2,750 [FOXEH] Kitsunelegend Beta Testers 6,103 posts 1,313 battles Report post #1 Posted October 5, 2015 WARNING! WALL OF TEXT INCOMING! HIT THE DECK! Disclaimer: I've run out coffee and caffeine so this thread will probably be infused with grammar mistakes, spelling errors, and a slightly cranky kitsune. You have been warned.... Just a couple quick questions I have really. First one, the Derptiz <3 I'm curious as to which tier 2 captain skill to get as I have two points to use towards it. I already have the fire prevention so I dont need that, but as I was looking at the expert marksman skill, I started thinking that, well, the Tirpitz's turrets already turn pretty decently, so I dont think I'd really need that... I guess I'm just trying to figure whether or not I should get one of the skills, or save up for tier three and four. Let me know what you guys feel would be the best. (Im not getting anymore for tier one, I already have the ones I want there.) Second question is...well....I have the New York currently and am, very slowly, grinding my way up to the NM, my main problem is....yes, the grind. I play almost exclusively co-op these day, so its extra painfully slow but I already have roughly 31k xp between the NY and free xp, but even then, I'd have to play about 25+ co-op battles with an average xp gain of like 800/match consistently (my math sucks so this is an est) just to get enough to get the ship plus the first Hull upgrade right off the bat. (want to get the B Hull first, than the propulsion and then the FCS in that order) I do not want to go any further than the NM. Once I have her, I'm done grinding that tree for good. (I might buy and then instantly sell the Colorado just so I can get elite status on the NM, dunno) So basically I have no problems with using what free xp I have(about 25k or so) on getting the NM. Now, the biggest issue with this, is that, I've pretty much just about run out of port slots and am just about out of gold, so I have to choose either to buy a port slot when I get her, or get more free xp by using my elited ships and premiums, or sell my NY, which I do not think I want to do. And no, I cannot buy anymore gold, its just not in the budget right now. On top of that, my premium time is running out very soon and I wont be buying anymore time for who knows how long, so yeah...I mean, I could sell my NY, but to be honest, I dont know if I want to do that really...I love the NY, shes a nice ship, decent performance...ugh, so conflicted lol! I dont know....I guess I'd just like some ideas on what I should do....I dont want to start playing pubs because I do not want to deal with idiots and children who rage at the littlest things(not to mention the voice chat spam lol). I mean, thats the whole reason I play co-op is to get away from all that WoT mentality....:| Just starting to feel a little bit burned out I guess....the german cruisers are exciting for sure, and I will totally be spending quite a lot of time with them so...meh. Share this post Link to post Share on other sites
24 [AK] Rabbican Beta Testers 252 posts 14,896 battles Report post #2 Posted October 5, 2015 Personally on my Tirpitz I run tier one repair, tier 2 turret traverse (you bring up a valid point that the turrets certainly do turn fast enough). Tier 3 I run superintendent for the extra heal and fighter plane. Tier 4 Advanced firing training. Tier 5 I would run the one that reduces equip incapcitation by 30ish percent. The rest are up to your preference. As for the new mexico is a far superior ship to the New York and why waste a port slot and a good captain on a inferior ship. Then when you research the Colorado the previous ship instantly becomes elite if you have researched all the upgrades for New Mexico so you don't have to buy it. To be honest the colorado is 10x better than it used to be. I enjoy playing it on ranked battles because the maps are small and the teams start so close, the Nagato is still the superior ship. I hope you'll get back to random battles and ranked mode as you know they are far more rewarding. I believe there is a mod in the mod section of the forum that disabled the radio spam. To be honest in the high tiers I don't see as much toxity and childishness that I saw tier 6 and below. The Iowa is a phenomenal ship the Montana isn't worth it, happy I finished my Yamato grind it was worth the wait. Share this post Link to post Share on other sites
