333 baxter_105 Members 500 posts 2,381 battles Report post #1 Posted December 15, 2015 (edited) Yesterday and the day before, I got in a few WoWS battles while I was trying to decompress from a particularly bad set of battles in WoT. One of the things I noticed right off the bat was all the CVs and BBs that were using the map-edge-ridling tactic. In a couple, three, games it was being used repeatedly by both sides. Because I saw it so often I am sure it was deliberate and not just colliding with the map edge because you were in binoculars mode. I thought one of the recent patches made this tactic completely ineffective and imposed a speed penalty on the perpetrator. So, what's up with this? Edited December 15, 2015 by baxter_105 Share this post Link to post Share on other sites
3,940 [ASHIP] Grevester Members 5,454 posts 12,933 battles Report post #2 Posted December 15, 2015 (edited) were you low tier? or exaggerating. only idiots do it really. not hard to shoot a ship going 1/4 because of the border. torp bombers still have an issue getting close to the border unless they drop parallel with it. Edited December 15, 2015 by Pulicat Share this post Link to post Share on other sites
333 baxter_105 Members 500 posts 2,381 battles Report post #3 Posted December 15, 2015 were you low tier? or exaggerating. Tier 4 and 5. Not exaggerating at all. CVs in particular were doing it; but, BBs also. I did not see any CAs or DDs doing it. Share this post Link to post Share on other sites
3,940 [ASHIP] Grevester Members 5,454 posts 12,933 battles Report post #4 Posted December 15, 2015 yeah i would blame it on the low tier. if it was viable then you'd still see tier 7+ doing it. they do not. Share this post Link to post Share on other sites
39 SPACEDUDE71 Beta Testers 1,362 posts 4,392 battles Report post #5 Posted December 15, 2015 I was a line rider. And u would have to be an idiot to run it now. i run into it sometimes by accident. But i would never do it on purpose. . That is actually one thing wg did right. Share this post Link to post Share on other sites
11 Toad_Killer_Dog_ Beta Testers 24 posts 4,199 battles Report post #6 Posted December 15, 2015 As far as low tier CVs doing it, remember that Langley and Bouge are so slow that often dropping to 1/4 speed doesn't make much difference. Share this post Link to post Share on other sites
333 baxter_105 Members 500 posts 2,381 battles Report post #7 Posted December 15, 2015 As far as low tier CVs doing it, remember that Langley and Bouge are so slow that often dropping to 1/4 speed doesn't make much difference. I do distinctly remember a Langley and a Hosho doing it. Share this post Link to post Share on other sites
29 Brutalus_Maximus Members 225 posts 791 battles Report post #8 Posted December 15, 2015 Anecdotal evidence. You should google what that means. Share this post Link to post Share on other sites
3,940 [ASHIP] Grevester Members 5,454 posts 12,933 battles Report post #9 Posted December 15, 2015 well hosho is 30 knots. i would really emphasize it just being low tier players doing what low tier players do, whatever they want wether it makes sense or not. Share this post Link to post Share on other sites
315 [BLEP] Kingfishercritic [BLEP] Members 1,986 posts 18,171 battles Report post #10 Posted December 15, 2015 It is much more difficult to abuse now, and it is practically suicidal to do it in anything but a destroyer in most circumstances. I think it's fine as is at this point. Share this post Link to post Share on other sites
303 [TFLT] Viper069 [TFLT] Beta Testers, In AlfaTesters 848 posts Report post #11 Posted December 15, 2015 I've never used riding the edge as a tactic, but have on a number of occasions found myself there. I get a little tunnel vision when engaging the bad guys and don't notice I'm on the edge until I come out of sniper mode. Some kind of ingame sound effect (warning) would go a long way in preventing this. WG could easily insert a tone or klaxon into the game to alert you that you're on the edge. Simply reducing your speed is not a solution. 1 Share this post Link to post Share on other sites
2,197 Legendary_Typo Members 10,919 posts 4,873 battles Report post #12 Posted December 15, 2015 Just because they are riding it, doesn't mean it's effective. Share this post Link to post Share on other sites
74 DeeZee8 Beta Testers 841 posts 3,908 battles Report post #13 Posted December 15, 2015 In agreement with Viper069, speed reduction alone is not effective, maybe the screen border flashing green similar to when there is a fire the screen border flashing Share this post Link to post Share on other sites
360 Rion12 Members 2,072 posts 2,712 battles Report post #14 Posted December 15, 2015 (edited) Catching yourself on the line is really only going to get you killed. No more of the weird sideways sliding. You basically get stuck, forced to give a free broadside to whoever might be in range if you want to get off of that border. Edited December 15, 2015 by Rion12 Share this post Link to post Share on other sites
