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Is there really a point to high teir DDs besides IJN?

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First and foremost, I haven't played high tier yet and this is a legitimate question. Right now I'm on the Clemson and I really don't understand what I'm supposed to do with torps, same with RU DDs. It Seems as though as you get higher up in tiers, maps become more open which means there are a lot less opportunities to ambush, if that's what you are supposed to do with these DDs. Or am I just supposed to hope I catch someone not paying attention? I do that, and that's the only way I have any success.

 


 

Right now, generally speaking, I feel like someone sees an American DD and all they need to do is turn away, again same as  Russia. One a one on one situation you may be able to run them down but considering you are spotted before you can even launch, its very rough against an even semi competent player. To be clear, I'm not asking for some buff or anything, its just I don't see whats the point of these ships outside of being DD hunters. If that's all they are, then I guess I can live with that.


 

I do want to note I understand tier 9/10 get pretty good torp range and speed, but up till that point US DD and RU DD really are not hunters. They are opportunists and anti-DD. I want to repeat a final time, I'm not saying they need buffs, just curious as to how you all use them because unless you camp behind an island (not helpful for the team as far as damage or scouting) I'm not really sure their torps are very threating at all, even with increased damage.

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I've only played Shim at highest tier so can only report what I see others do with their non-IJN but like you said they're anti-DD ships that scout, cap zones, and can use their torps to ambush ships. They are still very useful and I'm looking forward to grinding up and giving the US ones a shot. It's a different play style from the other lines that is unique in a not multi-managing like CVs are.

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USN DDs:

Your guns are your primary weapon. Use them to take out other DDs and cruisers. 

Your torpedoes are only for ambushing as you can't stealth torp. This changes at tier 7 with the Mahan.

 

IJN DDs:

Your torpedoes are your primary weapon. Use them to take out capital ships.

Your guns are terrible, so avoid getting into gunfights. Always run away from USN and RU DDs.

 

RU DDs:

Like the USN line, except with even more focus on guns. Their arcs are better for long range shooting, but they don't deal as much DPS.

 

At higher tiers, you'd be surprised how many BB and CL captains sail in a straight line. Torpedoes will punish this behavior. 

The other uses of DDs are as follows:

-Scouting

-Taking objectives

-Fighting other DDs 

-Area denial

-Taking down capital ships

Edited by Kombat_W0MBAT
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On USN line you get ability to stealth torp at will with Mahan. Until then your options are DD hunting, shooting things from smoke, ambush from behind an island, and stealth torping targets that sail towards you.

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USN DDs:

Your guns are your primary weapon. Use them to take out other DDs and cruisers. 

Your torpedoes are only for ambushing as you can't stealth torp. This changes at tier 7 with the Mahan.

 

IJN DDs:

Your torpedoes are your primary weapon. Use them to take out capital ships.

Your guns are terrible, so avoid getting into gunfights. Always run away from USN and RU DDs.

 

RU DDs:

Like the USN line, except with even more focus on guns. Their arcs are better for long range shooting, but they don't deal as much DPS.

This is what i thought. Im playing way too aggressively then for US DDs.

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A few things the wombat didn't tell you ...

 

USN has the ROF advantage with its guns over the RU DD's, but the DD's guns have flatter arcs and are easier to hit with at range. At close range a USN DD will just out-DPM an RU DD, but at range the floaty, arcy nature of the USN DD's guns will leave it dead vs an RU DD's lazer-like precision.

 

As for the IJN DD's, on the whole he's right, but high tiers are in a bad place now. Kagerou and Shima were overnerfed to the point where I'm really seriously considering selling my Kagerou and buying my Fubuki back. Also, while the guns have a terrible reload and terrible turret traverse, they have good arcs and good shells. So while they'll get out DPM'd by USN nd RU DD's guns, they can still put hurt on a target and can be used as finishers.

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I should add that RU DDs can stealth torp starting at T8's Tashkent, but it requires the concealment upgrade and commander skill, so the stealth torp window is relatively small compared to other the other destroyers. Should still focus on guns instead, since they are very accurate at range compared to USN destroyers.

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Exclusively used Benson in ranked, she was a gem with a 15 pt commander (at the time). I love my Fletcher-- 5.8km surface detection range, so I can invisa-fire around 9.6km. Torps are good.

 

Roughly 35k xp from Gearing.

