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Zheng

I give up... tell me there is a light at the end of the tunnel for BBs...

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Please excuse my grammar...not a native English speaking person.

I am new to WoWs, however, thinking about quitting now. 

When i played BB,  i either ended up being killed by a torp from a DD or get HE spammed to death by a CA and i have no counter against it...

I dont even know why i kept playing...currently at lvl 5 NY class.

 

one may said i should learn how to steer and turn away from DD. please... you expect a 20knt max heavy xxxx bb to make tight turns and being steer friendly...

one may said i should learn to aim and fire, concentrated my guns at the DD before they get too close.  

Lol. i did, and what happen? they missed at long range... what is long range(10km plus). 

while i waited for my guns to load, boy, do they take a long time.... freaking 30-33 seconds. and i fire again. 

nice, i got lucky, it hit, wait, what... it only did what? a 2k damage... xhkeaf*&(*&..

ok, no worries, i have my secondary right.. i mean my secondary are like the main gun on the CA.. a freaking 127mm or better can definite get him right? before he fire torp. 

ok, time to turn and run... wth... why is my secondary aiming 200 meter above him? *^*(^*^. 

boom.  next thing i know, i am dead...

 

i know this is game base on arcade style, however, wth...

anyway, thanks for listening my rant. i am out of here. 

 

 

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New York  is a good ship. 

Don't sail alone. 

DD'S and cruisers should help deter those pesky enemy dd's. 

Shoot HE at DD'S. 

Optimal range is 13-17 km.

Guns are pretty accurate. 

Use modules and comanders skill to increase secondary guns and rudder shift.

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Don't go alone into a part of the map, if you have cruisers and destroyers with you, enemy destroyers should be no problem. Also, you can turn to evade DDs, constantly change speed and course, and that renders the lead indicator on DD torpedoes useless. This combined with allied support should mean that DDs won't be too hard to deal with. Also, fire HE at DDs.

 

For dealing with cruisers, wait for them to show you their broadside, then fire AP into their citadel. They're going to be dead in no time. You can also Ctrl + Click on an enemy ship to prioritize your secondaries on them.

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Thanks for all the suggestions. however, i dont go alone, i am not trying to be a lone wolf... i dont go torp alley. 

most of time i am usually back or at the middle due to slow speed... my max is only at 20.xxx knots. by the time i reach where all the action are, either the ca or the dd are already dead. 

left my with one or two other BBs... 

 

i didn't know about the ctrl clikc can also work on ships too, thanks!

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Anyway, New York was a bad ship IMHO. New Mexico is waaaaaay better. And tiers 8-9 are really nice to play. Keep playing and will see the light ;)

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Yes there is light at the end of the tunnel. The light from the explosions sending you to Davey Jones Locker. Don't boat towards the light, come back, we love yooouuu!

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The problem is that you're waiting for them to drop torps up close before turning away, as soon as you see a DD you should be turning.

 

It's incredibly easy for a BB to dodge torps from even as close as 4 km out, I see New Yorks and Wyomings do it all the time whenever I'm in my Minekaze.

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The problem is that you're waiting for them to drop torps up close before turning away, as soon as you see a DD you should be turning.

 

It's incredibly easy for a BB to dodge torps from even as close as 4 km out, I see New Yorks and Wyomings do it all the time whenever I'm in my Minekaze.

and american battleships are more renowned for being more agile than their japanese counterparts

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Sail with crusiers or other BB's never sail alone that's what makes DD's and CV's very happy in the pants (I main DD's) and some advice from my point of view; when I see a BB all alone in open waters with nothing around him he continues to sail in a straight line and BOOM my torpedoes hit their mark. If you find yourself in a situation like that try to constantly change your course and speed to piss off us DD captians untill you can spot us and take us out with a single salvo.

 

btw your English is better than most people who speak English as a first language

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Anyway, New York was a bad ship IMHO. New Mexico is waaaaaay better. And tiers 8-9 are really nice to play. Keep playing and will see the light ;)

 

Eh I found the wyoming and new york both to be pretty good and the new mexico to be amazing. 72% win rate on the wyoming 90% solo. The new mexico is so good it almost feels unfair playing it.

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Try to stay near your CA's and DD's. I know its tough as they like to run off being heroes, but use them as a screen as best you can.

 

Pay attention to the minimap and know your surroundings. If you see a DD get spotted odds are he's got you in his sights so start adjusting your course. To go along with that if you see an invisible flag capping happening odds are it's a DD.

 

When you do have a DD out of cover on you just forget about your secondary guns. Turn away from him and train your rear turrets on him. Hes going to keep jockeying for a torp angle and you CAN obliterate him at that range.

 

New York and New Mexico are both great ships, but be prepared for it to fall off the cliff when you hit the Colorado. That ship is verh unforgiving and takes alot to make it work. After that however its smooth and fun sailing in tiers 8 through 10

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Learn to play a DD, then you'll learn how to stop them from killing you.

And it's not by camping in the back behind the cap.:sceptic:

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Meh, BBs are too reliant on RNG.

