5 Prinz_Eugen_von_Savoyen Beta Testers 33 posts 5,490 battles Report post #1 Posted August 11, 2015 Well, WoWs is still in BETA so MM shouldn't be working properly. But I think the range for the MM of the Battleships should be by ones or twos [iV-V/ V-VI ,V-VII / VI-VII/ VII-VIII , VII-IX~~ and so on]Unless the MM can balance it with the right amount of CVs or CA/CL [CVs by the tier difference of II starting from BB tier VII] [CA/CL by the tier difference of III from tier VI]I feel that a single tier difference is already a HUGE change for BBs [Range, damage, etc]At times when there are no players and stuff the MM gets weird and some how puts balance into CVs, CA/CL and DD, but not on BBs[Ranger and Bouge on both sides, and same tier for CA/CL and DD, but one side gets triple tier V and other gets two tier V and a single VIII]That was absolutely ridiculous, my New York couldn't even reach her gun range against the North Carolina and running away was useless since North Carolina was faster [by 3 knots] And that damage difference... But my New York against the some CA/CL [Atago, Mogami, Atlanta -etc] was fine, since they delivered mostly HE (But still their range and ROF damaged me a lot) I was able to deliver some Hit to Citadel on them. Anyways, back to the Battleship MM system.NY already has trouble fighting the NM (New Mexico) [even thought NY has better gun range (according to arty range in game)]Worse against Japanese BB of tier V (And that the Myogi shoots farther than NY when upgraded) with the upgraded gun range system Fighting on Hit Points and AP damage against each other* (This would depend on the amount of modules the player have researched)And maybe some improvements on the AA guns... So, I think the Battleship MM range should be 1~2,What do you guys think? Share this post Link to post Share on other sites
656 [GUYS] TabbyHopkins Alpha Tester 2,768 posts 4,619 battles Report post #2 Posted August 11, 2015 Well, my Warspite fares fine against T8's, and as long as I don't show my sides to an Iowa, well, I've never had massive issues with them. Sure, I will say, though, that a Kawachi or South Carolina will fare horribly against a T6, so for the T3's, I would highly agree with making them 3 to 5 as opposed to 3 to 6. Share this post Link to post Share on other sites
3 [R-A-N] klpander Beta Testers 23 posts 1,122 battles Report post #3 Posted August 11, 2015 I'm guessing MM range will be +/- 2 tiers like world of tanks eventually, the tier differences i don't notice so much as it is, my first myogi game was tier VII, and I didn't feel hopelessly outmatched Share this post Link to post Share on other sites
424 [A-D-F] Xenomancers Members 2,309 posts 8,172 battles Report post #4 Posted August 11, 2015 t7 BB are to strong for t5 BB T8 are too strong for t6. Thats what I have seen. Share this post Link to post Share on other sites
6,798 IronWolfV Alpha Tester, Beta Testers 30,523 posts 6,337 battles Report post #5 Posted August 11, 2015 t7 BB are to strong for t5 BB T8 are too strong for t6. Thats what I have seen. Well what do you expect? We are talking about 1920s BBs vs 1930 and 1940s ships. Not shocking that they are outmatched. Share this post Link to post Share on other sites
330 [DEEP6] Blondie_the_Good Beta Testers 980 posts 2,310 battles Report post #6 Posted August 11, 2015 I don't think this is a good idea. We already have enough troubles with fail divisions and the MM getting jacked up by carriers being part of a division. I don't think we need to add battleships to this list. If there is a balance issue, that should be addressed without having special matchmaking all over the place. I personally never had any issue with battleship matchmaking. Now CV matchmaking is totally screwed up at the moment. Share this post Link to post Share on other sites
2,366 [-K-] Mesrith Members, Beta Testers 3,105 posts 10,872 battles Report post #7 Posted August 11, 2015 A -3 MM differential doesn't hurt battleships any more than it hurts cruisers, and definitely not carriers. Nobody wants to go up against something 3 tiers higher than you, so you have to hope that your own 8s are up to the job (and that MM hasn't given you 2 tier 8 to the enemy's 6...). Your New York can still but the hurt on tier 7 and 8 cruisers. Share this post Link to post Share on other sites
119 kmanweiss Beta Testers 248 posts 381 battles Report post #8 Posted August 11, 2015 2 tier spread is ok. Not always fun, but ok. The enemy battleships and cruisers will outrange and out damage you, but I at least feel like I can contribute. When you hit a 3 tier spread with a battleship, it's game over. Now enemy battleships or cruisers can kill you from beyond your range before you can get into range, or they can simply kite you around the map. All cruisers, destroyers, and battleships should have 2 tier spread. Carriers should have a 1 tier spread (and be matched exactly in numbers). Share this post Link to post Share on other sites
432 [NBNG] JSFWRX85 Beta Testers 1,660 posts 5,014 battles Report post #9 Posted August 11, 2015 (edited) A -3 MM differential doesn't hurt battleships any more than it hurts cruisers, and definitely not carriers. Nobody wants to go up against something 3 tiers higher than you, so you have to hope that your own 8s are up to the job (and that MM hasn't given you 2 tier 8 to the enemy's 6...). Your New York can still but the hurt on tier 7 and 8 cruisers. well, it depends on the BBs really. When you throw a tier 5 U.S. BB into a tier 8 game, you dont have the range to hit higher tier cruisers, and you dont have the speed either. Sure your guns are more than enough to handle a Tier 8 cruiser, hell your guns are enough to put a hurting on a tier 8 BB. The problem comes with everything else. IJN BBs should be less effected due to their higher speed and longer range. It really is a balance act, i still enjoy U.S. Bbs though and hell i even sank an Iowa in my NM Edited August 11, 2015 by JSFWRX85 Share this post Link to post Share on other sites
