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Summon3r

warspite still soft?

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anyone else feel like warspite gets absolutely mangled by HE rounds? no joke it feels like im safer full broadside to a BB firing AP then ANYTHING shooting HE at me from any angle...... maybe its just me?

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gotta learn to make use of her cruiser damage control party. I have the reload on mine down to 45 seconds

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gotta learn to make use of her cruiser damage control party. I have the reload on mine down to 45 seconds

 

its not just the fires its the actual amount of damage it takes from a shell whether it causes fire or not..... dont get me wrong i feel like i do ok in it but man it just melts HP 

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gotta learn to make use of her cruiser damage control party. I have the reload on mine down to 45 seconds

 

Still far more than enough to sink her, since you're taking easily several hundred damage per second from fires, plus several thousand damage every few seconds when an HE salvo lands...

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Well the patch notes noted how the armor changes for both the USN BBs and Warspite did not extend to how HE interacts when it lands. So i'd assume the changes only affect how AP interacts with the armor of said vessels.

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It's because HE>any armor you think you have

 

It's great against AP but HE is going to just slowly dwindle your health down with fires and splash damage. Thankfully when I play mine I don't usually get HE spammed to much so it's armor is great especially since they lowered her in the water.

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So how is the AP protection now? Is it noticeably better?

 

One of the reasons its so bad also is it is very boxxy, this makes the HE land on tons of surface area. Look at its superstructure shape, its very flat.

 

Edited by SFC_Storm

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HE has a penetration value, just like AP does.  When HE penetrates, it does 30% of its full value damage, just like AP does.  Most ships superstructures are made up of less than 25mm of armor, which is lower than the HE penetration values of most main battery guns.  So, when you have a ship with a large superstructure, like a battleship, HE rounds to this part of the ship are doing 30% of their max damage, which can add up very quickly.  This mechanic is why ships like the Zao can roll up and drop a 10k salvo of HE.  Because the HE rounds are penetrating the thin to non-existent superstructure armor.

 

The Warspite, if you look at her, has a very large superstructure.  This is why she takes large amounts of HE damage, not because WG mysteriously programmed her to be an HE/fire magnet.  Warspite has the same fire chance as all the other tier 6 battleships.  

 

The trick to avoiding damage to the superstructure is no different than the trick to avoid citadels.  Angle your armor to not show as much superstructure.  Woila!!  No more 5k HE salvos from cruisers.

Edited by Pope_Shizzle
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HE has a penetration value, just like AP does.  When HE penetrates, it does 30% of its full value damage, just like AP does.  Most ships superstructures are made up of less than 25mm of armor, which is lower than the HE penetration values of most main battery guns.  So, when you have a ship with a large superstructure, like a battleship, HE rounds to this part of the ship are doing 30% of their max damage, which can add up very quickly.  This mechanic is why ships like the Zao can roll up and drop a 10k salvo of HE.  Because the HE rounds are penetrating the thin to non-existent superstructure armor.

 

The Warspite, if you look at her, has a very large superstructure.  This is why she takes large amounts of HE damage, not because WG mysteriously programmed her to be an HE/fire magnet.  Warspite has the same fire chance as all the other tier 6 battleships.  

 

The trick to avoiding damage to the superstructure is no different than the trick to avoid citadels.  Angle your armor to not show as much superstructure.  Woila!!  No more 5k HE salvos from cruisers.

 

 

688
Exactly this. They could however make some structure null vs HE.

 

Personally I think HE needs a change and it needs to overpen also. Or something to increase skill vs spam. Its both boring to be forced to spam HE al lthe time and not fun to get spammed...So why keep it?

 

Lastly why dont they just list HE DMG as 30% of its potential DMG ? So instead of 3k alpha it says 1k, and then if it pens properly we can just times it by 3.

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688
Exactly this. They could however make some structure null vs HE.

 

Personally I think HE needs a change and it needs to overpen also. Or something to increase skill vs spam. Its both boring to be forced to spam HE al lthe time and not fun to get spammed...So why keep it?

 

Lastly why dont they just list HE DMG as 30% of its potential DMG ? So instead of 3k alpha it says 1k, and then if it pens properly we can just times it by 3.

 

 

Well if I remember correctly even the damage numbers show for AP are only for citadels. It's just there to show you the maximum damage that she'll can do. A Overpen is 10% of the listed damage, a penetration is a  certain percentage (don't remember if it's the same as HE or not) and a citadel is the listed damage amount. I don't think there is RNG with damage like WoT so you cant display average damage.

