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Kitsunelegend

Fix your servers WG!

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ffs, the type of lag myself and everyone in my last match witnessed is un-acceptable for a released game. Fix your issues WG, or you will be losing money because you will end up driving people away.

 

And for the record, no, it was not frame loss I was seeing, it was MASSIVE spikes in ping, and when I asked in chat if anyone else was seeing it, several people chimed in that yes, they too were seeing the same exact thing. The damn match was a fricking slide show. Myself and the others were seeing pings of up to almost 2500 m/s! Mother of f***, seriously WG? 

 

I know my net isn't the best, but I know it wasn't just me. (I just ran a speed test and everything turned out fine) Something is up with WG's servers, because I have NEVER seen that kind of p*** poor performance in ANY online game I have ever played. 

 

This shite needs to be fixed. I am getting very tired of it. :fishpalm:

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9600 ping was my tops, but that was months ago, now I only spike to about 3-4k when it hits

 

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Before we all break out the pitchforks here, just because there's lag doesn't necessarily mean it's WGs fault, or even within their control.

 

It could be an issue at the site of the servers, which WG doesn't directly control. Or it could be an issue with your location - the Internet traffic from your general region might have been routed through an area where the infrastructure was having issues.

 

Both of those have nothing directly to do with WG. Many established games have similar issues, a good example would be LoL.

In its early days server issues were the norm. There's just too many things that can go wrong, and preventing occasional "server down" levels of ping is often not worth the money it takes to prevent it.

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I went and hit one of my room mates upside the head because of that lag- I had assumed he started uploading once again and hogged all my bandwidth

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holy shite....an even worse bug....during my first game with the new Polish DD...

 

I had just wiped a Minekaze off the map, then went up against a Farragut, lanuched torps, aim was true......as soon as torps left my ship, my camera dislocated from my ship, rounds from an enemy Omaha froze mid air, and I could not do anything other than leave to port.....

 

Seriously....this is the worst bug infested, lag pit play session I have ever experienced in ANY mp game so far....holy....shite....

 

I am done for the night.....I've had enough of this [edited]....:fishpalm:

 

Stop using Xfinity, then

 

Stop assuming things ya nut, who in their right, logical mind would use......Xfinity.....ugh....I think I just threw in my mouth from typing that name.... eugh.... >.<

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ffs, the type of lag myself and everyone in my last match witnessed is un-acceptable for a released game. Fix your issues WG, or you will be losing money because you will end up driving people away.

 

And for the record, no, it was not frame loss I was seeing, it was MASSIVE spikes in ping, and when I asked in chat if anyone else was seeing it, several people chimed in that yes, they too were seeing the same exact thing. The damn match was a fricking slide show. Myself and the others were seeing pings of up to almost 2500 m/s! Mother of f***, seriously WG? 

 

I know my net isn't the best, but I know it wasn't just me. (I just ran a speed test and everything turned out fine) Something is up with WG's servers, because I have NEVER seen that kind of p*** poor performance in ANY online game I have ever played. 

 

This shite needs to be fixed. I am getting very tired of it. :fishpalm:

 

you act like it happens every second of the day :/

 

Here's a suggestion if you dont wanna play here then leave otherwise quit telling wg they gonna lose money cause they aint gonna lose money lol lots of other people play this game you think your the only one who pay's in the game please...

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I have been playing all night and have had no problem. nothing under 58, must be local to you.:coin:

 

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you act like it happens every second of the day :/

 

Here's a suggestion if you dont wanna play here then leave otherwise quit telling wg they gonna lose money cause they aint gonna lose money lol lots of other people play this game you think your the only one who pay's in the game please...

 

It happens a lot more often than it should, especially for a game they consider "released". Its got the performance of game still in beta for cripes sake! And you honestly do not think the current performance drives people away? I tried getting a friend of mine to play it once, and he was very excited to play because he loves naval stuff. He tried playing up to at least 100 games, but the lag and slight stutter he got during matches made him lose interest.

 

This was about a month ago, about the time during roughly right after the Halloween stuff. He has had no interest in playing anymore due to the performance. So yeah, WG lost one possible paying customer. How many more hear about this game from a news source or see it on a TV commercial, then try and play it and see the lag and such that lots of people see?

 

I have been playing all night and have had no problem. nothing under 58, must be local to you.:coin:

 

I tested it, my local connection is fine. Was even able to play WT just prior with a steady and constant ping of 70 to 80. Logged onto this game after closing that game down, and the very first match I got was what I reported here. Next one was a bit better, but still high ping, (which two people complained about in chat) and the third....well.... read my last post..... 

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Before we all break out the pitchforks here, just because there's lag doesn't necessarily mean it's WGs fault, or even within their control.

 

It could be an issue at the site of the servers, which WG doesn't directly control. Or it could be an issue with your location - the Internet traffic from your general region might have been routed through an area where the infrastructure was having issues.

 

Both of those have nothing directly to do with WG. Many established games have similar issues, a good example would be LoL.

In its early days server issues were the norm. There's just too many things that can go wrong, and preventing occasional "server down" levels of ping is often not worth the money it takes to prevent it.

 

Who would you then blame for the bug that hgits that drops everyone's fps to 4? That has zero to do with anyone's connection but is server hardware related.

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Who would you then blame for the bug that hgits that drops everyone's fps to 4? That has zero to do with anyone's connection but is server hardware related.

 

^ This I actually have not seen..... yet. *knocks on wood*

 

Even through out that entire match I described in my OP, my fps was an almost constant 50 to 55, with dips as low as 20 or so. (from what I saw. I might have gone lower) But it never stayed the same.....