63 Lord_Arcadian Beta Testers 257 posts 1,575 battles Report post #3 Posted October 5, 2015 WARNING! WALL OF TEXT INCOMING! HIT THE DECK! Disclaimer: I've run out coffee and caffeine so this thread will probably be infused with grammar mistakes, spelling errors, and a slightly cranky kitsune. You have been warned.... Just a couple quick questions I have really. First one, the Derptiz <3 I'm curious as to which tier 2 captain skill to get as I have two points to use towards it. I already have the fire prevention so I dont need that, but as I was looking at the expert marksman skill, I started thinking that, well, the Tirpitz's turrets already turn pretty decently, so I dont think I'd really need that... I guess I'm just trying to figure whether or not I should get one of the skills, or save up for tier three and four. Let me know what you guys feel would be the best. (Im not getting anymore for tier one, I already have the ones I want there.) Second question is...well....I have the New York currently and am, very slowly, grinding my way up to the NM, my main problem is....yes, the grind. I play almost exclusively co-op these day, so its extra painfully slow but I already have roughly 31k xp between the NY and free xp, but even then, I'd have to play about 25+ co-op battles with an average xp gain of like 800/match consistently (my math sucks so this is an est) just to get enough to get the ship plus the first Hull upgrade right off the bat. (want to get the B Hull first, than the propulsion and then the FCS in that order) I do not want to go any further than the NM. Once I have her, I'm done grinding that tree for good. (I might buy and then instantly sell the Colorado just so I can get elite status on the NM, dunno) So basically I have no problems with using what free xp I have(about 25k or so) on getting the NM. Now, the biggest issue with this, is that, I've pretty much just about run out of port slots and am just about out of gold, so I have to choose either to buy a port slot when I get her, or get more free xp by using my elited ships and premiums, or sell my NY, which I do not think I want to do. And no, I cannot buy anymore gold, its just not in the budget right now. On top of that, my premium time is running out very soon and I wont be buying anymore time for who knows how long, so yeah...I mean, I could sell my NY, but to be honest, I dont know if I want to do that really...I love the NY, shes a nice ship, decent performance...ugh, so conflicted lol! I dont know....I guess I'd just like some ideas on what I should do....I dont want to start playing pubs because I do not want to deal with idiots and children who rage at the littlest things(not to mention the voice chat spam lol). I mean, thats the whole reason I play co-op is to get away from all that WoT mentality....:| Just starting to feel a little bit burned out I guess....the german cruisers are exciting for sure, and I will totally be spending quite a lot of time with them so...meh. I started this game way back when doing the CO-OP mode as well. Then one day I did the Random Battle and have never looked back I applaud your efforts to grind out ships in that mode as you are severely hampering your EXP for the sake of someone ruining your fun. You can disable the in game voices. Yes, the messages will still appear, but the voices won't ;) A typical match (doing average damage with the 2x bonus) you could be making anywhere from 2000-4000 easily a match. Add in the flag and some matches can pay out 6-8K of exp. If you don't want the Aiming Expertise, you can do the fire prevention skill. Everyone loves to burn BBs down. As for NM. The NM blows the NY away in just about every aspect. She's such a solid ship to be in that you probably will not miss your NY at all. If anything, you can work the NM, build up your resources, then get another port slot and re-add the NY back later. The main reason to keep the NY would be the free exp you can convert to any ship. If that's not your immediate need, then sell the NY, get your NM and build your resources. One consideration - the NY is T5 and is likely to be at the top of most of her matches. The NM can be pulled up to higher tiers more frequently. Since you play Co-Op, this won't be an issue. It will be if you move to Random battles. Hope it helps! Share this post Link to post Share on other sites
69 xTheButcherPete Members 186 posts 2,090 battles Report post #4 Posted October 5, 2015 My god you only play coop? What a colossal waste of time. Share this post Link to post Share on other sites
24 [AK] Rabbican Beta Testers 252 posts 14,896 battles Report post #5 Posted October 5, 2015 Another FYI you can convert Free XP off a sold ship, found that out when I sold my Montana a little to quickly to buy the Yamato. Share this post Link to post Share on other sites
