2 gothic767 Members 12 posts 636 battles Report post #1 Posted February 28, 2016 (edited) What happened to all the cool AA graphics? I haven't played this game in a few months and came back recently and noticed the AA graphics are not as awesome as they previously were. Previously once a plane entered within range all these tracers went up all over the place-- seemed like everyone on deck with a gun was shooting. Now all those cool tracer effects are gone with just a few showing. That was like the best part of the game graphics-- so why is it gone now?? And yes I have same settings as before, everything highest possible with animate small objects ON. Edited February 28, 2016 by gothic767 Share this post Link to post Share on other sites
130 MeKanism Members 832 posts 1,264 battles Report post #2 Posted February 28, 2016 1. Are you using the same ship? 2. Some ships have been nerfed in terms of AA in the last few patches 3. Other Share this post Link to post Share on other sites
646 [KIA-T] OseanTanker Beta Testers 1,857 posts 6,486 battles Report post #3 Posted February 28, 2016 In my opinion, AA effects were never awesome and always lackluster. Even with Animate Small Objects on and maxed out graphics settings. 4 Share this post Link to post Share on other sites
2 gothic767 Members 12 posts 636 battles Report post #4 Posted February 28, 2016 1. Are you using the same ship? 2. Some ships have been nerfed in terms of AA in the last few patches 3. Other I'm using the Nagato now. I'm basing off what I saw with Kongo. So maybe it's that? But Nagato AA score is higher than Kongo AA score so I thought it would be visually better graphics? Share this post Link to post Share on other sites
264 [-K--] wadavid Members 589 posts 15,061 battles Report post #5 Posted February 28, 2016 I thought this was the case, but figured it was just me. Maybe it has been coincidental, but it seems like aa graphics (and sounds, if I may add to the op) used to be much more furious. This might have gotten scaled back to reduce processing load, but if that's the case it would be nice to have it as an option for strong gaming PCs that can handle it, just like all the other variable sound/graphics settings. Share this post Link to post Share on other sites
227 devastator5000 Members 1,719 posts 4,106 battles Report post #6 Posted February 28, 2016 Different more efficient guns dont fire as much. Share this post Link to post Share on other sites
2 gothic767 Members 12 posts 636 battles Report post #7 Posted February 28, 2016 I thought this was the case, but figured it was just me. Maybe it has been coincidental, but it seems like aa graphics (and sounds, if I may add to the op) used to be much more furious. This might have gotten scaled back to reduce processing load, but if that's the case it would be nice to have it as an option for strong gaming PCs that can handle it, just like all the other variable sound/graphics settings. Yeah you said the right word to describe-- used to be more "furious" for sure. I would also like that option back for higher end gaming PCs that can handle those effects. Share this post Link to post Share on other sites
52,536 [MAUS] LittleWhiteMouse Members 13,795 posts Report post #8 Posted February 28, 2016 I loved how flak was done in the old-timey simulator, IL-2 Sturmovik - Pacific Fighters. Individual gun mounts going off. Insane amounts of tracer fire. 1 Share this post Link to post Share on other sites
646 [KIA-T] OseanTanker Beta Testers 1,857 posts 6,486 battles Report post #9 Posted February 29, 2016 I loved how flak was done in the old-timey simulator, IL-2 Sturmovik - Pacific Fighters. Individual gun mounts going off. Insane amounts of tracer fire. If only WG would follow in those footsteps... AA is supposed to fill the sky with flak and tracers, not the occasions bursts of tracers and puff of smoke here and there. I know they can do better than what they have done. Share this post Link to post Share on other sites
264 [-K--] wadavid Members 589 posts 15,061 battles Report post #10 Posted March 8, 2016 (relentless anti-aircraft gunfire at 11:30) That's what I remember. Now, my 100 AA rating North Carolina with fifty billion AA guns sounds like it only has a single machine gun shooting at planes. That's what the Imperator should sound like, since its AA armament basically IS just one machine gun. I want the old sounds/tracer visuals back. Share this post Link to post Share on other sites
64 Mannstien Members 892 posts Report post #11 Posted March 8, 2016 (relentless anti-aircraft gunfire at 11:30) That's what I remember. Now, my 100 AA rating North Carolina with fifty billion AA guns sounds like it only has a single machine gun shooting at planes. That's what the Imperator should sound like, since its AA armament basically IS just one machine gun. I want the old sounds/tracer visuals back. I thought it was just a sailor with a PPsh Share this post Link to post Share on other sites
