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All fighters load-out for AS CV

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What do you think if Air Superiority loadout on carriers will only have fighters? Just played on Lexington and barely used bombers but was feeling I really need more fighters' squads. Really, bombers (both DB and TB) only work well with manual drop and it takes quite a lot of attention which I needed more on fighters.

 

This will also allow some skills to be used on secondaries in case of destroyers popping up nearby. 

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Thats s.t.u.p.i.d only play with fighters is boring. 

 

And stop playign with usn cvs, its nerfed and f*** by wargame because its murica. 

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Thats s.t.u.p.i.d only play with fighters is boring. 

 

And stop playign with usn cvs, its nerfed and f*** by wargame because its murica. 

 

there are two more variants on the loadouts - strike (no fighters) and balanced (1/1/1 in case of Lexington) so why not have all fighters instead of current 2/0/2?

 

and let me decide what to play, m'kay?

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I would be so pissed off if there were only Pure Fighter CVs.  That brings a whole different dimension of a Useless "Asset" to a team.

 

A CV can encompass many crucial duties for a team, depending on the spec:

- Contest the skies.

- Air Recon.

- Damage Dealing & Sinking Ships.

 

The 3rd part is, IMO, the most crucial duty a CV can perform.  Damage Dealing & Sinking Ships by a CV is the kind of s--t that can carry a team.  That is the function a CV can do to take a losing effort by the team and possibly turn it around for a win.  The ability to project firepower across the map is an advantage only the CV has.

 

A CV that cannot cause ship damage?  It has zero ability to turn a defeat around.

 

A CV that cannot cause ship damage?  It cannot defend itself from surface ship attacks.

 

A CV that cannot cause ship damage?  It cannot threaten the opposing CV and potentially sink it.

 

A CV that cannot do damage?  Sure, it can go out and spot those DDs and stuff, but your teammates may otherwise be engaged and cannot attack them.  A CV that can't do damage cannot attack those DDs.

 

A CV that cannot do damage?  USELESS.

 

If there is a breakthrough by the enemy team, what's a Pure Fighter CV gonna do?  Spot them to death?  USELESS.

 

I don't know how you can say you're not using your Lexington's bombers.  If you indeed aren't using your Lexi's bombers to their fullest extent, you're a waste of a ship slot to the team.

Edited by HazeGrayUnderway
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I would be so pissed off if there were only Pure Fighter CVs.  That brings a whole different dimension of a Useless "Asset" to a team.

 

A CV can encompass many crucial duties for a team, depending on the spec:

- Contest the skies.

- Air Recon.

- Damage Dealing & Sinking Ships.

 

The 3rd part is, IMO, the most crucial duty a CV can perform.  Damage Dealing & Sinking Ships by a CV is the kind of s--t that can carry a team.  That is the function a CV can do to take a losing effort by the team and possibly turn it around for a win.  The ability to project firepower across the map is an advantage only the CV has.

 

A CV that cannot cause ship damage?  It has zero ability to turn a defeat around.

 

A CV that cannot cause ship damage?  It cannot defend itself from surface ship attacks.

 

A CV that cannot cause ship damage?  It cannot threaten the opposing CV and potentially sink it.

 

A CV that cannot do damage?  Sure, it can go out and spot those DDs and stuff, but your teammates may otherwise be engaged and cannot attack them.  A CV that can't do damage cannot attack those DDs.

 

A CV that cannot do damage?  USELESS.

 

If there is a breakthrough by the enemy team, what's a Pure Fighter CV gonna do?  Spot them to death?  USELESS.

 

I don't know how you can say you're not using your Lexington's bombers.  If you indeed aren't using your Lexi's bombers to their fullest extent, you're a waste of a ship slot to the team.

 

if AS CV can completely compensate all these points of the strike CV on the red team - what's the big deal? It will be two less CV in the fight, both teams come to the same balance. 

 

- Well, I used bombers, even dealt silly 44k damage with them but still would prefer to have fighter and focusing on protecting my team mates from attacks from the skies. 

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There is already a CV in the game that is almost a Pure Fighter Spec and almost devoid of any attack capability:  A Fighter Spec Bogue.  My post here about one such occurrence exemplifies everything wrong with a CV that is so Fighter oriented that it fails to do the other functions of a CV, in addition to defending itself.

 

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if AS CV can completely compensate all these points of the strike CV on the red team - what's the big deal? It will be two less CV in the fight, both teams come to the same balance. 

 

- Well, I used bombers, even dealt silly 44k damage with them but still would prefer to have fighter and focusing on protecting my team mates from attacks from the skies. 

 

I'm not going to Stat Snipe you.  But to put it simply, you haven't played CVs much if you've never experienced a Fighter Spec CV, did your job in shutting down the enemy CV, but still look on in horror as your team is still getting stomped.  With little to no means of attack capability, the CV has absolutely zero capability to stop the bleeding and give the team a fighting chance.  A CV with no attack capability has zero chance in carrying, saving the team.  A CV with no attack capability is merely a Spectator that can somehow be sunk.

Edited by HazeGrayUnderway

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There is already a CV in the game that is almost a Pure Fighter Spec and almost devoid of any attack capability:  A Fighter Spec Bogue.  My post here about one such occurrence exemplifies everything wrong with a CV that is so Fighter oriented that it fails to do the other functions of a CV, in addition to defending itself.

 

I read this, which is basically the same thing. But hey, why CV should "carry a team" if they decided not to on the first place when choosing what setup to use?..

 

Well, maybe not 4/0/0 in case of Lexington/Ranger, but 3/0/1?

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Full fighter loadout is the most troll thing you can do in a CV - you render both yourself & the enemy CV completely useless. Where's the fun in that? Also

 

This is World of Warships, not World of Warplanes.

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AS spec Taiho and Haku are OP as [edited].

 

3 fighters to cover all the caps + bunch of bombers to delete whatever is most threatening

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AS spec Taiho and Haku are OP as [edited].

 

3 fighters to cover all the caps + bunch of bombers to delete whatever is most threatening

 

Haku has 4 fighter in AS :) 

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Facts > Opinions:bajan:
Edited by BladedPheonix

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Well on lexington I wouldn't go ALL strikes, maybe a 3/0/1 loadout.  But that's just trolling.

 

Personally I'd like to see a 1/1/2 loadout

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And who'll accept junk rewards for their time? Plane kills are still pennies.

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Wow no wonder so many CV players give up with this type of discussion.

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Before we can even entertain the thought of an AS CV as competitive, we need to revise how air-to-air combat even works, in order to make it not only an engaging and interesting play style, but also to make it a rewarding play style.

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Before we can even entertain the thought of an AS CV as competitive, we need to revise how air-to-air combat even works, in order to make it not only an engaging and interesting play style, but also to make it a rewarding play style.

 

Can you do you CV rework thread but for artillery in WoT? I was thinking something along the lines of "delete it".

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Can you do you CV rework thread but for artillery in WoT? I was thinking something along the lines of "delete it".

 

I don't play World of Tanks so I cannot at all comment on WoT Artillery.

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I don't play World of Tanks so I cannot at all comment on WoT Artillery.

 

Good, don't play it. After 3 years, ~$1000, and after getting some of the best global stats in the game, I hate it.

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Good, don't play it. After 3 years, ~$1000, and after getting some of the best global stats in the game, I hate it.

 

I get my freemium tank fix in War Thunder, to be honest, when I can stand the massive swarms of M-18s anyway. At least their planes are far better than WoWP.

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