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Deadeye_Pete

Is there really cheating going on? and is it important?

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Having done my research because I absolutely refuse to take folks for it unless they got proof, the answer is..

 

Yes, there is... and no it isn't.

 

And frankly, honestly, Don't worry about it.. Because nothing the various cheats out there do is anything a regular player can't learn to do, and do better!   A LOT BETTER!

 

Cheat apps cost money, and they are not to be trusted.  Black hat hacker groups have been loading unfriendly freight in cheat apps (trojans, hijackers, DDOS bot net code, key loggers etc!) game hacks for over 20 years now.. How good can it get.. someone is willing to pay YOU good money for a working cheat.. typically the end user in question isn't the smartest or most mentally able of folks.  (just go read some of the posts on the various and assort forums out there dealing with game hacks...forums the cheat coders have up.).

 

If your running a hack/cheat for this game... or any other game for that matter your simply asking for trouble, and you will get it..

 

And you don't need to run a cheat hack for WoWS.. just play the game.. you will get better and more skilled.. to the point that if you could look at some of your replays from when you started playing back when the game launched to now you would wonder who that sad sack of a klutz playing was!  

 

And one last bit..  You have a much greater chance of getting one salvo killed by a battleship 21k in game then you have of actually running into a real genuine cheater.  I've done that to quite a few cruiser captains, and one very unlucky BB driver since game launch.. and its all native skill...and other then some skins and some port interface mods/tech tree mods I use a default setup..

 

I refuse to use a "fog" remover..that IS cheating   and I'd like to see WG net remove the ability for a mod to do that.. its an unfair advantage over those that don't use it.  The best gaming comes from a level playing field where other then native skill no one player has an advantage.

 

Those that do run cheats are robbing them selves of this great game experience... no one else, just them selves.. makes no difference to me if they do cheat.  If some players wants to turn them selves into an AI routine, I'm all for it.. It'll raise my kill count to the stratosphere!

 

As I noted in another post, if you got sunk, it wasn't because someone running a cheat... its because you didn't avoid incoming fire.   And that's usually because you haven't learned how yet!  Not getting hit is a skill just like any other player skill in the game.  It has to be learned.   Some ships are tougher then others, but that toughness is always situational.  Learn to be hard to hit, and hard to kill and you have absolutely nothing to fear from cheaters.

 

It took one hell of a custom built IBM super computer to finally beat Kasparov.   No cheat app is going to make anyone a better player.. it wouldn't even be an advantage against a truly skilled player, because those that use 'em depend on em to be able to win matches  in stead of on them selves.

 

DO not concern yourselves about the cheaters.. if anything feel sorry for em.  To lazy to even consider they might possibly be able to build the skills to be good at this game.. They are gonna have an utterly [edited]life in the long run if they don't wise up and learn to depend upon themselves instead.  Bad guys win all the time in this world.  But using a cheat doesn't mean your a bad person.. it just means your not particularly smart where it really counts. At least as far as World of Warships goes.

 

Deadeye Pete sends.

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I refuse to use a "fog" remover..that IS cheating   and I'd like to see WG net remove the ability for a mod to do that.. its an unfair advantage over those that don't use it.  The best gaming comes from a level playing field where other then native skill no one player has an advantage.

 

Ship visibility is calculated server side. Even if you use the fog remover, if the server calculates that you do not have line of sight on a target, and that none of your allies have line of sight and are able to relay the target position, you won't see them no matter what mods you use.

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I mean cheats will always be there no matter how hard you try to make your game immune to them.

"Don't use cheats, just play the game" can be said about anything, but players don't cheat for that kind of gain.

They typically don't gain satisfaction about sinking ten ships, but rather the satisfaction of ruining one's game, this could be referred to as "trolling"

Others do it to progress through the research trees faster by consistently having a high experience outcome (aiming assistance.)

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I mean cheats will always be there no matter how hard you try to make your game immune to them.

"Don't use cheats, just play the game" can be said about anything, but players don't cheat for that kind of gain.

They typically don't gain satisfaction about sinking ten ships, but rather the satisfaction of ruining one's game, this could be referred to as "trolling"

Others do it to progress through the research trees faster by consistently having a high experience outcome (aiming assistance.)