63 Lord_Arcadian Beta Testers 257 posts 1,575 battles Report post #6 Posted October 5, 2015 Another FYI you can convert Free XP off a sold ship, found that out when I sold my Montana a little to quickly to buy the Yamato. Yup, you never lose the free exp you earn ;) Share this post Link to post Share on other sites
2,750 [FOXEH] Kitsunelegend Beta Testers 6,103 posts 1,313 battles Report post #7 Posted October 5, 2015 Personally on my Tirpitz I run tier one repair, tier 2 turret traverse (you bring up a valid point that the turrets certainly do turn fast enough). Tier 3 I run superintendent for the extra heal and fighter plane. Tier 4 Advanced firing training. Tier 5 I would run the one that reduces equip incapcitation by 30ish percent. The rest are up to your preference. As for the new mexico is a far superior ship to the New York and why waste a port slot and a good captain on a inferior ship. Then when you research the Colorado the previous ship instantly becomes elite if you have researched all the upgrades for New Mexico so you don't have to buy it. To be honest the colorado is 10x better than it used to be. I enjoy playing it on ranked battles because the maps are small and the teams start so close, the Nagato is still the superior ship. I hope you'll get back to random battles and ranked mode as you know they are far more rewarding. I believe there is a mod in the mod section of the forum that disabled the radio spam. To be honest in the high tiers I don't see as much toxity and childishness that I saw tier 6 and below. The Iowa is a phenomenal ship the Montana isn't worth it, happy I finished my Yamato grind it was worth the wait. There are many reasons why I do not play random battles anymore, one of the main though was just the general toxic chat and behavior I see. As I usually play with my 6 year old niece watching (she loves boats and ships and anything that really has to with the ocean) I do not want her to read that kind of stuff. So no, I probably will never play randoms for a looooooonnng time. I started this game way back when doing the CO-OP mode as well. Then one day I did the Random Battle and have never looked back I applaud your efforts to grind out ships in that mode as you are severely hampering your EXP for the sake of someone ruining your fun. You can disable the in game voices. Yes, the messages will still appear, but the voices won't ;) A typical match (doing average damage with the 2x bonus) you could be making anywhere from 2000-4000 easily a match. Add in the flag and some matches can pay out 6-8K of exp. If you don't want the Aiming Expertise, you can do the fire prevention skill. Everyone loves to burn BBs down. As for NM. The NM blows the NY away in just about every aspect. She's such a solid ship to be in that you probably will not miss your NY at all. If anything, you can work the NM, build up your resources, then get another port slot and re-add the NY back later. The main reason to keep the NY would be the free exp you can convert to any ship. If that's not your immediate need, then sell the NY, get your NM and build your resources. One consideration - the NY is T5 and is likely to be at the top of most of her matches. The NM can be pulled up to higher tiers more frequently. Since you play Co-Op, this won't be an issue. It will be if you move to Random battles. Hope it helps! I have tried a bit of randoms right after the wipe a few months back, but I was experiencing far too much lag compared to co-op, it was fairly difficult to play anywhere near decently. I do not mind the grind too much, but the higher I get, the harder it gets lol I honestly do not care for anything above tier 8, as most battles I've seen back in CBT when I had the Montana, was just bore fest. I like getting in nice and close, and having a slug fest with enemy ships. Its even more fun to citadel a NY with my own NY from near point blank range lol I do actually already have the fire prevention skill, though I think my crew accidentally mixed the fire retardant with kerosene, as my deck is almost always ablaze. XD Was just wondering if I should even bother getting another tier 2 skill or save up for a tier 3. My god you only play coop? What a colossal waste of time. For you it may be a colossal waist of time, but for me, I actually play this game to have fun and relax, not deal with little 12 year old children who like to say the f***ed my mother last night or call some of the most disgusting racial slurs I've heard. Especially not when my 6 year old niece is watching me play. (and that is just one of the many reasons why I dont play randoms) Different strokes for different folks and what not. Share this post Link to post Share on other sites
