2 [DUMP] draftstone Members 62 posts 1,626 battles Report post #1 Posted October 5, 2015 Hi! Unless I did not saw them, in-game you only see the size of the guns, not the velocity at which they shoot neither the mass of the shell. But to calculate penetration of said shell, mass and velocity are needed (and distance to target since distance reduces speed, at least in real life, don't know about WoWS). Is there any place to find those numbers? Are they the real life values so I can look at the guns info off google? And also, once I get the values, how is the penetration potential calculated? If possible adding distance + angling of opponent into equation. I would like to make some charts for the ships I play to know the best distance to engage different ships. Thanks! Share this post Link to post Share on other sites
71 Ares2890 Beta Testers 254 posts 4,459 battles Report post #2 Posted October 5, 2015 Unfortunately WG hasn't decided to put those numbers in the UI, so there's no way to know in game. The velocity and penetration of the shell are in the game files so if you feel like rooting around in there you should be able to find them. IIRC shells in WoWS don't have a mass, just a penetration value ( like in WoT) which changes based on distance, could be wrong though, I've never looked at the data myself. As for angling the standard equations for that should apply, though I don't know if WoWS has any special overmatch mechanics. Share this post Link to post Share on other sites
69 xTheButcherPete Members 186 posts 2,090 battles Report post #3 Posted October 5, 2015 Try shooting a DD with AP from anything. That's the overmatch mechanic Share this post Link to post Share on other sites
1,466 [KTKM] IKU19 Beta Testers 4,633 posts 4,076 battles Report post #4 Posted October 5, 2015 (edited) Unfortunately WG hasn't decided to put those numbers in the UI, so there's no way to know in game. The velocity and penetration of the shell are in the game files so if you feel like rooting around in there you should be able to find them. IIRC shells in WoWS don't have a mass, just a penetration value ( like in WoT) which changes based on distance, could be wrong though, I've never looked at the data myself. As for angling the standard equations for that should apply, though I don't know if WoWS has any special overmatch mechanics. There is a mass value, in the lower tiers in particular it is entirely possible to citadel a battleship as a cruiser, however you have to be very close and it largely depends on a number of other things. Mass also affects the shell's arc and drop speed, the chance of it ricocheting or overpenetrating. There hasn't been a whole lot of science and research dumped into figuring this out, mostly because there isn't a lot of tangable data but there are indicators that mass is present. Edited October 5, 2015 by IKU19 Share this post Link to post Share on other sites
904 [CLOVR] teamoldmill Beta Testers 3,667 posts 1,637 battles Report post #5 Posted October 5, 2015 WG thinks we are too dumb to analyze this information. Share this post Link to post Share on other sites
2 [DUMP] draftstone Members 62 posts 1,626 battles Report post #6 Posted October 5, 2015 Thanks for the information so far! Could anyone point me which files contain all the gun infos? Share this post Link to post Share on other sites
775 [CRNGE] Im_The_Seeker2 Banned 3,786 posts 3,406 battles Report post #7 Posted October 5, 2015 http://www.navweaps.com/index_nathan/Hstfrmla.htm This is the formula that they use. Share this post Link to post Share on other sites
3,640 [WOLF1] pmgaudio Members 9,915 posts 18,484 battles Report post #8 Posted October 5, 2015 no math needed, RNG is rule.... KING..... GOD!!!! ALL HAIL RNGeesusssssssssssss Share this post Link to post Share on other sites
54 Bacl Beta Testers 251 posts 6,367 battles Report post #9 Posted October 5, 2015 Now take out your Warspite with its pinpoint accuracy and give the honor finger to the RnG! Share this post Link to post Share on other sites
904 [CLOVR] teamoldmill Beta Testers 3,667 posts 1,637 battles Report post #10 Posted October 5, 2015 http://www.navweaps.com/index_nathan/Hstfrmla.htm This is the formula that they use. Do we know how closely they stick to it? If they are right on target, than some new ships upcoming have some severe penetration problems at any real range. Share this post Link to post Share on other sites
775 [CRNGE] Im_The_Seeker2 Banned 3,786 posts 3,406 battles Report post #11 Posted October 5, 2015 Do we know how closely they stick to it? If they are right on target, than some new ships upcoming have some severe penetration problems at any real range. I don't know, all I know is that is the formula that is used, or some variation of it Share this post Link to post Share on other sites
3,270 Higgle Alpha Tester, In AlfaTesters 4,441 posts 509 battles Report post #12 Posted October 5, 2015 Kongo's 35.6cm shells can penetrate 460mm of armor at 10,300 metres in-game. See if you can do anything with that information. Chances are, you'll need another data point before you can extrapolate anything, and even then, that's only for Kongo's guns. Myogi's and Fuso's 35.6cm guns may differ in penetration power. Source: an hour in a training room. Share this post Link to post Share on other sites
3,640 [WOLF1] pmgaudio Members 9,915 posts 18,484 battles Report post #13 Posted October 5, 2015 Do we know how closely they stick to it? If they are right on target, than some new ships upcoming have some severe penetration problems at any real range. not if they are Russian ships, cause.... WG just sayin Share this post Link to post Share on other sites
384 BlackAngelCom Beta Testers 1,127 posts 5,907 battles Report post #14 Posted October 5, 2015 Do we know how closely they stick to it? If they are right on target, than some new ships upcoming have some severe penetration problems at any real range. Mostly. Some of the guns or their upgrades never existed, and the Yamato seems to have a much greater difference versus the Iowa/Montana gun than those charts allow. Share this post Link to post Share on other sites