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Im just gonna stick it out then. I just need to not be so agressive. Atm im trying to use my torps and it is getting me killed lol

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USN DDs:

Your guns are your primary weapon. Use them to take out other DDs and cruisers. 

Your torpedoes are only for ambushing as you can't stealth torp. This changes at tier 7 with the Mahan.

 

IJN DDs:

Your torpedoes are your primary weapon. Use them to take out capital ships.

Your guns are terrible, so avoid getting into gunfights. Always run away from USN and RU DDs.

 

RU DDs:

Like the USN line, except with even more focus on guns. Their arcs are better for long range shooting, but they don't deal as much DPS.

 

At higher tiers, you'd be surprised how many BB and CL captains sail in a straight line. Torpedoes will punish this behavior. 

The other uses of DDs are as follows:

-Scouting

-Taking objectives

-Fighting other DDs 

-Area denial

-Taking down capital ships

 

well stated wombat! +1 for you today!:coin:

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Just make sure when playing Russian DD's not to get overly aggressive in them.  They have a high detection range and their awesome guns can make you giddy to the point of making mistakes (learning that the hard way on Kiev).  Also, don't hesitate to use AP with RU DD's (yes, seriously) on broadside cruisers at mid-tiers, as they can citadel them with some good aim.  You can make quick work of an Omaha, Nurnberg, or Budyonny with the good AP arcs.

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I should add that RU DDs can stealth torp starting at T8's Tashkent, but it requires the concealment upgrade and commander skill, so the stealth torp window is relatively small compared to other the other destroyers. Should still focus on guns instead, since they are very accurate at range compared to USN destroyers.

 

I prefer gun boating until I'm low health and then switching to a stealth torper in USN and high tier RU DDs.

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Just make sure when playing Russian DD's not to get overly aggressive in them.  They have a high detection range and their awesome guns can make you giddy to the point of making mistakes (learning that the hard way on Kiev).  Also, don't hesitate to use AP with RU DD's (yes, seriously) on broadside cruisers at mid-tiers, as they can citadel them with some good aim.  You can make quick work of an Omaha, Nurnberg, or Budyonny with the good AP arcs.

 

One thing you forgot! Raining AP on broadside BBs superstructure does more daamage than HE ever will.

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USN DDs:

Your guns are your primary weapon. Use them to take out other DDs and cruisers. 

Your torpedoes are only for ambushing as you can't stealth torp. This changes at tier 7 with the Mahan.

 

IJN DDs:

Your torpedoes are your primary weapon. Use them to take out capital ships.

Your guns are terrible, so avoid getting into gunfights. Always run away from USN and RU DDs.

 

RU DDs:

Like the USN line, except with even more focus on guns. Their arcs are better for long range shooting, but they don't deal as much DPS.

 

At higher tiers, you'd be surprised how many BB and CL captains sail in a straight line. Torpedoes will punish this behavior. 

The other uses of DDs are as follows:

-Scouting

-Taking objectives

-Fighting other DDs 

-Area denial

-Taking down capital ships

 

This. You can play aggresive in them, but you REALLY have to be up on maneuvering and dodging. Case in point yesterday in Nicolas (Tier 5 USN, forget the name), charged in at an objective with limited help from a cruiser - destroyed a DD, destroyed a cruiser, got the objective, drove all but a enemy BB away once our 1 BB got to opening fire on them from range, and while low as hell on health, managed to set the BB on fire and get just close enough to launch torps before he managed to kill me, granted I missed but he became so distracted with me the BB and a cruiser that came back hammered him and don't think he managed to even fire a shot at the other ships. That said I was zig-zagging at random the entire time, adjusting speed, and using smoke. 

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Low tier USN DDs are excellent for ambushing BBs that put themselves into poor positions, they really depend on close range engagements anyways so you should be trying to force close range engagements with any ship you meet. Keep an eye out for BBs near islands or headed for caps, if you watch the map and move to take advantage of poor BB play then you might get some nice torps. But the torps are not your primary weapon and BBs are not your primary target. USN DDs are much better at dealing with other DDs especially in knife fights and contesting caps, if you want to be focusing BBs then play IJN DDs they have weapons better suited to wreck BBs. 

 

Torping in USN DDs is fun but you need to keep a close eye on how the game is shaping and watching for opportunities since you cant stealth torp and need to depend on geography or stupidity to let you close to torp range. 

