148 [NDA] kerensky914 Supertester 3,926 posts 2,863 battles Report post #11 Posted August 7, 2016 Gee, sounds like you're describing most Asian games. Go talk to NCSoft, I bet they'd have something up your alley. Share this post Link to post Share on other sites