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Hellstorer

What will I have more fun in; Kiev vs. IJN BB line?

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Alright; I'm a cruiser captain mostly. I love Omaha/Phoenix gun play or Cleveland when ever I get the chance. Rarely pull out my NO.
I'm torn about purchasing Atlanta, but once my friend gets to T7, I'm definitely picking it up since I sold my Pensacola. My friend's leveled up the US BB line and he's done "ok" with it.


 

I have no interest in US BBs, if I'd do BBs it would be IJN. On the other hand, I'm really starting to enjoy RU DD play, particularly the way the Kiev plays.

I like shooty. Not a fan of large dispersion or slow reloads, hence I'm torn between IJN or continue on to the Kiev.


 

I will not grind through the Ognevoi, and will instead cash into the Kiev fully upgraded. Conversely, if I'd do IJN I'd probably cash into T4 and then grind to T5 to learn it (I could cash directly into T5, but I want to learn the ropes a bit since I suck as a BB captain).

So what's you all opinions between the two options? I know they are very different, but if you had to pick based on experience, which would you recommend? 
 

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I find ognevoi to be lot of fun at the moment.  it was pain during the upgrade/retrain though.     kiev will only get better.       I also like my fuso for more relaxed playing.  lot slower paced, but not as fun IMHO.   nohtng like boating at 40knot shooting from 12km and dodging shots, not to mention suicide torping when chance comes. 

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Myogi is awful. If you're gonna free XP, do it right and free XP to the Kongo. 

 

And it's up to you what you do. Do you like going fast and lighting things on fire, or deleting things and going slow? And don't buy the Atlanta, just re buy the Pepsi can. 

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IJN are difficult   if u w8 to judge till u at the Kongo. you'll like it

 

Kongo is unique even among alot of the other BBs.  with a TON of armor

 

where most BBs have a strong citadel and then a thick strip of belt.  Kongo has a weak citadel, and a weak strip of belt.  but it spreads that armor around nicely.

 

heres what i mean

Kongo's got a 203mm belt ​

kkqbEbV.png

but above it it has a delicious 152mm casement.  this makes it very good at absorbing CA AP and HE shells with minor (if any) dmg.

 Eb3uX4p.png

 

compare that to the colorado...and colorado has a strong citadel, strong belt.  but its got so much 25mm armor its like play time for HE shells

 oTqsz0f.png

 

and Nagato as well. 

 OtIatGd.png

 

i'm not saying Nagato or colorado are bad (they are decent at mitigating dmg).   but Kongo is special.  that spread of armor is epic.   added with the top speed, range, and decent dispersion. theres a reason she's a keeper

 

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Alright; I'm a cruiser captain mostly. I love Omaha/Phoenix gun play or Cleveland when ever I get the chance. Rarely pull out my NO.

I'm torn about purchasing Atlanta, but once my friend gets to T7, I'm definitely picking it up since I sold my Pensacola. My friend's leveled up the US BB line and he's done "ok" with it.

 

 

I have no interest in US BBs, if I'd do BBs it would be IJN. On the other hand, I'm really starting to enjoy RU DD play, particularly the way the Kiev plays.

I like shooty. Not a fan of large dispersion or slow reloads, hence I'm torn between IJN or continue on to the Kiev.

 

 

I will not grind through the Ognevoi, and will instead cash into the Kiev fully upgraded. Conversely, if I'd do IJN I'd probably cash into T4 and then grind to T5 to learn it (I could cash directly into T5, but I want to learn the ropes a bit since I suck as a BB captain).

So what's you all opinions between the two options? I know they are very different, but if you had to pick based on experience, which would you recommend? 

 

 

Kiev.  I've played both.  Kiev.

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I would play the whole tier from 1 - 9 then free xp tier 10. Why, learning experience. But its your money/XP.

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Amagi...you want to get up to the Amagi ...it is all love.