19 Mlwestman Members 185 posts 2,427 battles Report post #8 Posted October 5, 2015 Fist things first. You have to take a level two skill to get access to levels three and beyond. Second, researching the Colorado will give you what you need for elite status. Buying and then selling it only costs you an additional three million credits, since you sell for 50% of purchase price. Credits are better spent elsewhere than on a ship you don't intend to sail ;-) As for the New York/New Mexico question, I liked the New York well enough. The New Mexico is far better. Twelve guns instead of ten in four turrets instead of five gives the New Mexico at least the feeling of far greater accuracy. I made a couple of good guesses on when players were going to come out of turns last night and got added, wrongly, to at least two players' lists of cheaters. You can get a spotter aircraft that extends your range. Hands down a better ship. Share this post Link to post Share on other sites
155 JojoTheMongol Members 1,112 posts 1,111 battles Report post #9 Posted October 5, 2015 You'll sell that New York after a few battles in the Sexy New Mexy. Seriously, she is far and away a better ship than the New York. I never want to run the New York again. Share this post Link to post Share on other sites
69 xTheButcherPete Members 186 posts 2,090 battles Report post #10 Posted October 5, 2015 People rarely speak in chat for this game... this isn't anything near like Call of Duty Share this post Link to post Share on other sites
63 Lord_Arcadian Beta Testers 257 posts 1,575 battles Report post #11 Posted October 5, 2015 I do actually already have the fire prevention skill, though I think my crew accidentally mixed the fire retardant with kerosene, as my deck is almost always ablaze. XD Was just wondering if I should even bother getting another tier 2 skill or save up for a tier 3. I would get the Tier 3 Superintendent Skill for any BB. That extra Heal could make a huge difference in your survival and can tip the scale of battle. Since I haven't played the Co-Op mode that high, I would have to play that to evaluate the statement I just made. In Random battles, that skill will pay for itself. In the Co-Op matches, the computer is probably more aggressive than a normal player. So you may not get to use that extra heal. You will have to let us know Share this post Link to post Share on other sites
2,750 [FOXEH] Kitsunelegend Beta Testers 6,103 posts 1,313 battles Report post #12 Posted October 5, 2015 Fist things first. You have to take a level two skill to get access to levels three and beyond. Second, researching the Colorado will give you what you need for elite status. Buying and then selling it only costs you an additional three million credits, since you sell for 50% of purchase price. Credits are better spent elsewhere than on a ship you don't intend to sail ;-) As for the New York/New Mexico question, I liked the New York well enough. The New Mexico is far better. Twelve guns instead of ten in four turrets instead of five gives the New Mexico at least the feeling of far greater accuracy. I made a couple of good guesses on when players were going to come out of turns last night and got added, wrongly, to at least two players' lists of cheaters. You can get a spotter aircraft that extends your range. Hands down a better ship. Well you see, thats the thing, I already have tier 3 unlocked by having the fire prevention skill. Was mainly just wondering if I should get another tier 2, or wait and save up one more point to get a tier three. Dont really care about getting the expert marksman as the Tirpitz's turrets already move pretty quick for BB turrets. And yeah, I'm starting to think that maybe just selling the NY would be the best, after seeing everyone's opinion of the NM. The main reason I want her is she is the closest this game has to the Pennsylvania class BB, of which the Arizona was a part of. Share this post Link to post Share on other sites