 

Also depends on what you define as a "cheat".

 

To some, it's things like teleport hacks, aimbots that always give you headshots (in FPSs), etc. If you gamed before anti-cheat techs surfaced, you probably remember times when players would teleport around, run through walls, etc. WoWS really doesn't have anything like this.

 

Then to others... it's anything that could even remotely be said to give even the slightest advantage, such as a simple UI mod that reorganizes your HUD or something. Personally I like customization, so I don't really agree with the latter type that call any tweak "cheats".

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Also depends on what you define as a "cheat".

 

To some, it's things like teleport hacks, aimbots that always give you headshots (in FPSs), etc. If you gamed before anti-cheat techs surfaced, you probably remember times when players would teleport around, run through walls, etc. WoWS really doesn't have anything like this.

 

Then to others... it's anything that could even remotely be said to give even the slightest advantage, such as a simple UI mod that reorganizes your HUD or something. Personally I like customization, so I don't really agree with the latter type that call any tweak "cheats".

 

There is a fine line between a cheat and a mod.

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Would anyone who uses this 'fog remover' mind explaining just what exactly it does?  I've seen it in Aslain's for a while now, but the description isn't clear on what it changes.  Would've tried playing around with it, but I prefer not to experiment with anything without first knowing its intended purpose.

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Ship visibility is calculated server side. Even if you use the fog remover, if the server calculates that you do not have line of sight on a target, and that none of your allies have line of sight and are able to relay the target position, you won't see them no matter what mods you use.

 

If it's the fog remover in aslains, it doesn't removed dd smoke, just the haze on the map, makes the map itself look clearer. not a cheat at all, unless there is another

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If it's the fog remover in aslains, it doesn't removed dd smoke, just the haze on the map, makes the map itself look clearer. not a cheat at all, unless there is another

 

Even less controversy then : D

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Would anyone who uses this 'fog remover' mind explaining just what exactly it does?  I've seen it in Aslain's for a while now, but the description isn't clear on what it changes.  Would've tried playing around with it, but I prefer not to experiment with anything without first knowing its intended purpose.

 

 

Actually, I would define a fog remover as a cheat.  Why?  Because fog makes it more difficult, if not down right impossible, to see an enemy ship's smoke from its smoke stack.  Why does that matter?  For those that don't realize it, the smoke from a ship's smoke stack is one way to determine a ship's speed.   And knowing an enemy ship's speed is important for determining a good targeting solution on an enemy ship.  Thus, making it easier to see an enemy ship's smoke trail makes it easier to aim, which is cheating in my book.

 

 

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the fog remover isnt a cheat... it removes much of the haze and fogginess from the screen (mostly at a great distance) and in no way does it make smoke easier to see. it cleans up the image a bit for those who dont like all the fake lighting/bloom/HDR etc. which can give you a headache (i actually have in some games before due to these effects). also, in no way does the fog remover alter spotting, it is purely cosmetic. the server controls spotting, when a target is in range it is spotted, simple as that.

 

i dont use it, but i still hit fast moving targets easily at distance, and funnel smoke is visible even at max range.

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You should only be able to change cosmetic things with mods.

 

Historically WG has a really bad MOD track record.

 

It's MOD system, if you want to call it that, is really a piece of security swiss cheese. It's really, really bad.

It's been pretty much left to mostly foreign modders because of the language gap, and its even quite a puzzle to them.

 

It's a hodge podge of 3rd party adhock stopgap coding that really needs a total and complete overhaul.

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To a new person, a lot of folks seem to be cheating.

Captain skills are hard to understand, and once you do get to explore the levels...  It's like..  OK, I'm cheating.

So become invisible, extend the range of your gunfire, make your fighter planes wipe the skies clean of enemy fighters with the same carrier,


 

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lRTxfHJ_zpsqlh5fr9z.gif

 

Hahaaa HAAAAA !!!

