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Grand_Commander_LuXun

How will the meta change in 0.5.9 and which class do you feel is the most advantaged / disadvantaged in the current meta?

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Even more people will panic and hide/reverse and BBs will continue to be the most played class probably because they're still universally better suited for everything.

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Even more people will panic and hide/reverse and BBs will continue to be the most played class probably because they're still universally better suited for everything.

 

Not everything. They just have the best armor and guns.

 

I cant wait for German BBs because i love brawling. Unfortunately the ships i have right now cant brawl very well.

Edited by KnightErrant_

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Honestly things feel pretty balanced atm in my experience. I play all classes except carriers, but the CVs seem balanced - annoyingly effective in the right hands, but not OP. 

Edited by BubbleRapper

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Honestly things feel pretty balanced atm in my experience. I play all classes except carriers, but the CVs seem balanced - annoyingly effective in the right hands, but not OP. 

 

Minimum arming distance on manual torp drops is broken, and I think DB do too much damage T8 up but other than that i'd agree with you.
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Cruisers~distinct disadvantage in the current meta which favours specialization over well roundedness. BBs have bigger guns, more range, more armour and more HP. DDs have the concealment and the speed, agility, torpedoes and guns (US and Soviet). CVs if played well can wreak havoc. Poor CAs, will we ever be restored to our former glory? :( You can see how much it sucks when I'm averaging 34k damage in a cruiser like the Aiba with a KD of 1.3 and ship kill ratio of 1.0, sigh..... In its predecessor (C Hull) I average 29k damage with KD 1.1 and ship kill 0.86 boooohooooooooo

Edited by Zionas

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I'm not a CV player either (I suck hard at them, even in botmatches), but something seems off when they're either totally ineffective or brutally OP and not a whole lot in between feels like.

 

If the game is moving towards more brawley matches, I expect Atlanta might actually get to be a little more enjoyable and BB meta to shift to secondary builds almost exclusively

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As a DD driver I'm pleased for the smoke rings mod, but not so sure on the 12.5 kt smoke conceal limit. I do usually slow a lot when smoking so may not matter.

 

As an increasingly infrequent CL/CA driver I don't see much change. I just finished the NOLA grind, haven't bought Baltimore and this patch has done nothing to make me think again.

 

As a USN BB driver I'm pleased that the armor models will improve.

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Cruisers are just as formidable as any ship, but they take a little more forethought to perform well. BBs have their health and DDs have their stealth. Cruisers, while potent and extremely versatile, don't have a "get out of jail free" card.

 

....Unless you're a Flint or a Mikail.

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Cruisers~distinct disadvantage in the current meta which favours specialization over well roundedness. BBs have bigger guns, more range, more armour and more HP. DDs have the concealment and the speed, agility, torpedoes and guns (US and Soviet). CVs if played well can wreak havoc. Poor CAs, will we ever be restored to our former glory? :( You can see how much it sucks when I'm averaging 34k damage in a cruiser like the Aiba with a KD of 1.3 and ship kill ratio of 1.0, sigh..... In its predecessor (C Hull) I average 29k damage with KD 1.1 and ship kill 0.86 boooohooooooooo

 

I don't think cruisers are underpowered to be honest, I'd like to see some buffs, but you can do well in a pretty good ship, I've been doing a lot better in my Ibuki now that I've actually figured out how to use HE and AP well, it's now my second best ship in terms of damage, if you exclude my ships that have a low sample size (54k compared to my pre-nerf Mogami's 59k)

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With the 0.5.9 changes, I mainly expect DDs as a whole to stratify more. The changes to the smoke mechanics are both a positive and negative for the class. Smoke will require more forethought to use rather than just dump and run. Having smoke circles in client is a big buff for anyone who wants to use smoke effectively. (As long as they remember smoke is also a torpedo magnet.) Atlanta getting radar just made T7 battles much more dangerous since they appear much more frequently than Indianapolis and their effective radar range matches their effective gun range well. The MM changes for low tiers and CVs is frankly a good one. There are very few T4s that can compete with the power jump that occurs at T6 and same with T3s at T5. I don't play CV much but I have yet to hear many CV players complain about the changes either. The only one that is interesting is high tier games (8-10) being restricted to one CV. I think most players will welcome this change but it will also mean a greater percentage of games with a CV present at high tiers. The biggest change not in ship stats / MM tweaks will be the effectiveness of divisions. Now that all divisions will have the ability to voice chat in client, coordination of divisions should improve. Overall, I don't see anything that is going to outright shift the meta but I do see things that will punish bad play (mainly DD) but also make the average player's game a bit more enjoyable.

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Yes cruisers definitely need some buffs. :( My WTR is barely at a blue / green, hovers between both. Can't compete with unicums.

 

Not unicum and I'm doing insanely well with Myoko/Furutaka...

Also, if you are being serious then -->:fishpalm:   A class shouldn't be buffed just because you don't perform like the top 5% of the population.

 

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I really don't see much changing with the next patch since they really aren't doing much to change the balance between the ship classes. BB's and DD's will likely still hold all the power, CV's will be few and far between, and higher tier CA's will still be in a tough spot. 

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exactly what buffs do you people think cruisers need? i find them very effective still i even very much enjoy playing the yorck..... the only thing i can say in regards to helping cruisers out is a possible limit to number of BB's per match. Ive been playing a LOT of 5 BB per side games if not 6 makes for a lot of cruiser delete power lol.