56 _Ezekiel_ Beta Testers 342 posts 8,334 battles Report post #10 Posted August 11, 2015 I think with the exception of Kawachi and South Carolina, BB MM is fine. I wouldn't mind seeing them get only a 2 tier spread. Share this post Link to post Share on other sites
424 [A-D-F] Xenomancers Members 2,309 posts 8,172 battles Report post #11 Posted August 11, 2015 Well what do you expect? We are talking about 1920s BBs vs 1930 and 1940s ships. Not shocking that they are outmatched. Yeah so I don't think they should be matched together - these are basically auto lose situations. MM should try to avoid them. Share this post Link to post Share on other sites
697 Brofisticus Beta Testers 2,196 posts Report post #12 Posted August 11, 2015 Right now, there aren't enough battleship players to fill out a proper match making spread. My Wyoming got stuck in a match with T7 ships. It sucked. Hard. Share this post Link to post Share on other sites
6,798 IronWolfV Alpha Tester, Beta Testers 30,523 posts 6,337 battles Report post #13 Posted August 11, 2015 Yeah so I don't think they should be matched together - these are basically auto lose situations. MM should try to avoid them. Well here's the thing. They are not too badly outmatched. They can still hurt ships higher or 2 tiers higher than them. More so than in tanks. Share this post Link to post Share on other sites
2,366 [-K-] Mesrith Members, Beta Testers 3,105 posts 10,872 battles Report post #14 Posted August 11, 2015 Well here's the thing. They are not too badly outmatched. They can still hurt ships higher or 2 tiers higher than them. More so than in tanks. It's definitely not as bad as a tier 5 in WoT vs a tier 8, where your chances of even penetrating are extremely slim. Most ships +/- 3 can still do a reasonable amount of damage in this game. It's probably colored by my WoT experiences (especially under the older MM), but tier differences in this game never really bother me. I'd say the difference between 7 and 10 is the worst, but that may be because so many current tier 7s are considered to be some of the worst ships in various tech trees. Share this post Link to post Share on other sites
3,407 Compassghost Supertest Coordinator 7,223 posts 14,470 battles Report post #15 Posted August 11, 2015 As a Kongou player, I feel like I can fight toe to toe even trip tiers <.< Share this post Link to post Share on other sites
424 [A-D-F] Xenomancers Members 2,309 posts 8,172 battles Report post #16 Posted August 11, 2015 As a Kongou player, I feel like I can fight toe to toe even trip tiers <.< You can fight a North Carolina in a Kongo? That would have to be one bad NC. Share this post Link to post Share on other sites
424 [A-D-F] Xenomancers Members 2,309 posts 8,172 battles Report post #17 Posted August 11, 2015 It's definitely not as bad as a tier 5 in WoT vs a tier 8, where your chances of even penetrating are extremely slim. Most ships +/- 3 can still do a reasonable amount of damage in this game. It's probably colored by my WoT experiences (especially under the older MM), but tier differences in this game never really bother me. I'd say the difference between 7 and 10 is the worst, but that may be because so many current tier 7s are considered to be some of the worst ships in various tech trees. PFFF Iowa vs New Mexico is in a +3 - 3. It's a joke of a matchup. Even the NM vs the NC is a joke of a matchup. Wouldn't you guys rather wait a few minutes for a proper match than have a crap match? I know I would. It's okay to criticize a system that doesn't work. Share this post Link to post Share on other sites
1,593 Hunter_Steel Beta Testers, In AlfaTesters 4,630 posts 5,107 battles Report post #18 Posted August 11, 2015 (edited) Back in CBT, my 30th Kongou game was against Tier 8. And.... I didn't really feel it. 21.3km range allows my Kongou fire and keep toe to toe with many Tier 8 ships. Hell, I even reduced a North Carolina to 18k HP before I was forced to break off the attack allowing my allies to finish him off. Now I can imagine the USN BBs being hurt, but not the IJN BBs. Their range allows them to stay competitive at long range. At most, I will say this that the USN BBs should do as they were originally designed to do in WWII. Bully and murder cruisers, since they can't out-range you easily (Exceptions are the Cleveland and Mogami who gain range with Commander Perks, and Mogami specifically can get a nice 18km range increase.) I feel that the +/-3 tier spread is actually justified and okay. It would be bad to see no tier spread. You know, Hashidate and Erie vs Yamato, Des Moines and Zao? You can fight a North Carolina in a Kongo? That would have to be one bad NC. Not a bad on3e, just the Kongou player knowing how to angle armor and at long range is easy to dodge shots in the Kongou. Especailly since Kongou moves like a damn Cruiser now, allowing her to zig-zag better than the the North Carolina. Only a bad Kongou player would not be able to keep up with a North Carolina. ~Hunter Edited August 11, 2015 by Hunter_Steel Share this post Link to post Share on other sites
33 [VX9] Mayhem1 Beta Testers 420 posts 16,391 battles Report post #19 Posted August 11, 2015 I surprised by no comment on how the range of the IJN BB is farther the USA BBs. Share this post Link to post Share on other sites
2,366 [-K-] Mesrith Members, Beta Testers 3,105 posts 10,872 battles Report post #20 Posted August 11, 2015 I surprised by no comment on how the range of the IJN BB is farther the USA BBs. It's been discussed pretty often in other threads, and the range disparity is my primary aggravation with the US battleships, especially given the low speeds until tier 8. It's no coincidence that I'm much better in Japanese battleships than American until tier 8, where it's much closer. There's really no reason for the US battleships to have such low range, but we're pretending that radar didn't exist and that having tall pagoda masts is the only factor in how far guns can shoot for WoWS. Share this post Link to post Share on other sites