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KamiSamurai

Russian Cruisers

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My first impression after playing them a lot today on stream was they are squishy. The tier 3 was fun to play and the tier 2 not so much. The "Sweatylana" was a huge change with the terrible acceleration, turning radius and rudder shift. I didn't like the ship that much. The tier 5 is the epitome of a glass cannon. The ship takes damage from every angle and every shell type and size. The Kirov can put out a lot of damage if left alone though. I just started the tier 6 Buddy Holly and it seems fine although it is weak armor wise.

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Boggy's 130mm gun is a great upgrade. It's maybe weaker, but it shoots faster and flatter than the 6" guns.

 

I yet to get Sweet Lana.

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The Kirov is inferior to the Furtaco in every way...  What was the point of this ship?  Further, there's plenty of room on the Kirov for a fourth turret (currently theres an antenna on a truncated open space).  Have you idiots at WG ever even seen a Kirov?  It's a beast - this thing is a panzy by comparison.

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The Kirov is inferior to the Furtaco in every way...  What was the point of this ship?  Further, there's plenty of room on the Kirov for a fourth turret (currently theres an antenna on a truncated open space).  Have you idiots at WG ever even seen a Kirov?  It's a beast - this thing is a panzy by comparison.

 

What are you expecting?

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What are you expecting?

 

obviously a different ship. All the Kirov class cruisers are 9-gun ships. That's not going to change. And with my admittedly shaky knowledge of naval architecture, I think having a turret in the spot the other guy said would put a magazine right on top of, if not in, machinery spaces, which is not only dangerous IRL but would put an instant citadel on a ship that's already a monstrous citadel floating around in-game. 

No. 3 turrets are just fine. Get the fire control system mod and learn to shoot. 

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The Kirov is inferior to the Furtaco in every way...  What was the point of this ship?  Further, there's plenty of room on the Kirov for a fourth turret (currently theres an antenna on a truncated open space).  Have you idiots at WG ever even seen a Kirov?  It's a beast - this thing is a panzy by comparison.

 

Check out Tier 7.

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obviously a different ship. All the Kirov class cruisers are 9-gun ships. That's not going to change. And with my admittedly shaky knowledge of naval architecture, I think having a turret in the spot the other guy said would put a magazine right on top of, if not in, machinery spaces, which is not only dangerous IRL but would put an instant citadel on a ship that's already a monstrous citadel floating around in-game. 

No. 3 turrets are just fine. Get the fire control system mod and learn to shoot. 

 

 

Kirovs are inspired from Italy's Condottieri class cruisers which they superficially resemble.  The Italian cruisers have four turrets each with a dual mount.  

 

You cannot put four triple mounts without a great weight increase and a hull redesign.

 

Based on the allocated tonnage in the design, the Kirovs have two choices:

 

Mount the 180mms on four dual mounted turrets, for a total of eight guns.

Mount the 180mms on three triple mounted turrets, for a total of nine guns.

 

Three triple mounted turrets actually has less weight than four dual mounted turrets.

 

So the answer there is obvious.

 

But mounting a fourth triple mount would have been too much weight.   Especially since the 180mms are heavier than 152mms, and the Condottieris are based on 6" guns.  

 

Gamewise it would have been too powerful for Tier 5 as well.  

 

A redesign of the ship with four triple mounted 180mm guns would have resulted in a new ship, and a new project.  Check the Tier 9 ship.

 

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 What was the point of this ship?  Further, there's plenty of room on the Kirov for a fourth turret (currently theres an antenna on a truncated open space).

 Well the original Italian Condottieri type that its evolved from (Soviets bought the design of the 3rd evolution) were intended as a counter to the French contre-torpilleur big, fast & heavily armed DDs -> fast, lightly armored and armed with only 4* twin 152mm turrets.

Soviets 'upgraded' to 3* triple 180mm (at the expense of the triple turrets being very cramped -> poor RoF) trying to make a more 'normal' Cruiser so there is kind of a vestigal space but I don't see it as looking particularly like it needs a 4th.

https://upload.wikimedia.org/wikipedia/en/6/66/Italian_cruiser_Montecuccoli.jpg

 

  Have you idiots at WG ever even seen a Kirov?

