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Nota_Chance

Tired of the nonsense, fix the freaking Atlanta.

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I have hundreds of games in it.  I know how to play it, and I'm pretty darned good with it.  Hide behind islands, blah, blah, blah...

 

Enough of this crap.  The ship is a ****ing premium that was totally shafted by the nerf bat ages ago.

 

In an astoundingly bone-headed maneuver, instead of fixing the Atlanta, we instead I guess we get the Flint... which might get smoke while the Atlanta gets shafted again with what might be the worst radar in the game.  Now, smoke might be nice... might allow you to survive 30 seconds before getting evaporated by nearly anything with guns on it... instead of the 15 seconds you survive now.

 

FIX.  THE.  ATLANTA.

 

Maybe lower the detectability?  Maybe fix the asinine shell arcs?  Maybe makes the citadels smaller?

Until it is fixed, only an idiot would spend +$41 on it or consider the Flint a "reward" for anything.

 

Edited by Nota_Chance
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I think Atlanta is the biggest pain in the [edited]in the game.

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You sure its the Atlanta or the person playing it. I have the Atlanta and I personally think its an excellent ship. Just stay at a range, and fire. Group up with teammates and angle yourself against battleships and high tier cruisers 

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In an astoundingly bone-headed maneuver, instead of fixing the Atlanta, we instead I guess we get the Flint... which might get smoke while the Atlanta gets shafted again with what might be the worst radar in the game.

For the record, it gets the exact same radar as the Indianapolis.

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Atlanta is fine how it is, it is supposed to be a Aircraft evaporating, Destroyer slaying monster, which is what it does best. Just use Hydro and Radar if you want to kill ships like crazy.

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You sure its the Atlanta or the person playing it. I have the Atlanta and I personally think its an excellent ship. Just stay at a range, and fire. Group up with teammates and angle yourself against battleships and high tier cruisers .

​Go ahead and compare stats with me.  I know how to play the ship.

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You sure its the Atlanta or the person playing it. I have the Atlanta and I personally think its an excellent ship. Just stay at a range, and fire. Group up with teammates and angle yourself against battleships and high tier cruisers 

 

Oh yeah Atlanta teamed with others dominates, you just need to know how to use her correctly those shells will bully any ship she sees
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The thing already burns anything that comes in range to death with a never ending rain of 127mm shells, and can do so over tall mountains as well, as well as being the best DD hunter in the game imo, which it can now do even better with radar. Not to mention it's ungodly, and unmatched AA suite. If you don't like destroyer flotilla leader playstyle, then why get the ship? It's a unique ship, (with the exception of her sister ship, Flint) with a unique playstyle.

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Only these kids who think hiding behind island and spam shoot is fun. It's a total shame what this useless ship has become. Wonder how much i'll get if i sell it...

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I vouch for "Atlanta is fine, Captain is wrong" arguement. It's a ship that is highly, highly specialized and specific. Going outside what it does best totally ruins it. Staying close to and just behind islands, providing fire support from cover with the high arcs and intercepting Destroyers with the high RoF that leaves them little room to quickly dodge when in close range. Leaving cover, staying in the open,  attempting to play like a normal cruiser does not work out. It is an oversized DD meant for AA and Anti-DD purposes (Atlanta IRL spendidly slew a DD or two). Much like how the Alaska and a few other BattleCruisers are simply overweight, fat cruisers with heavy guns designed solely for taking out other cruisers, surface combat. Think Scharnhorst (technically full BB) and Deutschland-class heavy cruisers. Commerce raider design, but are decent enough in firepower and speed to combat other cruisers with fair chance. 

Using them outside their planned design won't go well.

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Only these kids who think hiding behind island and spam shoot is fun. It's a total shame what this useless ship has become. Wonder how much i'll get if i sell it...

 

"These kids" watch out everyone, we got a big boy adult over here. Also she literally just got radar. So I'm not sure what you mean by "what she's become", saying that after she just got a pretty big buff, and wasn't even bad before.

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"These kids" watch out everyone, we got a big boy adult over here. Also she literally just got radar. So I'm not sure what you mean by "what she's become", saying that after she just got a pretty big buff, and wasn't even bad before.

 

I'm not sure what you mean by she wasn't even bad before considering that among the tier 7 cruisers, either her or the Pensacola are at the bottom of the stats.

 

And personally, I've used radar a grand total of one time in the few matches I've played the Atlanta in.

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I have hundreds of games in it.  I know how to play it, and I'm pretty darned good with it.  Hide behind islands, blah, blah, blah...

 

Enough of this crap.  The ship is a ****ing premium that was totally shafted by the nerf bat ages ago.