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^ This I actually have not seen..... yet. *knocks on wood*

 

Even through out that entire match I described in my OP, my fps was an almost constant 50 to 55, with dips as low as 20 or so. (from what I saw. I might have gone lower) But it never stayed the same.....

 

It is rare. But it hit's the majority of those in the same match. But have no idea if it affects the entire server. How many matches are being played at any given time?

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Who would you then blame for the bug that hgits that drops everyone's fps to 4? That has zero to do with anyone's connection but is server hardware related.

 

That particular bug I would think was code related, no?

 

Im assuming what your talking about is like the CBT bug where everyone had crap fps until they died.  I'd say that's a completely different issue than what the OP is talking about.

 

In general though, I'm pretty hesitant to blame anything ping related (not fps) on WG without some conclusive evidence that it stems from something WG could have done but didn't.

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I've been seeing similar issues. Mine started last week after the mini-patch to kick off the ARP missions. Normally run with 58 fps 35 ms ping all day long. Multiple disconnects coming at random intervals, 4 or 5 inside a half hour, then everything would be quiet for an hour or so, then it would start all over again. Periods of almost constant "freeze frame" lag spikes - ping would go up somewhere between 50 to 100, screen would freeze for 5 to 10 seconds, then suddenly everything would jerk forward at like 10X speed, ping soaring up into 1000 to 2000 range, then rapidly coming back down to 35 - and 20 to 30 seconds later, it would all happen again. Then we had the "delayed effect" problem - hit the rudder keys to turn the ship, screen shows the rudder hard over - but it's like 5 or more seconds before the ship actually starts turning - then let off the key, rudder is centered, but the ship keeps on turning for another 5 or so seconds. Same with the speed keys or using any of the consumables. It looked like a drunk driver weaving down the road. And I had "hologram" ships - shooting at opposing ships as little as 2 km away, watching the shells go in one side - and come out the other side and keep on going. Couple times I screwed up my aim, where the shells landed at least a half- ship length ahead of the target - and they registered as hits and doing damage. Also had a bug where after I stopped firing at a target after it was dead, ALL the guns on BOTH SIDES of the ship would keep on firing, reloading, firing on their own, off in all different directions - one time it hit a friendly and caused me to get dinged for team damage - but I didn't know about it until the results screen, didn't get that smarmy "don't fire on your allies" warning at all - thankfully the times it did happen, I found that switching ammo types would make it stop.

Since starting in CBT back in April, I could count on the fingers of one hand the times I've had any kind of issues running the game - and it was usually just mild lag spikes after one patch or another, that usually cleared up after a day or so after WG tweaked things a bit. But all the above nonsense has come piled in together, and has been happening constantly the past few days since the last mini-patch. I'm wondering if the free xp fiasco wasn't the only thing bugged with the ARP missions. And no problems at all with any other internet activities - streaming youtube videos, etc.

I don't know what's causing all these problems, but bottom line is, for me, the game is essentially unplayable right now.


 

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Here is something that will boggle your mind.

shot-16.01.03_21.05.46-0554_zpsxrxdgbts.

 

 

What...the...actual...hell....? It took me a couple minutes to tumble what this was showing - the game put both you and your division mate in the game in his New Orleans - and your Atago is nowhere to be seen - only 11 ships on the map.

 

Go home WG, you're drunk.

 

 

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these servers are not bad 99.9% of the time, in fact they are pretty solid. Stop crying over a hiccup.

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Before we all break out the pitchforks here, just because there's lag doesn't necessarily mean it's WGs fault, or even within their control.

 

It could be an issue at the site of the servers, which WG doesn't directly control. Or it could be an issue with your location - the Internet traffic from your general region might have been routed through an area where the infrastructure was having issues.

 

Both of those have nothing directly to do with WG. Many established games have similar issues, a good example would be LoL.

In its early days server issues were the norm. There's just too many things that can go wrong, and preventing occasional "server down" levels of ping is often not worth the money it takes to prevent it.

 

This ain't WG's first rodeo. They have had WoT for 5+ years, and WoWP out for....however long they had it.

 

Server stability should be a non-issue.

 

What...the...actual...hell....? It took me a couple minutes to tumble what this was showing - the game put both you and your division mate in the game in his New Orleans - and your Atago is nowhere to be seen - only 11 ships on the map.

 

Go home WG, you're drunk.

 

You didn't look closely enough: The Atago and NO spawned on top of each other.

 

 

@OP, I can't say I've ever had crippling lag, co-op or randoms. I'd have to say it's an issue with your particular install.

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I don't get the lag, but I get the stuttering.  I turned the foliage off completely to see if that would help, and it doesn't.  Though it does make aiming around islands a bit easier.  My favorite is the "out of memory" crash bug I get.  In the Tech Forum there are several folks, more every week, who get this crash after a couple matches.  WG's official response?  Restart the game client every couple matches.  They know it's an ongoing issue with the game itself, not the machines running it (3.6ghz quad-core, r9 270 2gb, 8 gigs of ram, SSD in my case, so well above minimums), but something broken within the game.

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Even I'm getting sever lag spikes. Last two days feel like I'm in a 2 WG remix.

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these servers are not bad 99.9% of the time, in fact they are pretty solid. Stop crying over a hiccup.

 

Hiccups are not normal for "solid" game servers. I used to administrate a full game server back in the day, one we rented to do with as we please. We NEVER had any issues what so ever for the entire time we ran it. We ran multiple game servers off it as well.

 

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