Jump to content
You need to play a total of 20 battles to post in this section.
Compassghost

What if torpedoes were only visible while something detected them and became invisible again when undetected?

24 comments in this topic

Recommended Posts

1,974
[-K--]
Beta Testers
4,841 posts
14,894 battles

What is this..............Logic.............:playing:

 

Share this post


Link to post
Share on other sites
457
[GOAT]
Beta Testers
1,523 posts
7,150 battles

How are you supposed to tell if they ran out of fuel or were just unspotted?

Share this post


Link to post
Share on other sites
Supertest Coordinator
7,223 posts
14,450 battles

How are you supposed to tell if they ran out of fuel or were just unspotted?

 

just like real life, you couldn't? @_@ I mean enemy torpedoes of course, not your own.

Share this post


Link to post
Share on other sites
457
[GOAT]
Beta Testers
1,523 posts
7,150 battles

 

just like real life, you couldn't? @_@ I mean enemy torpedoes of course, not your own.

 

Just like in real life where you cant see through mountains right? Or in real life where smoke doesn't stop radar? Or in real life where you cant see projectiles mid air? Or when ships can see further than planes..... and a bunch more no doubt. :sceptic:

 

 

Share this post


Link to post
Share on other sites
12,514
[SALVO]
Members
28,129 posts
42,476 battles

 

just like real life, you couldn't? @_@ I mean enemy torpedoes of course, not your own.

 

Just like in real life where you cant see through mountains right? Or in real life where smoke doesn't stop radar? Or in real life where you cant see projectiles mid air? Or when ships can see further than planes..... and a bunch more no doubt. :sceptic:

 

 

 

 

Actually, a case can be made for ships having, let's say, an advantage over planes when it comes to spotting.  Yes, planes have an altitude advantage, which can be very useful.  OTOH, what ships, particularly BB's with the very tall spotting towers, have going for them is the ability to mount quite large, VERY powerful binoculars.  Much more powerful than could be hand carried and used by a passenger (or pilot) in a plane.

 

On a related topic, it should be a LOT easier to spot low tier ships, more so than high tier ships and some mid tier ships.  Why?  Because before WW1, nearly all ships used coal fired boilers, which belched out very black, very visible smoke, compared to the much more gray, less visible smoke expelled by oil fired boilers.  Those pre-WW1 era ships, even the BB's, may have been smaller than their post WW1 counter parts, but their smoke was VASTLY easier to spot, it was so black.  (Of course, I suppose that this would be a moot point in any night battle.)  Even on a gray cloudy day the black coal smoke would stand out, whereas the light gray oil boiler smoke would probably pretty much blend in quite nicely.  Frankly, I wish that the game would not only take this into account with the spotting mechanics, but with the graphics.  It'd be more immersive and realistic to see those low tier ships belching out that pitch black smoke!

 

 

 

 

 

Share this post


Link to post
Share on other sites
212
[ECOM]
Beta Testers
838 posts
11,053 battles

Makes to much sense, so WG won't do it. 

 

But +1, because I really wish they would do it. 

Edited by ClockworkSpectre

Share this post


Link to post
Share on other sites
Members
125 posts
3,438 battles

What is this..............Logic.............:playing:

 

^^ this...it makes sense,so  not happening.

 

I kind of thought that torp detection range should be graded to tier...below tier 4,it stays as is so the new players don't get [edited]slapped by torps all day. detection range would slowly decrease by tier,so that by the time you get above tier 7,the detect range is down to 1 km,and the training wheels are off.

 

 

both these would make hi tier DD play a lot more relevant imop.

Share this post


Link to post
Share on other sites
Beta Testers
824 posts
2,509 battles

You mean make it so Helen Keller couldn't dodge DD torps in this game?  You mean give DD's a fighting chance to actually get more than 2-3 1-2 torp hits per game? You mean apply historical realism for game balance purposes?  Use logic and reason? 

 

Nope.  They'll never do it. 

Share this post


Link to post
Share on other sites
Members
72 posts
2,297 battles

Because torpedoes suddenly appearing next to my BB and being so close that I can't dodge is totally fun and good for overall gameplay.

 

This can only happen if they are dropped from torpedo planes, which you can see coming a long way off.  This is a player failure not a game failure, after all how is the game going to render the torpedoes as coming before they have even been launched?

Share this post


Link to post
Share on other sites
266
[MWM]
Alpha Tester
1,819 posts
6,434 battles

Because torpedoes suddenly appearing next to my BB and being so close that I can't dodge is totally fun and good for overall gameplay.

 

You mean like planes can already do now right?

 

Share this post


Link to post
Share on other sites
Beta Testers
824 posts
2,509 battles

Because torpedoes suddenly appearing next to my BB and being so close that I can't dodge is totally fun and good for overall gameplay.

 

DD torps are usually fired from 6.1km to 7km from DD's below tier VIII.  And their spotting range is usually 2km.  That means there's only about 4km that DD torps aren't seen and usually once spotted, they're pretty easy to dodge if you know how to press the "A" or "D" key, or toggle your speed.  Sometimes both makes it so you can dodge DD torps launched under 4km at you.  I know because I've watched laughing as my DD torps are dodged by a New Mexico or New York at under 4km. 

