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Yasenpoi

Dogfighting expert on Cruisers?

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I was wondering if the dogfighting expert skill would help cruiser fighters at all.  I thought it might be kind of interesting to use it on a cruiser if possible.

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I was wondering if the dogfighting expert skill would help cruiser fighters at all.  I thought it might be kind of interesting to use it on a cruiser if possible.

 

Even if it can work, there are better level 3 skills to get instead.

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You might be right but I don't really know what to get.  I could see +20% torpedo acquisition being useful.  Damage control probably has some use, but I just buy the premium version which has decreased timer already.  I have had a few situations where a few extra seconds could help, but it rarely happens.  I have tried superintendent, but I don't think I usually need that many charges and the most important AA ability doesn't have a limit on charges.

 

I heard dogfighting expert makes a pretty big difference in CV vs CV, so I thought it might be interesting to see if I could use it on my fighter planes.

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If anyone actually knows if fighter "spotter" planes can benefit from this please advise, as I was actually on forum just to research this very topic, would certainly do it if it works....and don't understand the point of "better things to get for 3 points, when you can get more than one of that level with 3 more points....thanks

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If anyone actually knows if fighter "spotter" planes can benefit from this please advise, as I was actually on forum just to research this very topic, would certainly do it if it works....and don't understand the point of "better things to get for 3 points, when you can get more than one of that level with 3 more points....thanks

 

Well, he means that if you plan to go for a tier 5 skill, as that takes a total of 15 points to get.

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I am interested to know the answer to this also.

Does the comander skill 'Dogfighting Expert' improve the Catapult Fighter?

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I know the Air Superiority level 5 perk gives a two plane fighter flight vs just one (half an IJN sqaudron!), so I expect Dogfighting Expert would improve the fighter.

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This question has never been answered, AFAICT, from googling every area and time it has been asked . Does dogfighter skill increase by 10%/lvl the DPS of CATAPULT fighters if there is tier diff. between them and enemy aircraft ?  Please I don't want to hear that there are better skills or other skills that  do or do not affect catapult fighters.

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This question has never been answered, AFAICT, from googling every area and time it has been asked . Does dogfighter skill increase by 10%/lvl the DPS of CATAPULT fighters if there is tier diff. between them and enemy aircraft ?  Please I don't want to hear that there are better skills or other skills that  do or do not affect catapult fighters.

 

From what I have found looking around the Wiki is that it most likely does apply, though why would you?  Even in the wiki spec builds for AA (Non CV) there is no mention of using this skill.  Catapult fighters are at best, a slight help but generally just a target.  Other fighter squadrons will chew it up and they won't even last long against rear gunners if you aren't providing AA help to them.  Considering this skill does nothing for you if your plane (not ship) is the same or lower tier and why would you waste skill points on it?   If you really have to know for sure, equip your captain with it and see what the difference is.  

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You might be able to see a difference control-hovering over your fighter consumable in game; I doubt the difference is big enough to shift the ship's AA rating (and it is not clear whether AA ratings take fighters into account anyway).  Not that one would, but an interesting conceptual question.

 

(Unless...DCCA, Dogfighting expert, Superintendent-specced specialized Katori AA build for the win!)

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The catapult fighter is just there to bog down fighters for the ship's AA and to panic the bombers.

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Do any of of you realize you dug up a 2-year old thread...

 

While I agree that it's bizarre that these threads get reincarnated, WG's inability to manage to forums is the problem. 

I've never seen a forum that didn't auto-close threads after a certain time frame.

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Do any of of you realize you dug up a 2-year old thread...

 

Fully - that was where Strachwitz noted that "it had never been answered."  It cannot be claimed that the search function was not used!

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Fully - that was where Strachwitz noted that "it had never been answered."  It cannot be claimed that the search function was not used!

Search function was used.  His brain wasn't if he thinks Dogfighting Expert is worth anything on a cruiser.  The fact that CV squads have between 4 and 7 times more planes will more than equalize any tier advantage - and in that situation the skill doesn't apply to begin with.

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Right - I don't think the (new) OP was actually proposing to do it, or doubting that there are better uses even for one skill point on a cruiser.  It is an academic question: are cruiser or battleship fighter aircraft "fighters" for purposes of this skill?  Which is worth knowing simply because it is worth knowing.  But also because, if the answer is in fact no, then WG's simple addition of the word "carrier" to "fighters" in the skill description will help prevent some inexperienced cruiser player who does not visit forums or care about numbers from choosing the skill out of naivete.

