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LittleWhiteMouse

Calling All Cars! (Detonation Flag + Detonations)

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Alright, there's something that's been bugging me for a while.  I have seen a lot of people claim to have been detonated while running the anti-detonation flag... yet anytime I've asked for people to pony up a replay to show this happening, everyone goes super quiet.  So I thought I'd put out an APB here.  If you are in possession of a replay where you are running the anti-detonation flag and you still get detonated, please upload it to wowreplays.com and then link it here.

 

Don't worry if it's an older replay.  I have every client installed going back to Open Beta (0.4.0) so I can watch anything you may have archived.

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I wish they would introduce a feature that allows us to record and right after the battle asks if we wish to keep the replay, I hate the idea of filling my computer up with files that I will never look at again 99.9% of the time. 

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The replay system could use a lot of work.  It's still not officially supported... but then, neither is the World of Tanks replay system and that game is getting long in the tooth.  I would really like to see the replay system folded into the client so that I didn't have to quit the game to watch a match I just played.

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Alright, there's something that's been bugging me for a while.  I have seen a lot of people claim to have been detonated while running the anti-detonation flag... yet anytime I've asked for people to pony up a replay to show this happening, everyone goes super quiet.  So I thought I'd put out an APB here.  If you are in possession of a replay where you are running the anti-detonation flag and you still get detonated, please upload it to wowreplays.com and then link it here.

 

Don't worry if it's an older replay.  I have every client installed going back to Open Beta (0.4.0) so I can watch anything you may have archived.

I thought I got detonated when I was flying the Detonation flag  with 3/4 health when my CA just blew up, turned out to be a devestating strike from a BB

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Alright, there's something that's been bugging me for a while.  I have seen a lot of people claim to have been detonated while running the anti-detonation flag... yet anytime I've asked for people to pony up a replay to show this happening, everyone goes super quiet.  So I thought I'd put out an APB here.  If you are in possession of a replay where you are running the anti-detonation flag and you still get detonated, please upload it to wowreplays.com and then link it here.

 

Don't worry if it's an older replay.  I have every client installed going back to Open Beta (0.4.0) so I can watch anything you may have archived.

 

Good. Maybe this'll shut up all those anti-detonation whiners.

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I have every client installed going back to Open Beta (0.4.0)

 

Do you run a data center by chance?

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I have similarly asked for proof previously about this and on the two occaisions I actually got anything back, both were devastating strikes not dets.

 

M

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The percentage system in WOWS does not appear to work on the cumulative principle, but has some kind of additive component to it.  As there are some flags that increase the chance of detonation, I'm not sure running a 100% (no det) is a guarantee for no detonation.  

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And remember people, getting quad citadeled while in a cruiser does not count! That just means you got a paddling. :trollface:

 

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The percentage system in WOWS does not appear to work on the cumulative principle, but has some kind of additive component to it.  As there are some flags that increase the chance of detonation, I'm not sure running a 100% (no det) is a guarantee for no detonation.  

 

That's what this would conclusively determine.  I suspect, as others have indicated, that many are mistaking being obliterated in a single salvo (from multiple citadels) for a detonation.  But I remain ever open minded that just because I haven't seen something, that does not mean it's not possible.  So I am offering this open invitation for people to provide evidence to what's been claimed.

 

Do you run a data center by chance?

 

Just a 1TB hard drive.  I have eight different World of Tanks clients too for old replays. :)

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i have never been detonated with a flag on.  so cant say much

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One way to know for sure, if you don't have the medal for it, you didn't get it done to you.

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Just curious, what will happen if they use + detonating chance flags like India X-Ray while mounting detonation flags?

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Just curious, what will happen if they use + detonating chance flags like India X-Ray while mounting detonation flags?

