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baxter_105

Map edge riding: appears to still be a tactic

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Yesterday and the day before, I got in a few WoWS battles while I was trying to decompress from a particularly bad set of battles in WoT.

 

One of the things I noticed right off the bat was all the CVs and BBs that were using the map-edge-ridling tactic. In a couple, three, games it was being used repeatedly by both sides. Because I saw it so often I am sure it was deliberate and not just colliding with the map edge because you were in binoculars mode.

 

I thought one of the recent patches made this tactic completely ineffective and imposed a speed penalty on the perpetrator.

So, what's up with this?

 

 

Edited by baxter_105

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were you low tier? or exaggerating. only idiots do it really. not hard to shoot a ship going 1/4 because of the border.

torp bombers still have an issue getting close to the border unless they drop parallel with it.

Edited by Pulicat

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 were you low tier? or exaggerating. 

 

Tier 4 and 5. Not exaggerating at all.  CVs in particular were doing it; but, BBs also.

I did not see any CAs or DDs doing it.

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yeah i would blame it on the low tier. if it was viable then you'd still see tier 7+ doing it. they do not.

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I was a line rider. And u would have to be an idiot to run it now.

i run into it sometimes by accident. But i would never do it on purpose.

. That is actually one thing wg did right.

 

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 As far as low tier CVs doing it, remember that Langley and Bouge are so slow that often dropping to 1/4 speed doesn't make much difference. 

 

I do distinctly remember a Langley and a Hosho doing it.

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well hosho is 30 knots. i would really emphasize it just being low tier players doing what low tier players do, whatever they want wether it makes sense or not.

 

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It is much more difficult to abuse now, and it is practically suicidal to do it in anything but a destroyer in most circumstances. I think it's fine as is at this point.

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I've never used riding the edge as a tactic, but have on a number of occasions found myself there.  I get a little tunnel vision when engaging the bad guys and don't notice I'm on the edge until I come out of sniper mode.  Some kind of ingame sound effect (warning) would go a long way in preventing this.  WG could easily insert a tone or klaxon into the game to alert you that you're on the edge.  Simply reducing your speed is not a solution.

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In agreement with Viper069, speed reduction alone is not effective, maybe the screen border flashing green similar to when there is a fire the screen border flashing

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Catching yourself on the line is really only going to get you killed.

 

No more of the weird sideways sliding. You basically get stuck, forced to give a free broadside to whoever might be in range if you want to get off of that border.

Edited by Rion12

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Line riding basically stops the ship, so just adjust your lead to half or 2/3 of what you normally would and you will obliterate them.  It's no longer a useful ploy.

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Happens, but the last few players I encountered doing payed pretty hard for it. Much as I hate using it, made it that much easier to manual drop torps on them and wreck their ships.

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Large ships can still use it effectively to evade torps.  The border still allows a ship to pivot at its center point in a manner not possible anywhere else on the map, but it does make the ship more vulnerable to incoming shells.

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Yesterday and the day before, I got in a few WoWS battles while I was trying to decompress from a particularly bad set of battles in WoT.

 

One of the things I noticed right off the bat was all the CVs and BBs that were using the map-edge-ridling tactic. In a couple, three, games it was being used repeatedly by both sides. Because I saw it so often I am sure it was deliberate and not just colliding with the map edge because you were in binoculars mode.

 

I thought one of the recent patches made this tactic completely ineffective and imposed a speed penalty on the perpetrator.

So, what's up with this?

 

 

 

You're able to decompress in WoWS after bad games in WoT?  You, Sir, are gifted as a spiritual leader and we would like you to lead our new cult.
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I've seen a FEW, not many but there are those out there, that pride themselves on the ability to still use the blue line as a tactic and with effect. I have the screen shots I can find, but not on this PC so I can't attach for evidence right now, sorry, but it was within the last 2 weeks. One of these guys was in a Roon, he was sitting right on the boarder, running to keep the win and when we would shoot at him, he'd immediately run into the blue line to force a missed shot. While one could make the argument of situation, right before the match ends, I told him how well he had adapted to the blue line changes and he told me he had been working very hard to make it a viable tactic....  Why not just smack these people with a HP penalty. Let them line ride, but if they spend too much time on it, or go in and out too often, smack them with a HP penalty like when we run into each other, except make it much bigger.

No matter what they do, there will be those who have such a need to push or break limits, we have to accept it, but we can try to reduce it when it becomes prevalent.

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I've never used riding the edge as a tactic, but have on a number of occasions found myself there.  I get a little tunnel vision when engaging the bad guys and don't notice I'm on the edge until I come out of sniper mode.  Some kind of ingame sound effect (warning) would go a long way in preventing this.  WG could easily insert a tone or klaxon into the game to alert you that you're on the edge.  Simply reducing your speed is not a solution.

 

They could treat the edge like an island and have the collision avoidance alarm go off and auto avoid all together.

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> Map edge riding: appears to still be a tactic

 

Hitting ships that are steaming at 25% max speed in a straight line: appears to still be a challenge

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LOL the reduction of speed happens so slow it's mostly a none issue.

The funny thing is how many people think it's unfair to drastically reduce speed as opposed to beaching which I believe drastically reduces speed.

I find hitting ground is a poor tactic and I try not to do it because it's counterproductive to living. I try not to ride the line because it's poor gamesmanship.

20 solutions would end the practice overnight but then WG would have to care.

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LOL the reduction of speed happens so slow it's mostly a none issue.

 

Reduction starts after five seconds on the border, and within ~20-30 seconds you're at 25%. That's fairly fast (a BB will fire only one salvo in that time).

 

If you still can't hit a ship that's crawling along one dimension at ~8-9kts at the most (~5 for USN BBs before NC) -- well, it's just not meant to be.

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