1,490 [---] Raptor_alcor Banned 6,739 posts 10,154 battles Report post #1 Posted August 28, 2015 I've been poking at a few moba's myself and seeing how all but smite requires teamplay to win I'm wondering why this game, where one ship (excepting a skilled carrier) has little to no chance of pulling off a win if he's on his own, has a playerbase that uses winrate to judge a player and the mobas that require about as much team play never do. 1 Share this post Link to post Share on other sites
1,057 [DAMP] Fodder4U In AlfaTesters, In AlfaTesters 2,699 posts 14,166 battles Report post #2 Posted August 28, 2015 I don't use WR as a judgement of skill. I do however look close at the average damage done with ships. Not a perfect way but gives you a better guide to go by. Share this post Link to post Share on other sites
1,929 _Sarcasticat_ Beta Testers 19,049 posts 8,131 battles Report post #3 Posted August 28, 2015 Many use WN8 as a judgement. I use character and use of terrain as a judgement...In WoT anyway. 1 Share this post Link to post Share on other sites
1,490 [---] Raptor_alcor Banned 6,739 posts 10,154 battles Report post #4 Posted August 28, 2015 Many use WN8 as a judgement. I use character and use of terrain as a judgement...In WoT anyway. I see no real reason to use WIN RATE as a judgement in this case really. Share this post Link to post Share on other sites
1,072 [SVER] Sinboto Beta Testers 3,811 posts 10,119 battles Report post #5 Posted August 28, 2015 agreed Share this post Link to post Share on other sites
300 [WKY20] LifePilgrim Members 1,313 posts 7,081 battles Report post #6 Posted August 28, 2015 Excepting Carriers?! Carriers are not exempted. 1 Share this post Link to post Share on other sites
1,490 [---] Raptor_alcor Banned 6,739 posts 10,154 battles Report post #7 Posted August 28, 2015 Excepting Carriers?! Carriers are not exempted. ... re-read if you would be so kind, excepting SKILLED CARRIER PLAYERS, who can, and often do, kill upwards of 6-8 people in a match. Share this post Link to post Share on other sites
208 [HOA] Captain_Hindgrinder Beta Testers 653 posts Report post #8 Posted August 28, 2015 I've been poking at a few moba's myself and seeing how all but smite requires teamplay to win I'm wondering why this game, where one ship (excepting a skilled carrier) has little to no chance of pulling off a win if he's on his own, has a playerbase that uses winrate to judge a player and the mobas that require about as much team play never do. Win rate does not reflect player skill. Oh wait. I'm agreeing you with you. Gonna blacklist me for agreeing with you too? Share this post Link to post Share on other sites
1,490 [---] Raptor_alcor Banned 6,739 posts 10,154 battles Report post #9 Posted August 28, 2015 Win rate does not reflect player skill. Oh wait. I'm agreeing you with you. Gonna blacklist me for agreeing with you too? Now this is more than enough reason for me to confirm the blacklist due to how petty you are acting now, also enough for me to consider a report for harrassment Share this post Link to post Share on other sites
1,529 Noshiro_ Members 4,274 posts 4,649 battles Report post #10 Posted August 28, 2015 Winrate is only a good judgement when a player has >5000 games. After that time, all the MM woes, RNG, and general things outside your control all average out, so the only metric left is that of your personal skill. 3 Share this post Link to post Share on other sites
1,490 [---] Raptor_alcor Banned 6,739 posts 10,154 battles Report post #11 Posted August 28, 2015 Winrate is only a good judgement when a player has >5000 games. After that time, all the MM woes, RNG, and general things outside your control all average out, so the only metric left is that of your personal skill. And yet I see people making judgements of those that have less than even a hundred games. Share this post Link to post Share on other sites
492 MikeLapTrap Beta Testers 3,012 posts 1,480 battles Report post #12 Posted August 28, 2015 because a team of potatoes loses to a team of half potatoes, half ******* players [content moderated - abuse or disrespectful behavior]~StealthyArmadillo 2 Share this post Link to post Share on other sites
1,490 [---] Raptor_alcor Banned 6,739 posts 10,154 battles Report post #13 Posted August 28, 2015 because a team of potatoes loses to a team of half potatoes, half ****** players [content moderated - abuse or disrespectful behavior]~StealthyArmadillo Bit harsh and not what I'm used to seeing from ya but that is about as good an example of wargaming as I've ever seen. 1 Share this post Link to post Share on other sites
53 USS_OWENS_DD_536 Beta Testers 243 posts Report post #14 Posted August 28, 2015 The best way to insult people playing any WG game is to insult them using their w/r against them. It seems to be the thing to do here. Share this post Link to post Share on other sites