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As a KM cruiser player, let me say that the CVs need a looking at.  The CVs are so underpowered, and with the other classes getting constant buffs, they just are not as good as they should be.  Since most of the players in WoW are BB drivers, WG will naturally placate them by making the CV, the class that was the downfall of BBs in real life, absolute pushovers.  I have had some games where the CV doesn't launch planes and just hide until all the enemy cruisers are dead or distracted.  They just don't encourage players to go for CV lines. 

 

But I do enjoy brawling in my Nurnberg.  Just have to remember that my armor is paper.  But a lot of players don't realize that KM AP will kill you, no questions.  Have had plenty of games where a Russkie, IJN or US cruiser sails around an island and gets trashed by a salvo from my guns. 

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exactly what buffs do you people think cruisers need? i find them very effective still i even very much enjoy playing the yorck..... the only thing i can say in regards to helping cruisers out is a possible limit to number of BB's per match. Ive been playing a LOT of 5 BB per side games if not 6 makes for a lot of cruiser delete power lol.

 

While I'm not the best player, I do agree that cruisers could use some love. Early on they're great, but as tiers go up you lose the maneuverability of the light cruisers while their survivability doesn't really improve with their decreased maneuverability. They certainly can perform well, and their armament seems more than adequate but to me it feels like they're armor/hp are ill equipped to match their competition (by match i mean survive longer, I do not mean that they should be able to bounce bb rounds 100% of the time, but with angling I would like to see some reward rather than have to wiggle boats that are not meant to). 

 

As a KM cruiser player, let me say that the CVs need a looking at.  The CVs are so underpowered, and with the other classes getting constant buffs, they just are not as good as they should be.  Since most of the players in WoW are BB drivers, WG will naturally placate them by making the CV, the class that was the downfall of BBs in real life, absolute pushovers.  I have had some games where the CV doesn't launch planes and just hide until all the enemy cruisers are dead or distracted.  They just don't encourage players to go for CV lines. 

 

But I do enjoy brawling in my Nurnberg.  Just have to remember that my armor is paper.  But a lot of players don't realize that KM AP will kill you, no questions.  Have had plenty of games where a Russkie, IJN or US cruiser sails around an island and gets trashed by a salvo from my guns. 

 

"CV" means Carriers.

Edited by Scytheon

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They need to get rid of the constant 5X BB's per side, this is coming from a predominately BB captain.  It's hurting game play and isn't fair to the cruisers, which I also like to play, just not quite as much.

Edited by Hangoverhomey

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Very different yet very the same. DD's you might see doing better, as people like me will now have a better grasp as to why we dumped smoke and are still getting lit up. Changes to US BB's armour may make them that much more problematic if they go head on at you, unless your a cruiser spamming HE to burn them down anyway. Cruisers are cruisers. And CV's are still pretty screwed. Depending on which version of changes are being implemented as I've heard two versions of the story now.

 

If it's the one I heard earlier on, where they basically get +1 MM, then they'll be doing better as there is no way in hell their aircraft can do a damn thing -2 anymore. -1 they'll take losses but not AS CATASTROPHIC.

 

If it's the more recent one I heard. Well, I guess BB players get to rejoice, as well as tier 6 sort of and tier 7 CV's in that they won't have to fight Lexington/Shokaku and higher. and I guess 8 and 9 as well as they can't be lower tiered vs a higher tier CV. And just further makes that dogfighting skill absolutely worthless. 

 

I'm more impressed by the fact that, while you had the unreasonable zealots complaining that CV's should nuke everything obviously posting. You've had more moderate players like myself who just want to see them made playable, solid, and easy enough for casual players to learn and succeed in. And now you actually see people who main other classes on the forum or in game actually saying "wait, something ain't right" regarding CV's and not just defaulting to bad player.

 

And cruisers do not need one single buff, other than maybe 1-2 that may have actual issues. most shred airplanes, as do BB's, they have speed, mobility, rof, etc. Their basically the medium tanks from WoT. Yeah, about the most I'd say is it can be ridiculous at times to have to fight half a dozen battleships but that is the point you surpass Gohan and master the dodge skill.

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They need to get rid of the constant 5X BB's per side, this is coming from a predominately BB captain.  It's hurting game play and isn't fair to the cruisers, which I also like to play, just not quite as much.

 

Where is this magical "5x BB's per side" ?????? At most I've seen 2-3 on each side, then about 8 cruisers, and finally 2 dds...

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Where is this magical "5x BB's per side" ?????? At most I've seen 2-3 on each side, then about 8 cruisers, and finally 2 dds...

 

Anywhere from tier 4-7 for me.  I see it all the time.  Often it will be like 5 bb's 2 cruisers and a bunch of DD's
Edited by Hangoverhomey

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IMO?  Things will go along as they currently are, despite any doomsaying.

 

People will still b**ch about BBs, DDs, CVs, etc, not doing their jobs.  How someone else cannot simply be a better player, they MUST be using hax.  People will still complain that DDs, Cruisers, Battleships, Carriers, have it better than their own ship.  How one's play had absolutely no contributing factor to a losing effort.

 

Etc.

 

World of Warships moves on.

Edited by HazeGrayUnderway

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Anywhere from tier 4-7 for me.  I see it all the time.  Often it will be like 5 bb's 2 cruisers and a bunch of DD's

 

I need to play with you then or something, taking my Blys out and all I get is cruiser/dd filled teams... Blys is fun and all, I just haven't really had the opportunity yet to use my torps against some BBs.

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