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AirshipCanon

There's a very irratating piece of promotional art...

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Features Yamato rolling on the waves as it takes fire from an approaching fleet.

q6bmX6v.jpg

It's firing its guns in two different directions and this irritates me because we can't do that.

 

I demand we be able to fire our cannons no matter the orientation of the guns!:izmena:

 

[Also there seems to be a fail division, because one of the approaching ships looks to be a New York]

Edited by AirshipCanon

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IRL, a New York was just as capable of sinking Yamato as a South Dakota or Iowa was. :izmena:

 

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I believe that is battlecruiser HMS Repulse after her 1933-1936 reconstruction. Maybe the staff can clear up this mystery for us.

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IRL, a New York was just as capable of sinking Yamato as a South Dakota or Iowa was. :izmena:

 

14" guns wouldn't be able to hurt the Yamato unless they got a deck penetration.

 

~Hunter

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Most ships, if memory serves, had firing interlocks built into the firing system that prevented guns being fired until they were ready, i.e. loaded and on target. A weapon that was currently not ready to fire, or transiting to the proper orientation based on the FCS control, would be locked out of the main firing circuit. Thus, no firing until every available weapon is on target. 

 

IRL, a New York was just as capable of sinking Yamato as a South Dakota or Iowa was. :izmena:

 

This just made my day. In what world would a New York have a chance? I don't have the numbers for the 14"/45 Mark 8 (Pretty sure they were upgraded to the Mark 8, may have been the Mark 9. Doesn't really matter) that was used on the New York, so I'm basing this on the British 14"/45 Mark VII mounted on the King George V, which were comparable in performance. 

 

The Yamato was armored 16" on the main belt, and 8" minimum on the deck. The 14"/45 Mark VII could penetrate, at most, 7.7 inches of deck plating at 35,000 yards, meaning the Yamato would be completely immune from plunging shell fire to her deck at all ranges the New York could hit. Side armor penetration doesn't start until roughly 15,000 yards. So, the New York has to close to within 15,000 yards of the Yamato (Which is a faster ship) to even BEGIN dealing damage to her vitals, while the Yamato could put holes in her at any range her guns were capable of hitting. No, the only battleships in the USN with the firepower to threaten the Yamato were the Iowa, North Carolina, and South Dakota. 

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No, the only battleships in the USN with the firepower to threaten the Yamato were the Iowa, North Carolina, and South Dakota. 

 

The Colorado-class' 16" Mark 5's could penetrate Yamato's belt flat-on below 20,000 yards (18,300m)... :popcorn:

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Features Yamato rolling on the waves as it takes fire from an approaching fleet.

q6bmX6v.jpg

 

It's firing its guns in two different directions and this irritates me because we can't do that.

 

I demand we be able to fire our cannons no matter the orientation of the guns!:izmena:

 

[Also there seems to be a fail division, because one of the approaching ships looks to be a New York]

 

Would actually make for an awesome screensaver. Marketing at it's finest. Awesome

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I believe that is battlecruiser HMS Repulse after her 1933-1936 reconstruction. Maybe the staff can clear up this mystery for us.

 

my guess was a British Battle Cruiser as well. Although my first instinct is to go with the Hood vs a Repulse just for sheer popularity. All i know is, I WANT THE GNEISENEAU :teethhappy:

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The Colorado-class' 16" Mark 5's could penetrate Yamato's belt flat-on below 20,000 yards (18,300m)... :popcorn:

 

Ships that had 16" guns could hurt the Yamato. What I think it comes down to is by how much though, and the accuracy of said guns. Yamato had quite the good accuracy in WWII during her gun trials, and so did the American ships. So the thing would be, if the ships were firing at average combat distances (10 - 16km) it comes down to dispersion and who's shell hits the hardest. I'd say the Yamato's 18" shells would wreck the Colorado and South Dakota, but would have a bit of trouble with the North Carolina and Iowa with their efficient armor designs. Yamato's protection was VERY good though, so it comes down to crew skill and who scores the first critical hit to dictate who would win the fight. (Personally, if the American ships don't suffer electrical failures first, its a pretty even fight :trollface: )

 

~Hunter

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They would tap each other and instantly blow up, why bother shooting?

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So you have Yamato, Bismarck, and Scharnhorst... cannot make out any of the other ships

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Ships that had 16" guns could hurt the Yamato. What I think it comes down to is by how much though, and the accuracy of said guns. Yamato had quite the good accuracy in WWII during her gun trials, and so did the American ships. So the thing would be, if the ships were firing at average combat distances (10 - 16km) it comes down to dispersion and who's shell hits the hardest. I'd say the Yamato's 18" shells would wreck the Colorado and South Dakota, but would have a bit of trouble with the North Carolina and Iowa with their efficient armor designs. Yamato's protection was VERY good though, so it comes down to crew skill and who scores the first critical hit to dictate who would win the fight. (Personally, if the American ships don't suffer electrical failures first, its a pretty even fight :trollface: )

 

~Hunter

 

didnt the South Dakota class have the best armor design out of the 3? 

