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Exciton8964

Avarge base exp per game as a metric

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I wish either the game itself or some other statistics website can give out average base exp per game as a statistic metric.

 

IMHO, this is currently the best available measure of how a ship/player performs in the battle. The world ship today rating is heavily skewed towards damage done and ship kill. However, doing 20k damage to bbs is completely different story to doing 20k damage to dds or cas. Average base exp also took capture, win/lose into consideration as well. 

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Xp calculations are hilariously skewed. The WTR rating although far from perfect is based on expected damage/kills per tier/ship. There isn't just one statistic that you can pass judgement on. You have to look at multiple things on a player's record.

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I like world of warships today. But the average exp it gives is definitely distorted by premium and other bonus. I really want to see my average base exp.

 

That is because of WG, until they fix it the other sites cant publish more accurate numbers. 

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WTR is ship-by-ship so your performance is only compared against the average performance of that particular ship,

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I think the values WTR uses arent the best either and it seems like xp should be included only the problems won't end there. it is not uncommon to die in the first 5 minutes in a DD and still be top of the team due to capping and some quick damage. This is why they don't use XP I believe and it is exacerbated by WG not publishing XP values for achievements. We have no idea what any action is worth.

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All time "unicum" and complaining about how Warships Today measures success?

 

Search found this thread for "warships today".  I wanted to see if anyone else thought that the bias toward damage and kills was ridiculous.  Win rate and XP seem more important to me. However, I didn't realize that the XP number is post-premium, flags, etc.  Just assumed it was base XP.

Edited by Landing_Skipper

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I wish either the game itself or some other statistics website can give out average base exp per game as a statistic metric.

 

IMHO, this is currently the best available measure of how a ship/player performs in the battle. The world ship today rating is heavily skewed towards damage done and ship kill. However, doing 20k damage to bbs is completely different story to doing 20k damage to dds or cas. Average base exp also took capture, win/lose into consideration as well. 

 

it's one of the worst metrics because using premium account (dunno about premium ships, not flags, camo and first day boosts though) affects it

yes, it's coded poorly as that

 

they don't track your true base xp

 

p.s. wtr is crap because it doesn't consider your ship class when it applies damage dealt; also any performance-based rating is crap, the only good rating it's elo which has nothing to do with performance but with the result (elo is winrate weighted against elo of those whom you play with, so winning against bad players don't matter while winning against good ones does); elo is not possible to track in this game though, but there are much better performance ratings than wtr, for instance this one http://maplesyrup.sweet.coocan.jp/wows/ranking/parameters.html

Edited by bad_arcade_kitty

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