 

RNG so that the dispersals are dead on the money and you pen/citadel everything or terrible enough that you can see shots from the same turret shotgun all over the place except on the target.

 

Combine that with the longest main gun reload times in the game, it can suck real bad.  If you miss or RNG [edited]you in the [edited]so that you don't do anything, BOHICA.

 

Bend

Over

Here

It

Comes

Again

 

While you reload anything will [edited]you in the [edited]while you wait for almost half a minute for the next salvo to be ready.  You miss or RNG hates you then the DD has the green light to go in and torpedo you to death before your next shots are ready.  You miss or RNG hates you then the Cruisers will simply BURN you into the ground with relentless HE+Fire spam.  Not to mention some high powered Cruisers can penetrate your armor.  You miss or RNG hates you, another BB just gets to lay into you while you reload.  The only perk is that the other BB can have RNG hate him as much as it hates you so he may miss you completely also and have the same awful reloads.

 

No other ship types except BBs are so reliant on RNG, Lady Luck carrying them.  If that's what you want, by all means, proceed.  When it works, it's fabulous.  But if RNG says, "[edited]You," then there is absolutely nothing you can do but bend over and let the enemy have their way with you until you reload.

 

Player skill can take you far in other ship types.  Player skill  can take you only up to a certain point with BBs.  Because RNGesus owns BB players.

 

RNGesus.  That is the damn truth with BBs.

Edited by HazeGrayUnderway
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It's an exercise of frustration and the dev team obviously wants BBs to be target practice for new CV players that's why BBs are so bad in the lower tiers. As it stands right now I wouldn't even recommend it worth going for CV or higher tier BBs at this point until they make some major adjustments to how low tier BBs play in the game.

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Learn to play a DD, then you'll learn how to stop them from killing you.

And it's not by camping in the back behind the cap.:sceptic:

 

Ding-ding-ding!  We have a winner!

 

Once you know what your enemy is able to do, countering them is as easy as turning over one's hand.

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I love the BB's so far.  (Only tier 5).  Wyoming is amazing, cannot wait to get NY and Fuso.  BB's take some planning.  Control of speed, knowing what threats are coming your way, what allied ships you want near, where to be so that you can constantly have your guns engaged with at least one opponent, but not be the focus of 5 opponents.   Your mini-map is your friend.  Remember that anything you do from moving slowly to the edge of the map, to a full rudder turn is going to take you longer than that cruiser to reverse.   I'm not the greatest dodger of TP's, but generally manage to mitigate the damage.   Remember that DD disappears with one good volley from your guns. 

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All the advice is really just looking at bandaids for bad mechanics

 

Secondary batteries need to have a manual control option at the cost of AA strength: you order a switch to HE from Flak and it has a long ammo switch timer(shipwide order) before you can switch back, in this time you only get machine gun AA. Also, secondary and primary DO NOT aim or fire together.

 

To balance this AA and bomber damage needs a buff.

 

Finally add a fuel management aspect to aircraft control and up the limit on CV aircraft capacity. 

 

Winning formula because more asset management and more situational awareness.

 

EDIT: Secondary battery control also becomes a great way to limit BB main gun fire rates and MASSIVELY buff main gun damage

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Manual control of secondaries is a terrible idea. Should a BB really be limited to firing at a single target? Sort of defeats the purpose of having all those guns.

As to the specific issue of hitting DD's, in a low tier BB. Do not count on your secondaries to make a kill. They are too short ranged to make the kill before it launches torps. If you absolutely have to engage it yourself, load HE and turn away from it. That way it has to come around you to line up a torp shot giving you the maximum time to line up a shot or two. And always take the potshot at enemy DD's early in a battle when they are dueling with your friendly DD's and CA's. You may catch them not paying attention to you and a couple of rounds can kill or cripple one.

 

 

 

 

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I'm about done with BBs as well. I can't take it anymore. My shots are so dispersed and cruisers just continually hit you with tighter groups from even beyond my range. Then the torpedoes just take you down. Plus its just stupid how little damage I do when I do actually hit something.

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BBs are like a terrible mistress that you can't stop seeing.  It's just AWFUL at times dealing with all the stuff playing as a BB entails with RNG owning your [edited].  But there are times when she puts out like this.  This isn't me playing BTW...

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The key is to pray the BB prayer.
 

RNGesus who art in server

Hallowed be thy name

Thy citadels come

Thy dispersion reigned in

On map as is in server

Give us this day our daily damage

And forgive us our tunnelvision

As we sink those who tunnelvision against us

And lead us not into ambushes

But deliver us from torpedos

For thine is the server

The nerd ragggge and the lulz, forever

amen.

 

Guaranteed next salvo is a one shot. But for real stick with them and try and you will eventually get it down.

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It really ticks me off when people say 'don't sail alone.' Group effort is rare in this game, unless you're part of a premade. The DDs go off on their own, the cruisers go full throttle at the other CV, and the BBs are too slow too keep up with either. 

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I wreck BSes in my dd and wreck dds in my [edited]... not hard to counter each other if you know what you are doing... just have to do the learning steps... lower tiers are not very good butt he Japanese [edited]can be really fun cause they are fast

 

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