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WarAdmiral79

Out of NOWHERE?

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Been playing less than a month and am at tier5 soon to be tier6 so I'm not necessarily a "noob" anymore. Aside from the normal children and acts performed in battles I've noticed a new tactic or hack that is being used. It's been mentioned during battle from the opposing team a few times over the weekend.

 

Seems now someone has found a way to shoot you from so far away,they are not even visible on the mini map. I was floundered twice in two seperate matches this weekend by such tactics. If the battle is close I normally stay and watch how it turns out and during both of these matches after I was sunk comments were made by the opposing teammates on how great it is to be able to shoot and kill an enemy bb from 22km away in a New York. I was in my New York in one battle,it has all mods and is only capable of firing 15.8kms away. I immediatly checked the opposing teams player who sank me and what ship he was in,and sure enough he was also in a New York.

 

Second time it happened I was in my fully modified Wyoming,,enemy division players was commenting how they can go up against bb's 3 tiers higher and still have farther range and sink them with ease. Okay,,both instances within a matter of 2 days does not seem coincidental to me. Two diffrent battleships sank from enemies that chatted about their new extended reach range.

 

 When I get shot and am sinking I always try to turn around and see how far away the enemy was from me who got me. In the case of my New York being sank by another New York,once I turned around there was NO ship to be seen at all,anywhere behind me. Not in the game,nor on the mini map,,kinda like a cv that stays on the border of the map all the time,,but knowing what i do about this particular bb having run one or both for several weeks each,,something is strange about this and the conversations afterwards that I don't think I was supposed to read.

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Alpha Tester
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You do understand that some ships have a concealment rating that allows them to shoot at distances where they can not be seen right?

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a) People use concealment properly

b) Some know about invisifire (there is even a YouTube video explaining how to do it)

 

No magic involved.

 

[update]: Lert put a link to the video. Enjoy!

 

Edited by alexf24

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Captain's skills that enhance the range of main batteries.

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that was an informative video and I can see now where it is a reality in game but I have also seen and have been sunk by ships that are invisible and no where near the levels 

required to make it happen...especially DDs that fire torpedoes that don't even have the torpedo range to be outside the distances that are required to be hidden.

Edited by tazmo8448

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that was an informative video and I can see now where it is a reality in game but I have also seen and have been sunk by ships that are invisible and no where near the levels 

required to make it happen...especially DDs that fire torpedoes that don't even have the torpedo range to be outside the distances that are required to be hidden.

 

smoke?????? cause smoke does that...sometimes

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that was an informative video and I can see now where it is a reality in game but I have also seen and have been sunk by ships that are invisible and no where near the levels 

required to make it happen...especially DDs that fire torpedoes that don't even have the torpedo range to be outside the distances that are required to be hidden.

 

Then there was smoke, the DD fired from behind an island, or his target was moving forward while he was moving away.

 

Even if there is some type of cheat to allow invisifiring (and I don't think there is) the great majority of the times that we get hit by invisible ships are just because of the normal game mechanics, so it pays to learn those mechanics and adjust to them.

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There were no dd's in this battle,,just bb's and cruisers. I know about concealment distances and check them on ships on the tech tree. Like I said earlier both my bb's has every mod available thru the captains skills. I will watch the vid link but when the other team is joking about changing the range of their main batteries and slamming you out of nowhere and not visible on the mini map is not fair. I closely monitor the ranges of enemy ships before I attempt to fire at them. When you know the opposing team has the same battleship as you and the most range his main artillery has with all mods available to that ship is 15.8km away,,getting blasted out of the dark from 20km away is in no means right.

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Watched video and he clearly shows invisible firing is not able to be done with a bb,,,and theres still the extended range that was spoken about by the enemy players. Once again,there were no dd's in the match and I was sunk by a bb,not a cruiser. The vid says cruisers can use this concealment-invis with the correct captain skills,camo,and upgraded guns thru the mods. What happened to me and what was joked about afterwards on the chat log is is not substantiated in the video,,plain and simple.

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Been playing less than a month and am at tier5 soon to be tier6 so I'm not necessarily a "noob" anymore. Aside from the normal children and acts performed in battles I've noticed a new tactic or hack that is being used. It's been mentioned during battle from the opposing team a few times over the weekend.

 

Seems now someone has found a way to shoot you from so far away,they are not even visible on the mini map. I was floundered twice in two seperate matches this weekend by such tactics. If the battle is close I normally stay and watch how it turns out and during both of these matches after I was sunk comments were made by the opposing teammates on how great it is to be able to shoot and kill an enemy bb from 22km away in a New York. I was in my New York in one battle,it has all mods and is only capable of firing 15.8kms away. I immediatly checked the opposing teams player who sank me and what ship he was in,and sure enough he was also in a New York.

 

Second time it happened I was in my fully modified Wyoming,,enemy division players was commenting how they can go up against bb's 3 tiers higher and still have farther range and sink them with ease. Okay,,both instances within a matter of 2 days does not seem coincidental to me. Two diffrent battleships sank from enemies that chatted about their new extended reach range.

 

 When I get shot and am sinking I always try to turn around and see how far away the enemy was from me who got me. In the case of my New York being sank by another New York,once I turned around there was NO ship to be seen at all,anywhere behind me. Not in the game,nor on the mini map,,kinda like a cv that stays on the border of the map all the time,,but knowing what i do about this particular bb having run one or both for several weeks each,,something is strange about this and the conversations afterwards that I don't think I was supposed to read.