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i believe the actual damage dealt by HE/AP to Warspite is fine as is. Her real problem is the fact that every shell that hits starts a fire.

 

 

no joke, i just finished a match where a single DD shell from a Farragut set me on fire. his next salvo started 3 more so i popped my Damage Control, fired my main guns, (and somehow Overpenned with HE, but meh, that can happen i guess) and his next salvo set 2 more fires.


 like i said. she needs to have her chance of fire fixed. theres just to much flat deck to hit and set aflame as is.


 

Edited by Dark_ZeWulf

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The fact that her bugged armor has never been addressed, to my knowledge (or the rumored armor bug).

 

But yes I still feel she is worthless when facing two or more tier 8 BBs. Not saying I don't do my best in those situations, I just feel I can not help the way I should when I always seem to find that bow on NC. Between seeing tier 8 7 out of 10 times and the fact that I can barely hit the broadside of the state of Texas with my Warspite since a few patches ago and well, the Warspite is becoming less of a gem to me...

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The fact that her bugged armor has never been addressed, to my knowledge (or the rumored armor bug).

 

But yes I still feel she is worthless when facing two or more tier 8 BBs. Not saying I don't do my best in those situations, I just feel I can not help the way I should when I always seem to find that bow on NC. Between seeing tier 8 7 out of 10 times and the fact that I can barely hit the broadside of the state of Texas with my Warspite since a few patches ago and well, the Warspite is becoming less of a gem to me...

Warspite is a tier 6 BB, she is NOT supposed to tank 2 tier 8 BBs :sceptic:

But yes, Warspite with its massive superstructure is still squishy. I shot another Warspite and did 16k with 6 hits. He hit me while I was BOW ON for 9k.

Edited by theanhtb

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The fact that her bugged armor has never been addressed, to my knowledge (or the rumored armor bug).

 

But yes I still feel she is worthless when facing two or more tier 8 BBs. Not saying I don't do my best in those situations, I just feel I can not help the way I should when I always seem to find that bow on NC. Between seeing tier 8 7 out of 10 times and the fact that I can barely hit the broadside of the state of Texas with my Warspite since a few patches ago and well, the Warspite is becoming less of a gem to me...

 

I have the opposite experience.  Been getting a massive amount of Tier 8 games in my Warspite and I lick my lips at bow on NC's. Can't get cits but I get 10k salvos with relative ease. 

 

I have been killing the tier 8 games lately in the WS. Its a great ship that can take an absolute punishment and dish it back..

 

Also it doesnt help the enemy team when their tier 8's are sailing broadside to a Warspite. They think "Oh look at the tier 6 battleship in a tier 8 game , i'm just gonna wreck him while i sail broadside" 

 

*triple citadel Atago / NC / Amagi / Hipper  

 

 

"Sailing broadside to a Warspite, now that's a paddling" 

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HE has a penetration value, just like AP does.  When HE penetrates, it does 30% of its full value damage, just like AP does.  Most ships superstructures are made up of less than 25mm of armor, which is lower than the HE penetration values of most main battery guns.  So, when you have a ship with a large superstructure, like a battleship, HE rounds to this part of the ship are doing 30% of their max damage, which can add up very quickly.  This mechanic is why ships like the Zao can roll up and drop a 10k salvo of HE.  Because the HE rounds are penetrating the thin to non-existent superstructure armor.

 

The Warspite, if you look at her, has a very large superstructure.  This is why she takes large amounts of HE damage, not because WG mysteriously programmed her to be an HE/fire magnet.  Warspite has the same fire chance as all the other tier 6 battleships.  

 

The trick to avoiding damage to the superstructure is no different than the trick to avoid citadels.  Angle your armor to not show as much superstructure.  Woila!!  No more 5k HE salvos from cruisers.

 

Isn't there also a point where hits to the superstructure just stop doing damage? Maximum destruction?

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Warspite is super squishy.

 

I've retired her from pubs. I'll just play occasional co-op games with her, where her secondaries are boatloads of fun.

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Warspite is a tier 6 BB, she is NOT supposed to tank 2 tier 8 BBs :sceptic:

But yes, Warspite with its massive superstructure is still squishy. I shot another Warspite and did 16k with 6 hits. He hit me while I was BOW ON for 9k.

