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SeaAdmiral

Gamemodels3d Full Access for the New Year, Interesting Observations

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In particular, certain battleships have an odd inner module that may be related to HE doing little to no damage despite hitting a 25mm armor part of a ship. The module is called "wows_inner_ssc" and is gigantic on USN Standards, likely to make them not as disadvantaged compared to non all or nothing BBs of the tier. It would match with the lowered HE damage some people get compared to very early on where an Atlanta could chew through such BBs.

 

Also, Iowa is completely missing the decapping plate (so no benefit from it) and has holes near the stern because of this. I don't think it would be hard to code a decap plate that doesn't function as a hit box (we already have torp bulges which function like this to my knowledge), so I have no idea why it isn't included. Montana and Iowa both have turret #2 (and #3 on Montana) with 51mm (!!!!!!) barrettes in the interior. This might be what is causing the USN Tier 8-10 battleships to fail in armor protection, esp against Yamato as a front bulkhead above the armored plate is autopen for 18 inch guns. No idea if this is historical, but I have found no sources stating that these battleships would get such weak barbettes, and it would be a bit odd to put 51mm barbettes above the armored deck and belt, protected only by 38mm on the exterior. 

 

North Carolina also has this, but it's 100mm instead of 51mm.

 

A source on another forum show the Iowa turrets to be:

Iowa%2Barmour.jpg

 

No where do we see 51mm even come up, let alone be above the armored deck. 

 

I will add more as I investigate.

Edited by SeaAdmiral

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but tovarisch, what about the part where the bow and stern modules actually protrude beyond the armor model?

Edited by Im_The_Seeker2

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but tovarisch, what about the part where the bow and stern modules actually protrude beyond the armor model?

That may be a factor but I'm more inclined to believe that the turret barbettes are causing more problems. On another interesting note, Izumo's citadel frequently clips outside of her internal citadel armor; probably the cause of CA's citadeling her.

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That may be a factor but I'm more inclined to believe that the turret barbettes are causing more problems. On another interesting note, Izumo's citadel frequently clips outside of her internal citadel armor; probably the cause of CA's citadeling her.

each module box has a grand total of two points defining its location in space, two opposite corners of a rectangular prism

you can blame the devs' insistence on space-saving over accurate armor simulation for that

Edited by Im_The_Seeker2

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each module box has a grand total of two points defining its location in space, two opposite corners of a rectangular prism

you can blame the devs' insistence on space-saving over accurate armor simulation for that

I understand the reasoning from a resource perspective, though they could probably slightly change the dimensions as a buff if ever needed.

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Probably once they start getting the game more fleshed out and systems more developed they'll start working on hitboxes more, unless it becomes absolutely critical. They currently work -mostly- okay.

Edited by Spongeman131

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