 

Firstly, are you certain that (a) it was that New York that sunk you and (b) it was further than 15.8km away.

 

If so, how did it sink you? Shell damage only or were you on fire?

 

 

From the way you repeat their conversation, I wonder if they've got their "New"s mixed up.  Fully outfitted, the New Mexico can hit targets (with the help of good aim and the RNG hating your opponent captain) at close to 22km away ....

 

wait a moment? :hmm:

 

  after I was sunk comments were made by the opposing teammates on how great it is to be able to shoot and kill an enemy bb from 22km away in a New York.

 

To say that on the open channel for their opponents to read ... I wonder if they were trolling? Falsely claiming their New York was hitting/sinking targets at 22km range?

 

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My New York shoots from over 18 km so I'm guessing who sank you was in that range using concealment camo. I've sank several cruisers with a single salvo and they never saw me.

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Alpha Tester
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Invisible ship firing without appearing is a broken mechanic.

WG better fix this or they will lose paying customers.

No one condones Bull excrement.

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smoke?????? cause smoke does that...sometimes

 

Or they fired from outside their torp range, but you were moving towards them. 

 

Try a bit of youtubing. I was at about the same teir as you with about a month of playing when Xmas came and I had to go out of town away from my gaming rig. Spent a lot of time in airports watch video's (iChase, Flamu, Aerroon, and Voulezous) and was able to learn how all these tactics and game mechanics work. There is a great post on forums about visibility/detection mechanics too. 

 

There is no magic or haxorz here just need to read/watch up on tactics. It helped me tremdously when I was at that level (having figured out the basic of my ships, but still not understanding all the higher level tactics).

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I think just from observing the game since last July that the in-game concealment matrix is at times discombobulated, in that ships appear disappear randomly and with no smoke visible.

Have had a Carrier stay invisible, throughout the entire game play even though I had pulled up right next to where their planes where taking off and landing and had been stalking the Carrier the whole game, specifically making an effort to find and destroy him;  he was in a spot in the corner of the map behind a small island that sat by itself on the map and was clearly using the island as a shield to launch & recover from during the entire stalk maneuver. Clearly even with a ship that size using all the flags,upgrades,camo and skill points obviously shouldn't be able to stay completely invisible....it doesn't happen much but it does happen.

 

This holds true with other ships from time to time....enough to make it aggravating. Not all the time mind you but enough to where I hear it discussed with a good many friends I game with.

 

It certainly has gotten better than it was when I first started what with all the patches and updates, back in June of 2015 the invisible seemingly godlike ships were rampant and friends were discussing why the game didn't have any anti-cheat associated, things like planes showing up within 10 seconds of spawining in at the beginning of games (not several minutes into it) and having squadrons of fighters hovering over their Carrier right from the get go....saw that myself even. Wondering how in the world they could fly undetected across the entire map in a few seconds then stay on station with ship AA having no effect., clearly seeing the enemy fighters directly over the ship too.

 

I still think its a 'work in progress' and has gotten better...had one friend back in the early summer last year (we were on teamspeak) inform us of all the hacks he found advertized on YouTube.

 

Hey if the devs have left it open to modders you can bet your last dollar someone somewhere has factored in a 'tweak' or two for themselves.

Edited by tazmo8448

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Honestly, most ships at the moment that can invisi-fire have horrible accuracy at those ranges, so while you can't hit them back, their odds of hitting your visible self are pretty tiny. That being said, I've heard claimed that high tier IJN cruisers can invisi-fire, which is a bit more concerning.

 

Russian DDs *used to* be able to invisifire, but that got (somewhat understandably) nerfed.

 

I have played the New York with it's range upgrade, and I could only shoot at a little over 18km. No New York can shoot at 22km range as it does not have a scout plane.

 

Now all that being said, when people refer to the invisifire mechanic, they are referring to ships that can shoot and not be seen over open water with no smoke or obstruction. Using terrain or smoke to shoot and not be seen because your teammates are spotting for you is just good teamwork and not a hack. Although I am a touch worried about russian cruisers, with those laser accurate guns, also getting a smoke generator. That does come off as a bit OP.

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It does seem better now than it was let's say last year at this time. It certainly isn't as bad as it was.  Use to be you could go a whole game and never see a Carrier even if you were in the same grid block on the mini-map, only visible sign would be planes taking off and recovering.

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I have been play for months now and you come out with this new mod , boats disappear and reappear but in a different location and facing in a different direction . Really.

I was also playing with teammates and watch them get shot though an island buy torps .Really . I have also still have ships disappear before my very eyes less than 4k away . Come on one bodies that good at concealment . You might want to conceder what's important to you having a game that plays well or just another oh hum game .

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It's game mechanics, and possibly them screwing you, but not hacks.
From a coding point a view, it's just not possible.
In online gaming, you have two big places where the game happens.
Client side, and server side. The server is where everything happens. Client side is your computer.

the only thing you can affect is client side. All you can change of the game can only affect you, and is limited to UI. You can get an aim assist, shell colorers, whatever you want, but it only affects you. You cannot change what happens on the server or other players clients. A player cannot use hacks to shoot you from beyond the range of their guns, and they cannot use hacks to make their ship harder to see. The only way to do any of that is through in-game ship modifications and captain skills available to every player.

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