977 [HINON] giovybez Members 3,381 posts 33,281 battles Report post #12 Posted March 8, 2016 OP has a good point. I've wondered myself about AA animation after the past couple patches. It was awesome before on my Pensa (God rest his soul) a plane would come into range an AA would start blasting away, there were shells all over, it was beautiful. 1 Share this post Link to post Share on other sites
1,397 [USMC-] Lampshade_M1A2 Members 3,781 posts 11,631 battles Report post #13 Posted March 8, 2016 AA effects were never that good to begin with in this game yet for some reason they made them worse a few patches ago. Share this post Link to post Share on other sites
11 spartenkila Beta Testers 139 posts 3,113 battles Report post #14 Posted March 8, 2016 I'd like to eventually see a check box or a sliding scale under graphic's setting specifically for AA and how much stuff is flying around in the air. Share this post Link to post Share on other sites
33 MDTJ Beta Testers 149 posts 3,810 battles Report post #15 Posted March 9, 2016 Agreed, current AA is underwhelming. AA graphic adjustment would help with immersion for those with more capable machines. Share this post Link to post Share on other sites
2 gothic767 Members 12 posts 636 battles Report post #16 Posted March 9, 2016 (relentless anti-aircraft gunfire at 11:30) That's what I remember. Now, my 100 AA rating North Carolina with fifty billion AA guns sounds like it only has a single machine gun shooting at planes. That's what the Imperator should sound like, since its AA armament basically IS just one machine gun. I want the old sounds/tracer visuals back. Yeah exactly- that's what I remember happening with the AA graphics. It was insane. Kind of almost made you want the torp bombers to venture your way (kinda but not really). It was like Baghdad AA that night in Gulf War... Now I'm the captain of my BB and I feel like half my AA personnel are asleep. I used to play Navy Field- yeah piss poor graphics, but once the opposing team's carrier planes came over all freakin' hell broke loose. Everyone and their kid sister was throwing something up in the sky. C'mon let's get those graphics back!! Share this post Link to post Share on other sites
1,816 Tanz Beta Testers 2,008 posts Report post #17 Posted March 9, 2016 This is what I and many other testers expected when we first started this game, and this is from an old game 3 Share this post Link to post Share on other sites
2 gothic767 Members 12 posts 636 battles Report post #18 Posted March 10, 2016 Bring the old AA visual effects back Wargaming! Share this post Link to post Share on other sites
264 [-K--] wadavid Members 589 posts 15,061 battles Report post #19 Posted March 13, 2016 Bring the old AA visual effects back Wargaming! ..and the sounds! Share this post Link to post Share on other sites
432 [NBNG] JSFWRX85 Beta Testers 1,660 posts 5,014 battles Report post #20 Posted March 13, 2016 (edited) check your graphics settings. If you play at a higher setting you might see more tracer fire. But i agree, i just love huge amounts of AA tracer fire going off everywhere. Edited March 13, 2016 by JSFWRX85 Share this post Link to post Share on other sites
406 Frenotx Members 1,344 posts 3,206 battles Report post #21 Posted March 13, 2016 Man... The AA in that video was way cooler... Share this post Link to post Share on other sites
1,490 [---] Raptor_alcor Banned 6,739 posts 10,238 battles Report post #22 Posted March 15, 2016 check your graphics settings. If you play at a higher setting you might see more tracer fire. But i agree, i just love huge amounts of AA tracer fire going off everywhere. I have graphics at it's highest, it was a veritable field of AA fire in CBT, now we get one set of AA for the big, one for the medium and one for the small AA guns, it's no longer walls of lead, I get that rusisan players have potato comps but give us in the more developed world better visuals. Share this post Link to post Share on other sites
2 gothic767 Members 12 posts 636 battles Report post #23 Posted March 20, 2016 They should bring the effects back or have it as a choice for effects. Mine and a lot of other players comps can handle it. I dunno why they took those graphics away (or subdued them heavily). Share this post Link to post Share on other sites
264 [-K--] wadavid Members 589 posts 15,061 battles Report post #24 Posted April 17, 2016 They're back in 5.5! Because we whined on this thread! (..ok, maybe not. But I'll still take it.) Thanks devs! Share this post Link to post Share on other sites
378 OscarMike_ Members 1,703 posts 9,002 battles Report post #25 Posted April 17, 2016 AA use to look better. They changed the appearance a few patches ago to help the people with bad computers. Share this post Link to post Share on other sites