2,750 [FOXEH] Kitsunelegend Beta Testers 6,103 posts 1,313 battles Report post #13 Posted October 5, 2015 I would get the Tier 3 Superintendent Skill for any BB. That extra Heal could make a huge difference in your survival and can tip the scale of battle. Since I haven't played the Co-Op mode that high, I would have to play that to evaluate the statement I just made. In Random battles, that skill will pay for itself. In the Co-Op matches, the computer is probably more aggressive than a normal player. So you may not get to use that extra heal. You will have to let us know Lol yeah, I can say with certainty that the bots are far more aggressive and ballsy than most high tier players. And believe or not, a close ranged Tirpitz is a fairly dangerous thing. Many a time I got too close and it seems the closer you get to a Tirpitz, the more napalm that thing seems to shoot. I almost ALWAYS get lit multiple times at once when getting into close range. (not to mention the torps, dear god the torps lol) So maybe that skill would be useful lol One of things I LOVE LOVE LOVE about BBs is getting in super close to your enemy and practically fist fighting enemy ships, so long as they dont have lots of torpedoes lol I can also confirm the Tirpitz can take four Mahan torpedoes directly 90 degrees to the broad side and survive with roughly 1/4 health left lol Share this post Link to post Share on other sites
155 JojoTheMongol Members 1,112 posts 1,111 battles Report post #14 Posted October 5, 2015 For Tier 2 I would just go with Expert Marksman or Fire Prevention. Your turrets turn fast for a BB, but they are still slow. Every bit helps. Also, I would imagine that you are going to use your Tirpitz Captain on another German ship line. Expert Marksman will be very useful on the upcoming cruisers or the eventual BB line. Share this post Link to post Share on other sites
63 Lord_Arcadian Beta Testers 257 posts 1,575 battles Report post #15 Posted October 5, 2015 Lol yeah, I can say with certainty that the bots are far more aggressive and ballsy than most high tier players. And believe or not, a close ranged Tirpitz is a fairly dangerous thing. Many a time I got too close and it seems the closer you get to a Tirpitz, the more napalm that thing seems to shoot. I almost ALWAYS get lit multiple times at once when getting into close range. (not to mention the torps, dear god the torps lol) So maybe that skill would be useful lol One of things I LOVE LOVE LOVE about BBs is getting in super close to your enemy and practically fist fighting enemy ships, so long as they dont have lots of torpedoes lol I can also confirm the Tirpitz can take four Mahan torpedoes directly 90 degrees to the broad side and survive with roughly 1/4 health left lol Yeah, the brawls are the most fun. Secondaries going off everywhere seeking to eliminate the threats. In many instances, I've watched my secondaries on my Yammy literally eat a cruiser from full health and I never once shot the thing LOL I've always loved when the BBs get close enough for secondaries. If you have the tracer mod, the rounds are red (HE) and blue (AP). So it looks like a Star Wars epic battle going on ;) Share this post Link to post Share on other sites
69 xTheButcherPete Members 186 posts 2,090 battles Report post #16 Posted October 5, 2015 Do not mistake aggression for a complete lack of a logical thought process. The bots you face are just like the ones in WOT, they just act and follow the program. They are no challenge for any player. The toxicity you cite is not something I see. Share this post Link to post Share on other sites
384 BlackAngelCom Beta Testers 1,127 posts 5,907 battles Report post #17 Posted October 5, 2015 People rarely speak in chat for this game... this isn't anything near like Call of Duty When they do, it's usually some sort of insult, profanity or other vile remark, or umpteen imagined reasons why you are playing your ship wrong. Not as bad as WoT Europe where neo-Nazi and nationalist racism were/are common, but it's not moderated at all. I can totally see late 20s+ just not wanting to deal with it. It's unpleasant and uninteresting; you get more action and less junk fighting the AI. Do not mistake aggression for a complete lack of a logical thought process. The bots you face are just like the ones in WOT, they just act and follow the program. They are no challenge for any player. The toxicity you cite is not something I see. The bots aren't good at driving battleships or CVs, since they tend to make bad target selection decisions. The extreme aggression and decent accuracy on the cruisers and DDs will wake you up if you're expecting to not have to do ANYTHING to win. It's more than decent if you ever played old naval games against what passed for AI. Share this post Link to post Share on other sites
103 Jarink Members 343 posts 6,782 battles Report post #18 Posted October 5, 2015 Do not mistake aggression for a complete lack of a logical thought process. The bots you face are just like the ones in WOT, they just act and follow the program. They are no challenge for any player. The toxicity you cite is not something I see. What game are you playing? I see the toxicity every time I log in. It's pushing me away from this game more than the broken game mechanics. Share this post Link to post Share on other sites