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Orpheus317

I wasted my weekend on this terrible game.

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Totally imbalanced.

 

CV dominates the early game.

 

You face CV when you only have low level ship with 3 skills on AA GUN, like level 3 or 4 ships.

 

I have tested on cruiser and battleship.

 

In this case, my AA guns never fire, I am just the free meat of CV. The only time I saw my AA gun shot was the airplane fly over my ship exactly.

 

I know how to use ctrl and click on them, but it does not help at all.

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It isn't a good idea to hope the planes die before launching at any tier, you really need to see them coming and actively evade.

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It isn't a good idea to hope the planes die before launching at any tier, you really need to see them coming and actively evade.

 

yea, ship is faster than airplanes, and when they drop torpedo less than 1 km to the ship, for sure you can evade.

 

 

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yea, ship is faster than airplanes, and when they drop torpedo less than 1 km to the ship, for sure you can evade.

 

 

 

The same planes that you can see for way more than 1km?

 

Don't have to wait for the torps to be dropped to evade.

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yea, ship is faster than airplanes, and when they drop torpedo less than 1 km to the ship, for sure you can evade.

 

 

 

I said you need to see them coming for a reason, if you wait to turn until they are in the water then you will barely even get your rudder over before you are hit. You need to start turning at least as soon as you see them committing to the run. Given that both the St. Louis and South Carolina turn pretty well and are relatively short you shouldn't be taking more than one or two torpedoes. Ideally you will thread between two and not get hit at all...

 

At higher tiers with larger and slower turning ships (along with more experienced CVs) it becomes harder to avoid but those ships usually have more HP and underwater protection.

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At higher tiers with larger and slower turning ships (along with more experienced CVs) it becomes harder to avoid but those ships usually have more HP and underwater protection.

 

Along with the AA slowly increasing as you go up the tiers.

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I said you need to see them coming for a reason, if you wait to turn until they are in the water then you will barely even get your rudder over before you are hit. You need to start turning at least as soon as you see them committing to the run. Given that both the St. Louis and South Carolina turn pretty well and are relatively short you shouldn't be taking more than one or two torpedoes. Ideally you will thread between two and not get hit at all...

 

At higher tiers with larger and slower turning ships (along with more experienced CVs) it becomes harder to avoid but those ships have more HP and underwater protection.

 

I am sure you can run away from the airplanes, what ship do you have? 200knots per hour?

 

Even in the reality, in the history, the ships should be able to fire at those airplanes, but not in this crappy game. AA guns don't fire at all, yea, you may need more skills on AA GUN, but you should not face CV when you dont have enough skills, btw, low level ship does not even have AA gun, enjoy your escape.

 

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I am sure you can run away from the airplanes, what ship do you have? 200knots per hour?

 

Even in the reality, in the history, the ships should be able to fire at those airplanes, but not in this crappy game. AA guns don't fire at all, yea, you may need more skills on AA GUN, but you should not face CV when you dont have enough skills, btw, low level ship does not even have AA gun, enjoy your escape.

 

 

The AA is junk on low tiers, they are pre-WW1 designs. At no point did I say that you should be relying on AA, I specifically said that you should not be. I did not tell you to run away from the planes, I told you how to avoid eating multiple torpedoes. If you want to ignore what I wrote and either keep getting wrecked by torpedoes or quit the game out of frustration then go ahead.
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Don't like how the game is? Simple Fix...

1. Call your local WG office to rage about fixing stuff while they track your IP...

2. QQ on the Forums about WG not helping you.

3. Listen to the Community neg bomb you.

4. Brainstorm on why WG will not help you since there is about 3 million people registered on WoWS... And then wonder why everyone was "Grumpy"

5. Tell everyone the game is a waste once again and that you will never play it again.

6. Plays it again.

BEHOLD! The common WoWS rants! :trollface:

 

Srsly, don't like it don't play it. Wait till a fix or just find something else to do since we do not like haters here. Thank you. :3

 

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I am sure you can run away from the airplanes, what ship do you have? 200knots per hour?

 

Even in the reality, in the history, the ships should be able to fire at those airplanes, but not in this crappy game. AA guns don't fire at all, yea, you may need more skills on AA GUN, but you should not face CV when you dont have enough skills, btw, low level ship does not even have AA gun, enjoy your escape.