 

 

I have the opposite experience.  Been getting a massive amount of Tier 8 games in my Warspite and I lick my lips at bow on NC's. Can't get cits but I get 10k salvos with relative ease.

 

I have been killing the tier 8 games lately in the WS. Its a great ship that can take an absolute punishment and dish it back..

 

Also it doesnt help the enemy team when their tier 8's are sailing broadside to a Warspite. They think "Oh look at the tier 6 battleship in a tier 8 game , i'm just gonna wreck him while i sail broadside"

 

*triple citadel Atago / NC / Amagi / Hipper

 

 

"Sailing broadside to a Warspite, now that's a paddling"

 

 

Yea I get I am not supposed to be able to, I just would like to feel that I could do something. Not saying I am useless, I "can" do 40-50k in the games, but like I said for some reason I always seem to run into the NC on the other team. Coupled with my new found inability to shot in most any ship, makes me feel like she is in rough shape.

 

 

At work but I can post a picture of a game from a couple nights ago. I did 50-something-k damage on 36 hits, only 2 were pens the rest were over pens on BBs and cruisers at anywhere from 5km to 14km. I can't seem to use controls anymore in replays, and after using pause so many times it crashes on me, but from what I can see, a fair good few shot hit in meaty spots of the ship, yet I over penned. And I have been bouncing shell a lot lately to in serious wthmoments, broadside Bud at 5km (tier 6 Russian CL) 4 hits, 1 overpen and 3 bounces right in the middle of the ship?? Then he says "lol I just got 3 citadels on a Warspite in a cruisers"??? Then there was the 3.4km bounce my Yamato did off the broadside of an Atago last night. Not every game sees these kinds of extremes but my warspite alone has dropped over 10 points on the Warships.today site in the last month. It makes things depressing. I pretty much see how my night is going to go and just stop now, or I will frustrate myself that I am not seeing the numbers I used and the armor on my favorite ships just ices the cake.

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Isn't there also a point where hits to the superstructure just stop doing damage? Maximum destruction?

 

Each section of the ship can only take X amount of HE damage before it gets saturated.  Any other HE hits to that section will do 0 damage.  I think fires can still start on those areas though.  There is no such saturation level for AP though.
Edited by Patton5150

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Warspite is the World of Warships version of the World of Tanks TOG a bullet sponge that just takes a ton of damage. 

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Warspite has always been weak against HE spam compared to the other T6 BBs. She makes up for it by having the by far best heal at her tier. As for AP, I have indeed noticed she is much less prone to being citadeled in the few games I've played in her since the last patch.

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Yea I get I am not supposed to be able to, I just would like to feel that I could do something. Not saying I am useless, I "can" do 40-50k in the games, but like I said for some reason I always seem to run into the NC on the other team. Coupled with my new found inability to shot in most any ship, makes me feel like she is in rough shape.

 

 

At work but I can post a picture of a game from a couple nights ago. I did 50-something-k damage on 36 hits, only 2 were pens the rest were over pens on BBs and cruisers at anywhere from 5km to 14km. I can't seem to use controls anymore in replays, and after using pause so many times it crashes on me, but from what I can see, a fair good few shot hit in meaty spots of the ship, yet I over penned. And I have been bouncing shell a lot lately to in serious wthmoments, broadside Bud at 5km (tier 6 Russian CL) 4 hits, 1 overpen and 3 bounces right in the middle of the ship?? Then he says "lol I just got 3 citadels on a Warspite in a cruisers"??? Then there was the 3.4km bounce my Yamato did off the broadside of an Atago last night. Not every game sees these kinds of extremes but my warspite alone has dropped over 10 points on the Warships.today site in the last month. It makes things depressing. I pretty much see how my night is going to go and just stop now, or I will frustrate myself that I am not seeing the numbers I used and the armor on my favorite ships just ices the cake.

 

Are you aiming straight for the water line, just above or just below? 

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Are you aiming straight for the water line, just above or just below?

 

I haven't changed how I aim... Before a coulpe patches ago I would play a few games in the Warspite and average 50-80k damage in her (Yes I know my average damage is 50kish but consider the fact that my overall account average damage is 6k points from where it was 4 months or so ago with the number of games I have). I have a screen shot where my last salvo hit the broadside of a NM and I got 7 over pens and 4 are clearly right around the water line. RNG has turned against.

shot-16.07.21_21.04.19-0312.jpg

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