 

In an astoundingly bone-headed maneuver, instead of fixing the Atlanta, we instead I guess we get the Flint... which might get smoke while the Atlanta gets shafted again with what might be the worst radar in the game.  Now, smoke might be nice... might allow you to survive 30 seconds before getting evaporated by nearly anything with guns on it... instead of the 15 seconds you survive now.

 

FIX.  THE.  ATLANTA.

 

Maybe lower the detectability?  Maybe fix the asinine shell arcs?  Maybe makes the citadels smaller?

Until it is fixed, only an idiot would spend +$41 on it or consider the Flint a "reward" for anything.

 

Your 90 day WTR in Atlanta is 1400 it is literally your second or third best ship. You are averaging 200+ more in WTR in Atlanta over your average.

 

 What are you complaining about?

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I think Atlanta is the biggest pain in the [edited]in the game.

 

only when you arent playing it.

 

Grass is greener on the otherside.....

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I'm not sure what you mean by she wasn't even bad before considering that among the tier 7 cruisers, either her or the Pensacola are at the bottom of the stats.

 

And personally, I've used radar a grand total of one time in the few matches I've played the Atlanta in.

 

She's actually ranked 4th right now in winrate and average xp, as well as being the highest in average planes shot down. Also she has a very unique playstyle, which she excels at. Also multiple in this thread are affirming that it's more captain error than a flawed ship.
Edited by goldeagle1123

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She's actually ranked 4th right now in winrate and average xp, as well as being the highest in average planes shot down. Also she has a very unique playstyle, which she excels at. Also multiple in this thread are affirming that it's more captain error than a flawed ship.

Shooting planes down is her primary function, that's not a surprise. Winrate is more or less MM luck. I recognize that she has a unique playstyle, because it's unlike anything else in the game. And multiple defending it doesn't mean that it is more or less captain error. Ship is at the bottom for survival, main battery hit, and damage for the last two weeks.

Edited by jabberwalkie09

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She's actually ranked 4th right now in winrate and average xp, as well as being the highest in average planes shot down. Also she has a very unique playstyle, which she excels at. Also multiple in this thread are affirming that it's more captain error than a flawed ship.

 

The problem is that the Atlanta isn't really better at it's "unique" playstyle than a USN DD between T5 and T10. 

 

It has more of the same guns, but a citadel, can be seen from miles away and now radar.   Any USN DD is perfectly capable of hugging islands and lobbing HE over the island, and they have an easier time of it thanks to smaller size, shorter detection range, better torps and far far far better maneuverability.  They even have defensive fire so don't even try to bring up AA.  The rare game where there is a CV the DD will be able to escort 95% effectively with all the survivability advantages that a DD has over a CA.

 

Basically think of a Farragut with worse torps, survivability and visibility but twice the guns.

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I'm not sure what you mean by she wasn't even bad before considering that among the tier 7 cruisers, either her or the Pensacola are at the bottom of the stats.

 

And personally, I've used radar a grand total of one time in the few matches I've played the Atlanta in.

Using overall stats again instead of biweekly...smfh.  Nobody knows how to do proper research nowadays.

 

For an abridged version of why overall stats don't work in this case (they shouldn't anywhere): it includes data when Atlanta was at her absolute worst (back when AFT and EM still benefited other CLs), figures from when the Myoko was still a T8 in a T7 slot, before the Germans and Russians were introduce (which changed the meta), and before those ships got adjustments of their own (mostly Yorck).

Ship is at the bottom for survival, main battery hit, and damage for the last two weeks.

Are USN DDs not the same at that tier if not all tiers?  This is basically a USN DD with worse torps, more guns, and a citadel.

Edited by TenguBlade

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The atlanta does need to be altered, it needs to be thrown away and the subgroup the flint is from put in it's place. The main downside the atlanta has is it's citadel, and it's torps being anemic in range. (seriously, the last time you find 4.5 km torps on anything USN related is the unupgraded wickes. 

Edited by Raptor_alcor

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eh, I do pretty well in it, granted I don't take her out often and she's but a shadow of her alpha/beta self.

 

then again, that's a good thing.  Not easy to play, not easy to do well in (but my god when the start align...), it's a ridiculous bully when played aggressively (not exclusively firing the reading rainbow from behind cover), it's simultaneously the luckiest and unluckiest ship that it trolls both the piloting captain as hard as the reds.  Come to think of it, it's the T49 of Ships.

Beast.  A flatter arc would make her more accessible, but if everyone that owned one was pulling consistent 1400+ WTR's in her, she'd get nerf bat'd again for sure.

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