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Bismarck Scharnhorst New York....and the other bb to the right of the Scharnhorst is another Yamato...the mast is the give away.

 

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Did you see some of the in game art on the wait screens? like the one where a Clemson (tier IV) is shooting torpedoes at an Izumo (tier IX)? You'd think those would be more tier complaint. 

 

 

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Did you see some of the in game art on the wait screens? like the one where a Clemson (tier IV) is shooting torpedoes at an Izumo (tier IX)? You'd think those would be more tier complaint. 

 

 

 

Fail Division? :teethhappy:

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In Taylor Anderson's alternate history series Destroyermen, a couple of Wickes-class destroyers eventually sink a fictional Amagi similar to the one we have in game.  I always thought that would be a cool scene to set up in a training room after we get some more varied weather effects.

  • Cool 1

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In Taylor Anderson's alternate history series Destroyermen, a couple of Wickes-class destroyers eventually sink a fictional Amagi similar to the one we have in game.  I always thought that would be a cool scene to set up in a training room after we get some more varied weather effects.

 

that is a great series. 

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14" guns wouldn't be able to hurt the Yamato unless they got a deck penetration.

 

~Hunter

 

Her 14 inch guns were more then able of taking out anything above the Yamato's hull. I love the whole "HERP A DERP YOU CAN'T PEN THE HULL! SO YOU LOSE!" Once your turrets and super structure are gone, all you have is a metal tub. Sort of like how in real life, losing the tracks on your tank in combat is just as lethal as suffering a penetrating hit.

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Her 14 inch guns were more then able of taking out anything above the Yamato's hull. I love the whole "HERP A DERP YOU CAN'T PEN THE HULL! SO YOU LOSE!" Once your turrets and super structure are gone, all you have is a metal tub. Sort of like how in real life, losing the tracks on your tank in combat is just as lethal as suffering a penetrating hit.

 

So...the Yammy is just sitting there taking it while all the upperworks are blown away?

 

K.

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Her 14 inch guns were more then able of taking out anything above the Yamato's hull. I love the whole "HERP A DERP YOU CAN'T PEN THE HULL! SO YOU LOSE!" Once your turrets and super structure are gone, all you have is a metal tub. Sort of like how in real life, losing the tracks on your tank in combat is just as lethal as suffering a penetrating hit.

 

Not the turrets, no.

 

You could ruin her combat effectiveness by destroying her superstructure [there goes any gun fire control-- her turret gunhouses would then be acting on their own], and the main portion of her command crew], but the Turrets were just as, and a particular case [front facing], FAR MORE, armored than her hull.

 

Even given a surprise attack where the NY was capable of demolishing Yamato's superstructure, her main caliber guns would remain operational unless the tower collapsed onto them and crushed them, blowing out the rotational rings, rendering the turret a dud.

 

The biggest threat then would be secondary damage [destruction of the towermast would lead to fires, electrical problems and a whole slew of other issues]

And the Japanese didn't exactly have the best damage control.

Fires caused would be of most note, since they could in theory spread to the rest of the ship and eventually defeat it.

 

If those threats were managed, then there's no way NY could defeat Yamato outright.

 

Basically, much like what'd happen with an in-game fail division, an NY vs Yamato would come down to burning the ship down being the only method NY could win. 

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Features Yamato rolling on the waves as it takes fire from an approaching fleet.

q6bmX6v.jpg

 

It's firing its guns in two different directions and this irritates me because we can't do that.

 

I demand we be able to fire our cannons no matter the orientation of the guns!:izmena:

 

[Also there seems to be a fail division, because one of the approaching ships looks to be a New York]

 

yamato then a bismarck and a scharnhorst the last ship has a tripod mast could ve a warsprite/queen elli, inthe background i can also see another yamato and pther ships

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14" guns wouldn't be able to hurt the Yamato unless they got a deck penetration.

 

~Hunter

 

Yes they would - quite badly in fact. The Yamato had heavy armor yes but that didn't make her invulnerable. Let's not forget that the 14" guns of the Kirishima (a Kongo class battleship from 1912) so badly crippled the USS South Dakota (a very heavily armored battleship laid down in 1939) that she couldn't continue to fight and barely limped away under her own power.

 

Further don't fall into the trap of barrel diameter determining firepower - the shell fired matters a lot too. The 12" guns on the Alaska class had the same firepower of the 14" guns on the New Mexico class. The Royal Navy's 14" Mk VII was superior to the 16" Mk I as well. The difference in firepower between the USN's 16"/45 (North Carolina and South Dakota classes) and 16"/50 (Iowa and Montana classes) guns in comparison the IJN's 18.1"/45 on the Yamato class isn't nearly as large as you might think specifically because the USN guns fired an absolutely massive 2700lb AP projectile. 

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I thought the irritating thing would be the fact we don't have any type of different sea or weather conditions in the game.

 

This would be so cool!  Stormy weather / Night fights...planes can't be launched.  Also, stormy weather doubles dispersion and halves movement speed.  And Night battles reduce spotting distance by half.

 

A complete pain in the butt to those actually playing, sure, but I think it'd create some epic battles.

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