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I must steal this somehow.

by all means

 

Hahaaa HAAAAA !!!

glad you like it 

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Actually, I would define a fog remover as a cheat.  Why?  Because fog makes it more difficult, if not down right impossible, to see an enemy ship's smoke from its smoke stack.  Why does that matter?  For those that don't realize it, the smoke from a ship's smoke stack is one way to determine a ship's speed.   And knowing an enemy ship's speed is important for determining a good targeting solution on an enemy ship.  Thus, making it easier to see an enemy ship's smoke trail makes it easier to aim, which is cheating in my book.

 

Obviously there are some mixed opinions regarding this mod's "cheat" status, but I'd agree that smoke should be equally visible to everyone.  I too sometimes rely on it to determine an enemy ship's speed.  

 

The problem is, smoke apparently hasn't been rendering properly for everyone depending on individual hardware and/or graphics settings.  A few patches ago there were a number of reports that smoke wasn't as reliably visible as it once was, but I personally never noticed any changes while running on the same outdated hardware and medium graphics settings since closed beta.  After recently upgrading to a system that can easily run the game with every setting maxed out, I finally noticed the inconsistent smoke rendering that others were reporting, and how it can be a borderline game-breaking handicap at times.  There is no way that could be considered "working as intended".

 

If a mod is what it takes to make smoke as reliably visible as it once was without sacrificing graphical fidelity in other areas, then so be it.  Hopefully this will just be a stop gap measure until WG finds a way to fix the problem.  One thing I've noticed about the Arpeggio ships is how much darker and more visible (if a bit cell-shaded) the smoke coming out of them looks, so perhaps the smoke from regular ships will eventually look closer to that.

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my reaction when someone mention Fog remover as a cheat....

x0NLrQJ.gif

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There is no hacks or cheats in this game

 

Since you have no proof to back it up, does your opinion mean anymore than the OP's? :rolleyes:

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Since you have no proof to back it up, does your opinion mean anymore than the OP's? :rolleyes:

 

you DO of course realize that there are no actual HACKS, and there are also ZERO prove-abilities for any HACKS or cheats that people keep mentioing are here... anything that a MOD does is for YOU and your screen, not me or the rest of the players... an AIM assist is not a cheat as people seem to throw that word around, and a hack is something you need to get into WG server to implement, and I can pretty much assure you that no one would bother to try this as it would be ALMOST impossible, and IMPOSSIBLE to do without being caught...

ANYWAY to ASK for proof for something that is MORE true than the hackussations that have NEVER had any proof is more than proof enough that HACKS do not exist, and CHEATS are just people not understanding what a mod actually does and how aim assist is crap crap crap...

But the ignorant and horrible aimers will just cry about cheaters instead of researching and getting better at aiming so they themselves can eventually be called a cheater as I have been a few times....

Funny how running ZERO mods makes you actually just get better at aiming....

 

And also we all know what you think anyway so why even bother.... funny how most people with mediocre stats are always calling people cheaters... and my stats are not even that great but not once have I ever called anyone anything but better than me....(is that the same as cheating?? lol)

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While I dont disagree that there are many fine captains out there who can shoot really well, there are times that it boggles the mind when you see certain "abilities". On Monday, I watched an enemy battleship fire 4 times. Yes just 4. He sank 3 cruisers and a destroyer one shot each, all at speed and maneuvering. This kind of crapmakes you do a double take and go hmmm, odd are that is NOT a legit player. 

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The view range and what you see is serverside so the fog remover isn't a cheat. 

There are some "aim-helper" out there but they aren't very user friendly or cost money. They will not help you if the target changes direction or speed. Add the dispersion of the gun to it and it will do nearly nothing. RNG is RNG. It seems I didn't have done enough sacrefices today to calm him since I had a few games were my Fuso slavos hit all around a cruiser at 10km. 

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While I dont disagree that there are many fine captains out there who can shoot really well, there are times that it boggles the mind when you see certain "abilities". On Monday, I watched an enemy battleship fire 4 times. Yes just 4. He sank 3 cruisers and a destroyer one shot each, all at speed and maneuvering. This kind of crapmakes you do a double take and go hmmm, odd are that is NOT a legit player. 

 

What tier and distance? You can easy wipe a cruiser at t5 up with a salvo. If you use HE the same will happen to a destroyer. Sometimes you are lucky.

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