Share this post


Link to post
Share on other sites
1,782
[WOLF2]
Beta Testers
6,749 posts
15,813 battles

On a related topic, it should be a LOT easier to spot low tier ships, more so than high tier ships and some mid tier ships.  Why?  Because before WW1, nearly all ships used coal fired boilers, which belched out very black, very visible smoke, compared to the much more gray, less visible smoke expelled by oil fired boilers.  Those pre-WW1 era ships, even the BB's, may have been smaller than their post WW1 counter parts, but their smoke was VASTLY easier to spot, it was so black.  (Of course, I suppose that this would be a moot point in any night battle.)  Even on a gray cloudy day the black coal smoke would stand out, whereas the light gray oil boiler smoke would probably pretty much blend in quite nicely.  Frankly, I wish that the game would not only take this into account with the spotting mechanics, but with the graphics.  It'd be more immersive and realistic to see those low tier ships belching out that pitch black smoke!

Not if they were burning anthracite. :P

Share this post


Link to post
Share on other sites
Members
186 posts
2,090 battles

 

You mean like planes can already do now right?

 

 

At least I see the torp planes coming

 

 

DD torps are usually fired from 6.1km to 7km from DD's below tier VIII.  And their spotting range is usually 2km.  That means there's only about 4km that DD torps aren't seen and usually once spotted, they're pretty easy to dodge if you know how to press the "A" or "D" key, or toggle your speed.  Sometimes both makes it so you can dodge DD torps launched under 4km at you.  I know because I've watched laughing as my DD torps are dodged by a New Mexico or New York at under 4km. 

 

IJN BBs feel far better at dodging than US, even if US have better belts.

Share this post


Link to post
Share on other sites
422
[F-N-B]
Beta Testers
1,411 posts
8,485 battles

 

At least I see the torp planes coming

 

 

DDs are incredible easy to avoid, all you have to do is adjust your speed once in awhile and zig zag a bit so you are not going in a straight line at a constant speed... 90% of torpedoes avoided right there

Share this post


Link to post
Share on other sites
287
[TCAL]
Members
1,227 posts
12,840 battles

On a related topic, it should be a LOT easier to spot low tier ships, more so than high tier ships and some mid tier ships.  Why?  Because before WW1, nearly all ships used coal fired boilers, which belched out very black, very visible smoke, compared to the much more gray, less visible smoke expelled by oil fired boilers.  Those pre-WW1 era ships, even the BB's, may have been smaller than their post WW1 counter parts, but their smoke was VASTLY easier to spot, it was so black.  (Of course, I suppose that this would be a moot point in any night battle.)  Even on a gray cloudy day the black coal smoke would stand out, whereas the light gray oil boiler smoke would probably pretty much blend in quite nicely.  Frankly, I wish that the game would not only take this into account with the spotting mechanics, but with the graphics.  It'd be more immersive and realistic to see those low tier ships belching out that pitch black smoke!

 

During the battle of Jutland, the smoke from the ships and their guns got so thick from time to time the opponents couldn't see each other. As for coal burning ships at night, they were easier to spot because of the glowing sparks that came out of their stacks. In the last year or so of WW-I, the British (who had a relatively high percentage of oil-fired ships), used this as a rough and ready way to identify German ships (which were mostly coal burning), at night.

Share this post


Link to post
Share on other sites
12,514
[SALVO]
Members
28,129 posts
42,476 battles

On a related topic, it should be a LOT easier to spot low tier ships, more so than high tier ships and some mid tier ships.  Why?  Because before WW1, nearly all ships used coal fired boilers, which belched out very black, very visible smoke, compared to the much more gray, less visible smoke expelled by oil fired boilers.  Those pre-WW1 era ships, even the BB's, may have been smaller than their post WW1 counter parts, but their smoke was VASTLY easier to spot, it was so black.  (Of course, I suppose that this would be a moot point in any night battle.)  Even on a gray cloudy day the black coal smoke would stand out, whereas the light gray oil boiler smoke would probably pretty much blend in quite nicely.  Frankly, I wish that the game would not only take this into account with the spotting mechanics, but with the graphics.  It'd be more immersive and realistic to see those low tier ships belching out that pitch black smoke!

Not if they were burning anthracite. :P

 

Fair point, I suppose.  But in all the books I have on battleships, any pics of WW1 and pre-WW1 BB's in motion show them belching incredibly black smoke, while ships with old fired boilers have very light gray, barely visible smoke.

Share this post


Link to post
Share on other sites
12,514
[SALVO]
Members
28,129 posts
42,476 battles

On a related topic, it should be a LOT easier to spot low tier ships, more so than high tier ships and some mid tier ships.  Why?  Because before WW1, nearly all ships used coal fired boilers, which belched out very black, very visible smoke, compared to the much more gray, less visible smoke expelled by oil fired boilers.  Those pre-WW1 era ships, even the BB's, may have been smaller than their post WW1 counter parts, but their smoke was VASTLY easier to spot, it was so black.  (Of course, I suppose that this would be a moot point in any night battle.)  Even on a gray cloudy day the black coal smoke would stand out, whereas the light gray oil boiler smoke would probably pretty much blend in quite nicely.  Frankly, I wish that the game would not only take this into account with the spotting mechanics, but with the graphics.  It'd be more immersive and realistic to see those low tier ships belching out that pitch black smoke!

 

During the battle of Jutland, the smoke from the ships and their guns got so thick from time to time the opponents couldn't see each other. As for coal burning ships at night, they were easier to spot because of the glowing sparks that came out of their stacks. In the last year or so of WW-I, the British (who had a relatively high percentage of oil-fired ships), used this as a rough and ready way to identify German ships (which were mostly coal burning), at night.

 

 

Yeah, I was thinking about this point when I write the above post, but was uncertain whether sparks were actually produced by coal fired boilers.

 

 

Share this post


Link to post
Share on other sites

  • Recently Browsing   0 members

    No registered users viewing this page.

×