 

in all seriousness though, it depends on your play style. i would suggest going up the BB line for Japan but that is because i like playing Japanese BB"s more and am a big fan of them. 

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So far it seems like the Kiev should be my first choice; However, I may have enough free exp to unlock the Kongo (but not upgrade); What should I expect in the Fuso?

The smarter choice would be to go the Kongo->Fuso route, that would keep me on par with my friend's elite ships and would roughly keep us together.


 

Wasn't really planning on taking things to T8, not until I've got my first T10 and repair bills get lower.

Edited by Hellstorer

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Kiev is insanely good. It is my brother's troll ship. He can regularly get 80K plus damage games in it with the guns alone.

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well. as I have the Kongo and Fuso and Nagato...
And the KIev
And the NY , New Mexico...
And the Pensecola, and Aoba, FurryTaco....
I enjoy each and every one... each one does something special, something unique.,. each one takes a different approach... and play style,,,,
IMO if you can do good in each one, then you can be efficient...
If you want to be OP in one class specifically, I think you would need to play, one class, specifically...I don't think the Kongo is all THAT and a bag of chips, but it is special, but having gotten the Fuso, fully Upgraded with plane.. well, the fact that I can shoot clear across the map, and quite accurately, I keep that, and play more than Kongo.. the Og was a bit rough at first, but I have had fantastic games in it the last few times, and now the Kiev... what a ship... dam good...
I will get the COLORADO, but I think ONLY to XP to the NC... I hear too many things good and bad, but might try it...
I have the KONI and NURN, and now the Yorck... and having wanted the hipper so bad, I will grind the yorck more,,, I am really starting to like it,,, a lot....

As for US cruisers,, well having found the the Furry was not as bad as everyone said, and then the Pepsi, being even MORE not like it gets a reputation... I play that one a lot... ranked from 12 to 8 strictly in that and the Nagato....
NAGATO is amazing...
SO

 

that was a long answer for your query....
The short answer is, (You should have gotten the Warspite) lol>>
PLAY THEM ALL, and see what you like.... if it is hard, change a few things and keep trying, if not get another one,,,, but I have them all, I LIKE them all, and I PLAY them all....
That's what makes this game more fun for Me I suppose.... having to challenge yourself to play a different ship every time...
Maybe it is bad for my stats, having to always play different, but I love it, love it to death!!

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I  don't recommend free XP'ing as its so expensive. You'll get more out of premium time and practice playing ships. I really regret free XP'ing the way I did :(

 

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Russian DDs suck when you have to go through retraining, although not as badly as Japanese DDs because you don't have to rely on stealth.

 

BBs...are a mixed bag at the moment, and a look on the forums gives you a pretty clear explanation of why people are divided over them.  Once you get to T5 and get the upgrade to reduce shell dispersion they become pretty good, but Myogi doesn't have it.  Not to mention that every Japanese BB until T7 can be citadel'd relatively easily by ships with smaller-caliber guns: Myogi and Kongo are battlecruisers -  even Kongo C can be citadel'd by Furutaka - and Fuso has so many guns and has such a low deck that she's a floating citadel, albeit with more armor than either of her predecessors.  But even though Japanese BBs aren't as well-protected as their US counterparts they have absurd range (21.2 on Kongo, 21.8 on Fuso), higher top speeds, faster rudder turn times, and less shell dispersion; if you can master armor angling then you'll do fine against equivalent or even higher-tier battleships.

 

At T7 and beyond, you start losing your range advantage over US BBs and the playing field becomes more even.  The only time a US BB is definitively better that it's Japanese counterpart, however, is at T9 (Iowa and Izumo).  You might as well stop at T8 (Amagi) because the repair costs skyrocket.  Amagi costs 130k if destroyed, Izumo somewhere in the low 200k range, and Yamato over 350k.