492 MikeLapTrap Beta Testers 3,012 posts 1,480 battles Report post #15 Posted August 28, 2015 Bit harsh and not what I'm used to seeing from ya but that is about as good an example of wargaming as I've ever seen. like I said yesterday in my thread. I'm done giving advice on the forums. so if anyone has a 40% or lower, then they are one of the many potatoes I have to carry in game 4 Share this post Link to post Share on other sites
39,448 [HINON] Lert Alpha Tester 27,823 posts 26,906 battles Report post #16 Posted August 28, 2015 The better you are, the more damage you get per match, the more kills you get, and - over a large enough sample size - the more you win. Ofcourse, being in a good division also helps, so winrate can be skewed. It's just one of the many things one needs to look at to determine a 'good player'. It just happens to be the most visible one, and that's why people put more value in it than it deserves. 5 Share this post Link to post Share on other sites
2,028 J30_Reinhardt Alpha Tester 10,267 posts 4,608 battles Report post #17 Posted August 28, 2015 WR means nothing? I must be the biggest noob then. 1 Share this post Link to post Share on other sites
1,490 [---] Raptor_alcor Banned 6,739 posts 10,154 battles Report post #18 Posted August 28, 2015 like I said yesterday in my thread. I'm done giving advice on the forums. so if anyone has a 40% or lower, then they are one of the many potatoes I have to carry in game Eh fair enough, not sure what mine is but you can't convince a crowd of idiots to listen after all. Share this post Link to post Share on other sites
511 TheGhostCat Beta Testers 840 posts 595 battles Report post #19 Posted August 28, 2015 Because good consistent play will result in more wins - just like EVERYTHING ELSE of a competitive nature in the entire universe. The stupidity is real here. 2 Share this post Link to post Share on other sites
1,490 [---] Raptor_alcor Banned 6,739 posts 10,154 battles Report post #20 Posted August 28, 2015 Because good consistent play will result in more wins - just like EVERYTHING ELSE of a competitive nature in the entire universe. The stupidity is real here. So, for example, you get matched up with a team of idiots, they split up and all die and you are stuck with a small group of 3 vs an enemy team of ten and this happens about 10 times in a row when you haven't played much, it means you are at fault, what about if you play strategically and you get focused down by an enemy team that decided to blob to the point you team can't make a dent in it because you've decided to try to cap 2 points with 2 smaller blobs. Is that still YOUR fault? Share this post Link to post Share on other sites
4 SlyOneFirst Beta Testers 34 posts 4,123 battles Report post #21 Posted August 28, 2015 Shot placement, avg damage and K/D much more important for team selection, get those on a team and win rate will follow Share this post Link to post Share on other sites
39,448 [HINON] Lert Alpha Tester 27,823 posts 26,906 battles Report post #22 Posted August 28, 2015 So, for example, you get matched up with a team of idiots Which part of CONSISTENT don't you get? If you get CONSISTENTLY more damage than everyone else, get CONSISTENTLY more kills than everyone else, you're going to CONSISTENTLY win more battles OVER A LARGE ENOUGH SAMPLE SIZE. ONE battle where the team yolos is NOT A LARGE ENOUGH SAMPLE SIZE. 13 Share this post Link to post Share on other sites
492 MikeLapTrap Beta Testers 3,012 posts 1,480 battles Report post #23 Posted August 28, 2015 **** [Content Moderated - General Insults] PanikMekanic 3 Share this post Link to post Share on other sites
1,490 [---] Raptor_alcor Banned 6,739 posts 10,154 battles Report post #24 Posted August 28, 2015 Which part of CONSISTENT don't you get? If you get CONSISTENTLY more damage than everyone else, get CONSISTENTLY more kills than everyone else, you're going to CONSISTENTLY win more battles OVER A LARGE ENOUGH SAMPLE SIZE. ONE battle where the team yolos is NOT A LARGE ENOUGH SAMPLE SIZE. And yet this consistant good play isn't possible at times, besides from all the battles I've had about 70% of them were idiots yoloing. Share this post Link to post Share on other sites
39,448 [HINON] Lert Alpha Tester 27,823 posts 26,906 battles Report post #25 Posted August 28, 2015 And yet this consistant good play isn't possible at times, besides from all the battles I've had about 70% of them were idiots yoloing. Key words highlighted. Consistent good play is not possible at times. But IN THE LONG RUN it does influence your winrate. 3 Share this post Link to post Share on other sites