 Kirov looks like Kirov, whats the issue?

https://upload.wikimedia.org/wikipedia/commons/d/d4/Voroshilov1942Batumi.jpg

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They do seem like pure support ships. It's tough to play aggressively when absolutely everything will pen you. Also with the poor detection it's not like you can wait to drop off detection for your turnouts. But they are different - at least at the higher tier. Radar really messes up those low health DDs who try to smoke and run.

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I'm going to do terribly with them, I really suck at that sitting up back thing.

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Edited by SirBravery

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Yup, either the late Cold War era nuclear-powered guided missile battlecruiser...or a certain shark-faced bomber airship from another game :teethhappy:

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XD In my experience(from playing against them), the Russian Cruisers seem to be glass cannons. They're best played in a support or sniper role.

That being said, I keep seeing divisions of 3 Kirovs that will simply stomp teams at will. The 180s seem to be quite good guns, but once again, the armor does fail it. I haven't gotten close enough to one yet to see what the torps are like to have to react to.

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One thing I did notice is the Chapayev must be doing ok. 46500 average damage with 1.6 ship kills per game, 8.6 plane kills per game, over 2K average XP and 66% win rate gets me a whopping 764 WTR.

 

My Kutuzov has lower stats in everything except damage (around 48500) and has a WTR over 1200.

 

 

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I had watched many videos about the Russian cruisers before they actually came out and I was under the impression that despite their weak armor their trajectory on all the ships was much flatter than any other ship making them deadlier at range, yet most of them have an arc to rival the Atlanta lol, did they change the velocity on them? 

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I had watched many videos about the Russian cruisers before they actually came out and I was under the impression that despite their weak armor their trajectory on all the ships was much flatter than any other ship making them deadlier at range, yet most of them have an arc to rival the Atlanta lol, did they change the velocity on them? 

 

Their arcs were never as flat as the Russian DDs. I don't even think they were as flat as the Japanese cruisers. But they aren't anywhere near as bad as the Atlanta's arcs. You can hit BBs at max range pretty reliably. Cruisers too - if they sail in straight lines. 

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I'm going to do terribly with them, I really suck at that sitting up back thing.

 

So do I, sniping is boring.

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 I think this guy was actually expecting that Kirov at tier 5...:

 Yeah, in a couple of years it may look like this (well, not Kirov actually since it had a reactor accident & is being scrapped but Nakhimov is getting upgraded)

YSCTywr.jpg

 

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Got citadeled by HE in my Kirov.

Edited by NerfBat

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So far only to the Svietlana and its borderline turd/decent ship. Its MASSIVE and slow, tons of guns doh. Bogatyr is great and looking forward to the Kirov

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The Kirov is inferior to the Furtaco in every way...  What was the point of this ship?  Further, there's plenty of room on the Kirov for a fourth turret (currently theres an antenna on a truncated open space).  Have you idiots at WG ever even seen a Kirov?  It's a beast - this thing is a panzy by comparison.

 

What?

 

Kirov has 9 hyper accurate guns on incredibly fast rotating turrets.  They may not shoot fast, but anyone who has advanced to the Taco, the Pensacola and the Yorck knows what its like to have 15ish second reloads on their cruisers.

 

Is the Kirov fragile?  Absolutely.  Do its 9 hyper accurate 180mm guns absolutely wreck stuff?  You betcha.  Play it like any other cruiser.  Stay well angled (east to do in the Kirov because the rear turret is 27 degrees from north/south), try to avoid getting shot, stay at range and ROFL your way to silly amounts of damage.

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What?

 

Kirov has 9 hyper accurate guns on incredibly fast rotating turrets.  They may not shoot fast, but anyone who has advanced to the Taco, the Pensacola and the Yorck knows what its like to have 15ish second reloads on their cruisers.

 

Is the Kirov fragile?  Absolutely.  Do its 9 hyper accurate 180mm guns absolutely wreck stuff?  You betcha.  Play it like any other cruiser.  Stay well angled (east to do in the Kirov because the rear turret is 27 degrees from north/south), try to avoid getting shot, stay at range and ROFL your way to silly amounts of damage.

its different, for the most part, than anything currently at T5 and if only for that reason I like the ship.

Maybe a mix of Furu and Konig, I dunno....

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