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Look , the original question , had to run off the fact the dogfighter skill was a 3 or 5 or whatever point skill back in ancient times, now it is a one point skill. There are numerous "waits" when a commander has 2, 4-5, 7-9, points of skill, where he could have points laying around waiting to grab a higher tier skill(at 3,6,10) and has no other or better use for them. The dogfighter skill says it adds to the DPS of FIGHTERS. Many catapult FIGHTERS  were FIGHTERs with a float stuck on them, Rufe, Wild Catfish,  CAM Huricanes and Spitfires.etc. The usage of single points toward such a skill(added to the fact you can put TWO fighters with another point), is hardly now some waste, if they can, at times,  add to the AA ability/defense of a CA or BB so equipped, for a measly and unused skill  point, so be off(understanding LILHUNTRIX was defending my original point)).  The question stills stand and I am too much a rookie to know the answer, it is a yes or no question. Answering it with some sophistry , just proves you don't know. So the question still stands, and I figure somebody would know this game well enough and/or has tested or can point towards proof of  it to know the answer , yes or no? Thank for any consideration towards answering , if you can. Addenda , I necroed a thread because it is considered a faux pas to start a new thread if there is an old thread on many forums. Check out Axis History forum or combined Fleet, I have seen threads necroed from 15 years ago. Very good forums for WWII history buffs

 

 

 

Edited by Strachwitz666

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Going by the description on the skill, I'm hazarding a guess that it does NOT affect catapult fighters.

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Going by the description on the skill, I'm hazarding a guess that it does NOT affect catapult fighters.

 

​Hard to say, depends much on POV, I guess. To me and others, looks like it may work given the wording. Seems to be an issue with many games founded where there are language differences particularly Russian and even moreso German . Even the titles go wrong . Such as "TANKI" which should be "TANKS" as an English name , but they have used a "Latin plural" ending rule "I" instead of s. Like Octopus to Octopi.  Anyway, really this is a "game rule issues" rather than just a minor translation error. The wording of the skill needs to be better. A simple addition of "carrier" to "fighters" as mentioned should be there. Since it is not , it makes the rule appear to apply to all fighters. IDK . But dang, SOMEBODY should know the mechanics of the game to affirm or negate the question.
Edited by Strachwitz666
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Thanks Strachwitz666 for being consistent. I want to know this as well. I just put dogfighting expert on and have the doubling of the fighter on my Roon. Carriers are a little sparse so it may take time to know for this ship, but I think two fighters disrupting carrier attacks with some skills for two points is a great deal. I'll come back when I decide if it made a difference.

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I'm sure it would work, but considering there are other skills like priority target, preventive maintenance, DRCA, expert loader, I'd say there are other options to pick.

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Well I've played about 15 games with dog fighting expert on as my 13th point in commander skills. The other ones to make up the 12 I had on were: preventive maintenance, expert loader, direction centre for catapult aircraft, adrenaline rush, superintendent, and concealment expert.


The questions are whether adding dogfighting expert works on a cruiser and if used along with the direction centre for catapult aircraft doubling of the number of aircraft, results in enhanced air defense?


I haven't done a statistical analysis of all the variations because I don't want to spend the doubloons to do so. What I can observe is that before when carriers were present I was often attacked because the Roon is very powerful, even when I had the double fighter (direction centre). Since I have added dogfighting expert to those two planes I have not been attacked by carrier air. The fighters are still sometimes shot down but rarely so now, whereas before they would be regularly shot down. I think for the two points this is an excellent build. I hope others can do a more systematic analysis and also post here.


(In case you're wondering about my upgrades are on the Roon they are: Main armaments one, aiming systems one, main battery three, damage control one, steering gears two, and concealment modification one.)

Edited by Wadmore_Canada

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I want to kow that too for my Yamato next point (19 points is next). Could a WG staff member answer the question officially. Is Dogfighting expert skill applying to catapult fighters of cruisers and battleships? And no sarcasm from some member of this forum please (no no value added replies in other words).

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I use both the extra fighter skill as well as dogfighting expert on my Gneisenau and Scharnhorst as they share a captain . I also use it on my G.Spee.

This mini combat air patrol isn't really there to handle CV aircraft. It's very situational but in those games without CVs and the fleets are close but separated by islands. If spotters and fighters are going to be useful I want mine and my team's planes to remain in the air while hopefully blinding the enemy.

Edited by CrazyHorse_Denver

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