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mustangman6579

Ever get shot at when not spotted?

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And I'm not talking about when you pop smoke and someone fires back at your tracers. 

 

Yesterday in my greamy, I was behind a mountain firing over it at a BB. Not spotted once. All of a sudden 2 cruisers started firing directly at me from another position. 

 

I never once saw my spotted indicator pop up, and trust me, I was watching it like a hawk because I didn't want that BB to light me up. 

 

It's not the first time I've been shot at without being spotted. So the question is, is it not 100% perfect?

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All the time in my destroyers, I am shot at when SA is not lit.

 

So either I'm spotted without SA triggering or people somehow know where I am without actually seeing me.

 

I primarily play IJN destroyers so I am not using my guns very often (barring certain situations that I am excluding from this)

 

Just last night there was a particularly persistent Atlanta who seemed to know where I was at all times, even when SA was telling me I was safely out of his radar range.

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Well, just because you're not spotted doesn't mean some sharp-eyed player won't notice tracers flying out of your guns.  I've killed more than one invisi-firing DD that way.

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Well, just because you're not spotted doesn't mean some sharp-eyed player won't notice tracers flying out of your guns.  I've killed more than one invisi-firing DD that way.

 

Now explain it for my Kamikaze taking fire after launching torpedoes while not spotted.

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A lucky guess also.  Also, if you're sitting stationary but pouring fire, people can see WHERE the shots are coming from and aim accordingly without spotting you.  YOU may not be spotted, but your gunfire can work against you.  I've nailed a Kutuzov doing exactly that, hiding behind an island.  His mistake was being stationary.  Even though I didn't see him, I saw enough of his firing pattern to know he wasn't moving, so...

 

"16" shells, go find your mark!"

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Must have been just a hill and not a mountain, if you're firing over it with the Gremy's guns.

 

One of two things happened:

 

>  You were, in fact, spotted and you just didn't notice, or...

 

>  If you're invisifiring, someone saw where your shots were originating and fired at that spot (similar to firing at shots coming from smoke).  It' not hard to do, though it can be tricky sometimes.

 

Not being spotted while firing is never a guarantee that return fire won't hit you in return.

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Now explain it for my Kamikaze taking fire after launching torpedoes while not spotted.

 

Karma. You will play for the Sin of using the cheese machine.
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Karma. You will play for the Sin of using the cheese machine.

 

Check out my survival rate in it. I do my fair share of dumb things, but I played pretty safe last night.

 

Then again you're the one who can never be pleased. If I fire from stealth "as intended", it's cheese because it's an attack from stealth -- If I close in and allow my enemies to see me and give them a fighting chance, it's cheese because close range torpedoes are harder to dodge.

Edited by Destroyer_Kiyoshimo

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Sticking to close to allies will get you shot, I got triple citadeled in my New Orleans like that lol wasn't spotted but I was too close to an allied BB and the enemy had bad aim, you do the math

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Even if you are not spotted people can see your shells being fired. I have in multiple time fired at position as such especially when you know the target is not moving. You just try your luck and sometimes you hit something and repeat the process. Blind firing is part of the game and rewarding when you hit something. People are not bots and can use the neurons they have to see where the shells are coming from or they can think like a DD driver and guesstimates where you are hiding behind islands.

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There is that 3 second delay on the spotting also.  Shells could already be on their way even if you're not detected.  Then there is always those who stay still in smoke with tracers all coming from one spot.  I've also had people with huge detection ranges feel the need to hang out with me, they draw fire, and i'm the one that gets hit grrr.

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I fire at the origin of tracers when I have no visible targets to shoot at, sometimes they hit and sometimes they don't.

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Check out my survival rate in it. I do my fair share of dumb things, but I played pretty safe last night.

 

Then again you're the one who can never be pleased. If I fire from stealth "as intended", it's cheese because it's an attack from stealth -- If I close in and allow my enemies to see me and give them a fighting chance, it's cheese because close range torpedoes are harder to dodge.

 

Karma, you will suffer for having the gull of using the Cheese machine.

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Hmmmm... so SA never popped at all? I've caught a glimpse of a stationary DD before, for just a moment, which of course left the "last known position" thing on the map for me. I had no better target so I shelled where I'd seen it and got lucky, but if you're saying you definitely were not ever spotted even briefly and you weren't firing your guns, then yeah that seems weird. Though, that said I did have this "A DD is coming around that island!" psychic moment once, fired torps at nothing, and by god a DD came around the island and ate my torps... so who knows? :D

 

Edit: Missed the part were you were firing your guns. Yeah that's all it is. I shot a DD arcing fire at me from around a mountain in my Amagi the other day. Looked like he was probably peeking around the side a bit so I sent a broadside and made his day worse.

Edited by TTK_Aegis

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Now explain it for my Kamikaze taking fire after launching torpedoes while not spotted.

 

In division in with some really good players, I noticed that they generally can predict where ships will go/be, and where DDs will hide.  If they don't have a better target available, they will shoot or torp those locations.  It is really impressive how often they are correct and get a hit.  Once you get even one hit, that fact shows up for you, so you know to keep shooting in the general area.  I have started trying this, and it works even for an average player like me.  I just need to learn more of the key spots and behaviors.

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There is that 3 second delay on the spotting also. 

 

The bug associated with that has been patched.

 

While there is still a delay after being spotted before you stealth again, SA appropriately alerts you that you are still spotted. There is no "Spotted while SA is dark" business anymore.

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Sticking to close to allies will get you shot, I got triple citadeled in my New Orleans like that lol wasn't spotted but I was too close to an allied BB and the enemy had bad aim, you do the math

 

This happens to me far too often.
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The cruisers probably shot at the spot where your shells were coming from, it's not that different from shooting into smoke, and the cruisers could have been using spotter planes to get the angle over the mountain to see your tracers.

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Apart from the reasons others already said...

You could be just spotted but you didnot notice. It can happen that if, someone spotted you for a very short duration, say a second, then the spotter went out/died or whatever, lost sight on you. Then your SA indicator just flashes out only. Thus you may not notice it if you were concentrating on shooting. However enemy players took that opportunity to actually shoot at you

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There is that 3 second delay on the spotting also.  Shells could already be on their way even if you're not detected.  Then there is always those who stay still in smoke with tracers all coming from one spot.  I've also had people with huge detection ranges feel the need to hang out with me, they draw fire, and i'm the one that gets hit grrr.

 

This is a big part of why I stopped playing DD's, I'm not spotted but the derp behind me is and is drawing all kinds of fire that's missing him and hitting me instead.

 

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I occasionally blap a dd that is dark based on last known position, tracers from invisifiring, and an educated guess. Without at least these three things to assist, I can offer no other theory; SA is basically fixed now, difficult to blame it on that any longer. -Doc

Edited by Herr_Doktor_Zitadelle

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And one more thing...

 

If a target is locked, but went invisible, the aiming lock will NOT automatically unlock, unless you press X to manually unlock or change to another target, even if his aim is no longer following your movement (since you are now invisible).

 

This means, although you went invisible, the enemy ships previously locked on you, will still enjoy the shooting dispersion benefit for locking target. Thus easier to hit you if you stay stationary

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