 

Unknown.  I haven't seen any replays where someone with an anti-detonation flag actually detonates -- nevermind one where they've mixed and matched with some of the increase fire / flooding signals that also boost the chance to be popped.  My baseline assumption would be that they might undermine the anti-detonation flag, but it depends entirely on how the formula for detonations is calculated.  But until someone provides one, we're all in the dark.

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Alright, there's something that's been bugging me for a while.  I have seen a lot of people claim to have been detonated while running the anti-detonation flag... yet anytime I've asked for people to pony up a replay to show this happening, everyone goes super quiet.  So I thought I'd put out an APB here.  If you are in possession of a replay where you are running the anti-detonation flag and you still get detonated, please upload it to wowreplays.com and then link it here.

 

Don't worry if it's an older replay.  I have every client installed going back to Open Beta (0.4.0) so I can watch anything you may have archived.

 

Do you run a data center by chance?

 

Yeah LWM, how does that even work? A separate folder for each update? (Then you load whatever replay file into the proper client?)

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Yeah LWM, how does that even work? A separate folder for each update? (Then you load whatever replay file into the proper client?)

 

2ymx5p0.png

Yes, to the file folder part.  Anytime there's a new update, I copy the live client into this folder.  I then patch the live client and run a test with a few replays from the previous version.  If it works, great -- I delete the copy.  If they don't, I then delete all of the screenshots and replays in the live client to start it fresh.  To watch old replays, rather than assign a program (WoW.exe) to run them, I drag and drop the replay onto the appropriate version of the client.

 

After over 3,500 games played (including Co-Op, Ranked and Training Rooms), I'm going to have to prune back some of the replays and screenshots I'm archiving.  It will take a couple of days to go through them all.

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Unknown.  I haven't seen any replays where someone with an anti-detonation flag actually detonates -- nevermind one where they've mixed and matched with some of the increase fire / flooding signals that also boost the chance to be popped.  My baseline assumption would be that they might undermine the anti-detonation flag, but it depends entirely on how the formula for detonations is calculated.  But until someone provides one, we're all in the dark.

 

Compassghost posted a thread with information found by Iku (here), but it should be taken with a grain of salt since it's possible that the values Iku found include old or unused data. Also, even with that information we're still not sure exactly how the Juliet Charlie flag interacts with it. (Though that uncertainty might be based on the possibly-false information that it's possible to get detonated even with the flag...so it ends up being a bit circular.)

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Don't worry if it's an older replay.  I have every client installed going back to Open Beta (0.4.0) so I can watch anything you may have archived.

 

Question about this.  Do you need to backup the entire game or just the executable?

 

Edit: nvm , seems like it must be the entire game.

Edited by khan1670

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Compassghost posted a thread with information found by Iku (here), but it should be taken with a grain of salt since it's possible that the values Iku found include old or unused data. Also, even with that information we're still not sure exactly how the Juliet Charlie flag interacts with it. (Though that uncertainty might be based on the possibly-false information that it's possible to get detonated even with the flag...so it ends up being a bit circular.)

 

I saw (and enjoyed) that post.  I've always been a fan of IKU19's datamining and their level headed approach to analyzing what they uncover (especially the transparency with uncertainty). 

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D'uh, are you telling me to search for that one obscure file amidst thousand replays that I didn't even sure what the hell the content of each one? :D


 

The confusion exist because of the inconsistency of each parameter and modifier. Some are percentage, some are percentage point. Some are multiplicative, some are additive. Some are compounded, some are not. Which one is which isn't even known.

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D'uh, are you telling me to search for that one obscure file amidst thousand replays that I didn't even sure what the hell the content of each one? :D

 

I guess you're not like me where you flag replays that have something anomalous occur within them for later retrieval.  This is why I'm fairly confident I'll be able to purge about 80% of my replays and screenshots and not lose anything major.

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D'uh, are you telling me to search for that one obscure file amidst thousand replays that I didn't even sure what the hell the content of each one? :D


 

I wonder if anybody would be willing to put up a bug bounty for it.

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