146 Iron_Knickers Beta Testers 701 posts 1,305 battles Report post #1 Posted March 24, 2016 I would argue that Average Damage is a more defining way to place a player on player skill just because this is how effective they are in battle, and terrible MM can't change this. Share this post Link to post Share on other sites
1,626 The_GoDDfather Beta Testers 4,982 posts 6,249 battles Report post #2 Posted March 24, 2016 Both in conjunction. 1 Share this post Link to post Share on other sites
146 Iron_Knickers Beta Testers 701 posts 1,305 battles Report post #3 Posted March 24, 2016 Both in conjunction. I mean theres a guy on top damage that has a 55% win rate but he does an average of 90k damage... Sooooo he's pretty damn good lol Share this post Link to post Share on other sites
546 [-K--] BelgaraththeSorcerer Members 2,680 posts 7,993 battles Report post #4 Posted March 24, 2016 WR over a long period of time. 1 Share this post Link to post Share on other sites
2,366 [-K-] Mesrith Members, Beta Testers 3,105 posts 10,659 battles Report post #5 Posted March 24, 2016 I mean theres a guy on top damage that has a 55% win rate but he does an average of 90k damage... Sooooo he's pretty damn good lol Are you talking about in a specific ship, or the total account? Because blindly spamming damage into full health battleships while ignoring everything else going on in the game is how you get to have a high average damage but don't win as often as that damage would otherwise suggest. Share this post Link to post Share on other sites
79 Poltr Beta Testers 318 posts 11,933 battles Report post #6 Posted March 24, 2016 You can't look at just one stat. You have to look at all the stats and what type of ship they play mostly. Share this post Link to post Share on other sites
57 Gene_Inari Members 219 posts 5,509 battles Report post #7 Posted March 24, 2016 5 Share this post Link to post Share on other sites
2,028 J30_Reinhardt Alpha Tester 10,267 posts 4,608 battles Report post #8 Posted March 24, 2016 Both in conjunction. This. Share this post Link to post Share on other sites
146 Iron_Knickers Beta Testers 701 posts 1,305 battles Report post #9 Posted March 25, 2016 Are you talking about in a specific ship, or the total account? Because blindly spamming damage into full health battleships while ignoring everything else going on in the game is how you get to have a high average damage but don't win as often as that damage would otherwise suggest. Well he might as well be a specific ship because all he plays is T10 CV: http://warshipstats.com/sea/player/ryoukitu Share this post Link to post Share on other sites
847 [BONKY] Merc85 Beta Testers 2,426 posts 38,697 battles Report post #10 Posted March 25, 2016 Win rate as long as it is over the long run...it takes into account everything since this is a war game about winning. Any time you look at average damage it has to be ship specific...you cannot compare a player's damage who plays mostly tier X CVs or BBs to that of a player who plays mainly tier V cruisers or DDs. But you can compare their win rates imo. 1 Share this post Link to post Share on other sites
279 [REEF] FlashTX Beta Testers 914 posts 13,106 battles Report post #11 Posted March 25, 2016 How much fun you have playing the game. If it's not fun quit playing................I might need to quit playing. Share this post Link to post Share on other sites
146 Iron_Knickers Beta Testers 701 posts 1,305 battles Report post #12 Posted March 25, 2016 Win rate as long as it is over the long run...it takes into account everything since this is a war game about winning. Any time you look at average damage it has to be ship specific...you cannot compare a player's damage who plays mostly tier X CVs or BBs to that of a player who plays mainly tier V cruisers or DDs. But you can compare their win rates imo. True. Unfortunately I haven't always played trying to be the best player I can be, I have always played just for fun, so I am more inclined than other players to go for close quarters BB combat or ramming haha Share this post Link to post Share on other sites
146 Iron_Knickers Beta Testers 701 posts 1,305 battles Report post #13 Posted March 25, 2016 How much fun you have playing the game. If it's not fun quit playing................I might need to quit playing. You win hats off to you! Share this post Link to post Share on other sites
204 StrikeTalon Members 1,054 posts 11,054 battles Report post #14 Posted March 25, 2016 Context? Matters? more in what? Likelyhood you will more influential in the match? How you peers perceive you? Win rate is nice. Damage is needed but not the cats meow. You want to increase your avg damage? Play high Tier BBs and CVs with strike loadouts. Instant damage boost over other classes. Shooting at BBs , vs the priority target, like a DD capping or cruiser capping will get you more damage but wont help your team with the win. Damaged ships shoot back,sunk ones dont. More likely to contribute to you team win is simple. Avg Ships sunk per match. For certain classes like DDs, cap rate is a big deal and ships sunk. You cant win matches just generating damage, you have to sink ships. Share this post Link to post Share on other sites
