15 PandaMarine Members 66 posts 2,096 battles Report post #1 Posted September 3, 2015 So apparently we now get the option of either a flying Cleveland or a partially submerged Cleveland? Try and citadel me now 1 Share this post Link to post Share on other sites
541 Killer1941 Beta Testers 1,620 posts 1,238 battles Report post #2 Posted September 3, 2015 Submarine Cleveland and Airplane Cleveland, nerf plox. Share this post Link to post Share on other sites
51 Casval214 Beta Testers 158 posts 906 battles Report post #3 Posted September 3, 2015 Yours wasn't always like this? Share this post Link to post Share on other sites
113 [TCC] Icescreamman Beta Testers 285 posts 9,471 battles Report post #4 Posted September 3, 2015 lol. Saw a St. Louis spawn 100 feet in the air, this afternoon. Fell to the ocean once the countdown hit zero. Share this post Link to post Share on other sites
873 [SCCC] Peregrinas Members 3,181 posts 17,711 battles Report post #5 Posted September 3, 2015 I came in here, and I ended up seeing something I did not completely expect. Though I'd say that the Cleveland (out of the few games I've played so far) has been ninja nerfed. At least, citadel shots seem much harder to get now, and I've been set on fire more frequently. I was fighting a Phoenix, who set me on fire once, figured I'd use my damage control, since I haven't been set on fire so frequently. Then the next salvo right after sets me on fire again. I ended up getting three simultaneous fires raging on my ship before I finally sunk the Phoenix. Only to die a few seconds later. Share this post Link to post Share on other sites
662 [SPTR] Fog_Heavy_Cruiser_Chokai Beta Testers 15,669 posts 4,714 battles Report post #6 Posted September 3, 2015 This happened twice in my Aoba today. I started the game, not looking down. Suddenly, I fall then bounce up and down and I'm like WHAT? A teammate saw me so I knew I wasn't crazy. So we joked about Submarines confirmed. Share this post Link to post Share on other sites
51 Casval214 Beta Testers 158 posts 906 battles Report post #7 Posted September 3, 2015 I came in here, and I ended up seeing something I did not completely expect. Though I'd say that the Cleveland (out of the few games I've played so far) has been ninja nerfed. At least, citadel shots seem much harder to get now, and I've been set on fire more frequently. I was fighting a Phoenix, who set me on fire once, figured I'd use my damage control, since I haven't been set on fire so frequently. Then the next salvo right after sets me on fire again. I ended up getting three simultaneous fires raging on my ship before I finally sunk the Phoenix. Only to die a few seconds later. It seemed fine to me I just killed a Omaha with a devastating strike and four citadels. Share this post Link to post Share on other sites
873 [SCCC] Peregrinas Members 3,181 posts 17,711 battles Report post #8 Posted September 3, 2015 It seemed fine to me I just killed a Omaha with a devastating strike and four citadels. Hmmm. I've been making sure to aim for the boiler rooms. Though I did manage a 7-citadel volley against a Furutaka. Crossing my fingers that today was just a small sample size that included outliers. Like a few days ago when I ended up facing a Murmansk that took only 1 citadel hit from me (when normally all cruisers but Clevelands are just floating citadels waiting to be hit). Share this post Link to post Share on other sites
145 [KFL] darien22 Alpha Tester 1,307 posts 5,961 battles Report post #9 Posted September 3, 2015 Well WG is close to releasing subamrines as clearly indicated by your pics. They have also decided to make the ships from the Aprils Fools joke part of the game . Share this post Link to post Share on other sites
13 Dredhawk Beta Testers 108 posts 792 battles Report post #10 Posted September 3, 2015 I was watching a WoWS stream a few weeks ago they had ship's bouncing up and down out of the water it was rather funny, wasn't just friendly ship's the enemy ship's were doing it to.. After that match he restated the game and seem to fix the issue I can't remember what streamer it was......Must be a bug of some sort... Share this post Link to post Share on other sites
376 [KOZ] AirshipCanon Beta Testers 1,485 posts 1,192 battles Report post #11 Posted September 3, 2015 Well, Brabham must've gotten to putting out those Yafutoman engines more often of late.... Share this post Link to post Share on other sites
41 Pacific_Voyager Beta Testers 153 posts 15,723 battles Report post #12 Posted September 3, 2015 The cleveland's rate of fire was increased, from 7.5 to 8+ Share this post Link to post Share on other sites
120 [CRON] bzep666 Beta Testers 778 posts 11,946 battles Report post #13 Posted September 3, 2015 This makes sense now. I got into a game with my kuma and it was bouncing up and down in the water. I thought it was a low rider for a moment. It looked like a ship in rough seas. Share this post Link to post Share on other sites