Jump to content
You need to play a total of 20 battles to post in this section.
Bl4ckBaron

Basic Fleet Formations for Co-Op games

9 comments in this topic

Recommended Posts

492
[JOLLY]
[JOLLY]
Alpha Tester
578 posts
6,237 battles

Hello all,

 

After returning to WoWs and spending a few hundred battles improving my skill in Co-Op mode I realized that many players are unaware of how good the bots are nowadays and have not the faintest idea about fleet formation advantages.

 

So, I produced this very simple visual guide to help all inexperienced players to improve their game-play and increase their success rate in Co-Op mode.

 

Best regards.

 

P.S. - Please have in mind that the fleet formation diagrams just illustrate how the different divisions should position between themselves towards the expected threat axis and DO NOT represent the actual individual ships positioning towards the enemy (armor angling and full salvos maneuvering).

 

JOQp2P.png

Edited by Bl4ckBaron

Share this post


Link to post
Share on other sites
3,940
[ASHIP]
Members
5,454 posts
12,950 battles

In theory it works, but being a stick in your spokes, co-op tends to attract the crowd that isn't looking to try that hard, that aren't good, that aren't willing to co-ordinate like this every 15 minutes. There are good people in co-op sure, but not enough, and then you get bots on your own team sometimes.

Edited by Pulicat

Share this post


Link to post
Share on other sites
2,298
[A-D-F]
Members
7,879 posts
44,788 battles

Bots have certainly improved in 0.5.5

 

Besides not beaching themselves, and having more accurate fire, the main change is in attitude and positioning. They push in groups (at least in pairs), and they focus fire on you, the weakest ship ahead, and on DDs

 

Coop players most of the time have little clue, go every which way, don't stay together for mutual protection, and don't focus fire. The bot improvement is across all tiers. I have played from T2 to T8 and see the same pattern. Now bot teams win a lot more matches than they used to, and it is pour fault for not adapting.

 

I still kill 2 or 3 per battle, but generally all alone and by the time I battle the fourth my HP is almost gone so they kill me. If cruisers or BBs stayed together...

Edited by alexf24

Share this post


Link to post
Share on other sites
12,672
[SALVO]
Members
28,247 posts
43,798 battles

I played a pretty fair number of battles over the weekend for the first time in a while.  And one thing I noticed about the players is that far too many of them don't pay attention to the ways the bots play each map and play to counter the bots' expected movements.  Too often these players get too cute and try to fight the battles like they're going up against real life unpredictable players rather than very predictable bots.  And when they do this, they often lose.  But when the players play against the bots' predictable movements, it's rather easy to beat them. 

 

 

Share this post


Link to post
Share on other sites
4,728
[ABDA]
Beta Testers
17,538 posts
12,810 battles

I played a pretty fair number of battles over the weekend for the first time in a while.  And one thing I noticed about the players is that far too many of them don't pay attention to the ways the bots play each map and play to counter the bots' expected movements.  Too often these players get too cute and try to fight the battles like they're going up against real life unpredictable players rather than very predictable bots.  And when they do this, they often lose.  But when the players play against the bots' predictable movements, it's rather easy to beat them. 

 

 

 

There's a lot of truth to this.  I remember one battle on two bothers in co-op, I was going to go to D, like I prefer to in most normal battles. A guy on the team told me I was going the wrong way, and I said I hate going A on this map.  He's like, trust me, the action will be over here.  So I followed and sure enough, there was all the action.  .  Solomon islands, EVERYONE on the bot team likes to rush the center.  On North, don't go to B at first unless you like to burn from focus fire, because there will be all of the enemy DD's and some cruisers to focus you.  There are certain things that you can just expect on most maps.

Share this post


Link to post
Share on other sites
2,298
[A-D-F]
Members
7,879 posts
44,788 battles

Correct. Once you play enough PvE you know where the bots will go, so you can wait for them. Does not matter if you are in a slow USN BB. They will come to you if you know where to be. 

Share this post


Link to post
Share on other sites
12,672
[SALVO]
Members
28,247 posts
43,798 battles

As a side note, I was in co-op battle less than an hour ago where it was 7 BB (1 NC, 1 Tirpitz, 1 Nagato, and 4 New Mexicos) + 1 CA per side.  We were able to keep all the BB's together as a unit and headed to C cap on the Trap map, and the enemy team headed that way too.  And a truly amazing brawl broke out!  The player team won relatively easily because our focus fire was excellent.  Fun times!

 

 

Share this post


Link to post
Share on other sites
3,999
[V_KNG]
Beta Testers
13,205 posts

The recent patch was reportedly going to lower the accuracy of the bots. Thought I would check that out so I ran my Kami R into a coop match... every salvo fired at me landed at least one hit... most landed 2 or 3... it was well, pretty much the same as it always was, so it seems. 

 

Wonder if they keep stats on their bot players? You know... some bots are good, some are experts, some are dumb... if they aren't doing it that way it would be great if they did. 

 

Bot ranking. 

Share this post


Link to post
Share on other sites

  • Recently Browsing   0 members

    No registered users viewing this page.

×