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First and foremost, I haven't played high tier yet and this is a legitimate question. Right now I'm on the Clemson and I really don't understand what I'm supposed to do with torps, same with RU DDs. It Seems as though as you get higher up in tiers, maps become more open which means there are a lot less opportunities to ambush, if that's what you are supposed to do with these DDs. Or am I just supposed to hope I catch someone not paying attention? I do that, and that's the only way I have any success.

 

 

 

Right now, generally speaking, I feel like someone sees an American DD and all they need to do is turn away, again same as  Russia. One a one on one situation you may be able to run them down but considering you are spotted before you can even launch, its very rough against an even semi competent player. To be clear, I'm not asking for some buff or anything, its just I don't see whats the point of these ships outside of being DD hunters. If that's all they are, then I guess I can live with that.

 

 

I do want to note I understand tier 9/10 get pretty good torp range and speed, but up till that point US DD and RU DD really are not hunters. They are opportunists and anti-DD. I want to repeat a final time, I'm not saying they need buffs, just curious as to how you all use them because unless you camp behind an island (not helpful for the team as far as damage or scouting) I'm not really sure their torps are very threating at all, even with increased damage.

 

At tier7, USN DD's are hunters. Actually, the Tier8 USN DD ( Benson ) is one of my favorite ' hunting ' destroyers.

 

The Russian DD's have guns like no other DD. Flat shooting, good reloading time and can set anything on fire. Fastest in speed and manuverability. I hunt down Jap DD's with them and once spotted, they usually take a good beating or get sunk.

 

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At tier7, USN DD's are hunters. Actually, the Tier8 USN DD ( Benson ) is one of my favorite ' hunting ' destroyers.

 

The Russian DD's have guns like no other DD. Flat shooting, good reloading time and can set anything on fire. Fastest in speed and manuverability. I hunt down Jap DD's with them and once spotted, they usually take a good beating or get sunk.

 

 

I nearly sank a Tashkent in my Fubuki XD

 

~Hunter

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Tiers 2-8, IJN destroyers are good torpedo boats, offset by having bad guns that are hard to use well without killing yourself

 

Tiers 2-4, USN destroyers are kinda jack of all trades with poor torpedoes and average guns

Tiers 5-8, USN destroyers are good gunboats with iffy torpedoes, still

Tiers 9-10, USN destroyers are literally better at everything than IJN destroyers, including torpedoes

 

Bonus: Players still blame T9-10 IJN destroyers for torpedo hits in high tier games and IJN destroyers are the ones constantly punished for USN and VMF destroyer torpedo spam

Edited by Destroyer_Kiyoshimo

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At the high tiers USN DDs are actually better than IJN.  After the recent nerfs USN now has pretty much the same range torps as IJN plus they have better guns.

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OP I haven't read the thread, but knowing this forum the responses will be variations of "be better", one-liners and a few reponses that are divorced from reality. Here let me provide a serious anawer.

 

The point of DDs in their current state (which is the bottom of the damage stats from T6-10) is to cap and fight other DDs over caps. You will probably just be torping other DDs as you desperately pray to RNG for the cruiser focus train to miss. Even high tier IJN DDs can't hit anything anymore due to major nerfs. The T10 Russian DD can put out middle of the road damage but much less than other ships. 

 

DDs are in a horrible state. Just abandon the line now unless you're the type that likes to spend the entire match camping an island waiting for someone not in the potato blob to wander around the corner.

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Just changed things up. Granted had a good team. 1186 base xp, 5 torp hits and 52 shell hits, 5 floodings

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OP I haven't read the thread, but knowing this forum the responses will be variations of "be better", one-liners and a few reponses that are divorced from reality. Here let me provide a serious anawer.

 

The point of DDs in their current state (which is the bottom of the damage stats from T6-10) is to cap and fight other DDs over caps. You will probably just be torping other DDs as you desperately pray to RNG for the cruiser focus train to miss. Even high tier IJN DDs can't hit anything anymore due to major nerfs. The T10 Russian DD can put out middle of the road damage but much less than other ships. 

 

DDs are in a horrible state. Just abandon the line now unless you're the type that likes to spend the entire match camping an island waiting for someone not in the potato blob to wander around the corner.

 

"Didn't read any of the responses, just assumed the worst"

 

Wow, thanks a lot.

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