 

 

This game is pretty unforgiving at low tiers. Try playing co-op mode and reading guides. For now, the game is very rough. This game might be in "soft release" but it still has many problems befitting a game in early beta.

 

That said, torpedo bombers are visible from over 12km away. At the speed they travel you have at least 2 minutes warning. I dodge most torpedo waves in my battleships by first looking at the torpedo bombers, turning toward them, and then when they get close going full speed into the turn.

If they drop the torpedoes parallel with your bow then you can easily thread them (go between each torpedo). So naturally they want to go to your side to bomb you that way. Well don't give them your side! Remember, turning away from torpedo bombers makes a bigger target - the torpedoes are on the outside of the circle. If you turn into the topedoes (i.e. Torpedoes coming from the west, then turn west) you make a smaller target as the torpedoes are inside the circle you make rather than outside.

 

With much practice, anticipation, and teamwork (i.e. skill, something that takes a while to gain), you can become practically immune to the average CV. However, the very best CV players are practically undodgeable. Whether that is a good thing or not is a question that can really only be answered by you.

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Seeing as how you're going to quit anyways, I won't bother telling you to turn into torpedo squadrons.

 

Start that turn well before they drop, you will either comb the spread or limit the number of hits.

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You have already been told multiple times how to not get wrecked by torpedoes.

 

Now I am going to give a different kind of advice.  When you join any new game, this one or any other, and something is frustrating... THE FIRST THING TO DO IS ASK "WHAT AM I DOING WRONG?"  If you had come here with an initial post that reads something like this:

 

Hello, I am new to this game.  I find that I am always getting torpedoed to death by CV's.  How can I avoid this danger?

 

You would have had a response like this:

 

Hello Orpheus317, the best way to protect yourself from CV torpedoes is to see the planes approaching.  If you think they might be going for you, you should turn TOWARDS the planes.  If you have to turn away that is ok too but it isn't as effective.  Try to keep your nose pointed just off the direction to the planes. (5 degrees or so.)  If the planes drop on you, you should be able to comb the torpedoes an not get any hits.  This takes skill and practice but so do the CV's torpedo runs.  Also, another source of torpedo danger is the DD.  DD's can and will try to shoot torpedoes at you without being seen.  The first warning you will get is the torpedoes at point blank range.  Whenever you suspect DD's might be in the area, you should be zig zagging.

 

Notice how this second response was much more helpful and contained additional information, please compare to your own results above.  This particular forum tactic is called don't be a complete rear-endum, and it is super effective!!!one!!!eleven!!!!

Edited by LeszekKerman
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Good thing you wasted a whole 13 games.......GTFO.

 

So he's barely been playing long enough to know anything about how to avoid torps and is blaming the game...

To the OP the moment you see the Torpedo bombers in the air heading anywhere near you you need to turn toward them, if they try to get o your flank then turn with them to minimize the number of impacts. As for destroyers the ones that can fire from invisibility, IJN, tend to fire from almost 7-10 km out and in higher a tiers this range goes to 20km. This plenty of time for you to turn your ship to avoid most, if not all the torps. I have been doing it since CBT and have been continuing to do it in OBT, (Battleship Captain). The tactics you are ignoring/raging about here have been proven to work. They take practice but so does that drop or torpedo strike the carrier/DD just pulled on you. Take some time in the Co-Op battles to learn what you are doing before posting something like this that clearly shows you don't understand anything about the game. 

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Don't like how the game is? Simple Fix...

1. Call your local WG office to rage about fixing stuff while they track your IP...

2. QQ on the Forums about WG not helping you.

3. Listen to the Community neg bomb you.

4. Brainstorm on why WG will not help you since there is about 3 million people registered on WoWS... And then wonder why everyone was "Grumpy"

5. Tell everyone the game is a waste once again and that you will never play it again.

6. Plays it again.

BEHOLD! The common WoWS rants! :trollface:

 

Srsly, don't like it don't play it. Wait till a fix or just find something else to do since we do not like Tankers here. Thank you. :3

 

 

Fixed that for you :) lol

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If you dont like the game, quit. There are tons of other game u might like. Life is too short to trouble yourseft with a game and coming to the forum making new thread to whine.