95 [_TKS_] AdamasWrath [_TKS_] Alpha Tester 319 posts 18,072 battles Report post #15 Posted December 15, 2015 Line riding basically stops the ship, so just adjust your lead to half or 2/3 of what you normally would and you will obliterate them. It's no longer a useful ploy. Share this post Link to post Share on other sites
2,361 WanderingGhost Alpha Tester 5,281 posts 12,191 battles Report post #16 Posted December 15, 2015 Happens, but the last few players I encountered doing payed pretty hard for it. Much as I hate using it, made it that much easier to manual drop torps on them and wreck their ships. Share this post Link to post Share on other sites
170 OneTonGun Beta Testers 447 posts 6,131 battles Report post #17 Posted December 15, 2015 Large ships can still use it effectively to evade torps. The border still allows a ship to pivot at its center point in a manner not possible anywhere else on the map, but it does make the ship more vulnerable to incoming shells. Share this post Link to post Share on other sites
1,183 [PTRGT] mohawkdriver [PTRGT] Members 4,535 posts 16,969 battles Report post #18 Posted December 15, 2015 Yesterday and the day before, I got in a few WoWS battles while I was trying to decompress from a particularly bad set of battles in WoT. One of the things I noticed right off the bat was all the CVs and BBs that were using the map-edge-ridling tactic. In a couple, three, games it was being used repeatedly by both sides. Because I saw it so often I am sure it was deliberate and not just colliding with the map edge because you were in binoculars mode. I thought one of the recent patches made this tactic completely ineffective and imposed a speed penalty on the perpetrator. So, what's up with this? You're able to decompress in WoWS after bad games in WoT? You, Sir, are gifted as a spiritual leader and we would like you to lead our new cult. 1 Share this post Link to post Share on other sites
8 [BLACK] Seph13 [BLACK] Beta Testers 58 posts 2,914 battles Report post #19 Posted December 15, 2015 I've seen a FEW, not many but there are those out there, that pride themselves on the ability to still use the blue line as a tactic and with effect. I have the screen shots I can find, but not on this PC so I can't attach for evidence right now, sorry, but it was within the last 2 weeks. One of these guys was in a Roon, he was sitting right on the boarder, running to keep the win and when we would shoot at him, he'd immediately run into the blue line to force a missed shot. While one could make the argument of situation, right before the match ends, I told him how well he had adapted to the blue line changes and he told me he had been working very hard to make it a viable tactic.... Why not just smack these people with a HP penalty. Let them line ride, but if they spend too much time on it, or go in and out too often, smack them with a HP penalty like when we run into each other, except make it much bigger. No matter what they do, there will be those who have such a need to push or break limits, we have to accept it, but we can try to reduce it when it becomes prevalent. Share this post Link to post Share on other sites
33 [VX9] Mayhem1 [VX9] Beta Testers 420 posts 16,294 battles Report post #20 Posted December 15, 2015 I've never used riding the edge as a tactic, but have on a number of occasions found myself there. I get a little tunnel vision when engaging the bad guys and don't notice I'm on the edge until I come out of sniper mode. Some kind of ingame sound effect (warning) would go a long way in preventing this. WG could easily insert a tone or klaxon into the game to alert you that you're on the edge. Simply reducing your speed is not a solution. They could treat the edge like an island and have the collision avoidance alarm go off and auto avoid all together. Share this post Link to post Share on other sites
3,881 [-K--] vak_ Beta Testers, In AlfaTesters 8,176 posts 10,855 battles Report post #21 Posted December 15, 2015 > Map edge riding: appears to still be a tactic Hitting ships that are steaming at 25% max speed in a straight line: appears to still be a challenge Share this post Link to post Share on other sites
166 [5IN] Sir_Godz Members 1,371 posts 33,994 battles Report post #22 Posted December 15, 2015 LOL the reduction of speed happens so slow it's mostly a none issue. The funny thing is how many people think it's unfair to drastically reduce speed as opposed to beaching which I believe drastically reduces speed. I find hitting ground is a poor tactic and I try not to do it because it's counterproductive to living. I try not to ride the line because it's poor gamesmanship. 20 solutions would end the practice overnight but then WG would have to care. Share this post Link to post Share on other sites
3,881 [-K--] vak_ Beta Testers, In AlfaTesters 8,176 posts 10,855 battles Report post #23 Posted December 15, 2015 LOL the reduction of speed happens so slow it's mostly a none issue. Reduction starts after five seconds on the border, and within ~20-30 seconds you're at 25%. That's fairly fast (a BB will fire only one salvo in that time). If you still can't hit a ship that's crawling along one dimension at ~8-9kts at the most (~5 for USN BBs before NC) -- well, it's just not meant to be. Share this post Link to post Share on other sites