212 [ECOM] ClockworkSpectre Beta Testers 838 posts 11,053 battles Report post #15 Posted March 25, 2016 You have to look at multiple stats. No one stat will tell the story of how a person plays. Share this post Link to post Share on other sites
146 Sinisstarr Members 471 posts Report post #16 Posted March 25, 2016 KDR is all that matters to me. Share this post Link to post Share on other sites
57 Gene_Inari Members 219 posts 5,509 battles Report post #17 Posted March 25, 2016 Average Damage Per Game is in my opinion a fairly worthless stat. Too many factors that can move it up or down. 30k damage in a T5 DD is a lot different from 30k in a T8 BB. 2 Share this post Link to post Share on other sites
140 [PNP] hawkai Beta Testers 886 posts 19,542 battles Report post #18 Posted March 25, 2016 I play mostly dd, so I don't think damage is a fair gauge of dd drivers, there is a lots we do in battle that help the team but we get no rewarded for in any way, I shoot to be in the top 3 on the team, that is xp, if I hit that I usually had a good game and I'm happy Share this post Link to post Share on other sites
3,881 [-K--] vak_ Beta Testers, In AlfaTesters 8,176 posts 10,855 battles Report post #19 Posted March 25, 2016 Win rate is a more meaningful metric of the two, assuming a large number of games. High average damage simply means that the player can reliably hit battleships and/or cruisers. But there is a lot more to the game than just that. Share this post Link to post Share on other sites
2,366 [-K-] Mesrith Members, Beta Testers 3,105 posts 10,659 battles Report post #20 Posted March 25, 2016 Well he might as well be a specific ship because all he plays is T10 CV: http://warshipstats.com/sea/player/ryoukitu Now that you've posted some context, it looks pretty normal. Share this post Link to post Share on other sites
2,596 [-KIA-] TenguBlade Banned 9,382 posts 28,311 battles Report post #21 Posted March 25, 2016 (edited) KDR is all that matters to me. https://www.callofduty.com/ Regarding the OP's question, neither stat is really conducive of anything on its own; as a BB main, I do a lot more damage on average than people who might play primarily CAs or DDs. Win rate also isn't fully indicative of anything either, because a lot of things can make a match a loss (matchmaking is only one; I saw 3 other DDs get detonated by the same Khabaravosk last night within the span of 2 minutes), sometimes to the point where it can't be recovered by any means. Edited March 25, 2016 by TenguBlade Share this post Link to post Share on other sites
654 AutismSpeaks Members 783 posts 6,554 battles Report post #22 Posted March 25, 2016 (edited) I would argue that Average Damage is a more defining way to place a player on player skill just because this is how effective they are in battle, and terrible MM can't change this. Average damage per ship is a good sign of how good a player is. Take the player's average damage in a ship and compare it to the server average. The higher the player is above the average, the better he/she is. WinRate is also a good sign, but also can be misleading. Just because a player has a higher winrate does not automatically mean he is a better player than a guy with a lower winrate. You have to take all factors into consideration. If you want to be a good player, and that is why you are asking, try your very best to win every game. Forget about damage. If you are "good", you will win more than you lose, and your damage will be higher than the averages. Cheers Edited March 25, 2016 by AutismSpeaks 1 Share this post Link to post Share on other sites
3,881 [-K--] vak_ Beta Testers, In AlfaTesters 8,176 posts 10,855 battles Report post #23 Posted March 25, 2016 Btw, even though above I said that win rate is more important than damage, I would expect them to correlate fairly well for most players. Here is my win rate (blue) and damage (red) for the past three months, from warship stats: Share this post Link to post Share on other sites
3,881 [-K--] vak_ Beta Testers, In AlfaTesters 8,176 posts 10,855 battles Report post #24 Posted March 25, 2016 WinRate is also a good sign, but also can be misleading Average damage can be even more misleading. Screening enemy DDs (and even killing them), capping, flexing to a vulnerable flank for a desperate last stand against an advancing enemy, in order to give your team time to reach enemy base, etc. -- all of that does not inflate average damage all that much, but is very important for team's success. This is a team-based game, after-all. Share this post Link to post Share on other sites
2,555 [GWG] AVR_Project Members 8,019 posts 15,944 battles Report post #25 Posted March 25, 2016 I think a better measure of a person is how well they handle adversity. Damage is an awful thing if you spend the whole battle fending off destroyers. The difficulty is high, and the damage is very, very low. Share this post Link to post Share on other sites