 

One thing to note about Amagi in particular: while on paper she looks far inferior to North Carolina and Tirpitz, there is one thing the stats don't tell you: she has the smallest innate dispersion radius of all T8 battleships.  You will land huge damage like no other (even without citadel hits I've ripped upwards of 25k off a Tirpitz's health pool in one broadside) as a result , and, like I said, if you've mastered armor angling then the thinner armor of Amagi really doesn't make that much of a difference.  It just punishes you harder for not angling.

 

Edited by TenguBlade

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I am up to tier 6 in both IJN BBs and USSR DDs - and I come from the same background as you, mostly playing USN cruisers, so we probably have similar tastes.

I much prefer the USSR DDs. There is simply more action. The ships are maneuverable and you fire quickly. IJN BBs move slow and fire very slowly (because ,well, they're BBs). Russian DDs take more getting used to and strategy than cruisers and BBs, but it's worth it. In fact, it adds to the fun. I just find myself enjoying games more.

 

(Note: Kongo is an ok IJN BB because it's fast, but you still have the miserable slow BB reload of course and crap dispersion. But overall it is fairly enjoyable as BBs go)

Edited by BubbleRapper

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Neither are a bad choice.....depends on what you like more.....slow or fast.  (Nagato is not a superior tier 7, but the Fuso and Amagi are great for their tiers----Oggy, Kiev and Tash are best DDs at their tier currently)

 

I would not buy the Atlanta, at all costs.  HUGE waste of money.....Worse than the Pensi, and the Pensi is not good.  Atlanta gets out damaged by all of the tier 5 cruisers in the game on average.  It is only good for killing planes and DDs at really close range.  Get on Ocean, and you might as well scuttle the ship.

 

Just my .02

Edited by AutismSpeaks

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I made all the way up to the Yamato. Shes fun, major dent in your wallet if your sunk. Kongo is similar to the Amagi, fast and maneuverable but weaker armor as compared to the fuso and Nagato respectably. If you keep playing IJN BB's I'd save your Free exp and pass the Izumo. Just my 2 cents.

 

The Kiev on the other hand is a fun ship. Funny watching Battleships not even try to shoot at you again after watching their 1st salvo miss by 4 clicks. You'll be happy cruising along @ 48knts with the flag and boost. For fun, I was shooting AP at a North Carolina and was doing 2k damage with each salvo ahah.

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The Kiev on the other hand is a fun ship. Funny watching Battleships not even try to shoot at you again after watching their 1st salvo miss by 4 clicks. You'll be happy cruising along @ 48knts with the flag and boost. For fun, I was shooting AP at a North Carolina and was doing 2k damage with each salvo ahah.

You clearly have been running into some rather poor battleship players if they miss by that much (granted, North Carolina's dispersion isn't terribly great, but at 10km there's no reason a miss like that can be attributed to dispersion alone).  I welcome the day I change your perception: Amagi's broadside awaits you.

Edited by TenguBlade

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Alright.

Ended up fitting out the Kiev minus the steering/propulsion upgrade since I was short a few 100k. Retrained captain (halfway) and one more game should have him fully retrained.

Was able to unlock the Kongo, but couldn't buy it. No big deal, I'll grind up some money for it. I really would like to work on the IJN line as well since it gives me another line to play with my friends without chucking it to Free exp.


 

Rocked the Kiev these past couple games and I absolutely love it. Not really my style, but definitely an "upgrade" from USN CL cruisers. I'm treating it like a Heavy Destroyer. But this ship is so much fun, just got to quit thinking in terms of torpedo shots and more about using its guns.

Evidently while a captain is in training Situational Awareness doesn't work?


 

Thanks everyone 100% for all the advice, tips and help.


 


 

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You are doing it wrong if you don't have AT LEAST 150 hits.  Always be turning, always be shooting, try to keep everyone at 11km plus.  After a few Russian DD games my finger starts to hurt from all the clicking.  Average game you should fire 600 rounds.

Edited by klattsberg

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