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Rekkoff

Why does the Chapayev turn like Yamato?

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 *Head scratch* Im trying to figure out why the Rus T8 has a turning circle 10 points less than Yamato... hell almost al; my BB's turn better than this CA... O.o Thoughts?

 

Yamato turning circle ~ 900

Chappy turning circle ~ 890

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Game balance + hull geometry

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All Russian Cruiser's of all Tier's seem to have a horrible turning circle, use the rudder shift upgrade.

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Because Yamato is nerfed from it's historical ~660m turn radius.

Sucky I know.


 


 

Oh, you meant the problem is with the cruisers?  Can't hear you over their kick-[edited] range and intense fire-spam.

Edited by Francois424

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All Russian Cruiser's of all Tier's seem to have a horrible turning circle, use the rudder shift upgrade.

 

Rudder shift does not Reduce Turning radius,

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All Russian Cruiser's of all Tier's seem to have a horrible turning circle, use the rudder shift upgrade.

 

Rudder shift does not affect the turning circle radius. Rudder shift only affects the rudder going left to right. 
Edited by KamiSamurai

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How else are they supposed to ensure that moskva's turning radius is measured in small moons?  You need to start conditioning people in the earlier tiers.

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Because Yamato is nerfed from it's historical ~660m turn radius.

Sucky I know.

 

 

 

 

Oh, you meant the problem is with the cruisers?  Can't hear you over their kick-[edited] range and intense fire-spam.

 

Sorry, I'd respond but your Yamato just citadeled me and took off half my hitpoints due to splash damage.

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Rudder shift does not Reduce Turning radius,

 

 

Rudder crapdoes not affect the turning circle radius. Rudder shift only affects the rudder going left to right. 

 

I know this, I mean so you will engage the turn sooner not turn faster... If you want a tighter turn slow down and turn.

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Sorry, I'd respond but your Yamato just citadeled me and took off half my hitpoints due to splash damage.

 

Shells continue to travel after they hit water. :hiding:

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Shells continue to travel after they hit water. :hiding:

 

Unless those are HE shells being fired, battleship caliber HE shells can go off 10 yards next to a tin can and do nothing whatsoever. Bombs of all sizes also have the same feature. I don't think WG understands how much a "near miss" can hurt a small ship.

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Unless those are HE shells being fired, battleship caliber HE shells can go off 10 yards next to a tin can and do nothing whatsoever. Bombs of all sizes also have the same feature. I don't think WG understands how much a "near miss" can hurt a small ship.

 

Battleship HE rounds are just some shell that makes contact with water then detonate, they require a solid contact on a surface to activate the shell,  

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