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Hey Orpheus, please calm down. Do not just up and leave because I think you love ships and that is why you are here. When I first started in Open Beta I did not even realize that Co-op play was against robot AI. Those ships had character names after their class name and I thought they were players. I musta had 60+ games before I found out that it was the Random game that had the PvP. Boy did I fell foolish and that made me a little angry. Most of the players had a bit (or a lot) of rage when they started and bad things happen. For myself I did find that all those games in Co-op did help a lot when I actually started pvp. BTW getting mad enough to quit is not unusual, just please think about it a bit after you cool down. Frustration on a learning curve is quite normal.

 

Now there actually is a controversy running on these forums about CVs and their place in this game. In RL, after Pearl Harbor, the CV became the most OP ship type in the world. In the invasion of Saipan in WW2 the US Navy had more than 15 carriers in that invasion force. The BB was relegated to a shore bombardment vessel.. There certainly had to be a reason for that. In any case, an underlying problem for WOWS is that the primary player base in WOWS wants to play a surface action role like in WW1. Dreadnaughts and Battlecruisers! It is why they do not put in subs and why they will have to continue to nerf and balance carriers so they are a part of the game and the game doesn't revolve around a CV like it did and does in RL.


 

So please stick with us, play some more co-op with tier 4+ to practice against CVs and give the devs some time here in Beta to get the ships 'tweaked' in order to fit them into a surface warfare game. Best of luck anyway, do not take the oral diharrea about others seriously. Follow the good advice about torps as they work now and see if the devs can balance things a little better while you also get better. Also I truly love my T3 St. Louis! Win or Lose.

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I do hate how the planes can sometimes do a ridiculous U turn and drop torpedos from a decent height directly in front of your cruiser, no time to do anything...boom.

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Your highest tier ship you played in was Tier 3, where AA is terrible on anyways.

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Once you hit T6.. which is very very easy to do.

There CV's change and are easy to avoid.

If you wait till next patch, CV's will be even less of an issue as lower tier IJN CV's are getting nerfed some.

 

There are many ways to avoid torps and "Reduce" the damage they deal.

 

Its a given AA sucks till Tier 5-6  And if you want AA, go USN CA/BB. 

 

 

Kinda sounds like a learn to play issue, which most people would be willing to help if you ask.

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My weekand was great play few games wow pve dident start wot 5x exp and spent time playing AW.Best gaming weekand.

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I said you need to see them coming for a reason, if you wait to turn until they are in the water then you will barely even get your rudder over before you are hit. You need to start turning at least as soon as you see them committing to the run. Given that both the St. Louis and South Carolina turn pretty well and are relatively short you shouldn't be taking more than one or two torpedoes. Ideally you will thread between two and not get hit at all...

 

At higher tiers with larger and slower turning ships (along with more experienced CVs) it becomes harder to avoid but those ships usually have more HP and underwater protection.

 

AA at higher tiers is more powerful than god. My Lexington is forced to either attack DDs or to seal club lower tier BBs.

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Totally imbalanced.

 

CV dominates the early game.

 

You face CV when you only have low level ship with 3 skills on AA GUN, like level 3 or 4 ships.

 

I have tested on cruiser and battleship.

 

In this case, my AA guns never fire, I am just the free meat of CV. The only time I saw my AA gun shot was the airplane fly over my ship exactly.

 

I know how to use ctrl and click on them, but it does not help at all.

 

The game is a bit of a mess right now, favoring experienced players.

 

However wait for 4.1 to go live, with its 'plethora' of CV nerfs, and buffs to almost everything else - it should play much better.. Oh, and the MM appears to be fixed.

 

I'd wait before passing judgement. We all agree it's messy right now.

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This game is terrible.  No chance this will retain a healthy player population after the new shiny boat feeling dissipates.  It is a skill-less game that is dominated by CVs, and no amount of AA can save you in the higher tiers from a decent pilot.  Some of these CV drivers are averaging 3k base exp over 100 games at t9-10.  The CV streams showing these 8 kill 350k+ damage games is sickening to watch.

 

Add in the MM imbalances, DDs progressively getting worse, and a horrendous draw rate for more incentives to stop logging in.  Dumped over 500 games during CBT, and now with a little over 100 OBT games the fun has ceased.  Brought a lot guys with me into OBT and all but 1 have already stopped playing.  The turnover rate this game is producing is approaching WoWP levels.  Funny enough WoWP had over double the daily average players during OBT.   

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