Jump to content
Sign in to follow this  
You need to play a total of 20 battles to post in this section.
devastator5000

US Battleship Captain Build

12 comments in this topic

Recommended Posts

Members
1,719 posts
4,106 battles

I'm nearing the 5 point skill for my USN BB captain I expect him to have it around Colorado if not on my NM. I currently have BFT, Expert Marksmen, Superintendent, and AFT, I plan on getting Manual Fire for Secondaries and then BoS for the 16th point.

 

So my question is what should I have for my 5th skill? I'm thinking of Manual Fire Control for the secondaries especially since USN BBs get decent secondaries from T8 on, or should I go for Concealment Expert and get a reduction in spotting distance?

Share this post


Link to post
Share on other sites
Members
337 posts
4,434 battles

If you get CE and the Concealment module, you can have under 12km visibility on your NC when you get there.

Share this post


Link to post
Share on other sites
2,367
[HINON]
[HINON]
Beta Testers
5,913 posts
5,645 battles

USN secondaries are junk. Honestly, go concealment expert. My Iowa has a 12.2km detection range. It's pretty useful. You can fire on guys who are like 14-15km away, score reliable hits, and in a few seconds, you get to be the magical disappearing battleship Iowa. It also lets you ambush other battleships. You can hold your shots, and wait for them to present broadsides, then nail them for 13,500 damage citadel hits. Much more usefull than manual secondaries.

 

*EDIT* For the record, my Iowa is full concealment build, with Concealment Expert on captain, Concealment Module, and Concealment buffing paint.

Edited by Captain_Dorja
  • Cool 2

Share this post


Link to post
Share on other sites
729
Alpha Tester
2,162 posts
6,770 battles

Concealment expert is, as stated, probably the best option.

You can also get Manual AA and hunt for clear skies in the top 3 US BBs. All of which can reach over 100 AA rating.

 

Also as stated, you could respec for a CV and get air supremacy just to be that guy. 

Share this post


Link to post
Share on other sites
Members
1,719 posts
4,106 battles

Concealment expert is, as stated, probably the best option.

You can also get Manual AA and hunt for clear skies in the top 3 US BBs. All of which can reach over 100 AA rating.

 

Also as stated, you could respec for a CV and get air supremacy just to be that guy. 

You should get Air Supremacy :trollface:

 

Already have a 5 point CV captain thx, Yeah I could go for Manual AA but would rather be the BB that disapears after taking half your health. (Maybe will train an atlanta captain in that and switch him out on the NC/Iowa from time to time)

Share this post


Link to post
Share on other sites
Alpha Tester, In AlfaTesters, Beta Testers
1,697 posts
29,047 battles

Eh... USN doesn't have the greatest secondaries.. except for Arizona. 

 

I went this route:

 

15 points: 

Rank 1: Basics of Survivability, Basic Fire Training

Rank 2: Fire Prevention

Rank 3: Vigilance

Rank 4: Advanced Firing Training , Manual Fire Control for AA.

Rank 5: N/A

 

 

I'm thinking that when I get # 16 and 17, I will go with Expert Marksmen... or wait for 18th point and pick up superintendent.

Share this post


Link to post
Share on other sites
293
Alpha Tester
1,150 posts
5,747 battles

Eh... USN doesn't have the greatest secondaries.. except for Arizona. 

 

I went this route:

 

15 points: 

Rank 1: Basics of Survivability, Basic Fire Training

Rank 2: Fire Prevention

Rank 3: Vigilance

Rank 4: Advanced Firing Training , Manual Fire Control for AA.

Rank 5: N/A

 

 

I'm thinking that when I get # 16 and 17, I will go with Expert Marksmen... or wait for 18th point and pick up superintendent.

 

Personally for me, if you know how to stay aware of torps in Warships ,your third skill should first be Superintendent as it adds to the survivability of your BBs and vigilance can come in later after you made your first lap around in skill points, but that's just me. The rest for me is pretty much the same, so look at what he did.

Share this post


Link to post
Share on other sites
Members
1,719 posts
4,106 battles

 

Personally for me, if you know how to stay aware of torps in Warships ,your third skill should first be Superintendent as it adds to the survivability of your BBs and vigilance can come in later after you made your first lap around in skill points, but that's just me. The rest for me is pretty much the same, so look at what he did.

 

I enjoy Marksmen for the turret turn buff, BBs can take fire enough to survive, but FP can help in some circumstances

Share this post


Link to post
Share on other sites
293
Alpha Tester
1,150 posts
5,747 battles

 

I enjoy Marksmen for the turret turn buff, BBs can take fire enough to survive, but FP can help in some circumstances

 

Oh I didn't see he did fire prevention, yea I did marksmen too.

Share this post


Link to post
Share on other sites
Alpha Tester, In AlfaTesters, Beta Testers
1,697 posts
29,047 battles

 

Oh I didn't see he did fire prevention, yea I did marksmen too.

 

Yeah.. When freebies come tomorrow, I am switching to superintendant and Expert Marksman

Share this post


Link to post
Share on other sites
1,544
[PSA]
Members
5,118 posts
3,754 battles

CE is amazing on USN BBs! 12km on the Arizona, and 12.2 on Iowa :) Curiously, Texas has worse concealment than my Iowa with the same captain.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

×