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JdeMolay

Correct Strategy or not....

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Correct Strategy or not...

 

So I was in my Fuso being hunted by two New Mexico's. We were within 7 kilometers of each other. One was low in health and had just used his repair to put out a fire from a friendly Pepsi that just died. I did not feel confident in penning him or doing enough damage with AP ( he was at about a 30 degree angle) but I felt with the Fuso's high fire chance with HE I could set him on fire. I switched from AP, and sure enough I did and he burned himself to death. The rest of the battle ( we were the last surviving ships) I listened to he and his mate go off about a noob move for a BB to fire HE. It worked, and thinking back I dont believe I would do it differently. What's up with the hard line thinking that a BB should never fire HE? I disagree with such thinking. 

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It worked, so it's definitely correct.

 

Also, apparently firing HE at an angled Yamato is the best choice for every ship in the game, other than other Yamatos.

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If he died, and you didn't, I'd consider it a great tactile decision. making them whine is a plus too 

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its about reliable damage as much as anything just like where to aim.

look at IChase's vid today and see

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Best strategy that I would use is to fire half my battery to start a fire, let them put it out, fire other half to set another fire. Then after you fire all of them switch to AP. That way if you die you have a few thousand more damage to do.

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Soooo, a BB should fire AP at a DD? Those bad-mouthing your use of HE are the idiots, not you.

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Correct Strategy or not...

 

So I was in my Fuso being hunted by two New Mexico's. We were within 7 kilometers of each other. One was low in health and had just used his repair to put out a fire from a friendly Pepsi that just died. I did not feel confident in penning him or doing enough damage with AP ( he was at about a 30 degree angle) but I felt with the Fuso's high fire chance with HE I could set him on fire. I switched from AP, and sure enough I did and he burned himself to death. The rest of the battle ( we were the last surviving ships) I listened to he and his mate go off about a noob move for a BB to fire HE. It worked, and thinking back I dont believe I would do it differently. What's up with the hard line thinking that a BB should never fire HE? I disagree with such thinking. 

I typically don't use HE, but it sounds like you made the right choice here.   They're just salty.

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I fire what is loaded at a pop-up/target of opportunity, otherwise I do calculate tactical vs strategic as I am manuvering into position to take a shot. You chose the best option presented and it worked. Simple as that.

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Best strategy that I would use is to fire half my battery to start a fire, let them put it out, fire other half to set another fire. Then after you fire all of them switch to AP. That way if you die you have a few thousand more damage to do.

 

But a battleship's period of immunity to fire after repairing is longer, isn't it?  Like 30 seconds.  So you'd have to wait for a full reload before you can set him on fire again anyway.  And it's not a sure thing that you're going to set them on fire with each of your half broadsides either.  I think I'd just fire away full broadsides instead of getting quite this cute with it.

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20sec for US BB.   less for others.    but   starting fire is always fun.  especially multiple from CA or BB.  I've started 2 with myoko before at once, they put it out and next volley start another one .   so much fun to do.

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It worked, so it was the right choice. New Mexicos have a somewhat better armor scheme than Fusos do, but most players don't exploit this. The ones that do...you have to light on fire. Set them once, let them repair while you're angled, do it again, then inform your team that a BB has just burned his repair and watch the fusillade of CL gunfire and torpedoes blanket him as the feeding frenzy begins.

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Best strategy that I would use is to fire half my battery to start a fire, let them put it out, fire other half to set another fire. Then after you fire all of them switch to AP. That way if you die you have a few thousand more damage to do.

 

I've seriously got to try this.

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You make a tactical decision and it paid off because you saw a chance to exploit their repair being on CD. They're just upset over losing to a player violating their rule that BBs never use HE vs. anything but a DD.

 

Should do that sometime. Still get into 1v1 matches in my kongo sometimes.

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Nothing wrong with firing HE if you know the repair just went off cooldown and the battleship is angled towards you at a degree you know you can't pen. Good choice. :)

 

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Remember that the "rule" are more of a general guideline to follow.  Had you been shooting HE while the NMs were broadside I probably would call you a fool.  However they were angled and AP would have bounced so HE was the right call.  The only thing you need to ask yourself is did it work.  The fact remains they went down to Davy Jones locker and your still afloat and no amount of whining on there part is going to change that. 

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You were right, I don't play BBs much but even in cruisers if I am bouncing on anything I will switch to HE, when they turn or do something to make it easier to pin them I will switch back to AP.

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HE from battleships i not forbidden. It's just situational.

 

In most situations, AP is superior. As you discovered, however, HE has its places and netted you a victory.

 

Earlier today I was being hassled by a Tenryu in my Kongo. They're wiggly little things, and he was bow-on so he could easily avoid incoming AP. What did hit overpenned for little damage.

 

Switched to HE, scored a detonation with a single hit right below the bridge. I think what made it great was that I was taking very little actual damage from him and went "Tenryu, please." in cross-team chat right before I detonated him.

Edited by Cruiser_Wichita

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